a common celestial hero that can be used as fodder for any faction
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a common celestial hero that can be used as fodder for any faction
*edit a rare celestial hero that can be used as fodder for any faction
real time duel
OR
real time coop
Especially because when fight start, it's your ability to use when ti activite ulti that make the différence.
Thinking of probability and destiny, without, the outcome of your battle is fixed at the moment you start it
Make a discordchannel for flexing so youcan flex without being hated
add the option again to long click heroes to change their gear/artifact in twisted realm
The Google Play Point Rewards for AFK Arena are badly ratioed. 200 points for 300 Gems ($5 value), but 500 points (2.5x points) for 680 Gems (only 2.26x Value). The Dollar equality is correct, but not the point equality. If the 500 point Reward was lowered to say, 450, it would be worth selecting at all.
(edit) and I mean 450 points, not gems. Since $10 gets you 680 Gems, but 500 points isn't a good deal.
pls make wukong appear less in lab its annoying to play 5 vs 9 every battle , or remove all C and H heros from lab they are overpowered
I need an apple tree skin for ulmus plz
RAISE LAB COINS CAP, 100k is a joke for end game !!!! And when r we going to have a remove and equip all gear ? Has been suggested 12093819238 times 😦
I don't know if somebody has already suggested this before, but please bring back the guild join/leave messages? That, or make a separate log with timestamps so we can see who joins/leaves at which date and time. It's become almost impossible to keep track of who comes and goes the way it is now, especially at higher guild levels
old heroes like ferael, lyca, thane and tasi are still not in shops.
The hero’s that fight on around the chest for AFK awards are the hero’s we display on our profile. Not only would this be more realistic, but I believe some people who display dreafs would get a great kick out of it.
allow the "reset scroll" to create a faction of items that have no faction
add x4 speed
make twins skin in universe style. i need a superior galactic look for them, plis
Add possibility to convert N non factional gears to 1 random factiona
Add Skins Please
Automatic retry mode. This would be a nice addition to AFK arena, since later on in the game clearing stages will come down to rng. Having a way to automatically retry stages on a fail would increase the afk part of the game.
There should be a set drop rate for different factions in summons.
Ex.
This is as justified as the rarity has set boundaries to be within.
add lords for each faction like necromancer for gb , elf for wild , knight for lb and barbar for mauler , this lords will appear in top of battle , they dont have hp bar and canot be targeted , they will add some bonuses for factions ,
Ex : if u have 3 gb hero , necromancer will appear if u have 3 lb knight will apear , and they have special skills that can help heros in fight like for gb faction when the last hero die , lord can revive that hero with %15 of hp , for mauler faction lord can add rage for his heros for each enemy or allies death that increase dmg msp and energy , and we can upgrade and unlock lord skills in library and lvl up them it will make game funnier and players can progress more in their game also helps f2p players too
Christmas tree skin for Ulmus
100k cap token lab really? Pl
tree levels to the profile page, allowing us to see other people's tree levels outside of the arena.]
An additional faction bonus for having 5 of the same faction, for example, if you have 5 zombies, it could give an additional % damage to all of them, If you're full maulers, maybe some life drain, like the lab relics, in addition to changing the bonus colours to the faction you're using, ex, if you're 3 zombies/2 maulers it should be displayed 3 green bonuses and 2 orange ones
You guys should add a code for either 10k or 5k labrinyth coins
I think adding a new third Guild Boss would be helpful in ways. Possibly have it to where it will drop player specific items, such as Dust and other leveling loot. Don't have as much fodder equipment considering we already get a ton of it from other activities. Dust is the hardest to come by in the game, which I know it's called AFK for a reason, but the wait times for some of these things are pretty long. A Third Guild Boss that matches the dropped loot to the players level would greatly help. As for the Peaks of Time, the "coming soon" has been there for a while and new stages would greatly be appreciated.
Awards for winning a defense in arena of hero’s. Why not we get awards for winning an attack why not a defense?
