Show us the red furniture count on non ascended heroes.
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Show us the red furniture count on non ascended heroes.
guild wars? Idk it sounds fun
In the new following feature, let us be able to click and see the profile of the ones who are following us, and who we have followed.
Juice value in barracks store is horrible value. 100 coins for 1 juice is hardly a bargain.
i think a hero with an overheal would be cool, like when a teammate dies it takes lets say 25% of its max health and can go beyond its own max health. something that can heal alot and do alot of damage kind of like lucretia but it heals off its team dying and not itself ulting. no idea if this is a thing or nor but thought it would be cool if its not.
have an Arena practice mode available where the player can set two formations to pit against each other for studying purposes. Available hero ascension, signature, furniture, and engrave depends on the players' guild pool.
[With engravings now we need to be able to choose who will receive the shield from the barricade artifact. Similar to Rosaline's follow update in visual style]
Allow you to always see your own battle results when you scroll back to previously completed stages in Tower. Then if someone asks for help or if you're attempting on another acct, your record is always there.
Guild lvl 10+
Allow us to see the fabled realm cut off when not in fabled.
We should be able to use different language channels without having to change the language of the game (Pinning a languages channel should stay there after switching app language)
<After players complete Arcane Labarynth and become a Dismal Master in each new reset, they should be able to sweep it for all rewards of the previous time through. It is too time consuming and not interesting to do it so often.>
Allow avatars of non-playable heroes and bosses to be unlocked.
Hypogean enemies: a total of 30 kills in campaign of each type, retroactively counted.
Dwarven enemies: a total of 20 kills in campaign of each type, retroactively counted too.
Wrizz & Soren: Kill them in Guild Hunt at 100b damage.
Twisted Realm Bosses: Participate enough times to unlock the avatar.
AE/HF Final Bosses: Kill them for the first time, retroactively counted.
companion point summons should count towards the bar at the top of the tavern screen
Better Forest Mania rewards
Put a HARD limit on how many times the same type of debuff stones can be put on Isle of Gold. Also allow us to move backwards while pillaging. Seeing a spam of purple stones that slow you down, and the resource buildings put so far away is extremely discouraging when it comes to pillaging.
randomize the starting location for Isle of Gold pillaging attempts.
make engraving currency tied to total number of ascension tiers your heroes have. Basically you generate more engraving materials the more you ascend your heroes.
Allow barricade to target a set character, like rosaline's follow feature
faction based collection achievements.
A review of the elder tree branches. As things currently stand, celerity gives the most impactful bonuses by a considerable margin, with branches like might paling in comparison. Consider beefing up other branches to not only balance the classes but perhaps also incentivize investment in heroes that could benefit from a rework of the weaker and less popular branches, like Antandra or Isabella.
Add an ❗ indicator to the oak inn for finished room upgrades please.
Isle of Gold unsuccessful pillages award pillagers 25% (or some amount) of resources they would normally gain. To discourage skipping or leaving early.
allow us to select the target for the Barricade artifact, just like Rosaline's follow. with the release of engraving (which is non-reversible, unlike furniture) , it will be increasingly difficult for players to set up who takes the barricade
Guild Shop is becoming obsolete. most players can't really make use of it, because we get a lot of stones anyway and because we cant afford to spend gold on upgrading gear. Outside of 2 T3 stones a month, that shop is useless. Adding Poe (it's been a long time since the release, a lot of people saturated on furns, this would be just a little change) or Shards (unlikely because new feature, but im trying my luck) to the guild shop. Juice/Dust/Gold even (we're going that low...) would be a great change
Please extend it remove the time limit on the dual divinities. Losing the buff at the 30 second mark makes the artifact pretty useless, since not only is it not good for burst damage, but for enemies that counter burst it loses the buff before they can be killed. Even if the buff needs to be capped, it should be kept until the hero dies
Make it possible to disable profile pics in campaign so we can actually press on stages to see our clears since you just implemented that feature.
Lower power cap in KT/Campaign.
Add engravings to Hero Info tab in a replay. Right now there's no difference between e0 and e29 in that tab.
With more heroes being able to engrave, elemental shards/cores should be able to drop/buy more.
<Allow us to edit our equips in Twisted Realm, just like campaign and King’s Tower.>
for non f2p players who f*cked it by not getting arthur or merlin in the beginning like myself, making it so i dont have to spend my life savings on gandalf and prince charming would be great, ty!
Make it to where when you open up AFK the default chat is guild chat, and not English Channel. 
rewards should have gone up to lvl 8 in isle of gold.
Add Do Not Display Strangers to the Replays/Clears. Im following specific people for specific clears i don't want some random overleveled whale.
As a new player to the game i have made a mistake or 2 with ascending the wrong units and wasting fodder and not be able to get a mythic hero after almost 2 weeks cp13, it would be nice if new players could ascend common heros up untill they have there first mythic hero i feel would be new player friendly and allow for few mistakes and not be so punishing but like i said im new and dont no if this would be game breaking
Make Cores and Shards better value in events and closer to red chest / juice value. Seeing cores and shards on The bottom by nearly half The value is very discouraging.
Twisted bounties and regal rewards should also get reworked and have time-frame reduced like Heroes of Esperia got.
<Make Walker better>
release public API for developers
Replace Scamgazer with a permanent Magician Hat, with better, more desirable rewards. Reward shop would restock monthly, with rotating pool of heroes to choose from.
Introduce dimensional faction tower. Reach ch. 40 to unlock
Give incentive to push 👍
nerf king hogan way too op
Release API for developers
make Joan of Arc 8 dimensional hero
make Mulan as a dimensional hero
Greek mythology based dimensional heroes (e.g. Medusa, Athena, ect)
Make Shulk and Fiora from Xenoblade Chronicles as dimensional heroes in the same trading event like Ainz and Albedo, and make both work well together
Musical minded dims. Beethoven, Michael Jackson, Amy Winehouse...
Allow faction fodder cards to be sold after unlocking the ability to retire fodder, at the same rate as retiring fodder heroes of 320 Hero Coins each.
add a remove all gear button
Have the option to set Auto open for Soren whenever possible in guild (like the auto lend for garrison)
jesus christ our lord and savior as a dimensional
In the in-game community forum the comment_deleted System Messages should be changed to say reported_comment_deleted when a comment you reported has been deleted, since you could mistakenly think one of your comments got deleted
full plate armor hero that is not a tank. Maybe inspired by Guts from Berserk aka, Plate armor + Giant TwoHanded weapon.
And reverse durability. The less health he has the less durable he becomes (broken armor). Like 0.7% reduced damage taken per % of current hp.
<Island of gold : if an attacking player quit a fight (because he is losing), it should be consider as a loose. This way, defender will get resources anyway. >
<Island of gold : if an attacking player leave the map, all building still actives should be consider as successful defend and gives resources to the defending player.
This way it discourage attacking player to not even throw dices and leave to not gives ressources to the defender >
allow us to use artifacts on trial heroes
Increase 5 star conviction knock back by a bit, somewhere between estrilda and Kren, so an enemy can be knocked to the back wall by an ally at the starting position
Engravings should no longer stop the swap scroll. All 4 normal factions can engrave now.
When you open a chest in your inventory bag, make the following screen refresh keep your spot in the inventory instead of scrolling all the way back to the top.
Fix the winning formations. There's only one high deficit clear but what's the point of adding low deficit clear? There's no point in adding whale clears. Add more high deficit clears and remove all of the lower clears. Please, I don't want to see some whales clears. 
show winning formations for stages that aren't boss stages aswell
Every boss level accomplished, you get a tavern scroll.
Give us a fat Halloween code
< dimensional faction tower. >
Revert Island of Gold to the one we did, it's so boring now you can't upgrade Poe building beyond 14/h and others, plus rss gain from successfully defending the buildings is lame since no one's attacking as our island becomes more powerful.
Lower power required in campaign and towers.
give us a new hero that can revive other heros.
gives us a good, reliable hero it’s been awhile,,
hero challenges
As an example “use Safia to kill 100 non summoned enemies in X game mode” and the reward could be engraving materials to tier 1/2 stones/gear etc depending on what the challenges are.
Would encourage people to use off meta heros and would reward you for it as well. Challenges preferably would cycle every week/month
last 3 days of isle of gold was pointless. Increase reward level.
add quick battle to arcane lab please
mishka currently has just 1 animation in her hero overview. Could we at least get the correct victory pose and one of her skills/basic attack? Sure it doesn’t effect gameplay but it’s a simple thing and wouldn’t hurt anybody.
revert isle of gold to v1, resource cap and restricted heroes made this stale unfun to play with
<Add more guild stuff (bosses,levels, maybe something like tower for guild..etc>
For end-game players the stat bonus for enhancing gear (adding stars) is rather negligible and disproportional to the 64M gold needed to 5-star an hero's gear set... gold that is better used for SI tokens and engraving resources.
So how about cutting down the gold cost of enhancing gear? maybe via a new Field of Stars constellation?
making Inuyasha as a dimensional hero
Discounts in shop for gold related stuff (Shards Poe Dust) depending on campaign progress.
raise guild level cap. A level 9 guild with 70/70 players will have 19 empty spots for some reason
Give us other gold incomes. It is so precious for many things that we have to cut off on staring gear or buying stuff in shop... :/
It would be nice to have Ascended Gear, where you can upgrade T3 5 Star Mystic Gear to Ascended then start from T1 again moving up. Would give the game more edge and even more of a challenge let alone more sales as people will spend more to acquire it faster.
Have a way to save and load gear and artifact presets on heroes, so its easier for players to switch gear for campaign/TR/and so on.
merge dead servers
Let us swap gear in TR interface
make the battle ratings show correctly. 5M instead of 5000K.
Dimensional tower when?
animated dreaf pfp
Other games have pity systems in place such as a guaranteed item in a 10 pull or after so many pulls. Yet here you are giving us nothing with this ridiculous stargazing. & here I am playing other games not giving YOU any money... One star google review until it's adjusted; & I'll make sure it stays updated so potential new players see it.
Improve non-hero rewards of stargazing, that it takes a while (And a bunch of attempts) to get Celepogean heroes is one thing, but getting a single artifact token for 500 diamonds just feels bad.
<Please allow to custom name the statues of the abyssal expedition in hunting grounds of the guild. Many guilds want to define memorials to and dedicate to certain players, life events or even guild icons. This way it would turn every statue unique and as such a real true player memorial.>
now that Engravings can be reset with an upcoming event, make a new event to reset heroes Signature Items too
it'd be nice to have some new codes for the newer players
Add a weekly boss that requires members to participate in amount of days to defeat it, like bosses in AE but in guild, and the rewards are based on amount of damage in total of the week.
Introduce monthly quests
<suggestion> Raise guild level cap
<suggestion> also a new shop
make All allied highest power related abilities target-able like the rosa toggle
another super petty one, buy would be cool if we could get some new screen effects for when we tap or click
The damage from grezhul's minions / Shield on minions should not count as his damage , so Kane only kills grezhul if his own attacks/damage is above other heroes (Talene).
idk how but rework Walker, I actually forgot he existed for awhile, he doesn't have a use even in LB tower
On the new hero info screen that shows furn arti SI and gear, add the stage or some indication of wherever it's from. When we take screenshots and compile them to try to help others, it's sometimes really difficult to tell what these hero info screens are referring to.
Make it possible to change gear and artifacts in TR. Makes no sense that it's not allowed there.
Add 5 star efects to Class Artifacts
allow us to change gear from the TR interface, and also from the Formations interface in Heroes tab
Find a way to make healing tanks more viable endgame(c37+). Since majority of shields scale based on the hero's own % stats, it isn't strong enough at high deficits. Heroes like lucius have great potential but are too squishy, even arthur with full t3 gear, +30 and 3f gets one shot in chap 37.
Remove the 3 tears limit from Dismal Maze. That way, Dura's Tears would be MUCH more useful, especially if stacked on them.
Make reinforcement event comeback
Fix the VoW The forgotten frontier , just got the Relic for more damage on the third floor of the lab. 🤔
Do not start season 5 of the next abyssal expedition on October 31: several French players will take advantage of this 3-day weekend and will not be available enough
Allow us to combine diamonds and sg draw cards to draw 10.
There's definitely way too many pop-up offers and they are really annoying and sometimes you have to tap through like 7 of them to get to the game/same with bard tales
Is it possible that every tenth roll I have a guaranteed Elite character to receive? I'm F2P player. I've been stuck in C12 for three weeks now (going fourth by Sunday) because no matter how many times I roll, I keep getting blue ones. I couldn't ascend my team so I'm stuck with Legendary Plus. It's hard to earn diamonds or scrolls.
Add a button when accepting hero requests to automatically swap to the recipients desired relic
add more unions! Raku/Peggy/Pippa still waiting and other more like Cecilia/eluard. What are you waiting for?!
add some kind of information about AFK rewards, like how to unlock the automatic production of this item (ik you can just check the map for that stuff), but something that I think information that needed to be added is how long does it take to automatically produce those items automatically, for 2+ weeks now I've been waiting to see when I would produce a t1 stones, and it has never happened. its good that we already know how long it takes to produce coins, hero exp, and player exp, but would like to see more information like hero essence per min
add new starfield with Poe coins boost, engraving cores boost and challenger coins
Add a new FoS for an increase in gold. It's always in short supply, especially for late/end game players. E.g. when advancing in RC costs you 35+ million per level.
Power cap reduction in campaign and towers
Upgrade the guild system! Let the gm and deputi see when members joined and more info, guild allies maybe, give us things to do together other than ABEX
add auto button for Soren open when it reach 9000.
More Oak Inn quests, more poes the better

Let the current season of the Abyssal Expedition be the last, and in the future there will be only Hunting Fields. This mode is so much better.
drastically lower requirements to access QOL functions like auto-dispatch Bounty Board, x4 speed
just rename fabled realm to whale realm since no one but whales get to play that mode 
Remove Bard Tales
Please. Let us choose Barricade Artifact's target.
We should be able to set Chapter requirements for guilds instead of player level. Chapter actually mean something.
We should be able to set some heroes and manual and some on auto. For example, the Raku Mehira comp, I would like to be able to have the other heroes like Rosaline, Lyca, Rowan, and Mehira on auto, but I would like to put Raku in manual. I think this would be a nice QOL feature.
I would like to see Vaillains in the game, like in every chapter there vaillains to defeat them but at the boos battle there a unique vaillain that is challenging
Because to me is a little akward to see the heros fighting themselves in the chapters battle
<instead of a new map to explore, there could instead be a sort of challenger series for campaign. Players can be given the opportunity to revisit cleared maps at a higher difficulty for better rewards/faster rates. (Scaling for each map will be similar, but the overall difficulty will be ramped up)>
Swap scroll for Celestial + Hypogean but remove wukong/flora from the swap pool
when events start like the circus tour and the isle of gold, display the event a few days or a week before it start with a timer counting down when it starts
Allow us to enter and view stuff (rank, past stages, current floor) of the faction towers even on the off days.
adding to the scaling campaign idea, maybe add certain debuffs or restricted factions like in dismal lab.
add an option to automatically sell excess artifacts
add hero mastery which would be long-term hero-specific quests with some rewards that at certain completion intervals yield visual changes to the hero frame.
Also let us visit other people's hero tabs, it's not like that should be a secret.
New season of Hunting fields soon? :)
More friend slots please
Increase the graves prod and the drop rate of t1, t2, and all this kind of things as we go up in chapters. Cause past chap 30 there's nothing new to get, the game difficulty become harder but the globlal income stays the same.
Give a bigger time frame between patch notes that say AE will commence and the actual event so players have time to save 3k diamonds without stressing.
Bring back dev-feedback
Daily quests should not become available until the beginning of chapter 4, when event items become available. This way, new players who don't know that an event is happening will not miss out on a day's worth of event currency.
give us more ways to earn mythic furn cards. That being in events,voyages,weekly quest, afk rewards etc. Not all but give us something.
I wish the Arcane Labyrinth and Circus Tour had a fast-forward option. Time is precious.
A placeholder hero system for holding faction mythic gear for a specific hero you currently don't have. Those placeholder heroes cannot be used in battles, only hold gear. Anytime you pull your first Epic copy, the placeholder will disappear and gear will be automatically equipped on your first copy. Just a quality of life thing.
Lower the requirements for the cursed realm, make it more use able for more people.
Maybe, just maybe increase the Dismal Lab rewards too since you just increased the difficulty tenfold by introducing engraved enemy heroes...
the cursed realm is already super obviously made for big spenders simply in its requiring 5 teams, did you really have to put a massive crystal level requirement on it as well?
add content for the non-whales among us too, adding new game features and modes is great. When only 10% of the playerbase can play or make use of it, it feels like a slap in the face instead.
Engraved ennemies in dismal lab are rough. As a result of increased difficulty, can we have increased rewards too?
Fix Cursed Realm. Max level is 575 and ppl with 700+ RC are in lmao
do something about Trials of God red dots or im finna snap
Improve/specify the descriptions of relics within the Labyrinth.
For instance the relic Sands of Time: Increase Haste for 10 seconds . Yes, but how much? Or like Firebringer: Whenever your heroes deal damage, reduces the enemy Attack Ratings - but by how much? You get the point.
Make game speed save for each server.
