#General 3.6 Beta Discussion
346 messages Ā· Page 1 of 1 (latest)
š
Oh that's so great for party play and traveling
Also means i can place my towers where ever i want
'cept in front of a dungeon
That is a nice change
Think this one change will go unnoticed so just pointing it rn, when you exit the character menu and load back, you'll go back to what menu you were on (If you exited on gauntlets, you'll come back on gaunt menu)
As awkward as it is to adjust, we must
Oh, didn't mean for that to sound negative, it's actually a great thingš
I dont like it, but i can adapt
WOOOOO
Remember that when you get your mirror, only items in your inventory will transfer! Pets will not but everything is free in betaland so you can just buy one again
I'd really like to see towers and dungeons separated on the world map display options. One of the issues is precisely dungeon and towers blocking access to each other when both overlap at the edge of max display distance.
If having them separated isn't a possibility, dungeons could just go back with the regular buildings as there was 0 issues that way.
Please amity filter too š„²š„²š„²
i did acidently used a shrine last night thanks to memory hunt placement
Exactly
Everytime i Hunt at home I start sweating
But is still better than having them in the raid filter 
HAHAHAHAHHAHA
talk about anguish
Well that was the first iterations
Anguish levels affects your ability to filter or select all, making the game more painfull in genenral
Wdym?
If i increase my anguish level, can i decrease it right away?
Yes but you have to pay again for leveling up
Pay what?
#1121075515235774538 as well
That one is good, but still Towers would be a lot better separately (they do block dungeons quite often, especially when you have to deal with OT ones from party members).
Yep, I am a slow lazy reader. I write better.
It's not letting me enter any of the new guild buildings. I've built them, but when I click them I get an "Entering . . ." Message for a split second then nothing.
update your game
i was joking, please don't implement this
forgot to put the mimic icon
Make sure you're on a 3.6 version for beta, not 3.5
Now please separate memories and shrines too
Yeah!
I would love at least memories
I click on shrines sometimes when hunting memories
The exp circle is blue now
Normally i think
literaly un-expable
Definitely having a hard time doing tap to move now, and I much prefer that to the directional controls. I didn't see a toggle to deactivate the dpad but I would prefer it gone
The controls to go in tower are very small
I would like to it to be bigger or adjustable
This is in regards to aethric general movement
That would probably be for Aethric's beta forums
So, the sprites now flash lights when its their turn? It is so the player can know better?
i think a long tap disables it in aethric
Noticed this while playing with summoner
Beta doesn't add 9999999999 proof "coins"?
more like 5000
Yeah the link is no access for me and I'm not sure how to get around that
Did you read the rules of the server?
Sounds like an issue the Aethric server can solve, not us unfortunately
Forgot to hit the thumb woops haha
I'm saying that cause i got 0
Beta be absolutely fire
are you on your mirror?
I am so excited for live
I'm in beta if it's what u say
yes
are you on a mirrored account
the sandbox accounts get 5000 of each proof
mirrored accounts have to play for them manually
I've choose sandbox when i installed in the last beta (the advity and that things)
So idk how to enable another sandbox for guilds
you will need to make another sandbox char
The new tier 10ish pets are weird
Traveling guild pet
(Those stats are with 0items, 0al and no spec)
Base beo
Adventurer's Guild won't be available to Orna at first, yeah?
Was more as a general pet talk, but we have seen the other 2 already
Man, and here I wanted the Adventurer's Sprites the mostš©
Anguish sprites are so cool
Oh before you weren't able to?
That's nice
Still why gate this behind 10 taps?
Even a T1 can max them relatively fast 
Pretty sure they weren't in the shop at lvl 1
Probably affects the tier of items you can find too
Anyone found any new summons?š„²
I think there aren't any
are there really purchases for allies in Runeshop?
unless @heavy widget didn't get the sprite packs I "bought" for him
That woud be the hottest news!
i got heretic, gods and annwn sprites
i also tested shrines earlier, also works
i just wish the recieving party would get the chance to activate the shrine at a time of their choosing
and not instantly
also tells you in the notification tab
ššš
This is more of question, but the Adventure Guild's skin (Dragonian one). Its like a human in disguise or just a dragonian with the colors of Glatisant?
