#Class change
140 messages · Page 1 of 1 (latest)
To what?
Maybe....Gilgamesh, Summoner, Beowulf
I've suffered so much about my character being a Deity😭
deity → rip
I will love to change class too
Every time there is a change in the game, every user suffers
We want the right to choose again
How did you feel about this patch in beta testing? (I know you have a mirror char in beta) As extremely high AL player, What makes you want to give up Deity class?
I'm actually trying to change the class because the game is boring
Every change = new nerf
But. I ran a test on a beta server and as a result I want to give up on Deity
I know that users suffer every update
We certainly need to improve this
Now I want to leave the game again
Summoner indeed, the title of this game says it all : ORNA the turn-based GS game
I dare say that The balance problem cannot be solved in the end
GS + celestial killed the game
If there is a problem, it is right that it should be corrected and supplemented
Well, Every balance problems can solved if we can change AL here to there with no cost, but this is not a place to talk about it.
But don't think it's a problem, think differently
Let's think of it as a meta-change, and there are so many things that can be solved
I'd say the problem is you don't play new classline. Everybody know that NF love casual players more than hardcore player, so you will feel much better being casual and play new class
I actually want to try various characters
Why do we only play limited? We have 12 new characters
If that is not possible
I want to be authorized to change classes when there is a big change update
I also want to try gs that is heavily taken care of
I used to level down live server my heretic character 61->0
And yesterday, the beta server downed 120->0
I lost 9 months time and 12,000,000,000 orns
more like asking for a cross class ascension
is this still because of pvp or what?
try actually playing the class in pve content lol
the grass is always greener on the other side
again? no bro, drink more 소주 and it will be okay.

Always PvP first , if a game has PvP then PvE is just to grind gear for PvP
I wouldn't recommend GS as one of the options if you want to suffer less
The game: you can change classes whenever you want and need, you dont need to use one class everytime i promise
AL: LET ME INTRODUCE MYSELF
It's not, that's just arbitrary thinking
if you want to grind AL, you gotta be good at horde and raiding. GS is good at neither
I though AL need a lot of orns and GS is good in reaching deep endless
Slow's the name of the game, it's good at reaching deep endless but it takes a while to get that going, not to mention it's mentally harrowing
Heard it evens out with how fast other classes can go though
Well, no class is good at everything
I dont know how I feel about someone being able to use deity to fuel their ascensions to then swap those ascensions to another class
1 GS endless = 2 from deity/realm/Hera
It is accepted that some class are better than others at certain role
Yeah, but for the choices that GFM brought up, GS isn't that good compared to Deity and would certainly intensify their suffering😆
but with a shitload of ascensions you can do everything pretty quickly as deity I'd imagine
or not even a shit load
True, but now, you'd have the same problem as the reason behind this post
what if GF master swaps all his ascensions to another class and then regrets it lol
As a heretic, i will say heretic isnt as good in pvp as deity. Also the ability to wear so many class makes me green with envy
The fact that ALs could be subject to cap is painful for summon-focused builds but it'd probably turn out well if they provide another solution
yeah deity seems like one of the best endgame classes to me
probably better than heretic post ultima nerf
take a look on base status, there would only one class for endgame
Imo, deity and gilga scale really well with AL. Not so much for other class and poor beo (at least in live) is left far behind
Well.. looks like the saying is true.
Somehow the grass is always greener at the other side 😂
lol
I think a lot of people would agree that deity is one of the stronger endgame classes though
Mhm
the fact that the 80% amity doesnt work in pvp anymore does make it super weak to ultima
They killed the game
Like always
you're gonna quit again? 😛
Probably
Cuz of PvP issues?
I think they went way too hard on ultima tbh
Cuz of everything in this fucking game
Aight, well you do you
The ultima nerf is a pvp buff for diety lol
looking more like a nerf to me
everything that reduces ultima damage also doesnt work anymore, so no 80% amity and rhada souls
Asc 0 Ultima kill a Asc 100 deity
Ascending in Asc takes a lot of time and effort, and it requires continuous optimization and acceleration through leveling up and improving equipment. It's not something that can be achieved simply by talking about it.
I do think being good at horde is important for it
for grinding mats and stuff
I have to ascend another class to do horde
THIS ^^^^^
I submitted a suggestion a while back to address this issue.
Orns is not so much the problem as the time & energy, as well as materials (especially the rare ones like platinum, herbs) invested.
Once you're 40-50 AL deep, it doesn't make much sense to start from scratch with ascending another class, or the conflict with doing another 10 ALs on your main.
In short, the game should penalize/punish you for investing time, energy & resources & lock you to that 1 class.
Should penalize/punish?
It is worth nothing that ascensions are a known issue and the team is looking at them, and considering a full refund depending on the solution they end up implementing.