Improve bounty board rewards or add more levels to it. After a certain point in the game it feels like the rewards do nothing.
Colorblind mode, preferably with different pre-made settings. Some colors are difficult to see even with high brightness settings. Especially the red colored text for me, personally.
I keep getting a red dot from the Oak Inn even after having collected the 3 daily rewards. Maybe others do too. Small fix.
<please make cursed realm accessible FOR ALL PLAYERS.
Now another exclusive mode for high level players? Please do not do that! Let all players have access. Put up a fairer challenge, like finishing chapter 30.>
I mean, I have 5 e60 now. So Lab is calculated by The 5 strongest heroes.
Dismal, for a veteran like me is now pretty hard on The later stages, when you meet e80 opponents.
Rework The difficulty calculations.
<Either lower the requirements for Cursed Realm drastically or set a static RC level one has to hit before they can enter it. As it stands, treating it like Fabled Realm does not work. Gating new content(unlike Fabled Realm which is just an add-on to existing content) behind ever increasing paywalls is just a slap in the face of your future playerbase as well as the majority of your current one.>
More constellations, and a few ideas on what could be there.
Chance of dimensional gear dropping in afk rewards.
Chance of dropped gear having stars.
Increased afk poe rates.
Increased afk shard rates.
Increased afk dust rates.
Allow us to delete more than one formation at a time from the favourites tab, it gets super annoying. For instance a way to select all and then proceed to delete would be great quality of life change.
make the guild boss quick battles use the HIGHEST previous attempts not just previous attempts
leveling up gives out more rewards (not the VIP level), 10 gems isn't much
each skin should’ve had animated avatar
cursed realm looks like a joke. 452/575 it's insane for start and it will be grow up ? If you don't wanna hate from most of players, change the requirements for more lower
Top 5 heroes on the pentagram should automatically go to the top of the list of heroes. It’s annoying when heroes are mixed up. Or maybe we could choose which heroes we could keep on the top.
Let us equip artifacts on trial heroes so we can fully test them out they way we want in that limited time frame.
In the merc heroes option, what about the possibility of being able to choose the artifact? Like in a similar way we already choose heroes to merc, but add the option to choose artifact.
A message that you are going to send the mercenary with the wrong artifact could appear too if that case happens.
I think it would help a lot, since these accidents can happen, because sometimes you need a hero with a specific artifact.
Gratz!! You guys are doing a great job to implement more and more p2w systems/events. Keep going soon enough your greedy will cost almost all your base f2p players.
To add Crowd Control (CC) counter to Battle History statistics. Like a number of seconds this hero caused to opponents to be stunned/feared/mind controlled/etc.(since it's hard sometimes to see for yourself how effective your hero was during encounter.)
Let us BUY friend slots with diamonds already. It is NOT that hard to implement! Literally only takes a few hours of work, maybe less.
Allow us to choose the rewards we get in the noble tavern, right now we only get emblems/hero choice card, we should be able to choose between poe coins/elemental cores/shards
Field of stars to unlock more friend slots.
For example, from chapter 35 on, +5 slots when finishing a chapter.
It's all good getting these new spenders content only, but please be sure to also add other ways to let f2p try and reach that content ex:
Rework level up rewards after LV 200
Update bounty board rewards, this system is too old, either revamp the whole system or update(increase) the rewards we can get from it, elemental shards/cores, poe coins etc...
Add new constelations
Allow us to choose the rewards we get in the noble tavern, right now we only get emblems/hero choice card, we should be able to choose between poe coins/elemental cores/shards
A boss that shows up every single campaign boss stage. This boss would be the 6th team you need to defeat. Requires you to do a certain amount of damage to pass. Bosses are different and the comps required for them very from boss to boss. This could be introduced a few chapters after you unlock 5 stage campaign bosses. So lets say around chapter 36
it will be nice if u guys add cheerleading outfit
it will be nice if u guys add fall winter spring summer
add event like Christmas and thanksgiving all the holidays season
make a counter for Flora (maybe she could be damaged by range and mage heroes while in flight, a new hero to counter her, or could be pulled by Nara or Eiron prior to her flying).
With the increasing needs for immunity heroes and other heroes that can prolong fights to withstand Flora in multifights. It would be very much appreciated, that you make a hypogean (OR ANY FACTION PLEASE) to counter Flora as there is no one. Other than survive long enough . That is the only counter. Everyone else has a sort of counter. Give Flora one too.
The heavy RNG retries and stuff is what sucked fun out of campaign for me, and Flora stages are usually the worst.
I am not saying make the game easier , but I am saying that there should be a counter to opponents, including flora. (you have multiple double flora stages, can only use the counter once)...
Let people be able to sign up for AE regardless of having 3.000 diamonds. Then they'll just go into a deficit. so -3.000 diamonds if they are at 0.
Announce events like AE a week earlier so people can actually save up to be able to enroll honorable.
Let the possibility to Convert Duras' basic Artifact Shard into Duras' Class Specific Artifact Shard when all the basic artifacts are all maxed out (5 stars)
Revamp the bounty board. Current board has 4 options for drops. Allow us to be able to select the 4 options we want, similar to the Misty Valley grand prize, or the noble society.
Prize pool should include the standard gold, exp, dust, diamonds, hero shards. Engravings, emblems, Poe, and universal artifact shards should also be included.
let us see who hasn't enrolled in AE, not only who has. Having to scroll through 70 names to find 3 that are not on a list of 67 is ridiculous
Add a feature to the battle stats that graphs each stat (damage, healing, shield, health) over time for each hero. You can have a small menu to filter out which hero's stats you want to see, and the 4 different kinds can be graphed in 4 different colors.
This would be a very useful feature for analyzing hero effectiveness in different situations
Increase the hours of technical support and speed up their response time.
stargazing room includes more rewards like poe coins, elemental shards/cores, and twisted essence
Instead of me making a list of all guild members, and a list of all who signed up to Abyssal Expedition - to view who from the guild has not signed up - give me an option to view Guild members who haven't signed up yet .
add already DIMENSIONAL tower. Or tell officially why you not adding it ? Too scare that f2p players get a lot of stargazer cards ?
In AE, give people who select the Honorable Enrollment the option to also enroll themselves as a support for the Stars of Dawn (SoD) before matchmaking starts.
That way, the game could automatically split the entire pool of enrolled support players equally to all day-1 militias during matchmaking regardless of their guild and automatically assign them to support the SoD in their militia (no request and approval needed).... the option to manually request and approve support of a SoD will only be used in cases where the pool of support players wasn't big enough to cover all SoD spot for day-1 militias.
Doing so will make sure that there will be won't be cases of militias with either incomplete support or too many people who enrolled just to be support and can't because it's filled so they just won't play.
A campaign/kings tower type of game mode that has different weekly modifiers and resets at end of the month.
I can’t push anything where I’m at in the game and I’d like some mode I could either
1: grind without feeling like I’m behind a pay wall
2: to feel like my effort for pushing is being rewarded enough.
3: To see how my teams actually improve over time other than X amount of more damage.
Having a mode that resets constantly with different variables how you play could really add to the experience especially when you really can’t push the main modes.
Increase gold income. Means to do so: Field of stars, AFK chest, increased KT rewards, more gold in Faction Tower, more gold in Guild Hunt. Too many things requiring gold have been added without a means to get said gold.
Let us choose to put our profile in private or in public mode. Or at least let us choose who can use a followage to you.
Guild Level 10+ please. Players have been asking for it here for so long without getting any response from the devs, that most have given up suggesting it. You would think that such an important feature would be getting some more attention and not simply ignored when countless players have been wanting it for so long. Please add it already
add modes or events where cybersport like competitions. Where all players start in equal footing. It can be pvp, but not like heroes of esperia. All players must start with same strong heroes. So it's competition only in skill. And huge rewards for that. Like stargazer cards, red chests and Poe coins. I think it will be very interesting for most of players. Not only whales can be in top.
After hiring a Dimensional hero from the Garrison 5 times, we better not wait for a friend to approve our request, we better be able to get it with one click or after 5 times, the hero can be free.
Fix combat rating display please.. if you check people enrolled for AE it only shows correctly after 100M, below it says 99999K 🤦♂️
Now that you've finally added the ability to view the artifacts and gear used in formations, let us copy the artifacts that heroes used when copying the formation please
Add skip button in abyssal maze <suggestion>
extend quiet time for future AEs to 8h at the statt, freeze both stamina and essence generation during that time... That way everyone can start happily within his own timezone and people dont need alarms in the middle of the night to wake up at reset to not fall behind.
The game is lagging. The animations are slowing down the game. The game makes industry-new phones burn up. The game is consuming huge amounts of space.
Spend some time on optimising the game please.
allow us to change the artifacts of mercenaries
Make twins ranged
<We players in Vietnam using Android can't buy any package lately due to the game being removed from the store. Please make another method for us to be able to buy ingame items.>
make thoran's e60 extend his ult by a second instead of debuffing enemy health regen. It would make more sense in terms of his kit and uses
Add Youmu Konpaku (touhou) as the next Dimensional Character (Tank class perhaps)
add another page in event that shows upcoming events in the current version of the game so that we can manage time and resources for them.
fabled requirements is now almost all 4f heroes ascended and 10+ celepogean and all dimensionals…
When does it end? At max?
new skin voting event please
<suggestion> Add more heros to the challenger store
give Dims a 9/9 Rare Cosmetic overlay for Oak Inn. The other 6 factions have it.
skin give buff
make revert engravings a permanent feature but you have to use gems to revert the engravings
I get top500 fabled realm fairly often for a non-whale - because I am an Old player. I struggle to stay in fabled, yet I am in top 10% on The leaderboards.
Cursed realm is based on The same concept - I was able to Secure a top 4% spot, because I am Old with a lot of heroes. Eventually I’ll probably be kicked out of Cursed realm too.
The exponentially increasing requirements for Fabled (and probably Also cursed realm) should be reworked to either a FIXED thing or perhaps a Chapter-requirement, that moves with how nerfs play out throughout campaign.
okay, so lightbearers is the only faction that has 4 legendary tier heroes,, to make it even, make Mirael an ascended tier hero
For Abyssal Aid: prioritize furniture and SI over stars. My 209 Skreg with zero stars is a lot more useful than my teammates 200 Skreg with 5 stars.
To add to the suggestion above - fuse the heroes, so in above said example, the hero would just be 209 5-star. (Highest investment always chosen and matched in each category - stars, engravings, SI, furniture)
Show a timer for when Garrison exchange for stones each month reset. I can’t remember, feels more than a month since I exchanged.
Have an option to turn off the ambience (I think that's what it is?) because it doesn't turn off when I turn SFX or Music off and it's a bit off-putting being able to turn it off would be nice because wind blowing without anyother sounds is kinda weird
Please reduce powercap in both campaign and towers. It’s been said 1000 times for good reason
Suggestion= make dismal aid or similar a permanent feature, how many times do we need to say it? -_-
make gift codes more distinct or atleats change the first 4 characters of codes released in close proximity to one another
i dismissed the last code 3 times thinking its the same previous one till i noticed later 
Can we get the option to turn off engravings on individual heroes? That way, there would no conflict for Barricade being used by a non-carry, Grez getting executed instead of Talene in TT, Thoran being safe to engrave for PvP without harming his PvE performance, etc.
Please, show the enemy cards as well during the battle, coz the tons of special effects and fighting mess doesn't let us grasp the situation and take measures in time. At least, the enemy heroes' HP must be shown somehow.
<suggestion> A new elite hero that is called the headless horseman and takes of the pumpkin on his head and throws it at enemy’s
Rework a bit the useless Dura's artifacts, such as drape or ring.
Give us a calendar event such as Big giveback as a permanent in-game feature. It will motivate your player base to connect everyday.
Since you’ve added Doctor Octopus (Haelus) now add Spider-Man to the mix, and give Haelus voice line: “Hello Peter”.
Ryu from street fighter could make a cool dimensional warrior class maybe, just throwing around ideas
It is time for more Forest Mania and better rewards 
We need Oden skins. Headless horseman oden for this Halloween would've been nice; his portals (eviction/void lightning) summon a big scary pumpkin mouth opening and using the skill. Another one could be a space/void skin ~ could use black holes as portals. If neither just give us Grotesque Mage 
Cursed Realm cosmetic on the profile hides the player level. Move one of the 2 so we can see both.
in-game chat is extremely broken with dark mode on MIUI 12. Could you please find a way to prevent the device from forcing dark mode? This is purely a graphical glitch but would be nice to have a fix.
Show how many total “Tavern Tokens” you currently have out of 100 when you tap on the progress bar in the Noble Tavern.
allow the faction choice card from the tavern to be exchanged for the selected hero in the hero choice pack. if there are chances left.
A button that deploys a random formation of heroes from your resonating crystal.
Lower power requirement for campaign and towers!
Add some feature to AE to mark or protect a city you are currently attacking/sharing with somebody else. Even if its only protected for 15-30 minutes, seeing it being attacked by somebody else after spending multiple units to weaken it destroys the fun of AE.
Fix the bug in AE, where you kill everyone in a camp but still get “DEFEAT”, then you have to reattack with 1 hero, that instantly win.
add more hero unions, lots of new heroes don't even have them
Allow us to break abex relics down into the prior components. Would be helpful for dropped relics and the forced get all classes to x level requirements.
Modify feature in ABEX where assisted players get aditional bonus in stamina. This is unfair to other players until 10 players join the assist. Or all player share the same aditional, or remove the feature.
A Collect All Rewards button for MV. running around 30/60x to grab chests is annoying.
Fix manual furniture recycling. There is absolutely no indication of which furniture is hanging, small, or large (besides guessing based on the totally random organization of the pieces).
I realize there is an auto-recycle feature. I, however, would prefer to have just a few backup pieces of each faction and class. Doing this is treacherous because there is no sorting.
increase the sell price of Dura's Tears, compared to the sell price of arena tickets, they are only worth 1/5th of an arena ticket, and they are much more rare to get compared to arena tickets
5 merc slots instead of 3. The # of merc uses/week can stay the same, but extend it to 5 slots. It's so strange to think we more than doubled the amount of heroes but kept the restriction to 3 merc slots
I feel like the Arthur sumer skin should have come with an animated portrait. God knows we've spent enough to get him. Please make there a way to purchase animated avatars for the people released before they were a thing. Maybe purchasable with one of the currencies. grin
each faction should have one new RARE hero added to it. More heros means we need more food also. Our heroes are tired of the same meal.
Farming mission to get gold, exp for Heroes and purple powder
IMPORTANT: please show the last person who attacked a settlement which has a timer on it so we can ask if they need help or if it's free for anyone to take. Also so we can kick them if that settlement is a t8 and we haven't even killed the boss yet
AFK Arena used to be the best mobile game ever. You've lost your core values and strive hard to monetize even harder, instead of making quality content.
If AFK Arena is to survive in the coming time, you need to readdress your games problem and focus on quality over quantity.
#MakeAFKArenaGreatAgain
<Forest mania progression pack?>
Add Prince-rank to the Militia Honours (The battle pass)
[When copying a formation it would be really helpful if you could also copy artifacts if you have them available. Sometimes they make all the difference.]
<Introduce a new feature that allows you to reset signature items. I have a couple of thing in mind:
Add another star color for CHaD heroes that are completely maxed out. We are talking 36 furniture, 40+ si, 100/100 engraving, 5 stars, and full t3 gear. Just something for the mega whales of the game to show off and enjoy
allow us to change gear from the TR and Formations interfaces
To be honest the last patches have been bad and a bit disappointing. Not sure if you are working on something bigger aside, but the content we had a few months ago was better... AFK Arena is the best mobile game, let's keep it this way! ♥️
an option to gift surplus heroes to friends or guild members. But only if your hero is 5 star ascended. Excluding dimensionals, celestials, and hypogeans.
lower the requirements for the cursed realm to make it more use able to more players.
next chasmic altar when?
The new Graveborn should have been Warrior and not Ranger. Come on, we have enough Ranger heroes already. Let's fill the other classes instead.
Skin for Lucretia that matches the e80/e100 stars 
In Abyssal Expedition, remove the time limit for applying to become a spectator, or allow high-rank players to put squires who never slotted heroes on empty spectator slots after a few days have passed, only if the Stars of Dawn have reached Earl or higher.
Ever since the Eironn skin from Abex S2, there has never been anything exclusive anymore for prince other than the cards that might end up giving you arena tickets alone. Many of us are not making the cut into a whale guild, so we are never getting that nice abex season frame reserved for only 7k players or the guild statue. So atleast introduce a seperate section in the shop where we can buy stuff with our points to place some guild decorations. I'm not even going to bother to ask for frame for people who manage to make it to prince easily, but are one boss cycle away from top 100 lol
more walker buffs please 
Make the in-game Encyclopedia a separate section in the drop down menu on the right, making it Quests, Bag, Mail, Friends, Encyclopedia, Community. This will make the encyclopedia more visible.
Also, make the “Guides, Heroes, New Heroes” on the top in the Encyclopedia more visible somehow, maybe making it more obvious that these are tabs and making them larger/more detailed. It is extremely hard to see them unless you already know they are there.