You're a dragon in disguise, oh yes, you aaarree, a dragon in disguise, ooooohh-oooh
Nidhogg, go back to Dragon Roost 
So, in any of the "rewards" is there an increase in "special" end of dungeon drops rates?
I saw new followers in some of the guild rewards. Are there any summons to keep eyes out for?
Sure this has been mentioned, but I love that towers are on a separate layer now. Great QoL improvement.
No
It's better to just close your eyes insteadš©
Probably another nitpick but is there anyway to turn off the flashing indicator? Kinda wanna bask in the new sprites' beauty but the flashing hurts my eyes
Maybe make it toggleable/changeable to different colors?
In battle? Same as live, tied to your graphics options
Oh, I'm playing on low graphics already
Still flashing
Restarted it + disabled battle animations too, just to be sure
Been fighting stuff on Medium with no flash
Wha??
Oh dur, I have battle animations off
I also had that off and appears
Maybe make it turn off with high contrast mode active?
It is a bit counter productive having darker menus and suddenly a bright white flashing light in the eyes when you start a fight
I honestly had to set a couple of inches away from face the phone for the first 10-20 fights
And I have phone lightning at minimum and high contrast mode active
High contrast is mainly for text readability. I donāt think weād lump animations in with it
Battle anims may be the option needed - afk right now, so canāt verify
I don't really want to disable battle animations to be able to look at the battle tho
Imo bright things should be toggles in graphic options
The flash is only visible for the monster sprite, correct?
But this flash is not beta - how are you playing the live version?
its great to see what is acting, i guess most classes only experience that in towers and horde,but summoners in every fight
I can assure you this is beta
Oh, nm, weāre talking about the pulse for turn indicator
that SS has anguish level, so has to be beta.
thats what i assumed.
Yes, weāve got some new visuals in group battles. We can explore toning them down if it is a common complaint
Thanks!
i ran in tower ( not a summoner) and it gave the fights a much better feel
Thanks, cause atm is really white and bright
To be clear: there is a flash when you hit something (added a few updates ago). I thought we were referring to it
Liking how summons are semi transparent, but maybe hp/ward bars should match them a bit? They look a bit out of place.
feed them more...they look anemic
I thought so too
Gonna miss that part tbh but yeah, great for more clarity
That is too fast to be a problem lol
ok when not spamming skills the thing does get a bit too bright overall.
While this stays long enough to hurt my eyes
Imo since everyone becomes transparent the white pulse is not necessary
enemies are transparent when acting, but not when selecting target
Yeah, sprites or anything flashing for whatever reason should always have a disable option. This makes horde fights unsufferable to look at.
and it shouldn't be an option tied with animations
What is this used for?
You can use them to make a party and fight as the monsters
Some sort of pokemon battle in the guild.
I'm playing beta alone š„²
#1121079021153832981
You fight with them, not with others
Guild Trials need 3 or more aspects
Need 3 and go to guild.
I think there are only down side to bind the dm layer with item, since the new layer dungeon and tower release
Arcanists are a pain to find. Is it possible to like, summon one? Lmao
Guys where can I find the guild menu?
Build the guild buildings/update your client
I have the buildings but I don't what else to do
Open this menu then
Opens this one for me
np
Do you have a mirror account or any previously created sandbox accounts bound to your email?
I only have one account, I deleted the stable version and when trying to access the beta version, the code does not arrive
Did you participate in any prior beta?
yes, more than 1 year ago probably
Oh well no clue then
Your live character is not recoverable through the beta - you will need a mirror. Place a request in the mirror request thread, I'll get to them as I'm able
ok thanks!
sorry for the question, but where is the place to make the request? I did not find it
I like having the whole months events in game, but the way it is with greyed out events is kinda hard to see and a little confusing . Glad it's here however.
Maybe tags like -completed and -upcoming may be easier to read.