Permanent daily lab
Ulmus skill writhing roots should be replaced or switched with Ardens skill entangling roots.
please give us more Item like Dura's Artifact. Dura had more champion and Even maybe Annih "her husband" made few Artifacts of his own, that give more power but with a curse.
quicker gear switching, maybe a button to auto-equip best gear on the team that we are sending to fight a battle in campaign/lab/arena/anywhere
Regarding the acquisition of new heroes of the four Faction(Lightbearers. Maulers. Wilders. Graveborn).
If there is a mechanism,one player have more than 5 whites heroes (mythical rank)in four Faction
The wish list in the tavern can be converted into a new list system (elite wish list)
How to detect whether there are enough five mythological heroes in the four Faction?
Can use the same function as the Bounty Board Mission to unlock the judgment of each Faction
New list system (elite wish list)
Turn into (Lightbearers. Maulers. Wilders. Graveborn)
A clan locks a hero, and the hero of that Faction gets 100% chance
A group of two heroes is locked, and the two heroes of the Faction have a 50% chance of obtaining
A group of three heroes is locked, and all three heroes of the Faction have a 33.33% chance
A group of four heroes is locked, and all four heroes of that Faction have a 25% chance of getting it.
A group of five heroes is locked, and all five heroes of the Faction have a 20% chance of obtaining.
In order to fill up one, the old player probably needs 80-240 Faction Scrolls, and there are ten purple + heroes(elite+) to prepare.
because it takes too long time to get a new hero , So much people give up this game ,
If you rely on diamond summon or common scrolls, one of the four Faction , it will probably take 320-960 diamond summon or common scrolls when you are full of four. It is believed that it(get enough heroes ) will stimulate the player's motivation to thist game.
At present, the main problem is that common players (Chapter 1-26) or elite players (Chapter 28+) can't get the new heroes
Since there are not enough new heroes to use and train, the updates about the new heroes are almost non-existent.(No matter how many updates , people only can pursue in dream)
I hope that AFK officials can improve this proble
Hey friends! I have an idea for the next dimensional hero.
Since we already have a strength-based hero (Arthur) and an agility-based hero (Ukyo), it would be good if the next hero could be an intelligence-based hero.
I had the idea that this time it could be a female hero and that she should be called: Alice - The Priestess of Light.
You might have heard the name "Alice" from fairy tales or children's stories, but also from animes.
She is said to have the ability to transform herself from a peasant looking girl to a shining light Priestess and during this process she increases the attack and defense rating of all allies.
At the beginning of the battle, a tree is said to be in the allie's background, which reduces the enemies' attack and defense rating and converts it into health for the allies.
Meanwhile, she conjures glowing, such as flower-looking, elements that she can throw at the enemies and thus cause magical damage.
When Alice uses her Ultimate Skill, she transforms herself into a shining Priestess, as said before, and the tree in the background turns into a mighty golden sword, which allows her to do high damage to the enemies.
When she uses her Ultimate Skill again, the blade of the sword disappears and it transforms into a heap of glowing magic flowers, which allows her to shoot them at the enemies and thus do high AoE damage.
During the process when she transforms into a Priestess , she is immune to enemy attacks.
How's that? Doesn't have to be exactly the same skills, but a female heroine and with such a view I'd really like to see.
But that's a matter of opinion. Not everyone would like the idea or see such a heroine, but at least one female dimensional heroine would be feasible, wouldn't it?
break even hidden achievement for bet in LC
Increase the ammount of twisted essence in higher floors, so that ascending floors is more benficial
When doing twisted realms, While using a merc after the first battle, leave the merc inside your main team and allow the user to manually switch it out after the battle. This instant removal causes many misclicks and wasted attempts. It's not a major change, just a quality of life change. Mercs aren't removed in Lab, Why should they be in Twisted?
Give everyone a free shemira
possibility to test new dimensional heroes in full max gear
Add more opportunities to gain reset scrolls. Players only get 1 a week and the faction needed isn’t even guaranteed. Maybe make it purchasable in the Guild Store or ordinary Store
3d heroes
double time joker we can activate at the price of a merc use. People with sub may use the other merc use as an actual merc still at the same stage.]