Give the credit of ingame guides to the correct people, instead of giving the credit... to a hero? 
nerf Walker, buff ainz. Guys seriously, walker is too powerful in this game, he is unbalanced. In pvp he can destroy any pack, ainz can't ever hit him. In lb tower I pushed for 1000+ floors with walker, just with SIG +20 and without any furniture
Can't imagine how strong he can be at 309 e60, so please NERF WALKER. This is unfair so powerful hero in simple faction, he must be hypogean
if you don't nerf Walker, Chuck Norris will find you Lilith and hit with that roundhouse kick. You know this is will end for you
Please make Stars of Dawn's previous experiences in AE visible, i don't wish for anyone to spectate a guy who is an old player but never reached prince for 2 years and hence getting out of prince rewards, ty
dizmal maze are getting harder and harder, eventhough i always manage to clear with max reward path without using dura's tear, this unnecessary chore need to be removed by tapping sweep based on last dizmal path, just like guild boss, thank you.
abyssal aid permanent even if you need to make lab more difficult to balance it. It would be nice to always be able to take turns doing the chores
Start making Merchandise, I would like this t-shirt with writing: “I JUST GOT LEVEL 300, AND ALL I GOT WAS 10 DIAMONDS”
<Nerf Ainz please>
stop releasing heroes between beta and real AE. Whales that can max every single hero in 3 days have a significant advantage if a hero changes the meta
Give guild leaders/deputies 2 more options in the Manage section in the Guild Hall. One for letting exemplars/normal players open Soren. Second one for turning off the curse-filter in guild chat. These would be optional ofcourse.
Best Engravings list in the popularity section in the heros tab
once per week, on ONE TOWER OF CHOICE ONLY, allow us to use a hero of a different faction. One hero, one tower of choice.
allow Flora to target Flora
<A new KT or other mode that lets us fight like in KingsTower only instead of factions we fight with specific classes only, would be fun>
Either auto-recycle done-artifacts, or let us convert them to class fragments or something...
Suggest you actually do something to moderate the channels on the app. They're incredibly toxic, repeat offenders (including pedophiles) keep returning to make new accounts, and doxxing is rampant. Reporting does nothing.
Maybe closing them and redirecting the channels to discord would be better as there's at least moderation here.
Cursed Realm. Keep the highest damage from each fight as your record.
This eliminates the RNG of constantly retrying to have good rng on all 6 fights. You cannot use heroes from a “highest” team in other teams or it resets.
Sort heroes by combat rating in box instead of stars.
Increase the amount of elemental cores you get with a shop purchase.
As it stands right now, in order to boost one single engraving level on a red-star hero, it will take between:
• A full month and 6000 diamonds if buying every day without refreshing the store
• Ten days and 8000 diamonds WITH refreshing the store
Not to mention that other ways of getting elemental cores do award more than shop purchases, so right now there's almost no reason at all to buy cores from the shop. It feels like diamonds down the drain in exchange for almost nothing.
another free engraving reset event.
dim towers.. i don’t know why it isnt in the game already it’s literally the only one missing
make a new tower in kings tower that resets each week. Have it give like 20k gold per battle and 5 purp stones every 10 floors or something. Give us something to grind long term that isnt gamebreaking if we miss it. I literally find myself just sitting on the app doing nothing bc i can’t progress in campaign/towers
As many people have different usage of a mercenary depending on their aspect such as towers, campaign or just bossing. Why not instead of having the Mercenary's owner change artifact, have the Mercenary requestor to change that Mercenary's artifact from the Mercenary's owner's own lineup of artifact to avoid random/no artifact being equipped when they do not respond to any messages whatsoever
a new guild boss, so far Wrizz and Soren just don't give enough
Please give us an option to hide 9 furniture heroes in the smart deploy in the oak inn. There is no need to see them anymore because they are already maxed and it would make the interface less cluttered.
Option to mark mail in-game as unread, for example this survey. I accidently opened, but our AE boss spawns in a few minutes so no time to do the survey now.
quests in bounty board can sometimes offer Poe coins and elemental shards/cores
there better be some good compensation for breaking chat mid-AE
Candy Crush levels are horrible... At least increase rewards if you plan on adding more.
it would make more sense if we could interact with the players on our following list. Currently can only view their online status. Can't view player card or send ims.
Frog hero
more codes
because we're getting more heros I think the gacha rates should at least be a tad better, common heros are abundant and rare are common to me now. Not everyone will agree but imo the gacha rates need to be bumped at least 1%
add more reasons for me to play longer, the balloons and artifact quests aren't enough for me to play longer. I play Touhou: Lost Word longer then AFK Arena, might just be me but I personally think that there should be more things to do.
Those new Forest Mania levels were great. More please, but better rewards too 
Cool, the new gear choice-chest once a month... Why doesn't it have DIM gear? Like actually horrible.
Abyss:
Another HoE when? 
allow us to fuse primordial emblems into amplifying emblems
<Perhaps making the game more accessible without having to spend tens of thousands of dollars?>
<with the new netflix serie Arcane, Riot Games partnered with fortnite, pubg, among us, and several other games to launch vi, and jinx as playable characters in those games. My suggestion is: Jinx and Vi from Arcane - League of Legends as new dimensional heroes, soldier and tank>
An Imbue Scroll that allows players to imbue factionless Mythic gear with a random (rerollable, so non-Dimensional) faction.
buff wukong, I have him at SIG +30 9/9f. 2 stars ascended. But still use nowhere. He is absolutely useless in campaign, don't even use in cele tower. In pvp also. So he is absolutely trash hero?
Bring back mercs in ToG! F2P lives matter!!!
Make some cool event for Christmas. The Halloween one was disappointing.
rework the bounty board, there's lots of new resources that players need but aren't available in there, this comes with the fact that even at the highest level the chances of getting a higher tier of quests are close to none.
the ability to view replays/clears for single enemie battles similar to multiple battles in campaign.
<remove inactive player from LC arena. It makes no sense for a player that has been inactive for 1 month + to keep their spot, specially those that are located in the top 50. You can do the same thing that happens in the regular arena, once the season ends, the players have to enter AGAIN, and they appear in the same spot they finished the previous season. That way, the top spots wouldn’t be monopolized by players with 20 times the power of the rest of the people who have been inactive for a long period of time
bring back reinforcements event
Please don't use bosses that are as boring as Balancer in AE. Nobody likes Idre and Nobody likes Balancer. These design principles suck.
AbEx: Please make Balancer the first and last boss with an unkillable 5th spawn. The impossible amount of HP make this the most boring and worst AbEx to date. The best and only strategy is simply to stall as long as possible, to get maximum relics and then attack. In previous AbEx iterations you at least had to carefully min-max relics and time your attacks on each boss spawn accordingly.
Give us the option to control which heroes are not to use their ultimate abilities during battles. Maybe a small on/off button next to each hero. It's such an easy fix that would make things so much easier for players.
Probably already ask by the community, but please add a skip battle button in AbEx. So boring to watch 4718949594 times the same fight. Thanks
When clicking visit inn on the hero tab, it should take us directly to that specific hero's inn and not just to the front page. Makes it alot easier to remove/add furnitures for specific stages or Abex when you don't have to look in 5 or so towers.
<To be able to move our formations in to any position we like, I have over 20 formations and I can only move them to the Top . But would like to organize them in a particular way instead of having to remake them all.>
Have a female Final Boss for the next AE. I think all bosses so far have been male.
Allow us to manually set the jump location in abex, as opposed to most recent earned tile.
Pls, remove KT powercap, if I’m stuck in campaign I don’t wanna be stuck in KT too 
team lab is great feature, saves time and gives newer players better chance at dysmal lab with a bigger hero pool.. should just make it a permanent feature already please
Add multiple swap scrolls?
Or add an unswap scroll , used to reswap heroes , but you dont get to receive the swap scroll , you have to buy it with diamonds
Let the guild choose who are the player that will became star of dawn on the Abissal Expedition
add cheap hypogean in labyrinth/challenger stores same price as wu kong or flora
Add a note field while viewing account profile of different people, where You can write a very small notice for yourself about viewed profile (128 symbols for example). For example to make a remark for self if there is a guy wintrading in Legends Championship - make a note to not bet a gold on his fights (so you will not loose gold, because he setup 1 hero per team right before the fight is started)
Please consider making cosmics fully ours after trading 6 times. Thank you !
add a new type of thing from these options please (can be any or just none)
Reswap scroll : used to unswap the swap scroll , although you need to buy the swap scroll for diamonds if you want it back
Diamond loot box : you get a diamond loot box each chapter , it will give a random amount of gems from the range of 500-1000
Dimensional purchase system (p2w only) : if you have bought a dimensional before , there is a chance to buy another for 10% off the price in the store
Dismal tokens : used to buy things in the labyrinth store , new form of currency e.g celepogean cost = 20 dismal tokens , you only obtain these tokens after completing the dismal mode of arcane labyrinth
New noble tavern “daily rewards” system : every day in the noble tavern you get rewards from these ranges
100-1000 hero essence (once everyday)
100-200 diamonds (once every 2 days)
10k gold or hero exp (once everyday)
Guaranteed hero from wishlist (10% chance once per week)
Please do one of these , it will help so much
Why are you not adding the conquered seasonal abex statue to guilds outside of top 100 as well ? Make a prerequisite that the boss needs to be taken down 2 times at minimal to be able to get it in your guild grounds. It would be nice to remember the run and players who contributed in taking down boss multiple times. Keep your frames, give us the statue so we can see our members contributions per abex season.
Add a Collect all rewards button to The Misty Valley.
Very nice ninja change to the boss' HP in the middle of a highly competitive contest (Balancer 5th spawn HP from 32T to 10).
Not like it changes a whole lot for the majority of us, but you shouldnt exactly alter the rules in a MIDDLE of a competition!
Its like suddenly announcing today's olympic marathon ends at 30 km past the 1st 10km checkpoint.
Sure, the strongest will prevail anyway, but please imagine all cometitors actually put effort preparing for it.
Get back on Earth please Lilith.
To clarify the above.
Its a change from season 5 beta.
Was there a notice in any of the patch notes ever since?
Obviously not.
So people prepared for 32T
remove dark nemora for a new hero, so shemira disappear
Occupying a Settlement in the Abyssal Expedition should give you more Blessed Essence than currently
Lock servers 1 - 500 (so it won't be possible to make new accounts there) and allow client to change theirs mail address there. This way people would be able to sell theirs accounts if they were not interested in the game anymore. I believe this is better than letting account go on waste...
Field of stars for more friend slots
return the gazing tickets on every VoW
Lucretia and Zaphrael as husbando and waifu skins for the upcoming Valentine's day?
give merchant heroes engravings (to match the added difficulty of engravings in enemies)
I'm not normally one to complain, but the problems that have not been fixed earlier are piling higher and higher and the playerbase size is taking a hit.
The game needs a radical, roster-wide balancing overhaul. The most overcentralizing heroes are making things boring even for the people who use them (even I'm beginning to resent having Ainz as such a convenient crutch), and the majority of the roster is being ignored entirely.
Remember how Lucretia was re-balanced not long after she was introduced, radically altering her effectiveness from being useless to being one of the strongest characters in the game? More rebalances like THAT need to be done. Just changing the raw numbers, not necessarily the ability sets.
If for some reason adjusting the heroes' core attributes is out of the question, at the very least least make the less-used characters' engraving bonuses stronger and the most-used characters' engraving bonuses weaker. That should even the playing field at least some.
Fix The game… It Got boring… Your playerbase is leaving, and You’re just trying to monetise harder.
Add something new to the game. It's getting boring lately.
<When you get to multi fights in Campaign make it so you have multi fights in Labyrinth too, so on the 3 bosses there is a second fight which is weaker than the first and gives a little less rewards>
A new game mode called: Cursed Mania. Basically the Cursed version of Forest Mania 
Nerf Campaign. Most players are basically either stuck at ch37 or ch38 sitting there waiting for a nerf. By nerfing Campaign, you would also encourage people to buy AR packs too 
sell Brutus' skin in Wardrobe please, take my money it's ready to be given
)
<suggestion>
Put a system of block list just like a wishlist but to prevent to get some heroes in stones because at a point most of the heroes you get in purple stones are fodder.
Nerf the number of enemy engravings in normal/hard/dismal lab. Enemy teams consistently have more engravings than my entire box does.
Dear Lilith, please make an option that let us disenchant/sell Gear (Gray, Green, Blue, even Red Gear) we don´t need.
new codes
can we get a collect all for daily and weekly quests like we got for some other stuff already please.
<suggestion> The game is too grinding if you don't pay2win, very slow and you get stuck trying to lvl characters because you et tons of fodder you don't want or need. The wishlist is a joke. Time spent should be rewarded as well, I'm loosing interest quick.
Dear Lilith, please let us see our own Replays of Battles in Towers, Campaign. If i managed to pass trough and forgot to Screenshot it, the information is gone. But since in cleared it already we should be able to see the formation i used back then again.
Increase the amount of rewards from dismal now that enemies have engravings .
Also give the wagon heroes engravings ( even if trial heroes get engravings the heroes on wagon in the lab still have 0 engraving )
<suggestion> Dear Lilith. Please for the love of god remove candy crush from the game. I mean it's literally a standalone game that me or most people do not play hence we are playing AFK Arena. Baiting us with rewards is kinda cringe
Dismal lab is absolutely horrible this week. Even for Veterans - Because my Engravings are not in LB/Wilders.
Almost forgot : Monthly reminder : scale arena rewards
Please lower the powercap already. I'm genuinely getting sick and tired of having to merc a e60/e80 heros to pass most singles stages at this point. And I know that alot of other players are having the same issue. It's hard enough to progress as it is and that ridiculously low powercap is crippling and frustrating. The fact that so many players complain about it here should tell you something. Thanks.
New FoS for increased gold.
Bring back Hunting fields! <3
add more(or any) benefits to being a dismal master seeing as engravings make is nearly impossible sometimes
Give us the abolity to sell gear for gold at the rickety cart.
Gold rates on selling upgraded should equate or atleast be 80% of the amount spent upgrading the said piece of gear (and maybe a refund on upgrade materials if they were used{not gear})
Factioned gear should sell higher than non-factioned gear.
Nonfactioned gear should have a base sell price (different for every rarity) so no random factor interferes.
Adding to my previous suggestion above and Misa's suggestion:
The ability to dischant gear down instead if completely selling it would be nice. Should cost diamonds do so (not too much though solisegasp )
<Let us sort our heroes by power rating>
<Add a possibility to auto-delete the fragments of the maxed dura's artifacts we get>
Rework arena, level up, and bounty board rewards. All of them are jokes as is.
rework Warek's furniture, it's literally useless
fix treznor. He loses most of his kit as is just by dropping to low hp
<Please do something to balance the arena— Everyone at my arena level has team power of upwards of 50M. I believe the matchups should take into account both arena level and power level, because as it stands right now, it’s horribly unbalanced.>
Nerf Dismal Lab. We have never asked for “Harder Chores” for this game. Instead of raising lab difficulty, raise the rewards you can get being a F2P instead.
make dismal aid permanent or bi weekly
Osiris (Egyptian god of death) might be a cool dimensional... However please give us at least a month before another dimensional... I would like to be able to use my resources for once
Lower drastically the requirements for the cursed realm
have more than one animation for Mishka. This has been requested several times before
Support hero for Mauler faction please.
Allow us to choose which 4 factions we would like to run in Dismal instead of being forced to use the recommended ones every single time. Way too perpetually infuriating to do Dismal without a specific faction (Mainly Graveborns).
<Let us attempt both regular and dismal mode of Arcane labyrinth instead of choosing one or the other.
User chooses one of the accumulated rewards from either a completed regular or a completed dismal mode to receive rewards immediately (include prompt on choice).
Rewards from last-completed or furthest-progressed labyrinth are given at reset if no choice has been made.
If no labyrinth has been attempted then regular bonus for next dismal mode labyrinth increases as per normal.
Reasoning:
More players are likely to attempt the dismal mode instead of looking at available factions / curses and immediately just giving up and doing regular labyrinth.
More players will try dismal mode in general because less risk of losing all rewards
Developer experimentation may cause unwanted increase in difficulty which may result in unexpected failure.>
sweep button for dizmal chore, thank you.
please update guild hunt, it hasn't been touched since game release. update the rewards and bring a new boss
<swith to ID & Password Login>
add a collect all button in the corner of the campaign menu, it would collect every single reward in the entire game that you currently have available to collect
Allow us to change our team compostition between 3 backline - 2 frontline and 2 backline - 3 frontline
currently the community tap and in turn the guides in it are locked out for players using arabic as the gamw lang
cant acces it at all ,do smth about it
Fix treznor and stop releasing heroes with useless kits or no scaling ability in pve
With engraves added to dismal, it’s time to buff the rewards, or it’s really not worth doing sometimes. This week’s constraints are a pain in the ass
Instead of releasing 3-4 new heroes a month, why don't you I don't know... rework old useless heroes and modify your new hero release schedule to something like 1 new hero every 2-3 months or so.
Bring back developers' feedback.
Or somehow, open a door to interact with your community...
We have so many unanswered questions and it's always appreciated to know your thoughts about the current/future state of the game.
Thanks <3
Lower powercap in Tower. It's so frustrating to push ~1 per week.