I would like it
+1 still it's a good qol feature
Any chance we could slip this suggestion into 3.6 as well?
#š”āsuggestions message
It's a bit tiresome to reopen the game when I'm in a tower just to participate in kingdom activities, let alone the fact that I'd need to reopen the game again just to make the return to tower dialogue to pop up after doing kingdom activities (gauntlet/raid).
Does anyone else keep getting the grant permission every time you open the beta app?
Iām using an iPhone 14 pro max on the latest iOS
Ok so Iāve just found I had an update to do since downloading the beta app last night
are the tower currencies in the beta going to be moved to the live game? because spending just 10 shards for a class is wonderful.
No it's beta perks
unfortunate
What? You want people to be Celestial classes in like a day so quickly? This would be very unfair to those who went in serious grinding
My only complaint right now about new content is that there is not enough info up front on what exactly to do
Like most of us will figure it out but then I can't imagine the unnecessary flurry of questions that will follow from others
Would it be worth having an NPC for each to do a side questline for a bit of a tutorial ?
Wait, don't you like helping newbies?
This community has always been so welcoming, I don't see that changing.
Definitely a small questline could be helpful
I wasn't able to wrap my head around some features
They'll just click through it.
Then head to the discord or the subreddit for help.
It's not a bad idea, just not a surefire cure.
I do enjoy helping but not if its the same question 1000 times lol
Which i foresee happening without a small questline
Or something of that nature to help describe features and force you to do a tutorial
Like 'gain one proof of anguish'
Go do it instead of ask how to do it lol
With a tip underneath on killing bosses or raids for them
Idk exact best way to do it but that would be my ultimate suggestion
im with you with the traveler guild, they dont indicate that you need to try to open exploration tab to see what you need to do, but in the case of anguish is more than clear that you need to kill bosses/raids to try to get proofs of anguish
Agreed
Anguish feels more clear but traveller and adventurer im kinda like wtf do i do here
More so traveller
yeah, it took me a little time know that i must activate the tab and start counting steps
Assume this is intended but when beta hits game the material reward choices should be materials that are actually hard to acquire like hardened steel / herbs/ cort/ etc.
That would be my only other input at this time
I got today cort as reward, 52 cort for 104 proofs
Ahh so it cycles. Im cool with that
Just plz no wood /stone/,garbage mats that are refinery fodder anyways
Boom. Devs announced a blog post explaining travelers guild
Much more clearšthank you NF
Looks like all the new pets have magic skills, some have magic and attack skills, I didnt find one with only attack skills. Did I miss a pet?
Not sure if anyone has suggested this, but since all the guilds have followers in their shop you can purchase, can there be summons in stock as well please?
Did not see that, thank you for pointing it out
any talks about HoC?
I think that's still just lingering from the patch and won't be touched in 3.6
I could be wrong
Yup
What's HoC btw
Oh ok
so the step 2 of the 3 part balance patches isn't starting in 3.6 yet? gotcha
I guess next part of balance patch will arrive after orn being selected
Let's see what bothers me about the mission is that it doesn't adjust to your level... why don't they make it kill higher tier bosses???
which mission? i don't think any missions were added in beta
Sorry for not explaining myself well... I'm talking about the guild missions that can be created and done. but for example they ask me to kill 45 tier 1 rats... it can't be configured that the guild is at my level so the monsters I kill are also at my level
The Adventurer's Guild is really for Hero of Aethric at the moment. So, Tier 1 quests can be completed in Tier 1 areas
oh ok
Of the 3 guilds, which one is for orna rpg?
Circle of Anguish and Travelers Guild are gonna be added to Orna in 3.6
travelers for orna only and anguish for both games
The adventurers guild may come at a later time
Also, it looks like it is adjustable. You need to have seen the enimies first, so got fight stuff then you can change the targets
The new way to find materials in the wild is pretty neat
Also being able to see and interact with dungeons and towers during area control/explore is an incredible qol
quick question, will Google fit be the only option to count steps on Android?
