#new 7 skills passive

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inner orbit
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New passive skill

1 is the skill of throwing smoke bombs that makes enemies unable to attack, and only focusing on this smoke bomb it has a taunt skill, both of these abilities have a duration of 3s and a CD of 15s.

2 is the grenade launcher skill. It will launch 6 grenades in 6 directions with different enemies, and the enemy will be burned for 3 seconds, it will have a CD of 30 seconds.

3 is the skill of throwing a gas tank that is about to explode. It will cause damage and before exploding, it will release gas into the area around it, causing a poisoning effect within 3 seconds. It has a cd of 30 seconds.

4 is the flashlight skill that is about to fail, the character turns on the battery to maximum level then throws it away from the enemy and will be provoked and focus on following it with an effect of 3 seconds, it has a CD of 25 seconds.

5 is a giant robot skill, it will summon a giant robot within 15 seconds, when the player is in this robot state, he will have his own health bar and when this second personal health runs out or the duration of its effect is over. After 15 seconds it will disappear and the player will return to normal state

The robot's skill is skill 1, which shoots 2 laser beams from its eyes in a straight line forward, causing damage and a 3s burn debuff. This skill has an 8s cd.

2-stroke skill, this skill the robot will pull out a takana sword and make a strong slash into the front range, dealing damage and knocking up enemies in front, the knock-up effect lasts 3 seconds and has a cooldown CD. is 13s

Skill 3 shoots missiles from the hand, it will launch 6 rockets in 6 different directions where the enemy is standing and cause damage, it has 10s cd

Skill 4 is to shoot lightning from its hand, causing damage to spread around itself and it has a cd of 15s.

6 is a super recovery skill, it is a passive skill, it will restore 0.5% of maximum health every 1 second.

coarse lichen
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Hi! Thank you for so many cool ideas on new abilities ✌️