Oh wait, this has already been requested?!
remove power cap altogether. If unbalanced heroes are an issue, add a temporary power cap that only affects the newly released hero, which would give you time to patch any problems that might arise. By temporary power cap that only affects the newly released hero i mean something like: for a week after a hero is released, any time the hero is used in any formation, a power cap is applied for that specific formation. This will also mean lilith will have to pay a little more attention to how their content affects gameplay
add Greek mythological dimensionals
Nothing too fancy but i think giving the dimensional heroes a much more fancier themed furniture of the purple rarity set would be nice; its kinda interesting how their L and M furniture is random pieces from the other factions; would be nice if they had their own neutral themed furniture for themselves
Remove labyrinth engravings
<we need more dungeons available!>
I’ve never in The games lifespan, been so fucked by dismal, that I cant complete it. It wont die, or you get one shot… not fun… fix
make a lucretia skin maybe…
afk arena developer team who suggest to increase dizmal chore difficulties need to be fired, thank you.
when reporting someone, add a dropdown menu of reasons for the report (with an “other” option too)
Please a notification for deputies and guild master for when Soren is ready to be opened
Adjust the enemy levels in King's Tower. Specifically, after floor 400. Make it +1 enemy level every 2 floors so enemy level growth will slow down to a half after floor 400. This could also remedy the powercap issues somewhat and will smooth out the progression.
Give us the option to check in- game messages while engaged in multifight stages.
Eliminate RNG in Cursed Realm by having your highest damage chosen, unless you switch up your teams. If you switch up teams (Replace a hero, or something) - it starts over.
(Nothing to lose from this implementation, other than elimination of RNG)
allow pausing multifights and changing gear as long as used heroes don't get their furniture, gear, or artifact changed. What's gonna happen, we get stronger? Wouldn't that just make the first fights easier? This will help make pushing not a living rng nightmare when you put stupid flora stages
Clean up the app so it is not over 3GBS
Add auto-rehire checkbox in garrison + if You are offline for more than 7 days auto rehire won't work, it's to prevent blocking of garrisoned heroes(right now 1 person can accept only 5 people)
Let us pick the target of barricade. Since engraving it's becoming really messy to decide who's getting protected by it due to combat rating.
<dimensional tower>
we would like additional and/or updated guild activities/hunts.
Make enemy Ainz's ultimate work like how it is in the Lost Sigils or Isle of Gold, to not freeze all heroes in place while Ainz casts his ultimate. This has been unfixed in PvP for too long.
<Configure an automatic sale feature of Artifact Shards after the player has reached their maximum level of 5 stars>
A visual way to see which heroes are dimensional links, either be symbol on the little square pfp, or on the main screen.
A visual way to see engraving level when not in the engraving window.
We need a rework on campaign rewards. Getting 9000 gold per level in the late chapters? Sounds hilarious. For example, clearing a thousand levels will result in ~9 million gold, which is, obviously, not enough to at least upgrade a single equipment to 5 stars.
Add a new game mode: 7 team version of ch35 campaign onwards, same enemy level, maybe with situational buff/nerfs. Even better/updated resources acquisition when they are completed.
This encourage more creative team creation trials. I don't recommend this at something like ch48 because it will be too inaccessible.
no more challenger store dims please, it's bad enough that new players have to save coins for years for the current dims, imagine how bad it would be if there was a third one in there.
Massive Campaign, and resource acquisition rework.
Field of stars for ch33 and above. Engraving resources are begging to be added there at this point.
Add a feature to the Rickety Cart that lets you automatically turn low-level equipment you get from guild hunts into enhancement tokens so I don't have to click on 500 individual pieces of equipment when I'm enhancing my gear.
no more swap scrolls. HOWEVER, a recurring event in which we can collect a resource that will allow us to reset either si or engraving on a hero would be nice. Who knows, you might get some dolphins with it if you cap the f2p reset to one hero and make more resets available for people who buy a battle pass (since apparently this is how everything in this game works now, and features don't get approved without a perceived profit boost)
also please stop making the money machine so obvious by releasing so many heroes. I've been playing since ezizh and you just keep increasing the pace of hero releases. when does it stop? when the game dies?
One free faction reroll per acquired A5 overflow hero.
Or a way to convert them into faction fodder cards, as we cannot fodder them like the blues.
Waiting for a second to ascend to fodder can be painful, as it's mainly a 1/98 chance of getting from stones.
Bring back the give giveaway, that was fun to have a long-term calendar event
Bring back Wukong/Flora to the 7d login reward event
Bounty Board and Stargaze are getting old aren't they ? New power ups such as Signature Items, Furnitures and Engraving has been released. Even if POE and reds are now easier to get it is still clear that BB and SG are outdated. You should rework rewards ** or ** introduce new ones containing POE/SI materials/Shards & Cores.
an infinity fighting mode such as labyrinth but without limited fights per day, a difficulty selection would be nice to have, easy 10% weaker than your formation, normal similar strength and level, hard 10% more powerful, and extreme 25% stronger, rewards are gold and experience for the first one, gold experience and essence for normal, hard includes gears, and extreme have 5% chance of dropping mythic gears. even lower since there is no limitation to how many times you can fight. the idea here is that if people are stuck at some point because of materials this can help them to get by however its not that rewarding so you'd have to grind for hours id say since again its meant if your stuck not a main resource income.
the main idea for my suggestion is that you get stuck a lot at some point once your around level 90 because hero requires a lot of material to level\powerup. and unless there is something that can compensate with your progression at some point you wont be moving at all and you'd have to work for days or weeks, ends up bored and ultimately quit.
field of stars for engraving recourses
archive in-game mail instead of deleting it so that we can reference old mail and also don't have to see the read messages every time we open the mailbox
fix the graphical glitch that makes Raine's health bar disappear when she uses her ult. It's quite annoying
Add Raku's tongue back to his icon, you can't give us something beautiful just to take it away again
Add an option to disable Joker's All-Out Attack. It covers the entire screen, it's too flashy, it takes too long
make abyssal aid permanent
Automatically redeem a hero's trial at the end of the time period if it hasn't been manually redeemed
Tower reworks:
<Make it so tapping the UID copies it into the clipboard. Would make it much easier for entering codes, also for pasting it into comments in the game's Community section for giveaways.>
add a history button in the friends tab/section that can allow you to see who that have been added to your friendlist to view who are the specific people that have left.
have a skip fight for the labyrinth.
An option allowing us to select which language voice to use on a per-hero basis. No matter what language is chosen, some voices really don't fit the heroes they're on. (e.g. I greatly prefer Thesku, Rowan, and Joker's English voices, but Talene, Drez, and Shemira's Japanese voices... no disrespect meant to their respective VAs, of course!)
As for concerns about there being a mismatch, even now that will happen with the Dimensionals regardless of the player's setting even now (with Ainz/Albedo's voices always being Japanese and Prince of Persia's voice always being English), so I don't think that should be a problem.
Lab Changes.
Dismal Lab doesn't allow for engravings on enemies.
A new Lab type: Bleak. It is like dismal, but allows for engravings on enemies. Faction limitations waved for Units that you engraved at E30. E30 floor 1. E30-45 floor 2. E45+ floor 3. Rewards are twice(?) that of dismal lab. Still get to use demon breakers and dura tears.
If you didn't clear the first floor of dismal lab, you can exit to normal lab for 300 diamonds. (Diamond cost offsets any potential rewards gained from partial dismal.) This encourages players to try dismal, but not be completely punished.
4th floor for all labs. This floor is just a boss fight like on twisted realm. You can try up to 5 times. When you satisfied with your score, you can submit it and be done. Highest score used for rewards. This is really just an opportunity to get more rewards, and test out all the lab relics in a build. Reward is lab coins, gold, challenger coins.
Lab guild activity. Weekly(?). Requires, 60 guild members. Guild is divided into 6 teams. Each team gets access to the best units of that team. Each team needs to path through a shared series of fights to reach a boss. Units are disabled upon death, killed by a boss, upon exit the fight, or if alive at the end of the fight. These boss fights last up to 5 minutes, but shouldn't last the whole time. The point is let the heroes do as much damage as possible to make the boss stronger and stronger so that the hero dies by the boss, not the clock. Boss power grows thrice as fast after 90 seconds. Boss damage is global between the team, for the guild. Martial ratings for all fights. RC level is team average. (Make guilds put thought into how they distribute their members.)
for each lab that a certain fraction of guild members get dismal master, open a new guild boss
Add an unlockable feature for the labyrinth, the Wandering Balloon, and other game modes that limit your hero pool that gives you the option to retry a fight if you win it but lose one or more heroes.
A training mode that, while it has no rewards, allows us to stage fully-custom battles to test how any given matchups would go. Right now there's not really any way to work out specific counters to given enemies or to preview whether investing in given combinations of heroes will be advantageous to one's preferred playstyle ahead of time.
Right now, people have to construct teams based purely on meta discussion, which discourages experimenting and causes stagnation and uniformity between players. Maybe we'd see the less-used heroes more often if we had some way of seeing their potential in specific circumstances without having to make significant investments for something that might not work.
Reminder that Forest Mania is a really great mode. I believe it will be fun to have more FM stages, but better rewards please.
Allow us to reset engravings like tree, for a few hundred gems.
Swap scroll for cele, hypo
Adjust the alignment of the furniture diamonds and the signature item borders. If you look closely, they are very slightly off center from each other. SI20/30 appears to be too far right, and the gem slightly too far left of its own banner (visible more clearly with SI0/10)
1 More hero swap scroll 
please make an API for the game. It would be nice to be able to automate member roles on discord. That would reduce burnout for guild leaders, and could boost player engagement. All we need for that is whether or not a certain player id can be found in a certain guild. Other features would be nice but not required
Currently resonating slots are capped at roughly 68 without spending diamonds, rendering Invigorating Essence effectively useless after this point. Please remove this cap and allow players to increase Resonating Crystal slots indefinitely using Invigorating Essence.
<Possible a switch back feature where gear is locked to a hero and if we happen to move that said gear around to other hero’s we hit the “revert gear button” and all the gear that was moved around goes back to the hero it belongs too including artifacts!>
Tavern progress bar change - please count also summons from companion/friendship points
< add a 2nd tree for engraving. You Up like 5-6 heroes and other in tree get the smallest engraving level. Need to know how to pay to put heroes in tree and how many engraving items needed>
Monthly reminder: let us sort heroes by power rating instead of stars.
Field of stars for more friend slots. Or whatever else way to increase the size of the friend list. Thanks!
<suggestion> The ability to trade resources with friends.
make a guild boss that have one health bar for the whole guild and all guild members would co-operate in defeating it. The boss would get stronger and have more rewards depending on guild level
Might've been suggested before, idk. But having AFK Arena on Steam would be really nice. It could potentially expand to have more players with how big steam community is. Also the current players using PC won't have to use emulator anymore.
remove power minimum requirements it’s very frustrating even though I can still push towers
let us skip lab using 1 dura's tears & claim max reward for that lab layout. We can unlock normal lab skip after finishing floor 3 ~30 times, dismal after becoming dismal master 10 times or something like that
Tl:dr lab skip using dura's tears
make something that changes the legends challenger tournament in regards to the heroes in your defense and the gear/artifact they have. i hate having to switch gear and artifacts everywhere for campaign (since i only have so much gear and 4-8 slots on artifacts and some heroes are better in campaign and i dont use them in LCT defense) and leaving my heroes in defense with no gear and no artifact, resulting in people taking advantage of that and winning against my defense when they otherwise wouldnt. let us set the artifact we want them to have in defense (obviously not going over the number of slots we have on our artifacts) and the gear they would usually have to prevent this.
LV9 Bounty Board, only Mythic + Ascended Quests now 
<Add more challenges in weekly quests or monthly quests at least. This is ridiculous that weekly quests can be done in less than 10mins. Ffs Lilith do something to your game!>
another character popularity event, Talene won last one so now it's time to give someone else the crown
a Monthly hero choice chest. Fast Hero release schedule + dirth of resources has made it difficult to build all heroes. Consider a free hypo/celestial choice chest once every two months. Its enough to round out some players, and ensure players feel like they are making progress in the game.
I’m not sure if this is feasible, but it would be cool if you could link your discord account to the game and get in game rewards based on activity in the afk arena discord server
Let us spend guild coins on gear enhancement tokens.
You get so much free gear from passive rewards lategame and no gold to enhance it
lower the requirements for the cursed realm drastically , let more people enjoy it and let them get the rewards. The difference between high end and end game player is growing more and more because of the engraving materials.
dismal labyrinth tokens
After the dismal you gain tokens from how much progress is done , there is a shop for using the tokens in store and blah blah blah done
new mauler when? Every other faction has more than one, except maulers. Numisu isnt enough anymore
make hero choice summons match the daily reset timer
its very annoying saving up diamonds from the resets and having to wait hours after reset to use them
T3 Monthly Stones : Change from selling a single piece of stone to selling a T3 chest with the option to allow players to choose what stones they will use (just like the T3 Chest in MV). It is lame having to wait to get the right type of T3 stone in Guild Store, so it would be a nice QoL 
Release a new thrilling event, same as the Luc and Zaph, where a free 'selected' elite copy of a new hero is possible.
provide a way to select the target of barricade and other combat rating related allied buffs pls and thank you
make portraits show max everything. Max engraving Si furn, also make them match the RC so we can see heros full potential
Nerf Flora. She so egregious in chapters 35+, it makes it clear those stages weren't playtested. Her damage output is ludicrous in the campaign. Combined with the enemy bulk, it is difficult to clear flora battles because we can't kill enemies fast enough before she wipes the floor. Even Grezhul's deathly protection doesn't mitigate Flora enough.
She should be able to be targeted by Lorsan's Gale Force, And take triple damage from Eironn's vortex, Nara's Impale, Fawkes' confine and other trapper abilities. Fawkes should let us pick which enemy to prioritize with the cofine ability like Rosa.
Create a new skill tree in The Field of Stars. Unlocks at chapter 35+ and requires two, 60+ engraving heroes to unlock one point. Each point in the skill tree allows you to reset one heroes engraving per 2 (or 3,4,5, 6 etc) months. A maximum of three points in the tree. This would allow players to ENJOY engraving. Powering up some of their favourite meta heroes and swapping these out for non meta picks to have FUN with. Engraving has been the cause for a lot of players leaving the game and this could be an interesting turning point for the community. It could even be 1 engraving reset every 6 months!
A repeating weeklong event where Companion Points acquired are doubled. (Like the bounty or labyrinth events)
Unless it’s already a thing, in which case, I’ve never seen it
The guild log tells you who left the guild instead of just who was kicked from it.
let us dismantle gear for gold or upgrade materials - adding onto that: the gold cost on upgrading gear (especially mythic) is very annoying especially when we have many other things to focus our gold on... Either remove the gold cost for uograding or replace it with (hopefully new) another material
add an auto retry option, sometimes fights are almost won but something goes wrong at the last minute making everything useless. Maybe have it set to 5 or 10 retries, having the button below the game accelerator in the settings menu, naming each fight as an attempt without entering the defeat screen.
Remove the limit to the number of RC slots you can buy with tokens. It's stupid this limit even exists. I don't want to pay 2400 diamonds for every single new hero I need to put in the RC.
Is this suggestion submitted to the game developer directly? otherwise EVERYTHING THIS COMMUNITY DOES ARE NOT USEFUL
Maybe add additional (and rarer) afk rewards like the equipment? Such as a rare chance to get blue shards, a rarer chance to get purple shards, diamonds, etc
Idk if anyone agrees but I think it would be more f2p friendly and could make the parts where you’re walled off feel like a little less of a slog than they already are (even to paying players)
a way to dispose of things. You get nothing back but you can get rid of things. I don’t want to have 1 single diamond. I don’t want 1 single E crystal. Please it’s driving me insane
change stargazing rewards according to a players campaign progression, a player in chapter 35 no longer needs arena tickets
put all of the same hero Furniture together
A Lightbearer carry from an existing Lightbearer hero. Specifically, Mirael. Rework her into 4-skill, ascended tier hero. Can still pull Rare copies of her but she can be ascended all the way to 5 stars. She would be entirely designed to be the first ascended-tier hero to be acquired. Mirael is a fun hero to use.
Do something about the constant trolling and predators in your chat channels or better, close them entirely.
Dimensional tower. It's been so long since celehypo tower release, we kinda want a new tower. Most players already peaked in the current ones, at least dim tower would be entertaining for a few weeks and we have a lot of dims by now...
VIP points for players above level 200. I don't know why they stopped at level 200 (probably because the game was still new back then and nobody was around there) but I'd like to get VIP points for level 210, 220, ... as well
Make a poll or a survey or listen to the highly upvoted suggestions in here so we get features that make the game feel good/fun to play instead of making features that make us not feel bad about NOT doing stuff? I want to be rewarded for playing the game, not to just go unpunished for not playing it (AbEx support / Abyssal Aid)
in Abyssal Aid, the heroes we use should be the top combination across SI, furniture, engravings, stars, etc. for example if I have a 309E0 Ainz and my ally has a 203E60 Ainz, I should get to use a 309E60 Ainz.
this will solve the current situation where we are forced to use our allies 203E60 Ainz and allow us to use the Abyssal Aid feature without worry
Remove the gold and experience penalty from using Demonbreaker in Dismal Lab, and add a penalty of being unable to achieve Dismal Master this run when you use it.