The refund is not due to class changes, but due to ascension changes.
The ascension changes are not scheduled for this patch however, as this one is based on class balance, and ascensions are a universal coat that can apply to any class
I wouldn't be surprised if adressing ascensions was the next priority after the balance patch.
I would hope so.
In reading the content here, I'm not sure exactly what would lead Deity to be an underperformer due to the changes. Could we clarify? I can't accept "game is boring" as a balance speculation
We're running a beta to ensure the balance is just right...Suggesting it can't be done/Summoners are an issue (after a nerf?) won't be too productive. Let's try providing examples of things out of balance after the changes
If 80% res amity and rhada souls don't work anymore any deity will get destroyed by Ultima weakness (And Ara is now weak to everything like base/Ursa)
So yeah, looks like a big nerf
Yup, that bug is known. The patch notes due say "The damage of Omnimancy spells can no longer be increased by geared elemental boosters"
After it is resolved, what are the remaining issues?
Oh, was that a bug? I mean after the beta, 80% and rhada will work again?
as the notes say, the damage increase will only be removed.
Afterwards, what will the remaining issues be?
That's a good thing, the other complaining about deity is Ara, now weak to everything and still have Steadfast 1 instead of 2
But the biggest thing imo was about the bug
steadfast adjustment for ara is definitely coming as well - it should pretty clearly be an oversight
Will have Steadfast II?
well, I don't see the adjustment being Steadfast 0 or Steadfast III, so probably safe to assume II 😉
Ok x) that's a good thing, a lot of friend was very sad about the Ara
Can I suggest something to help the Ursa deity?
It's a beta, keep in mind that many things will be subject to change - insulting the studio in these posts is only going to get you removed from the discord. Perhaps conversation that betters that game will be better for everyone
I've done that, atm I'm like "back in the game" and I see Ara nerf and big prom nerf for a little Selene nerf, I'm like "meh"
To help the Ursa deity about the redline because a lot of people with low Asc are complaining about this I only suggest to add more hp to the class (like the BeoH hp)
Just gonna ask, is the Ascended Summons being removed for GS Hydrus an oversight as well?
Also, sorry for the ping
No, Hydrus is a player power shift - so ascended summons are not great. Having them harder to defeat is also counterintuitive to the passive
Alright, thanks!
I can understand it from a summon damage perspective, but it also increases blood pact damage
so does charging the passive 🙂
Btw the new "steal turn" was that a good idea to give this to monster too? A F500+ realm zerk will be even more scary x)
nothing wrong with a little difficulty
Diety(and maybe hera/beo/RS) doesn't have a reliable skill to overcome Grand summoner after nerf of augments.
Let's see a general PvP : AL 10~20 T11 match.
A mag 6k deity deal 85k on dragons of AL 18 GS with Ara vesta II in turn 1.
And we know GS can stack protect chance to 95% with augments.
So, deity can win in following situation: Ara Vesta double hit to player or clear all summons.
After patch it'll become 50K (roughly), which make it impossible to clear summons with 250k HP (5 turns to kill), so the only way to win reliably is praying Ara Vesta II / Chain SS double hits(and it hits player).
and this? [PvP] Skills such as Perfect Shot can now be used to bypass Battalions and Valhallan Protection
Perfect shot is very less M1
I tested Deity on a beta server and Tested to 85 level of Gilgamesh after lowering the level
Crit skill & non crit skill Unless you know the difference between these two things, this balance will always fail
Every balance is always involved and maintains a very complex balance relationship
We should know that Ultima and BP, for example, are in close contact with each other
In fact, this balance is very complicated You'll never complete it
Give users the right to re-select plz
As others have shown, Battalions was heavily adjusted in PvP - you can check out the patch notes in #game-announcements
95% protect is simply not possible any more. Additionally, there are new mechanics to bypass summon/follower protection
I am a bit confused about this. What are the issues with the class?
Can we provide some clearer examples on how this patch directly affects Deity in a way that warrants ascension reversal?
Beta server AL 138 Deity play
How is that you are getting damaged so much?
Just what are you wearing?
What are your def/res
I am not opposed to this patch at all
Please wait. We're recording a video right now
Per our announcements, we'll be looking at ascensions at a later date. They won't be handled in this balance patch
If there isn't anything to discuss about the balance patch, i'm unsure why this is in our #1097562310672924692 channel
I mean he is using snotra
Yeah, but he getting for 13-14k with element attacks too
I get attacked for that much with gunnr
I'm not trying to compare everything
What I'm saying is that when there's an update, it's the user who decides it's right and has to deal with it when the patch is done
If you don't think of this as feedback, I won't write any more
I'm not trying to argue, I'm not trying to stress you out