Both iOS and android are pedometer only. No health apps
is that part of the Google Play Services suite? or a phone feature that might work in the background without phoning back? my concern (and I'm aware it's an unpopular one) is that I basically don't want to give Google my health sensor info so I keep it permanently disabled on Google apps and services, but it's made me stop playing playing other games with step counting gameplay like pokemon go
No, a pedometer is just a sensor that mobile devices have
Since we got separate toggles for dungeons/tower and buildings, it would be nice if guilds got a separate toggle or maybe add them to towers and dungeons
Are raids really to be removed from Olympia Towers?
The mid-floor raids are to be removed
good
Now with more Pixels per Pixel
Nice
Never noticed, do like!
Yeah, also brazier sprite
Is it normal that t10 wolpertinger doesn't use sweep in a horde dungeon with lute adorned with pet ai augments?
Also gunnr up and spams magic skills most of the time
I dont think it's to be used in fights at all
If he doesn't use sweep in horde dungeons I don't suppose he will use it in horde encounters while I do amities
Making it having sweep a bit useless
He also shouldn't be using magic skills when gunnr is up i feel
With those number of skills forget ever using him as a new carry build pet.
Even with 4 skills AP seldomly uses DC now.
Just scrolling through everything here since I hadnāt before, and to add to one thing from last weekā¦
The newly added flashing from a few updates back has been really rough, Iām a bit sensitive to it (and the flashing bouncing off my glasses doesnāt help). Seeing that more flashing got added is a bit of a shame since I have to turn several things down in the graphics just to avoid it.
Iād love to see it be a toggle so I can actually enjoy the graphical work that has gone into this game
For a more opinion based commentā¦
Accessibility is something I feel should always have a decently high level of priority in a modern game so that people of all kinds can enjoy a game without the solution being āturn off other aspects of the gameā
Of course, Iām not expecting The Last of Us levels of accessibility options, just to be clear on that front
I always turned off battle animations cause they took too long and it slowed the game down. When I saw we could speed them up I was super stoked I could actually watch the animations play out.
Nope, I donāt get to cause of photosensitivity, so I gotta turn it off⦠And I think thatās just really unfortunate
Instead of mid floor raids in towers could we get a chest room with 3-5 chests?
Wish granted, but half of them is a mimic encounter 
More coral income, less coral sprites. Pretty neat
not beta - feel free to use #š”āsuggestions with prices you'd like to see š
Will do! Thanks for quick response
at the moment, these are designed to be resource sinks for those who do not have anything else left to spend shards on
they shouldn't be seen as a main motivator for running towers
I opened a discussion thread to discuss more as to not distract from Beta talk
I just dont see anyone running towers at a rate of 2 scrolls per tower completion, and that's if you find a 40-50 floor tower nearby that disappears to 20 floors in just a couple days. But ya more discussion in the thread
tyvm for adding the option to disable the flashing sprites.
Oh cool that got added
Just some nit-picking, but the faded-out sprites for things that weren't acting could have been made baseline without being tied to battle effects. That was useful and not tied to the issue with the flashing.
It also seems that access to exploration and control now requires mandatory navigating through the travelling guild menu. Shortcut by pressing the lower part of the icon was very welcome, hoping it can be added back.
You can long press for Explore/Control
š®
still nothing about the good old feature double tap to reset map orientation option?
I miss that one...
I actually love that idea.
Just noticed, thanks a lotā¤ļø
Hey, I just noticed when swapping to a class with a follower to summoner, then back, the follower returns too
Idk when that happened but that is friggin' dope, thank you
Oracle spec still doesn't remember the second amity when you swap to another spec and return to oracle š¦ any chance of that being "fixed" in this beta? š
In live it does š¤
If you save the set as oracle at least
What you mean by reload?
I just change sets normally
And if im oracle it's all there
Yiri means that if you're on a loadout, and then swap to oracle, you have to load the loadout back up
Im using oracle and my world gear has 2 vd amities. I swap to bard. I swap back to oracle. My world gear only has 1 amity now
Ah, that must be true yeah
Can we expect new summons in guild shops to come along with the patch?