Add a new dimensional hero: Guy from the “deez nuts” video. His abilities would be three different vocal attacks of saying “deez nuts” at a different pitch. His ultimate would be announcing what came in the mail today, this would shock and stub the enemy.
Actually balance Lab. It is so infuriating to fight fully upgraded Ascended 5 stars teams with maxed out personal weapons and Relics at an absurd higher level than your own just because we can get random Relics which may or may not be good. Start by not applying the personal weapons, or better yet, stop using Arena teams and actually generate these teams yourself so you don't get stuck on one stage with absolutely no means of passing it because your balance is trash.
Make it physically impossibly to level up more than 5 heroes at once. Too often do I see people in #questions and #lineup-help who are new to the game and have leveled maybe 6-7. It would be more of a quality of life than anything for new players to be told in game that you should only have 5 heroes levels for the crystal
Rebalance Tasi, particularly her Banishment ability. If a hero recovers from Banishment, that hero should be immune to banishment for a short amount of time. That way, she would have to target different heroes. It's frustrating when your hero comes out of banishment only to get banished again literally a second later.
add 4x battle speed feature for labyrinth you could unlock it at 100 lab runs or something
make a guild leaderboard kind of like the wall of legends. Top Wrizz dmg, Soren dmg, etc
add an option to choose your own photo for your guild logo. My guild has one and it would be so cool to be able to put it in game.
Add a place where we can test our own heroes. For example, we can see with formations cause the most damage or which hero is stronger between two
they need to make a whale -free chat or at least a chat in here where we can talk to people around the same chapte
Twisted Realm needs more brackets over 300 Levels, please
a "rainbow" faction bonus for having 5 different factioned heroes on a team
alternatively a faction bonus for having a mauler wilder graveborn and lightbearer, and maybe one for celestial hypogean and dimensional
Skreg skin. Donkey needs to look pretty!
Nuevo monstruo de guild, que no pida copas, que sea 1 por semana que pueda dar alguna ropa mítica, o cofres de gemas pero que sea algo difícil, y que sea adaptable según el poder del team, no que los ascendidos puedan ganar full premios que sea de estrategia y cada semana cambie el estilo de pelea. Para que no sea facil de estudiar, que de mas monedas de gremio que los actuales que de cofres de 1000 gemas ropa mitica con 1% de poder conseguir 500 gemas 3% que sea lo mejor que de en esos premios, además se runas t2 y crear una runa t3 que de un beneficio random ejemplo mejorar la habilidad de esconder en ataul de fawking a medida que si te llega a salir no la vayas a usar en cualquiera si no que sea estudiable y que sea más alegría y suerte conseguir la del heroe que deseas ( no mejorar la ultima habilidad seria algo inaudito)
Maybe put in red emblems in bounty board. You will unlock this feature if you have atleast 1 signature item +20 or higher and only ascended tier bounties so your bountyboard needs to be level 8
How about a creative mode where you build 2 teams and have them fight each other. You can put whatever hero you want as many times as you want and at whatever ascension lvl. You dont gain anything but you can test things out with what works and what doesn
Edit about the red emblems; you get like 5-15 per bounty, whatever fits best
Gear in shops could show if the item has a faction on it or not, faction gear in shops could cost little bit higher then the non faction gear, I'm sure all players will be fine with that increase for a guaranteed faction gear.
We need faction gear bundle
Show chapter progression and power in the guildmember list like it is with friendlist
Change the way how defense interact with Damage, so that a 5*100% skill = a 500% skill in damage output. Rebalance it in a way, that the final damage output is in the middle between the current discrepancy between two such skills.
