Yesterday i thought of an idea maybe it was mentioned BEFORE about ranked (But still not implemented)
- Whenever a player is rewarded with KR for winning or losing their respective game , everyone gets 30kr like there is no difference in winning or losing apart from losing elo , The ideal way of rewarding i thought must be in this way:
- As we know ranked games are much longer and takes more skills and strategy players must be rewarded with more KR than public matches so the winner team must have 200 KR as the maximum KR rewarded based on their performance where as 120KR as the maximum reward the losing team can earn depending on their kills/damage/objective
- For example a 'X' person is top fragging with highest amount of kills but still losing so instead of getting the same KR as the rest the maximum they can get is 120 KR where as the rest of the teammates will get < 120 KR , same applies for the winning team (less than or equal to 200 KR)