This change would increase the number of players using this system, increase the value of achieving Dismal Master, and increase the amount of positive reasons to interact with your friends.
more hero unions, last union was released a long time ago
<Instead of PvP bets being a flat amount, allow us to increase or decrease our bets based on what we’re willing to risk; with a maximum bet cap to prevent abuse of course.>
Prevent the Increase (stats) by x% in the Hard Mode of the Third Floor of the Labyrinth relics from appearing in the relic pool until the hard mode is actually unlocked.
please slow down on the new hero's
<Display requirements for Cursed Realm so new players don't get frustrated>
Add a new gold event, a massive one, for us f2p players. We always encounter gold scarcity all the time (from gears, crystal, etc.)
Generate gear in Dismal Aid the same way it is generated for mercenaries when using other players' heroes. It is frustrating having to use a gearless hero just because they are slightly more invested in than mine.
Put in a favourites row in the heroes tab where we can put in our favourite heroes in their. Or we put in the heroes we are currently building.
Hypogean in labstore
<Please make the pass for Regal Rewards, Twisted Bounties, Champions of and other passes like this longer, so that players like me who finish it early can get extra resources, which will be a big help to f2p players like me 😄 thanks!>
Make the hero selection box larger! It takes up such a tiny portion of our screens and we have lots of heroes to dig through.
Add a manual toggle / option for your heroes in the battlefield so you can selectively plan which characters will be on auto and which you would prefer to manually trigger the ulti. Not a huge deal but adds to QoL.
Remove the power cap entirely from campaign, feels really boring to wanna push further and know you can but being stopped only because your power is too low
Let us sort our heroes by their power in the hero screen. Its annoying to switch through each one to find out which the most powerful ones are
replace global chat to the discord link. Global is an unmoderated cesspool.
even out hero releases, or give more codes 🧍♀️
we absolutely need a name search bar for hunting fields invitations.
Like others have said, please remove the severe power cap + difficulty hike in campaign. Make it more gradual instead. It’s unreasonable to jump from 5 legendary opponents straight to 5 ASCENDED opponents.
...or just nerf/remove vedan from campaign/tower
Assuming that Cursed Realm will go on rotation when we've been through all the bosses.
Instead of saving your last weeks lineups, save the previous lineups for the specific fights. Just like you do with Twisted Realm, you have a lineup saved for that specific boss/fight.
Reduce RNG on Cursed Realm by choosing the highest fight damage of a combination of heroes.
If you change the combination - then the new combination have to out-do overall damage to take over. (so it saves all combinations, chooses the one with overall biggest damage)
Please change the Misty Valley into horizontal map instead of vertical map. It will save millions of swipe.
Please change the reinforcement system for Hunting Fields so we can choose the heroes for reinforcement instead of the game deciding for you.
we need more Dim Keys, we use many Dims now
Now that theres a collect all feature for daily quests. Add a collect all feature for misty valley chests
More codes please, and post them in the Mail feature, too. Some servers don't have access to the community tab.
Make a drop from Elite Hero Soulstone match the wish list of heroes.
Remove the time limit on changing exemplars. It’s pointless and takes far to long.
Automatic progression for stage/towers. I just started player and it's been a hustle to push the stages manually after paying money to get team to full ascension .
Once you have less than 5-hero to 5-star, make wishlist have less slots until none slots. (Then open a slot When you release a new hero)
Having to slot fodder and receiving 5-star fodder copies at The same time is demoralizing.
make more accurate adds perhaps
=suggest Hero page sorting options. Sort by Combat Rating, Stars, by Faction (like you can on the resonating crystal). Once you've got 60+ ascended heroes taking up the whole screen it makes your eyes go crossed and finding a specific hero is a chore.
the game's is now at 5.5gb and higher please optimize it
An option to automatically screenshot our winning formations in PvE.
<Add a new mode for campaign to replay old stages on a harder difficulty>
in future if we participate in events like the hunting fields, that you fix the prizes for ranking up, I got a T3 stone chest that I can't use because im not in CH 30, I barely started on 26 yesterday, which means I can't use it for awhile.
<Abyssal Aid should be guild wide.
Choose the clear by the guild mate of your choice, who has completed the lab.>
Warek furniture (as well as many others) could use a rework or a retouch at least. He's only ever used in bossing events while his furniture is not made to go against bosses.
<Remove the powercap, atleast in campaign please....>
<The ability to mute the in-game chats, with the ability to choose whether you only want to mute it temporally or permanently>
Yes, please remove powercap or at the very least lower it. It's the holiday season and the time of giving. Please?! I'm desperate..
: It's that time of the month 🙂
Monthly reminder : Scale / Rework arena rewards
So apparently a lot of people actually love Forest Mania. I think it would be a nice to make more Forest Mania stages, but please give better rewards. For example: 10 SG cards.
Sooooo, over 40 steps in the new VoW, and no stargazer cards? Scamas'd
Maybe add a control panel on who gets barricade and buffs? Please 
<Every time the Challenger Arena’s season ends, make people re-enter it, so that inactive whales don’t monopolize the top spots.
It is frustrating to see people with 10-20 times the power of the rest stuck on the top 10
>
Remove the ultimate skill animation from the enemy Orthros.
An option to skip all dialogues
Make the game lighter. It's really heavy at the moment. I think it's not bothering for a lot of players as we may have big storage, but it surely could scare new players away from downloading the game so see it's so big.
For instance, you can remove the VoW/PoT/ToG from the initial version, and the download of them happens once you start it.
If you’re going to keep adding heroes this frequently you should at least offer us more HCP chances and rework stargazer rewards.
Cap thoran's ult reflected damage to 300% of his AR
no more tedious vow and especially no more x16 battles for nothing,not even relics
Heroes of Esperia should be back sooner
Give reset scrolls (SI, furn, whatever) for heroes that had hidden caps. Ainz's GOALID not having the cap in the description, Skriath's +30 being capped but not mentioned until 2 years later, etc.
3v3 or 1v1 pvp modes to spice up the meta
Let us use reset scrolls to reset t3 gear to return our t3 stones back and downgrade it back to t2
I know new heroes are needed to keep players at bay. But there are some that need some urgent rework (take a look at Walker for example). So instead of a new hero every two weeks how about reworking one hero every 4th update/8 weeks while releasing a new one the updates before? It'd spice up meta a bit
change the mythic variety chest in guild store. What is the purpose of a variety chest if there are no dimensional gear in it when everyone is literally just rng-ing for the right dimensional gear to drop. The gear is a good thing, but excluding dimensional gear is not
organize the furniture me section of the bag. It makes it easier to see how many copies of that furniture when you do not have that hero at A. For example I thought Bedo was still at 2 while she was at three and when I pulled the third one I realized I made a mistake.
increase the frequency of Heroes of Esperia (HoE)
HoE should be once per two months. The event is one of the most interesting events in this game yet it only happens once in a while.
GM and Deputies should automatically be like exemplars, being able to lend out guild mercs.
Add faction exclusive artifacts so I no longer look stupid for accidently saying mauler artifact
Add Annih's artifacts to the Peaks of Time, if Dura can have her own artifacts why can't Annih?
add dust chest,gold chest,xp chest in event exchange
Instead of getting more Heroes of Esperia, rework the rewards and the system. Flat Xp rewards are pathetic for anyone with a mediocre crystal. Also, most people just attack for funsies fpr 13 days and only climb seriously in 14th cause that.s the nature of the event. Because of this bad system, players will get lower and lower ranks in hoe, making their progress feel worthless
Hero acquisition overhaul.
Extend the character limit for the in-game player profile. I'm running out of space for my in-memoriam and I'm sure there are other things people would like to add.
Add engraving materials to the SG pool (preferably by removing arena tickets if there are certain slots).
Thanks again for another scam-gazer-store 
20 weeks (5 months) for 100 shards or 50 cores reward F2P. Horrible value - Suggestion is to either lower it to 1 dream per two week, or increase the rewards.
Add Poe coins to the lab store
adjust the Noble Society packs such that they start and end with each month for everyone (standardisation of start and end timings, and shorter cycle duration so we can buy them more often which means more revenue for Lilith), without changing the speed of completion (so everyone still gets to complete the free rewards on time)
standardise the Lab store and Hero Choice Pull's start and end timings for everyone, starting and ending with each month
let us change gear in the Twisted Realm battle prep screen
let us change gear in the Cursed Realm battle prep screen
A few things:
1: make the text box for in-game chat a text box and not a line. It's hard to edit text if you have to swipe to see it, especially if swipes open up the chat menu on the side
2: Revamp the formation interface so you can drag and drop formations instead of moving them to the top.
3: chat colors still broken on MIUI 12.x (both 12.0 and 12.5). It seems to be a big in MIUI but it's fixable by disabling system theme forcing as far as I know.
Please adjust the level of Ainz sounds, I use to play with headphones while listening music and Ainz sounds are really loud compared with other game sounds
let us see clears for non boss stages
Let us turn off the automatic chat message we get when we become a friend with someone.
Allow us to choose Elite Hero Soulstones for Regal Rewards
Asking again and will continue to ask: Let us dismantle gear for gold. Gold wall is real
Make us get those yuexi tokens daily. Its absurd to give F2P 1 every 14 days. That is 4 years about for a 10x dream tier pull. That is absurd amount of time. The game isn't even that old yet.
lower the requirements for the cursed realm drastically. Let more people enjoy it. The difference between end game and high endgame will greater and greater.
Put percentages (%) of all Types of rewards in Wishing Well instead of checkmark and X. We would like to know the rate of getting each kind of reward, not if it's possible or not.
Now Cursed Realm has run a full cycle. Let The lineups be saved from previous time you did that specific Cursed realm fight. I cant remember What I used last time - that would be The best starting point to figure out What I want to do this time and improve on it.
So TL;DR: Save CR fights for The specific fight, not from week-to-week.
Save multi fights progress. Game crashes often after a couple hours of retries.
Make engraving mats a bit more accessible. We have now 5 ways to power up an account. SI, Poe, Engravings, RC cram, Juice focus. In the case of older player it doesn’t really matter, but in the case of new players, they will never catch up, as they have to focus on a lot of things from the beginning. So, either increase the diamonds per day so we can buy engraving mats from the shop, reduce their cost, or make them drop faster from afk rewards.
The game has turned lately into a less F2P game and more P2P, I mean, engravings, wishing well, a hero every two weeks… There are things that have to change, or the game will die in the near future suddenly
buff Rosaline furniture
For AE - Make a function where you can set up a team, and then use all the stamina on that team (Or X amount of attacks), until stamina runs dry - or until boss dies.
Then the game simulates X amount of attacks instantly, instead of you having to do 5 hours of manually attacking.
fix message being double sent ingame chat and allow us to delete pictures if we accidentally send the wrong one
Guarantee 1 dimensional gear in the guild store per day.
It's so frustrating to way for literally weeks to get the one we're looking for
Hendrik summer skin, but he's carrying two halves of a rowboat
So what's the plan moving forward, are you just going to add countless heroes? How about slowing down a bit and maybe fixing some of the near useless heroes in the game? Or maybe fix the reward scaling system? I just hit Lvl 500 after a year and a half and I got 10 diamonds as a reward. It's way too generous please lower it to 5 diamonds.
Once you've rented out 500 heroes through garrison, you will automatically get the 200 companion points each month.
More Unions and more achievement rewards passed 40000 points.
If a player has been inactive in a Hunting Fields squad for several days, or at least if they had 0 power for several days (i.e. didn't even open the event), automatically transfer each Challenge Seals they get to the Shared bag or to a random player/player with the highest power.
<In Guild Hall, I think it would be nice to sort the members by name (so we can find someone easier without looking for everyone in list) and with something else maybe like power
remove the red dot notification from forest mania. Its annoying and im not going to do it with how garbage the rewards are
Please, make Saurus skin available to get as F2P. It's just not fair that he is a paid skin. At least, add skin vouchers earnable from events, even if it's just 1 voucher per event for a lot of event currency.
<Animated avatar for Dims to those who buy them wish cash.>
Add ability to make only a few heroes on auto during combats, the feature will pause the game, we are able to choose which for each hero if their auto is on or off
Rephrasing last suggestion: Add ability to make only a few heroes on auto during combats, the feature will pause the game, we are able to choose which ones has auto ON and which ones have autos OFF. Example: This feature will help players do battle like Raku comp in bosses without going manual, every hero is on auto, except raku
Uncap Critical Damage Amplification
Could we get some filter options for gear tier levels on the heroes screen. It would make it easier to assign gear than having to go through each person manually.
Maybe more codes or more daily quest and rewards because getting all the daily rewards is easy and fast and its all basic stuff
In addition to daily and weekly quests, how about some monthly quests
More daily and weekly quests and/or better quest rewards
what if y'all finally added formation-specific gear/artifacts, made the formation interface user-friendly (bulk add, delete, move, moving to a specific position, formation groups) and increased the maximum formation number
Mauler needs another support, Numisu is the only support in that faction.
monthly quest, bounty board lvl 9-10,and rework arena rewards and stargaze rewards
rework raku ultimate skill
add time duration of hoe events in future to make everyone able to climb the master tier easily
add a way to get more gold and dust,gold and dust wall is real
make yuexi ship refresh every one day
give us a big fat code at the end of the new year and at the beginning of the new year like you did last year
Reduce game size, maybe add a feature where we can delete something that is no longer needed in the game such as peaks of time, but when we want to play it again, there is a reverse download feature for playing that pot again
fix chat error and bug chat in game,its really annoying
no more greens from faction scrolls.
Not sure if it sounds too strong but an artifact for tanks that would heal all other teammates (not themselves)for 5-15% of the damage they are dealt while also making nearby opponents hit him, so it'd be more efficient on the healing part. I guess it could scale up a bit more with each star. Normal stats could be increased HP/Defense (not both)and Tenacity, if it's possible for artifacts to increase that. I'm not aware if another type of artifact (warrior, support etc)are in line for a new one instead of tanks but it sounds interesting to me for a future tank artifact.
More gold please, it's a struggle out here spending 10m+ daily :(
Reduce Dimensional Emblems to 60k Lab coins, and red chests to 35k lab coins. This will help F2P better manage lab coin purchases a bit.
Increase the gold in KT multi fights. We are beating 2 (or more) rounds per floor now, we deserve a little more gold than we got at floor 400...
Turn on auto ulting for some heroes and leave others. For example in a Raku/Mehira comp having Mehira alt on auto but Raku ulting manually
Add shards and cores to weekly quests.
Rewards everywhere should scale. I understand Why Diamonds may fixed, as a summon always cost The same.
But we increasingly need more gold, Dust and exp all The time. Seems that if you push campaign, Towers or anything worth while, that your rewards should scale - what am I going to do with 18k Gold and 282k exp from beating a campaign stage? You’re right, nothing
additional and/or better bounty board rewards. The current ones are pretty weak. I understand it's rewards for pretty much nothing, but it wouldn't effect you if you skipped them. It's one of the oldest and unchanged things in the game
<Hello AFK Arena, When you reinstall AFK Arena on a new device (or on a device you have reset game accounts), can I bypass the Level One with a button old player ?>
Once you reach 60 ascended heroes, you get level 10 bountyboard - Only ascended quests in bounty board.
allow us to fix 3 teams and their gear + artifacts for LCT, so that we can change artifacts to push PVE without affecting our LCT teams
Add old voyage of wonders to the peaks of time. Do it each year to celebrate the anniversary, and we get to replay all of them for rewards. Once a year major content drop that adds hours of gameplay is nice. And newer players get to enjoy the adventures and depth of lore.
<Quality of Life>, this is for older players, f2p and p2p. With all the new heros coming out, it'd be nice if we had more ways to sort our heroes.
examples: by exclusive artifact level, by engraving level, by the number of factioned equipment, by the number of tiered faction equipment. It'd be helpful when determing which hero you're going to invest in next.
add another engraving rewind event
Players who started less than 2 years ago will likely never enter the cursed realm, as the RC requirement constantly evolves (even as low spenders)... Can we do something so at some point Cursed realm would be reachable for other players too?
Joint passage Voyages of Wonders.
End of chapter faction cards should be replaced with 4f hero choice chests - it's too much work to finish a month long chapter just to get a kaz instead of raku or mishka from a faction card
As much as i Love my guild mate and friends, I don't need to see when they beat each level of the forest mania
Remove powercap or at the very least lower it!