Guild avanzado, nuevo modelo de guild para ejemplo al llegar a nivel 10 del guild las mejoras de premios sean mayores, tenga nuevo boss de guild y un guild event pvp cada 2 semanas todos los domingos que se adapte al poder total del guild, con mejoras de gremio que puedan comprarse con gemas colectivamente entre todo el gremio, ejemplo a diario cada miembro debe darle al boton de donación de 10 gemas al gremio más materiales que puedan. Conseguirse en 1 nuevo modo de juego o un boss de juego y las mejoras de guild solo funcionen en el pvp de guild
Wu-kong's Foresight should activate even while Golden barrier is active. I.e. Wu-kong would still activate foresight when Estrilda uses Ridicule and damages him for more than 10% Of his HP, activating both at the same time. Otherwise Golden barrier hinders his main Gimmick.
Increase a bit reward with purple dust in arena. 10 points is nothing in comparison with 90k gold.
sell arena ticket
sold our arena tickets. its too much on the inventor
Please add the past VoWs to the Peaks of time
We need more artifacts. They could've been created by the hypogeans, with Annih's divinity and bee introduced little by little with new PoTs or VoWs.
This game should have a tournament with all the tournament winner
make a permanent pvp mode where you match with live enemies kinda like the lost sigils event. For players who don't get inside legends tournament pvp is kinda lackluster compared to the pve side of the game
The lab Relic that kills enemies when they go to 15% hp or else has a very slow animation, I suggest making it have the same animation of the Kane- Annihilation Ability so that Heroes can't be faster than this relic, otherwise the battle would be done and the animation is yet to be halfway there, it's not worth picking because of this issue
add a raid system in campaign to get more loot
an ulmus skin that has bodies hanging from its branches, could be a Halloween theme thing, or have the bodies of another graveborn hero, like farea
a weekly/monthly pseudo-campaign or pseudo-tower, so when we get progression based rewards we have something we can actually repeatedly progress in if we are stuck without anything to do. Also, it just gives us something to do when stuck.
stick figure ulmus
add vip points to afk rewards but only in small quantities. even f2p should be able to reach vip 12-13 after being dedicated for around 2 years. i think would be a win win situation for both f2p and player that spend 🙂
companion point every heroes which loaned by friend and guildmates
Make test server available for iOS
Please reduce the RNG of Bounty board's quest level or make team bounties refreshable
The amount of RNG in you leveling up is unbelievable amd i believe there is no pity counter either
For instance I've been on my main for almost 5 months now and I'm not even close to lvl 6 bounty board,Just because i didn't get Legendary tier Team Quests at all,And all you can do is wait on them
As of now the account sits at 260L tier+ Solo quests and 21L tier+ Team quests
On the contrary,my 2nd account is on almost level 7 because it for lucky with quests,And its barely 3.5 months old
This hinders the progression rate by alot,Its almost a waste to refresh the quests when there's a chance of you getting a 'Rare' quest
Please either add a pity timer for highest level bounty permitted so after a certain time of waiting
You do advance regardless
celery skin for ulmus
We need faction gear bundle
make sous chef skin for mezoth. he has mustaches on both his helmet and on his tummymouth, and he uses one of his upper hands to twirl the mustache on his helmet. he can even have the little chefs hat
Wouldn't it be nice if we could sell L or L+ gear for gold, diamonds or emblems?
disable double artifacts for twisted realm. with merc you can use the same artifact twice. change that.
Couple of labyrinth suggestions , maybe adding a few more levels , a monthly quest too linked to the lab also wouldn't hurt that much, remove the "ressurect" and heal button after advancing onto fountain of vitality or the mystic, maybe upp the rewards give a chance for reward to be 3000 gems maybe like 0.2% rng something like that just my 2 cents on it
Remove the damn brutus from lab (enemy side). There is legit a brutus on EVERY SINGLE LEVEL in lab, and all it does it make lab a lot slower and less enjoyable.
every 1000 diamond pulls in tavern u gain a card to choose a celepogen option
More heroes should change in appearance as they move up to Legendary. Currently, not all heroes do so. Also please fix Ogi, Arden, and Angelo's missing legendary appearance since their animations update.
add a feature where we can set everything of a team and try it, for example setting SI +30 or 20 to a determinated hero, and enemy team too.
