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Stargazer rewards need to revamped. While the minor rewards used to give marginal benefit, current secondary rewards give zero benefit to any player progress after thresholds are met. Stargazer has been present before many systems, like engravings, collections, awakened, and gear resonance.
Mythic gear from gazer is no longer useful after gear resonance and gear chests that give T2 gear.
Gear tokens can't even be used fast enough to get to T3 gear.
Dura Shards have been power crept by collections.
More gold from gazer and selling dura shards is useless. I have over a billion gold, and can't spend enough of it per day. Just not enough opportunity to buy Poe coins, dust, elemental shards for minor engraving.
4F elite summon cards are mediocre even with new hero releases. I have 4-5 star nearly every 4f hero and elite faction cards just load up on heroes that I have at 5 star. Like I would have loved to get Bronn from that graveborn elite cards, but I got isabella. I have her at 5 stars. Even with a non legendary hero roll, I roll the equivalent because there is no other use except to make hero coins.
Proposed changes to the stargazer. Gazer rewards get better after you complete the old systems.
Mythic gear consolidated into a gear chest 0.84%
After dura's gear is built, dura's shards become staff drops.
1.26% 10 Arcane staves. Consolidated 15 dura shard drop
3.92% 3 Arcane staves Consolidated 5x dura shard drop
19.32% 1 Arcane staff Consolidated 1x dura shard drop
Elite faction cards --> superb Elite stones after 100 ascended heroes.
Rare enchantment tokens become Red chest drops after T3 resonance.
1.5% for 2x Red, 3% for 1x red Respectively
Arena tickets now have a 0.02% drop rate. Receiving arena tickets blasts a notification similar to hero drop. The 5% drop rate is now given to baits.
Gold and Exp chests/piles become staves?
Option to have star gazer guarantee drops at 40 pulls, but no random cele/hypo drops.