Was achlys souls and bullwark really unintended for ultima?
the main intention was to give the option to refresh any elemental skill in the game (and elemental weapons) with some fresher damage output. however, that doesn't mean it wasn't intended to work with ultima.
now, ultima's ability to stack those effects so freely, to inflate damage so much, was not intended. it's currently the largest piece of damage inflation in the game - i don't think that is news to any endgame player
50% isn't that arbitrary. It means cutting down an establish gameplay mechanic by a significant amount.
the appropriate number in any correction should be determined by the severity of the problem. unless there is some mathematical backing to this 50% suggestion, I would consider it arbitrary
Since you are correcting beo and realm underpoweredness and rightfully so, I think it's unacessary to cut down ultima potential damage by such an amount.
they are being brought up to baseline, yes. are you suggesting outliers should not be brought down to baseline? they should be intentionally left above the rest? That doesn't sound like a good approach to game balance
Because at the end what this means is that heretic and deity will probably stop using ultima in non weak raids, so what will the alternatives be?
what were raids cut down with this time last year? so many options out there
and even with the current adjustment, ultima is still the most powerful player spell in the game. ultima was used before the interactions were introduced