Please reset king's tower once a year. It will keep us busy like a month. Thank you :)
can we get an ascended tier saveas with his own SI
100 roll reward add reset scroll
Please make daylies labs permanent.
Lab is the only thing to do at endgame.
Its only 15-20 min, and it's fun to do.
Those who don't want to, don't make them, or do it every 2 days, it will change nothing for you...
lady dreaf skin in honor of our favorite mod
Please rework the unions in the library so they only feature Ascended Tier heroes
Too many of the unions include Legendary Tier heroes, which causes players to miss out on passive bonuses because nobody ever bothers trying to save a copy of each of them (since they're only useful as fodder). You're forced to save your own L+ copy of Ira, Ankhira, Ogi, Arden, Mirael, Silvina, Vedan, the list goes on, just to have access to all those bonuses
Besides, if the unions only included Ascended Tier heroes, there could've been additional bonuses for Mythic, Mythic+ and Ascended Grade, which would be nice for veteran players. Legendary Tier on the other hand is capped out at L+
Reaction to suggestion above; if this will happen the achievment will be nearly impossibleand there are people who dont see the point in making a hero 5 star
please make Rosalina and Oscar Union
While on the topic for library maybe an autofill for best possible outcome its kinda annoying atleast for early players its lit up every day because your guild members and friends are using for food , maybe add it as a certain vip level / CH
Add elite hero fragments to bounty quests
add new arena scrolls with better rewards after a certain campaign progression
Also one thing i forgot to mention in my labyrinth suggestion , the roamer , so far every deal i found was overpriced imo and i asked a few people around and basically noone buys anything from there , maybe add sigs for gold deals in there so it would actually be useful i only use it to advance if im tired of doing lab so far I haven't seen one good deal there maybe im wrong maybe there is a good deal later on 🤷♂️
another way to get stargazing cards, I know no current ways other than events
autoclear for the Labyrint
make a feature where we can sell gears for experience
put Rowan in one of the stores
A trade-in system with factioned armor pieces for currency to buy armor reset scrolls
a fawkes event where the parasite in his hand gains control... and a parasite fawkes skin pleas
Add more Twisted realm floors.
bonus rewards for completing daily and weekly quests after unlocking all crates
when the enemy side has a talene (already in egg form) and another hero left, tasi would keep on spamming her banishment skill on the remaining opponent, helping the enemy talene to recover. Please fix this as the egg form of talene should be considered "dead" while regenerating.
I would like the ability to de-ascend a hero and get back all the heroes used to ascend it.
Raise the VIP rewards. Getting L tier gear at vip 13-14 and M factionless at vip 15 is just completely useless.
In Peaks of Time and Voyage of Wonders if we accidentally tap a tile we should be able to cancel the movement of our "character"/landau/wagon if we tap on another tile
make some raine adjustments NOT a huge buff. just make her a little more useful, thanks
add a hard mode to peaks of time, where you can redo all the Pot of time for better rewards but at a much higher difficulty.
Add the option to surrender in Twisted Realm battles (we lose an attempt) because some battles just go really bad, we forget to put gear, wrong placement, accidentally started, like it's just bad and we want to exit and try again
Add Dodge to Satranas Sig, all the lb mages that can be somewhat safely placed fl have it, while she even needs to get close and personal. Also improve her ult targetting, so it looks for the enemy that healed the most/received the most healing, ignores targets in imune state, when others are available and tries to to finish enemies off, that are under attack by her allies. A learning AI that improves her ult targeting based on her past performances against certain heroes would obviously be the best, but maybe a bit hard to pull off. Her tooltip should also give an idea who she is likely to target, however its implemented in the end(well it would be nice to know the current priorities if nothing changes too)
add a hypogean to lab and then allow us to use any celestials and hypogeans to ascend others, for example using an E+ zolrath to ascend an E+ mezoth to L
make the quest that gives hero exp for summoning a certain amount of hero's much longer
make a gem mine that you could buy for 5000 gems or something like that and receive 5 gems per hour
I might be a bit late, but as a 1 year anniversary event, bring back the event where we could get gems from afk rewards back when game was globally released
increase the amount of dust you can get from boss rewards in labyrinth, i usually get 4x the amount of gold that i do dust, would like to see that even out, specially since players are way more likely to hit a dust wall than they are a gold wall
if you have your account linked to your Facebook, and it’s your birthday you get free reawards, maybe some custom deal where you can choose between things like stargazer, fodder, faction scrolls, et
stop the afk rewards timer while the servers are under maintenance so we dont exceed the timer while we are not able to collect the rewards
Scale Safiya's sprite size up because right now she is too tiny for a Sphinx
make difficulty variants for VoW, normal & hell or something, for ppl that complain about difficulty to go normal and ppl that want fun to do hell (boosted rewards)
let Rowan be at least one of the chapter rewards
a red chest with faction fodder cards as the big reward in voyage of wonders.