<Reaching the campaign lvl 30 reward should also get better, like maybe giving some elemental cores. I don't need this overload of elemental shards.>
Another way to combat Power cap issue is to set it to a certain level difference rather than power. Make it so you can't exceed let's say 260 level deficit in chapters 36-40, and higher deficits in higher chapters. This way players cant break the game and push relentlessly, but it's way less frustrating than fluctuating power cap that's completly random/absurd.
fix Astar textures please. my eyes are burning from the pixels amount
add Dimensional tower
Add a new feature in the mail inbox (maybe with toggle to turn on and off). Exchange excess gold/hero xp/dust automatically if you are at max and hit the collect all in the inbox. Want to keep my piles maxed out but using up exact amounts to refill from mail is annoying.
slightly increase stargazing odds of pulling your chosen hero, free to play players can only get one cele/hypo to ascended every 6 months on average, with the amount of cele/hypos around right now and still being released its getting kind of ridiculous how long it takes to build one as a f2p especially for the newer players since celes/hypos are needed to progress and are the reason you'll get stuck for ages waiting for copies
make formations faster/easier to make, edit and delete and allow people to make changes to their formations in fight prep screen ( part where you change positions of your heroes before you start a battle, whatever people call this)
in Temporal Rift, merge Flora's Dew and Rising in a same room
Rising room pointless when people injured but no one dead
Flora room pointless when a hero died but the rest close to full health
in Temporal Rift, if one of the Badges choices is the exact same one in Type and Level as the one equipped by one of your heroes
Instead of replacing the badge (essentially as if nothing happened), allow to increase the level of said badge by 1
Add a low value Hypogean to the Lab and/or Challenger store same price as Flora and Wu Kong. Maybe Leofric or Mehira.
Rework some old features to make them feel more rewarding, e.g. bounty board, guild levels, stargazer rewards, dailies/weeklies. Just a few QoL changes to these things would make a HUGE difference and make the game feel much more rewarding. Gazer rewards especially are laughable considering how expensive and rare cards are to acquire.
I mean 200 cores for completing a whole chapter? And 500 cores to do 50 or 100 floors of KT? I can't even push KT because of the insane powercap.
The rewards of pushing is very bad - especially because the rewards of campaign, KT and everything is not scaling.
Please make rewards scale accordingly.
Add skin gifting system where players (and whales) can purchase skins from wardrobe to be gifted to friends.
<Add an in-game vendor who sells things for coupons. Anyone who has coupons has far too many coupons to ever be able to spend. Have a shot where you can trade these coupons for something in-game. Even if the value is horrible for the players, it is still better than nothing aside from a giant pile that is impossible to spend all of.
Maybe even make it where you could trade in 200-300 coupons to increase your maximum number of Choice Hero Summons for that month.>
5 mercenary slots. We keep getting heroes but there's still only 3 merc slots. Not asking for more mercenary usage, just for more slots.
Please nerf powercap, I can’t afford to feed my children anymore as I can’t move up in the world due to the limitations placed on the heroes I’m able to use. Sincerely, me
Nerf powercap AT LEAST in campaign. Pushing campaign is already tough at high level.
It should be based on skill, and not on a damn powercap that forces us to just level up the Cristal to try a stage.
Put restart/try again button next to pause button
Please, fix the battles in Temporal Rift. Pause button is missing, and you can't turn off auto ultimate.
make it so that we can lock a hero’s gear to them, and have a smart select autofill Gear option. OR Make it so we can preset gear sets and just click a button to put it on those characters. Even the biggest whales still swap gear around and it would be a HUGE and easy to implement QoL change.
I understand that this is very new and this is a test version of the temporal rift. but maybe instead of gaining 7 attempts per week, give us 1 attempt per day
Classify ainz's ultimate as a control ability, so units immune to control abilities are immune to the ainz nuke. This would give some counterplay to his team wipe.
Make the temporal rift a F2P friendly event. I understand that in the actual season we will have 90 days to complete it. But it is just insane to load the whole thing, and expect people to clear it in 30 days. This just shows us how little you care about the majority of the player base, as you just want to milk whales.
fountain of strength: one hero can be placed until reset, which gains a small stat boost for each battle that hero wins up to 50% of the original stats. Stats are reset at the end of the day.
Not sure if this is balanced or not, since it might help when pushing but it also might get people stuck. Still, it would offer begining players a decent shot of catching up
<Maybe make the player select which country they're living in, so you can standardise the daily refresh. Because at the moment, I'm living in Australia, and my refresh literally comes in at 11:00am, right when I'm at school.>
Make an API that woud allow us developers to create some useful / cool apps for AFK Arena players (such as combat simulator to find which character you want to aim for next, or overall combat stats so we are able to create a PVP / PVE 100% accurate team and heroes tierlist updated every patch)
More trophies and trophy rewards. It sucks the last reward is at 40k points and there is nothing after.
PLEASE make dialog in Peaks of Time and other places OPTIONAL! I'm not someone who reads it, and I have more than 1 alt...I'm so tired of clicking through dialog
Like LC’s setups and LC Martial rating - setup something like this, where you can Challenge your friends to a 3-4-5-6-7-8-9 team fight, like LC.
No rewards - just fun 
Add a toggle to only show the highest ascended copy of each hero.
Make leveling up player profile more rewards. Level up used to give VIP points but it ended at level 200. Imagine playing for 2-3 years with the game and still get 10 diamonds for every level. Level 300+ equal 3000 diamonds equals 3 blues 7 greens thank you very much
increase the guild capacity limit
Field of stars for more friend slots.
20 elite shards and 300 gems for the Christmas code? Thanks, but you genuinely used to be less stingy with codes... :(
delete temporal rift and make something actually/good entertaining
Reduce KT powercap and increase gold rewards. You get the same amount of gold from floor 561 as you do from floor 761... 200 floors (of which some are multi stages) without the slightest gold increase? Power cap makes it so you need 1-2 levels between floors while the gold you get per floor makes for 1/6 of the gold needed to level
Ulmus Christmas Tree 
please make dismal maze prioritize investment instead of stars. My friend has a five star no investment nemora and therefore I cannot utilize her 9/9 furniture. That shouldn’t be how it works
With the potential awakening feature, allow us to awaken the 13 original Legendary-tier heroes so they can go up to ascended, get new abilities and perks, and bring back the iconic heroes. For instance, awakened Mirael.
<Another Mauler support.>
With the skip feature being added to the temporal rift give us the option to skip campaign; being able to manual is great but when we ain’t managing them but simply waiting for it to end on auto the skip feature would be really great
fuck off with this awakened hero BS for at least a year
GIVE US BETTER LOOT THROUGHOUT CAMPAIGN AND LEVELLING! I CAN'T FUCKING USE 18K GOLD FOR LEVELLING UP MY RESONATING CRYSTAL, NOW CAN I? AND HOW DO YOU EXPECT ME TO UTILISE 19 DIAMONDS?
i wish you guys and girls a Mery Christmas 🎅🥂
In the Heros -> Portrait screen, add indicators which ones we have ascended and/or which ones we have at 5*, I'd like to have an overview on how my collection is coming along
let us sweep temporal rift to the last floor we were at. It feels really pointless doing 20 floors just to reach back where you got up to last time
Rework VIP rewards 1-14. Non mythic gear is a useless, pitiful reward and should be a mythic gear chest. There have been many resources added since the VIP system was introduced, and those rewards should also be included.
don't kill the game yet come on
a dark mode of lilith logo we can toggle so it doesn't flashbang us if we launch the game in a dark room
In the Frosty isles, whether change the font of the floor or the position of the button, because at the moment buttons overlap on the title and we can't read which floor we're at.
remove the stupid you two are now friends messages. I want to be alerted of important stuff, not something I just clicked accept on
in the temporal rift, change the colors of the grievous realm or the realm of defiance. changing one of the colors would make it easier to identify over looking at a small heart Icon
autoplay function for the temporal rift. Because it consumes too much time for an afk game and because it's tedious since 90% of the gameplay there is just spamming battle start/skip until you hit a wall where you die no matter what. It can auto skip the artifacts, or autoreplace for the ones that will grant the most br. Just make it automatic somehow, because it's tedious to spend hours on it without any actual gameplay to go with it.
Add more ways to get Wish Tokens please. As of right now, the only free way is to get 1 token every 2 weeks from Yuexi Bundles. It can be from events or even from spending diamonds.
fix multi battle fight selection of King Tower/ Factions Tower just like campaign. Currently in King Tower if you try 2nd fight (or 3rd fight) and lose, it get you back to the first fight screen (instead of the 2nd/3rd). Its annoying. Campaign doesn't.
Quick formation order swap in Temporal Rift. We only have so few heroes, it's currently too many buttons just to swap two comps.
let us be able skip battles in lab like how we can do in the rift
Please do something in parallel instead of adding more and more P2W features.
Such things like:
-Something with useless guild level at this moment (buffs/additional rewards/bonuses e.t.c)
-Something with AFK reward and bounty board (Because at lvl 500+ they are USELESS)
-Something with heroes drop (because of your 2 weeks scrum sprints), you are adding more heroes which can't be easy dropped because of big amount of Ascended heroes in players stash.
-Please make a develeper feedback.
-Do something with useless heroes (rework/buffs)
-Make events for nerf chapters/King tower which can be reacheable for normal players.
P.S we love AFK arena, but you are doing too much for P2W and do nothing with F2P style.
We will create reddit posts , if you will not give us a feedback.
Lovely, Hospital Guild.
New Awakening feature is way too expensive. I won't expect every feature to be free, but a more expensive scamgazer is more toxic gambling-monetization. Fix the problems with the game instead of adding more monetized gambling features that are much more expensive than a $70 dollar retail game. At Chapter 36, kings tower 550, I could drop 100 dollars into non advancement packs and make zero progress because of the high level deficit, high enemy crit rate, and Flora. A 100 bucks for a single copy of a celehypo isn't doing much when I need 8. Not to mention sig items, furn, engravings.
To fix address the Awakening, you should be able to swap between your currently built heroes and their awakened state at will, anytime. (At least when you unlock the awakened item.) People have spent months to get one hero to Sig 30, 9/9 E40+ and a feature that requires you to choose between that investment and starting from zero to use the new feature is incredibly toxic.
Systemically ignoring player feedback while (Ex. isle of gold)
A) pushing gambling monetization or pushing $60-100 packs that don't meaningfully increase progress for the $ spent (C34+)
B) Introduce a new feature that relatively devalues previously spent time and money.
sends a very strong signal to the playerbase that you do not not value this produce as a long term game.
Additionally, even if you now offer more rewards without paying money, while nerfing holiday gift codes, players don't see that. We don't do the complex calculations comparing total free rewards from all events last year to this year. We only see a 300 diamond + 20 purple stones that doesn't meaningful impact hero acquisition vs older gifts codes that did. Like 300 diamonds will get you a common hero 50% of the time, which is just a few hero coins. Give us a hero choice chest for newer heroes that we haven't finished building. Not big deal when we need multiple copies.
Copy Mythic Heroes’s auto-retry feature. In MH if you fail a stage it will auto retry it again a few more times without input.
Put more cele/hypo heroes in stores (lab store etc.), it will help people to save diamonds for either 4f heroes or awaken
Let us sweep to our last floor in the Rift, it's so tedious to start over 30 floors below on and on. Especially if this game mode aims to occur every month...
ANOTHER MAULER SUPPORT HERO.
Improve the Mythic gear choice chest by adding dimensional gear to it please.
Open more slots in the RC. I have 17k tokens I can't use anymore ...
Isle of Gold when?
Hoe when?
Make them happen more often please
change Curse Realm level gate to Elder Tree level instead. It means players would have enough heroes for all 6 fights.
I think we need a sandbox server. It is essential for us to fully test out heroes' potential before investing.
I believe Awakened heroes would be better to be the Legendary max heroes, like Hogan for example, instead of normally Ascended ones. That would make it more interesting than having two versions of the same Ascendable hero I believe.
Awakened ainz.
After playing this game for over a year, i noticed that i never use one of my ainz. That hero is way to weak to use anywhere please either buff or make an awakened version of him that will be useable, currently he is getting gapped everywhere by heroes like thane and walker which are way to strong.
Instead of choosing between 1 copy of Astar and 10 stargazers. Should just give both.
Some heroes are in need of a more HD sprite , such as Nemora and Kaz who you can count the pixels on. Just a little touch up so they match the newer heroes would go a long way imo
more daily quest because I finish them so fast and more games like forest mania because we can get stuck in levels and stuff and we cant do anything about it except wait for something to happen
<Auto-start next stage/floor if you are victorious on current stage/floor. Going back to main screen just to start the next one seems pointless. You can manually stop when you want>
Allow us to use diamonds directly for Temple of Time.
Reason: The whole F2P can only buy 1 card daily with 500 diamonds is not healthy for the game and our progression as well because there might be other priorities that need work on first before Awakened Heroes. But if you do it this way, you are forcing us to buy those Time Emblems daily to be able to keep up with other players when a more op Awakened Hero get introduced.
I think it would be way more beneficial for players if we can combine diamonds and something else to draw heros or items in the Noble tavern. Like paying 600 diamonds while you have 8 common scrolls to automatically draw 10 heros rather than using 3k diamonds or 10 scrolls
let mishka resummon her wolfs 😦
So that building original heroes doesn't feel so worthless with Awakening, maybe the Awakened hero can be summoned X number of times and then is able to be linked to the original for ascension level. Furn and sig and engraving can still be separate, but this would be better imo. Treat it like a dim link rather than an entirely new hero.
Change the awakening system to give us a way to upgrade heroes to their awakened version. Having two different talenes is really weird and let's be honest, it's just to make people whale more.
Instead, allow us to partially awaken some of her abilities, step by step or something like that. We really don't need two different versions of the same hero!
Cursed Realm Leaderboard for guildmates/friends
The Awakened heroes feature needs a redesign. After the community went crazy over the increased cost to build heroes with the Engraving system, it seems like a bad choice to release a new type of hero that costs more than any other hero type currently available in the game.
Additionally, the concept of having new heroes just be old heroes with new ability sets is something most players don't want. It alienates most of the playerbase.
Please consider limiting Awakened hero releases to once per year, as well as adding additional (and cheaper) ways for players of all spending tiers to acquire the resources to build these heroes.
So, if someone want to ascend the new talene without spending, in the worst case scenario it will take them over two years.
It is less time consuming to ascend the regular version of a hero and then stargaze the awakened one.
That means that the system is designed for whales, and can bite you back more than you think.
Consider letting us summon awakened heroes from day 0.
Another cosplay event soon please
another engraving reset event
<make isle of gold event occur regularly>
Make Walker the next hero to be Awakened.
add 3rd Boss in guild (appear every 5 days) with chances to drop: emblems, engraving mats, poe coins, SG or time card
Honestly this is just advice, make the Gift of Light for spending $100 bucks 100x better than it is. Make it enticing, no one is going to spend 100 bucks to get 1 hero that you can get easy as pie. Make it multiple copies. Hell make it one new Talene.
Please optimize the game app, there's too much loading going on when we click stuff. Perhaps it's becoming too large or unoptimized from the recent updates. This doesn't happen when I started playing a month ago. For reference I am using a Galaxy Fold 2 when on the phone and Ryzen 7 5800x when using emulator on PC. I am guessing the same issue happens also for other players.
Monthly reminder : scale arena rewards
<About Cursed Realm. Actually only a few people can participate, which is extremely frustrating as most of it is whales, and they don't need any more astronomy scrolls. Who needs? F2p players need these features much more. Give whales medals and avatar frames, and lower the requirements for players to participate. Whoever starts the game now will never enter the kingdom unless he is a whale, and that is a frustrating problem. They could let everyone in, or relax the requirements. Maybe Lv 400 the minimum required, fixed.>
5 mercenary slots instead of 3. Played for 2 years during which heroes keep releasing like crazy and new gamemodes release but mercenary slots stay the same. At least allow us to have 5 slots (Without increasing the number of times we're allowed to use them)
<suggestion> Exchanging currencies for example guild coins for labyrinth tokens
raise Temple of Time hero drop rate 
catboys!
Rework Thoran’s ult, so he doesnt have any defensive stats like PR and MR When he is ulting.
This makes Thoran investable for engravings and leaving furniture on him for campaign. Feels so bad, you make a hero worse, by investing in Them.
swap common and rare drop rates. We need more fodder. Rare drop rate should be ~50% instead of ~40%
You know what was something thay could've expanded on? The isle of gold event. That event could've been an amazing feature to permanently add on to the game that would've given the player base an incentive to continue playing this game. It utilized the pvp aspects of this game, by both rewarding the player if they successfully plunged another players base and presented the consequences if the player doesn't improve the defenses of their base by a loss of resources that was farmed. A similar system could've been included that could scale with the players progression in the game. Or perhaps there could be a legitimate auction that people would actually use? Gold/dust/hero essence being used as a wager for resources such as gears or T stones instead of those dragon crystals. Of course the resources that would be presented would need to be scaled with the players progression as well.
Temporal rift has potential, but in its current state it's really a pain to climb up all the same floors on and on after being wiped.
At the moment, most players just press fight/skip/next until they reach back their max stage, it's a lot of buttons to click for a very small required brain capacity. Whether make it more interactive to select our artifacts/teams/etc, or let us skip fights up until our last max stage.
Thanks <3
Stop putting new heroes in Misty valley requirements after the expiration of their trial. It's just sooo frustrating to merc Framton for instance, as very few people have built him until L+ so far.
It used to be achievable before, when the trial was still available but now it's a pain.
Please stop requiring celespogean (and maybe awaken heroes in the future) in misty valley. 450 poe coins may not be that much, but it's frustrating.
Add a mechanic to link Awakened heroes to their original forms. Maybe not at base, at L+ or Mythic, but as it stands, the feature is nearly inaccessible to small spenders and just demotivates us.
Do a pokimon dimentional colab
Sounds crazy, but perhaps a That Time I Got Reincarnated As A Slime Dimensional collab? If the Overlord collab was any indicator, it's not impossible.