min 40 cards of each faction we can only choose one faction.
Please reconsider the Estrilda signature item changes that got released on test server today. If it really gets to live then the entire point of buffing gwyneth or being used in Twisted Realm is being removed which means essentially that everyone who upgraded Estrildas signature item wasted his emblems on her. If you change signature items that drastically it would be nice to get a token to revert that specific signature item just to ensure that the signature item that you built for a very specific reason is now useless and you wasted quite a bit of resources on it.
Could you put a switch to turn the "strenghten gear & strenghten signature items" alerts on and off individually? So if someone focuses on sigs or gear, they will know which one the alert is for.
more twisted essence in afk rewards. atm you can get around 800 twisted essence per week as a f2p if you participate in twisted realm. which means only 1 level per week for a branch. this doesnt look well balanced.
Transfer Raine from the support Class to the Ranger Class. Raine may be a support but she is an offensive support. The Support Class provide defensive skills that is opposite of her game plan and if she is in Ranger, she would perform much better with the offensive skills.
I main Raine and having to spend points on support is really backwards on her when she doesn't even have a heal to activate skill 2.
Also, having her stats not scaling with offensive elder tree investment really hurts her.
[Can we finally have the artbook released worldwide and translated to english? I'm sure all of the #afk-art people would wanna buy that and not only them, the art is just so powerful and unique.
add guild wars
reset ticket for signature item to get the invested sigs back IF a signature item change was made. so player can decide if they want to keep the SI with the new abilities or not
please make the hard mode of every chapter with better rewards. Or hard mode of peak of time with better rewards. As we all know currently there is only daily lab to do that is gonna end today. Some think more to do please. The game take only Maximum 1 hours to stay and play. We wanna play AFK arena more so more things to do Please.
Players are avoiding to reach hero lvl 300 because of twisted realms and how big the drop is in prizes when you join the last bracket and has to fight the big whales. Prizes for higher brackets need to be proportional. Players shouldn’t be punished for their progression. I lost over 50% of my prizes in bottles after reaching lvl 300. If you have to avoid leveling up, there’s something wrong with the game
Suggesting this as someone who paid for Ukyo. Make Ukyo available to the F2P community like Arthur and buff him to be as useful. I suspect others who paid for this unit would rather he find a place in a niche lineup rather than sit behind a paywall solely as a collectible.
ricket cart should be able to restore Emblem and reset Signature items to +0 and give us back emblem via paying diamond
count the Stargazer toword the summonning rewards
lower diamonds cost for normal tavern summons or improve pull rate of elites
pls make a channel with lab path pictures we can follow so we get those into our own servers.]
auto-fill button for library unions
add azmonath to tr
Exchange system. Elite+ to elite. You can only exchange for the fraction that the hero has. You can't exchange Wilders for Maulers. Only Wilder on Wilder. Celestials and Underground can not be exchanged, since these factions are strong, and 3 heroes are currently being sold, for example, Wu-kong, Athalia, Ezizh. Hero Legendary+ tire cannot be exchanged for heroes Ascended tire. Heroes of another world cannot be exchanged. Many have unused heroes, this can help newcomers, and help old players collect stars/white frame of the hero, since there are a lot of heroes at the moment, and a small percentage of them are used.