<suggestion>
more guild member positions and a guild war feature
up the quality on the alna startup banner
1: I've seen someone who pulled the new talene from a regular summon. Either don't remove it or compensate us all with a copy.
2: the new talene can 2v5 with Astar in her arena of trials. Excuse me?
Adding Filteroption for Combatrating highest to low and vice versa
sorry let me rephrase: either make awakened heroes impossible to get from regular summons and give us compensation or nerf her. Having someone start off the game and pull her and then pass 15 chapters in a day seems a little broken, don't you think?
Rework and restart this goddamn Solemn Vow feature or just scrap it alltogether.
Its a horrible design as it.
Imagine being a player somewhere between chapters 26 and 30.
You cant be a mentor and you cant be an apprentice either...
Just answer yourself what kinda message this send to such players...
in the current mentor system, mercing heroes from your mentor counts toward your total of 3 mercs hired at a time. If you Merc the 2 heroes from your mentor, you can only hire one more regular merc. However, if you first hire the 3 regular mercenaries, you can still hire the 2 extra mercenaries from your mentor. Please fix this.
autoreplay feature maybe? Finally?
awakening system should be like the dimensional system, with awakened heroes being linked to their Original forms. (This is the bare minimum acceptable circumstance.) Bonus for resources for having the original with engravings, sig item, furniture because it takes forever to get to high levels of those.
This is fair. Current system locked behind gambling is not fair. There is a reason we call it the scamgazer Lilith. We don't like it.
Allow us to turn off new Talene’s Ultimate Animation. The animation takes too long and it is boring to watch it every single fight.
Allow players to turn off any kinds of excessive animations. Including Joker, Awakened Talene, and perhaps Twins.
Awakened hero chance should be 1% from scrolls. 0.1 is too low. This one % should come out of common heroes, not other drops.
Maybe a Valentines Day Event, If there isn't one Already, The Reward for completing all quests would be a valentines day exclusive Profile Border?
Awakening for Oscar? Maybe?
please change the way the Awakened Talene ultimate ability cutscene work, it doesn't go faster with 2x or 4x speed for some reason and it's very annoying, unlike Joker's cutscene animation it does reduce in duration depending on the battle speed, so i hope it gets changed at any time soon.
Skip for Campaign
Awakened heros should link to their original version like how dims link to heros
I doubt that there is much point in suggesting these things at this point, but can we lower powercap already?
Give us the option to control which heroes are not to use their ultimate abilities during battles. Maybe a small on/off button next to each hero. It's such an easy fix that would make things so much easier for players.
Let us buy Time Cards for lab coins. Make it more f2p friendly.
10-20 cards each reset is fair.
Could there be a feature to reset SI for 400 or 500 gems or would that be too broken? (Only SI 20 and below)
Allow us to change gear and artifact during Cursed Realm, Fortitide Forge and all the game modes that don’t allow you to.
It is really painful to start a battle and realize that the heroes that should have that artifact or that gear, don’t have them.
make a delete all unnamed formations button that will delete any formation with an automatically generated name. Would clean formation list from formations copied for stages much faster and easier
Symbolic gifts to players on the anniversary of their game.
Optimize the game please. There's no reason this game should take up 3+GB. I would love to see this update but I literally can't because my phone simply does not have the room for it.
I feel like a troll for saying this but I do want it. The next hero should be an awakened tier dreaf... complete with additional skills, a ridiculous backstory and awesome animation.
I wish I could choose to summon with diamonds even when i have cards for the stargazing summoning, specially now.
Remove Awaken Talene useless cringe ult animation
Fix Izold’s and Torne’s SI. They are STR heroes and STR heroes gain nothing from DODGE. Putting DODGE as sub stats in their SI is meaningless because of secondary stat scaling differences later in PvE.
i don't know if this a bug or not but in game modes for example labyrinth where heros energy and health stay and in some scenarios they use their ultimate ability at start off battle, when it comes to Alna when she instantly uses her ultimate ability she does not activate her immunity which is very annoying, i hope it gets adjusted.
<Give at least one time signai item reset>
please add a way to export hero data (preferably with options such as a pdf and csv) this way we can share our heroes more quickly and preparation for hunting fields/abyssal Expedition would be easier
enabling or disabling the mythic furniture lock on one account will change the setting on all accounts associated with the same profile. Please fix this.
when you start a new temporal rift run, give options to choose between the highest current floor or the highest floor - 25 to farm badges. It makes no sense having maxed level badge and still need to do 25 floors lower than your current again
Just cap fabled realm somewhere please. It's Insane if you're going to need every hero ascended or RC 600+ before you get in.
It's endgame - people should be able to get in sometime without spending massive amounts of money.
pippa raku Peggy union
Lower power cap in kings tower
Loved the amount of gazers and codes we've received recently, would love to see more in the future
Could you make it possible to swap a hero using “Swap Scroll” even if the hero is engraved?
Faction specific collection achievements. We have a general, it is logical we should have factions.
reset scrolls for gear upgrades?
Legendary/Mythic reset scrolls for gear that returns used resources and resets the gear back to base.
Example: I make a T2/T3 gear 5* and use the Mythic reset scroll, I get back my used gold and dismantled gear/resources while the gear return to T0 0*
for dim heroes continue showing them needing their faction gear in guild store purchase suggestion; we can’t use reset scrolls to reroll to their stuff so this would be helpful
add dutch as a language
<with the newly introduced awakened system, i think it’s time you consider making a few changes to the most loved hero in this game currently… who is sadly unusable - LORD DREAF. as he is a fan favourite, i’m sure many of us would appreciate a new version of him. :)>
update bounty board rewards
reduce the number of floors that we have to re-climb every run in Temporal Rift from 25 to 5
Isle of Gold and HoE when?
Make Dreaf ascended and give Aniz the knight skin from overlord episode 2
maybe a hero with an ultimate that steals allied heroes' abilities, prioritizing passives... Idk just a though
the dwarves are cool. Please have them as playable characters somehow
[can we get an auto-battle feature for at LEAST single fights? I'd also like to see an auto-retry, but even auto-battle for just single stages would be cool]
Interface consistency: update boss health bar in Abyssal Expedition and Hunting Fields to match the one used in Temporal Rift, so it looks more better and easily track health remaining.
stop hiding events in other events without listing them in event tab. a lot of players don't have a clue there is a fortitude forge hidden in current talene event. this is bad design.
scrap overpowered sh!t talene and make dreaf awakened instead
perhaps having the ability to take on multiple floors in temporal rift as one more difficult battle would make it less boring and would make the 25 levels we have to grind bearable
Clone Gear - Allow us to clone gear to other heroes at the condition of not using them during same fight. It's better than constant swapping gear one by one.
<Common request but more unions? Like an Astar, Awakened Talene, and Framton union is a pretty obvious choice now. I’m not even done with all of them, but more buffs is more buffs.>
Not really a suggestion, but I’m excited for an Awakened Graveborn hero. I know Shemira’s popular, but that might not matter because I don’t think many people used base Talene. Honestly hoping for Desira, but anyone will work.
the ability to trade extra hero cards with other players. Like if my guild mate is searching for one more epic+ Thane and I happen to have extra, id like to be able to help them out
pity/likability counter for Temple of Time pulls. Pulling endlessly with bad luck does not incentivize spending for those of us who don't have Awakened heroes fully invested in already
Improve abyssal aid feature. Instead of giving the hero with the most stars, give the hero with greatest SI and/or furniture. Or maybe even give the maximum of each aspect across all teammates. Just don't do average or give only the hero with most stars
Awakened Lucretia
hero trading feature 
make a thesku for each other faction. Just vary the story but same hero for each faction=
Gonna be honest, add a save and exit button during multi battles. Like when you beat at least a single multi, at least let us save that clear. It sucks to lose all your progress because the game crashed. 
dimensional tower, preferably with timegazer card rewards 👀
<Please add a filter for heroes list by SI level, or at least add sorting by SI level.>
let awakened talene count as the fire deity in the frosted expanse PoT. It isn't logical for talene to work but awakened talene to not work
have the game log us into our social accounts, we do not want to have to play the tutorial again and again and will not lose our progress
Reminder to please lower powercap.
Auto-assault option for campaign
change the difficulty formula for campaign. currently you can reach ch37 after less than a year as F2P but people playing 2+ years as F2P are still unable to get to ch38 without insane cheese/retries/RNG. This game shouldn't require you to retry a stage 100 times until thoran magically happens to work. If you want to reward RNG give us a auto retry option for ch36+ in game, forcing people to use external tools to keep up isn't cool.
be able to delete previous server data to decrease storage
let iOS link to Google account
Revamp the in-game chat. Let's be honest... It's awful. There's way too many bugs and glitches within it that are easy to reproduce unintentionally. If we were to redesign the chat system, we could make the game more interactive; Serverwide event chats, Stage/Chapter chats -- the chat could even be introduced in the starting tutorial as a way of asking for help since there's really no way to know about this discord unless you actively search for it
Let us disable friend avatar in campain screen its annoying af trying to view a stage a being unable to do so bcz of clicking either the profile or cr of friend
adding onto above^, A button for your current chapter's stage clears located right above the world map button would be nice. It would be split into 2 categories with subsections; Normal Stages & Boss stages. Normal stages would be, of course, normal stages and would include a list of the stages with clears ordered from lower to higher power - same goes for boss stages.
Pls expand the friendlist by at least 10 or 15 more slots. More friends mean the game is more enjoyable
Whenever a hero is released, we should get 10 summon scrolls. Or another type of summon scroll with the same elite/awakening drop chance, but zero drop rate of common heroes. Hero trials don't give enough resources for building at the rate you release heroes at Chapter 35+
And guild coins should be able to be used to buy summon scrolls. Once a day, or every couple of days. 5000-10000 coins is fair. Maybe let us buy purple stones after chapter ~35, as we need lots of units for multi fights...
Add scroll drop to the AFK rewards system. Get one every 3 days at chapter 10. One every 2 days at chapter 25. Once a day after beating Chapter 35.
Lower the fodder drop rate from Elite stones, after Chapter 35+
1% chance for 60 Blue stones to give you 60 Purple stones. You love RNG right?
Remove the chance to summon a legendary tier hero from the Elite Hero soul stone drop pool. Sure, it’s good fodder, but it kinda pisses me off that I get one of those guys instead of the Ascended heroes that I need to upgrade.
add quick match button to labyrinth...
give all heroes their unions already… heroes like Ferael need one.
need to be fair to both sides. If an option to remove awakened ult animation is being added, we should also get a slow mo option on the ult animation..... Just saying....
auto sell access artefact shards
Increase in-game account level up reward... Do we even need to suggest this? 10 diamonds. 10. diamonds.
Let us filter heroes by combat rating, filter by stars does not make much sense to me. At least more options
Temporal Rift improvements:
In apprentice/mentor applicants, let us view thier hero box before accepting. It gives us a good view of wether or not they know what they're doing
Just remember, The Babayaga is John Wick - John Wick is The babayaga…
Is Oleus his dog? Did you make us kill John Wicks dog

(Hint, make The babayaga dimensional into John wick
)
catgirls
Auto retry for campaign stage. Lock it behind VIP 6, the one where you also get Skip Battle for Arena, as well as Autofill and Auto-Dispatch for Bounty Board. If that's the VIP level that gets you QOL perks, make it more worth getting immediately for new players
Allow us to retrieve clears for old campaign stages. Currently we can only access clears for stages within the current chapter that are also multiples of 4. It would be nice to be able to share clears with other people for random stages that we are well past, and it would enhance the sense of community we feel.
Give more rewards to late game players for reaching certain RC levels and also certain player levels. Introduce some new mode where we can get time emblems as rewards
Remove mentor tasks in Solemn Vow. The week-long timer is ridiculous. Just add them to the regular tasks or make them queue-able and/or automatically unlock when the previous one completes.
for the barricade artifact, let us choose who it protects
Please do something with Temporal rift's next occurrences. It's a lot of clicks for climbing up all the floors and it's genuinely brainless work. Particularly if this game mode will occur every month...
Add more friend slots, friends are nice people. 
being able to join game language chat more than one, like for me I do speak 2 languages but I can only join one of them
more sg cards yes
Take common heroes out of faction scroll draw
^yesn't We need hero coins, if they were to remove commons we would have no source for hero coins. If they were to remove commons out of the loot pool, every pull should have a fixed amount of hero coins ex: 50 per single, 500 per 10 pull
allow swap scrolling engraved heroes
Temporal Rift:
please increase the weekly mercenary usage cap with the player subscription to 2 like it is for the kings tower Faction towers, and campaign
please increase the weekly mercenary usage cap with the player subscription for celestial and hypogean towers to 2 per week like it is for the kings tower Faction towers, and campaign
Let players know power requirements in King's Tower. As of now the only way of finding it out is winning n-1 fights and putting heroes in the last round and see which team can start it
Make weekly Guild Chest, based on overall guild activity points during whole week,
Members will receive chest either Tier 1/2/3/4/5. Additionally member/members with highest activity points will get 2k diamonds.
Increase the relevance of 36 furniture heroes! We only get a little crown and a banner behind the 9/9 badges in the hero's portrait, make something fancy, it's a hard work to get a hero to 36, of course it's not optimal to do that, but we do it for the heroes that we really love! Even paying for it takes long. How about giving a treament like e80+, something pretty, maybe turn the 9/9 badges silver and shiny like the stars of e80, the whole portrait, something! That little crown is not enough for a 36 furniture hero! Show us some love. <3
More Forest Mania stages and rewards 
Add more Guild Coin multipliers to the VIP ranks, currently only VIP 6 has any effect on Guild Coin earnings.
Add a feature so you can delete a guild if their is no members
Allow all guild members to start Soren in guild hunts
Add Collect All function to the Bag
Make feature to turn off ultimate for chosen hero with auto play(in a similar way as Epic Seven)
Nerf Campaign Tasi
awakened Talene is very titty... I mean pretty. We need more heroes animated like her because why not
let us terminate our apprentices whenever we like to, it's extremely frustrating when your apprentice is inactive for 7 days and you have to wait until that time, for me it already been 14 days and i can't terminate my apprentice for some reason, please fix it.
Auto-open Soren once enough guild points are collected.
^ As Steve said, but make it an option to auto-open once ready. Just in case you make events again, where saving up points for Soren are favourable for rewards.
Monthly quests. They could reward engraving material.
For apprentices let us see their wishlist as well as recommend changes similar to how we have the formation suggestion. Also allow is to have up to 3 apprentices depending on chapter progress.
For Temporal Rift - Give us the option to swap formations around the 3 fights, easier. Like we can in Campaign.
For Temporal rift - Give us an option where you can block a hero from getting badges anymore (Once you've hit highest level badge and you've gotten the one you want). This way, you can reduce the RNG of keep getting relics for a hero that you've already MAX'ed with prefered relic. RNGs of getting the relics you want, are too high.
CR is not inclusive enough. New players will never get in - and they need the rewards the most. Even if it is only top 80% rewards. They need them.
Make the game more inclusive, instead of whale-leaderboards.
reduce the cooldown on getting a new apprentice and return it to 2 apprentices every once a while.
have a channel with the codes on them so that new players can find them.
Don't put a hidden daily scroll for a daily fight inside an event that seems to have other purpose (looking at the mist map)
Add possibility to change artifact of merced heroes
Save multi-battle progress upon exit. The game has a very high tendency to crash when it's been open for a while and multis take a long time to complete 
In temporal rift, allow using 16 heroes for 3-team battle. Now with 15 heroes, even when 1 member dies, it makes the roster vulnerable, making gameplay really stressful
make battle and game speed global thought servers; It's a pain watching the game on no speed or 2x on a new server after using 4x/6x for a long time
Give us more chances to acquire swap scrolls. Please.
aNoThEr mAuLeR sUpPoRt HeRo!!!
<ex: convert from coins to xp and back. basically currency conversions of many types.>
Increase trial hero time from 2 days to 7 <3
Reduce the difficulty of Stage 238 of the World Tree.
<change the demon entity to be less rng>
<Have the event to reset an engraved hero once again>
<Collaboration with Activision Blizzard 4 new Dimensionals Heroes, Arthas Nemethil(The Lich King) Varian Wrynn(Leader of Aliance) Garrosh Hellscream(Ex Leader of Horde) and Lor'themar Theron (Leather of Blood Elf)>
Give Mortas something to do with his energy after ulting everyone
Resetting your Temporal Rift talents are a pain once you need to redo the talents. Have an option to level up 3 talents simultaneously, so you don't need to level up 3 on one, level up 3 on one, level up 6 one ---> Repeat.
lower powercap, I’m unable to play your game. Seems pretty counter intuitive
Late game campaign is already hard enough. Please lower the powercap so we can at least play it.
Same for king's tower.
Introduce Legendary soulstones. This will be harder to get than purple soulstones and can take a few months to get 60 but you're guaranteed awakened heroes.
A new dimensional, goes by the name- Naruto Uzumaki. His abilities I leave up to y’all but at least have one of his abilities be, chucking ramen at the enemy as a stun and distraction (enemies will proceed to pick up the Ramen which happens to be a bomb. In which will proceed to detonate in the enemy or enemies face causing them to take 30% damage and 10% of that damage will be returned to Allies as health
it's been exactly a year since we had a collab IP dimensionals collab, i would love to see it come back to the because it's pretty cool and brings more players to the game from their beloved IPs.
At the battle statistics please put who did the most dmg to a certain character so u can see who you need to prioritize; because even if someone does the most dmg maybe a tank can take it so it wouldn't matter anyway. So I Please ask to put who damaged certain characters the most at battle statistics. Okay lemme give an example:
Enemies:
Grezhul Did 2 mil dmg Damaged the most: Thane and Athalia
Isabella Did 6 mil dmg Damaged the most: Athalia
Shemira Did 3 mil dmg Damaged the most: Brutus
Daimon Did 1 Mil dmg Damaged the most: Talene and Anoki
Silas Did 600 thousand dmg Damaged the most: Talene
add a Mass-Sweep button in Hunting Fields that sweeps all the available wild-land that you have access to
Ah, just took me ages to do 50 KT battles because of power cap, great here is 500 cores.
Oh, It took me ages to do a whole chapter of campaign, because of amounts of retries or power cap, here is 200 cores…
What is these rewards, scale them better 
alliance towers.
I get this this is a long-term afk game (doesnt even live up to that) and all but can we please scale the rewards better for literally everything that isn't a monthly event
Chapter completion rewards get worse the furthur you go and don't even compensate for their extreme difficulty at times
Account level rewards are extremely underwhelming and don't even scale to the amount or time spent on this game; 10 diamonds???--analogy-- It basically costs 5 account levels to refresh bounty board and 10 to refresh shop atleast once, increase the diamonds and add some other rewards to them
VIP Rank up rewards..... Do we have to suggest this? Thousands of dollars spent on this game should not equate to a piece of legendary gear.
There's countless other things I could add to this list but they're right infront of our faces...
When viewing heroes they should be shown in their original size. For example, Astar looks off because of her proportions but that is because she is actually much smaller, the hero view is zoomed in for her and just makes her look weird.
Add a dummy boss we can use as a parser to test out formations/damage
Why haven’t we nerfed CR requirement yet? 
<Doctor strange dimensional>
Content creator codes
Boss fights after Chapter 35 should give you 500 diamonds . (Maybe include Chapter 34). These fights are difficult and rewards don't scale enough.
buffing the amount of hero essence we get from the afk timer as it's very low even at a high vip level
auto ult should be able to be applied on a unit-by-unit basis
Make an auto battle for Labyrinth?
Add an option to disable more red dots, for example Legends' Championship bets.
Add an option to disable Bard Tales pop-up.
Ease the requirements to participate in Cursed Realm. It does not matter how long I play if the requirements keep increasing, whether it is current RC level or RC level cap.
Add hypogean in labstore 💤
On the first of each month
Other quality of life:
All towers always open. Enemy level and merc once a week already limit tower progress
Misc. Isle of Gold returns. With the best of each feature from the two times it has been given. Had more interesting decisions than the temporal rift. Oh you could rework it so each guild gets an isle and you have corporate with guild mates to defend and raid...
make game and battle speeds global & switchable throughout servers; going from 6x account speed and 4x battle speeds then Switching to 1x game speed and 2x battle speed hurts to play on, 2x is basically slowmo for most of us at this point
please let us choose which heroes can auto ult and ones which we can manually choose to ult (makes raku mehira or any raku comp easier)
I just reached player lv 240 and received 10 diamonds. With such generous amount I think I will do a ten pull on the stargazer
.
Now, seriously. I understand that you get low amounts of diamonds when you level up being pre lv 150. But, it is really hard to level up when you reach a certain threshold, and it is really annoying to obtain just 10 gems.
Please, consider to augment the gems gotten to 50 or 100. Or make them scale alongside the level of the account.
Update all sources for idle loot items for hours (gold, exp, essence) to only use one variant, it fills the top of the bag because there are still sources that use the old variant (e.g. Large Crate of Gold (8 Hours) and Sacred Hourglass (Gold) (also 8h)).
I am not asking to merge them since I don't know how feasible that is.
Add a button to open all X hours of XP/Gold/hero essence -items in one go, also: Put chests, blue/purple crystals and other items that can be opened on the top of the inventory screen.
we need low invesment heroes that can pull or drop flora from the sky, ok thx
challenge store revamp pls
Treznor needs a health buff!
Implement a slider or some other mechanism to easily upgrade a heroes SI to 30 or whatever level they want with one click, instead of spamming enhance and close 60 times
Please stop showing clears that are extremely overleveled when we go to look at other people's clears. If there are clears that show around the same level as us, we can actually use those. Most people can't copy clears from people 100 levels above our own heroes
Let me be able to see if my teammates in Dismal Aid is actually sweeping - Otherwise I can replace them with someone who is sweeping the rewards.
Add new heroes as visitors in the oak inn, and maybe some forced variety too. It's boring to see triple Belinda visitor every other day.
<Like to know about fabled realm requirement>
Completely remove restrictions on combat rating in the campaign and towers. If a person cannot pass this, he will not pass without restrictions. And if it can, then such restrictions interfere even more.
<Take arena tickets out of stargazing pool, or just a general revamp of none worthless items from stargazing>
Nice patch Lilith
Can we also get campaign nerfed hard like how you nerfed them before. For example: Reducing the amount of teams we have to fight 
Go buff Campaign back to the way it originally was.
IT IS NOT FUN TO KEEP RETRYING FLORA STAGES, MAKE COUNTERS TO HER. YOUR GAME IS NOT FUN TO PRESSD TRY AGAIN ALL DAY.
remove the ability to press on the cr badge on the player profile its useless and it blocks the stages clears when you try to press em in campain
Let us save in multi stages, if I beat round 1 I should be able to take a break and continue hours later without beating it again
I already suggested this once, but here: Remove combat rating cap from all heroes except new ones. What this means is that new heroes will have some time period to be tested and balanced before their combat rating cap is removed, in order to preserve balance in the game.
This would both effectively totally remove the power cap and avoid game breaking bugs in new heroes.
let us recycle legendary custom furniture scrolls (yellow furniture cards) directly for more Poe coins than a piece of furniture.
They are worth more because specificity is worth more than rng (as seen in the fact that red cards are worth so much, as well as the difference in value between gold and red emblem chests) and are at the same time useless to someone who either has all the gold furniture they need or doesn't keep gold furniture at all
Stop purple stones from rolling heroes you already have at 5 stars. It already feels bad enough to get fodder heroes from stones but I at least understand that, but it feels so much worse to get a hero you've already 5 star'd, since you're just sitting on the one copy until you roll another one from purple stones, which means you either have to get 2 bad rolls for the your first bad roll to not be 100% useless, or you just have the one roll that was 100% useless.
Do something bout the chapters, there are 48 chapters, 38 is the hardest cap for most players. Why is it, that there are 10 chapters for super whales only? Make it more possible for normal human being to get to chapters 39,40,41,42, i dont want to spend 1089789023789472€ to get there, nerf some chapters and make it real nerfs not that owh we made chapter 48 so we nerf 47 no. I mean nerf lower chapters, there are alot of people stuck in 38 cause the level scale so insanly high that u need to get like 100 levels in 5 boss stages...
World bosses in world map locations, for example island of the banished, have a similar format to heroes of esperia except the servers goal is to take down all of the bosses, withing 7 days with the final boss have like a quadrillion health.
Let us recycle Mythic furniture if we so choose. I have duplicate furniture for Rowan that's perpetually stuck in my bag because he already has all of his equipped.
<Tell me if it's only me or not but each time i install the game, i have to replay first missions before log in to my account, and seriously this is boring as hell. is there any way to SKIP all this?!?>
I find it weird we can't view past replays of a stage if a friend/guildmate is stuck there and has a cursed realm tag, like top 20%. When you try to click on that stage, it just brings up the % tag, and not the stage
Reduce engraving scaling in Lab. It jumps up so quick and just feels annoying.
Can we get more Forest Mania?
<Revisit some of the bad heroes and rework their skillsets / signature items / furnitures / engravings.
This can become a monthly thing ( usually the worst hero is reworked) it'll shift the meta, and give them some useability.
Some of the heroes that come to mind : baden, torne, shemirah, oscar , rigby, ulmus, seirus, and much much more.>
Perhaps adding dimensional tower
Now that you are going to increase the rewards of the misty valley, there is a really big problem.
Players can’t complete chapter 38 unless they are medium spenders or the oldest players. That is due the rapid increase of enemy levels on that chapter and powercap.
And you plan to implement rewards even for completing ch 41. It sounds kind of wrong to do this kind of thing when 99% of the players won’t be able to even complete ch 39 in the next year at this rate.
Please consider nerfing slightly the campaign or eliminating the powecap
considering it was such a nice animation could we get the baller costume animation as a startup splash screen? I also would love more variety in there like some references to the crossovers in the past (overlord, PoP, SEGA, and Persona) and some more in the future. In general i just really want that future to be fleshed out using the animations u have supplied us in the past as teasers
Since Hero Swap Scrolls are a thing (though we still only got 1 so far, maybe at the next anniversary), perhaps it could be also great for some players if there were reset/swap scrolls for Eternal Engravings.
The catch is just that you only get a single one for a long period of time (like with Hero Swap Scrolls) until you may receive another one.
Isle of gold should let you have 6 buildings, to buff pillagers. Need more spaces to land. These should be two gold creators.
Fast Restart Button to battles after 5 seconds of battle. (Today we have a pause button with 3 options, with a restart button next to pause button will make the gameplay a lot easier, especially for those who don't use macros )
I don't understand, I consistently rank top 400-800 in fabled realm, but you keep raising the requirement, and I am only in, because I HCP new heroes to raise my cap.
Either, cap the requirements for fabled at X/X (It should be endgame, and everyone should be able to reach it without whale) - or, let us fight for a place in CR, by leaderboard ranking.
let us press down and hold on SI upgrade button instead of having to click each time
Make PvP rewards worth fighting for the ladder, so that we don't play it for 50 diamonds in top 10
They should add goku from Dragon Ball as a Dimensional
hey can we get another engraving reset event. it'd be really nice to revert the effects of sabotage
Add a Last Online: feature text somewhere on profiles
Let us view people's entire hero boxes? Seems like this should've been in the game for a while now
more unions please
Collab suggestions: Overgeared, Tower of God, Winter Moon, or The Warrior Returns
give us a way (maybe a constellation/starburst?) to update stargazer to remove dura artifact fragments once you reached 5 star with that artifact. It feels really bad to get one fragment for a 500 diamond pull. The fragments could be replaced in stargazer rewards with gold, dust, emblems, etc.
new gamemode if you lose you win the goal is to let enemies beat you can use anyhero and you can make it gets harder the more you lose and each time you lose you get a reward same as the candycrush gamemode
add a feature to convert unwanted furniture to wanted with currency (i don't want 7 pieces on rowan lol)
<If I level up my elder tree quickly I can’t see the levels. For example if I want to level my fort from 0 to 77 I have to stop several times to make sure I don’t overlevel. This should be changed>
add celestial and hypo ladders to wall of legends
on the hero tab, please add filters based strictly on SI level and combat rating without sorting by ascension level
Increase artefacts slots, when I need like 8 calls on, just for LCT comps 
On the Victory screen, when clicking through the rewards, why do some items open up a whole window while others simply display a pop up bit of text ? Absolutely not a big deal but consistency is a good thing 😛
Allow us to change gear during Cursed realm
Since there are new daily and weekly quests, maybe it's time to add 120 point chests to daily and weekly quests with new, exciting rewards.
remove notification on cursed realm it's so annoying I can't even join yet
Faction specific collection achievements. We have a general, factions would also be logical to have.
Let us chose artefacts & gear for pvp modes only. This way when I try to push campaign messing up my artes and gear it doesn't affect my pvp teams
<The studio has an ever increasing number of ascended heroes and villains, but I am 99% sure that none of you plan on generating more fodder like Legendary and Common. My suggestion would be to utilize these assets by either allowing us to ascend them further by means of quests or by some sort of transcendence.>
maybe it's time for a way to upgrade t3 gear? Not with gold, I hope. A different and unique gear upgrading method would be appreciated. Perhaps percentage upgrades based on some recurring event would be cool, and would allow more flexibility in heroes' power. Would help many finally push campaign, and would give whales something to do that doesn't require their wallet.
why did you nerf chapter 37 enemies by almost 100 levels without really announcing... Sure, people wanted easier stages but now fights take 2 heroes. In the future, please make this more of a gradual change
With each update the user data for this game increases quite a lot if someone doesn't pay attention to it. To get rid of that extra cache there's either a repair or a uninstall/reinstall that needs to be done to lower it somewhat. There should be an easier way to automatically drop off that extra cache after updates. Right now user data varies with most over 4 gigs.
put an option in the game that allows you to pick a number of days for friends to be offline before you want them auto removed.
Have it where you could keep it off (like it is now) or set to 1 day, 3, 5, 7 or 10 days of offline before it removes them from your list. <suggestion>
add awakened oden + oden skin
<To make the tank class more viable for players in later stage PvE without making them immortal when you face them would be to make the tank elder tree branch better since the enemy has no access to the elder tree (more hp/def stats per level,mr,pr,maybe even dodge) & change tank tree abilities better as well.>
Allow joining/creating a team for Dismal lab from within Dismal lab, after you've entered it. People who've just unlocked it may not notice the team feature at all, which is a waste
Dimensional Tower pls
Add or replace rewards in the stargazer for engraving mats
(option to disable bard tales please)
Add temple of time cards to Heroes of Esperia rewards for Diamond+
Get moderator in french Channel in game because some people write racist homo/transphobic remarks insult New players and you'r word filter work only in english ,report are useless because i never see someone muted or ban for this .. so get moderator or the principal french Channel (chan 3) get more toxic everyday ..
Please add a system to save previous stages would be very helpful to all
Please take Forest Mania out of Bard Tales... Or at least limit it to when a player gets a major reward... My Bard Tales is nothing but Forest Mania...
Add Elite stones to the AFK Pool via Field of Stars
let us trade our awakened cards for SG cards. Most of don’t really care for awakened.
display hero information (stats, investment) for heroes getting tested on the wooden dummy. This would help better understand how certain stats work and affect heroes
option to hide CR ranks, its hard to click stages on the campaign maps
Add dimensional gear to the Mythic variety chest from the guild store.
At the moment, it's really a pain to wait for weeks until the piece of gear we need finally shows up within the guild store. This would help to reduce RNG for a slightly higher price. It's a fair deal.
Make an actual catboy hero. A neko.
Make ulmus into a healing overlord. Semi merge the effects of his 3rd, and 4th skill. The shield one, and the passive regen. Have him passively heal the 2 weakest party members alongside himself, and when it goes over their max health it starts turning into a shield that stops at 20-40% of the heroes maz health. After that the shield stops be geberated and they cant be healed for 6 seconds. To replace his shield skill have it turn into a passive damage reflection. Thorns. Have him reflect melee damage back at the enemy attacking him. E30 could be could a poison effect. Dealing 3% of the total damage dealt to ulmus as the battle progresses. E60 could add the thorns effect to the shields, just not the e60.
Make his 9/9 double regenerated health everytime he's hit by magic for on instance. Gets blasted by shemira? He heals 10% instead of 5% for the next tick of his regen until magic is not longer being casted at him. Just a bunch of loose ideas om how he can be rebuilt, or even awakened.
I would like a button to remove all gear at once from ALL heroes, and then a button to automatically suit up the best gear for all selected heroes. Please
Make it clear in the Solemn Vow interface when you can currently terminate or accept a new apprentice or mentor.
Replace CDR in Thoran furniture with CDA. With a skillset so obviously based around cheesing, it is incredibly dumb that equipping 9f is worse than not equipping those three furns because it makes cheesing worse.
=suggestion Let us disable the join/left messages in the guild chat. they just interrupt conversations and can be a lot so you have to scroll up a bit to even see the last real message
Source: official YAGPDB server
Game suggestions should now be functional again.
let's have a second leaderboard in cursed realm for friends and guild members
Make less edgy light bearers.
Make more edgy Graveborn
Awaken Ulmus
A way for us to see the players on the same campaign level as us. (Could be on multis only and add an extra tab to the information page before entering the battle that shows the others on the same stage as us)
Let us disable the join/left messages in the guild chat. they just interrupt conversations and can be a lot so you have to scroll up a bit to even see the last real message
A way to go back on the other chapters we've beaten, and see with which heros we've got throught
Give fear to Brutus Roar
Add more option to formation right now we use in front 2 and back 3
i sugget add more formation like
3 Front 2 Back
1 Front 4 Back
4 Front 1 Back
then you can choice the better formation with same heroes depend of situation
do a Collaboration with Netmarble Seven Knights IP that can give 7 Dimensional Heroes with a character design compatible with the medieval stetic of AFK arena
-Rudy
-Dellons
-Eileene
-Rachel
-Kriss
-Spike
-Jave
Add unions to existing heroes who don't have one, they add nice (But not imbalanced) bonuses, and also show bits of backstory connecting the heroes.
Make next awakened hero Walker.
Let us exchange resources for dimensional heroes when half the time has past, instead of just in the last week. You can revert this if it changes your bottom line, but I don't think it will because players already decide early whether to spend money or resources for the hero.