[make arena of heroes consider only SI (from eq), swapping eq all over the time is irritating]
please don’t offer pointless nerfs/modifications to non-OP heroes like Estrilda and Lyca who have found their niche or core uses. Players invested in Estrilda for Twisted Realm or Lyca as non LB off-meta comps feel like it is a slap in the face. We can’t reset our SI either, which feels even more unfair that we are being arbitrarily punished for our choices.
revert LYCA nerf!!!!
[Would it be possible to have a function that removes ALL gears from ALL heroes with one click?
I always find myself having to remove gear from each hero one by one whenever I am changing my line-up and want to use the best possible gear for each hero.
Mainly because as you progress later into the game and have a wider pool of well-ascended heroes, you would usually not stick to the same 5 heroes and usually swap about for the various contents. For example, swapping out my gears from my LB team to full Wilders+Farael team.
Not only that, I also want to use the best possible gear to get as high of a score as possible for bosses.
And note: im not talking about the remove all gears from EACH hero function, i know that’s already in place. Im talking about a function that lets us remove all equipped gears from ALL heroes at once.]
Increase the maximum guild level to at least 10 ( my guild is almost there )
increase friend list cap by 5 every 50 player levels
Dimantional hero should have his own faction bonus or advantage like celestial and hypogean heroes
allow players to decide who for rosaline to follow, or make her follow the highest atk rating rather than power rating, it sucks when you can’t power up lucius with t1 cuz she’ll end up following him rather than the dmg carrier
<Revert Lyce and Estrilda changes>
if signature items are ever changed, allow for a one time free (or very inexpensive) reset to that specific heroes SI so you can get the materials back to use on another hero if the changes do not align with what you upgraded it for before it was changed.
revert lyca and estrilda nerfs...
It would be cool to have a karma bot to give credit to users that have answered questions or given good advice doe the game.
Do Not Revert Lyca's Change. It's A Straight Up Buff
Increase rewards for completing later stages and chapters. I suggest this because it takes way more time to clear them and the rewards are just sad.
In case of nerf of heroes, please automatically reset SI for all players, those who want keep using it can up it again, otherwise who dont wants use it anymore can invest resources in another one
Two Dura's Virtues Reset Scrolls were given to players after The Twisted Realm changes. I don't see why there couldn't be a Signature Item Reset Scroll which would be given to players each time a Signature Item is changed in the game... So please add it.
Block should be an option right as you open someone's profile like it was some patches ago, now its opening profile clicking the 3 dots then blocking. Saves time blocking spammer bot etc
<Implement a trading system of Elite heroes to promote opportunity for growth among the f2p community who may not get the exact hero they need towards acension.
<there should be a timer for when you can hunt with your guild when you recently join>
Add possibilty to order heroes in resonating crystal (or at least a sort by faction)
Remove and stop making more of those obliviously wrong ads (wouldn't the game be f2p that could be a false advertisement lawsuit)
A new comparable Guild Boss, that doesn't drop diamonds, but 2 gold emblems and 4 silver emblems per run, so 3 runs give 6 and 12 each day. With a small percentage (15%) chance of getting double drops OR 10 faction emblems. (And that extra drop can happen only once every 24 hours.) The gold can also be 30% less than the other two guild bosses. So a little more than 2 million a day (maybe like 750k per run). Guild coin rate can be dropped here by 30% as well. So just above 2k Guild coins a day from doing the 3 runs.
please add more brackets in twisted realm, currently it's weird for you to discourage people from going above 300 crystal because the bracket there is 480, which would mean ur facing all the mega whales with maxed sig and lvl80+ branches in the elder tree. additionally, with how long the game has been around for, many f2p alr reached the above 300 brackets. Please really consider this
we need unequip all button please
unequip all and an option to preset equipment so we don’t have to manually put gears on each hero
Please let us reset SI for a diamond cost
Rework Vurk. This rat is absolutly useless in full maulers team. His skill set is no use cause he atack wery slow and also love engage enemy in frontline or make some suicidal moves.
Thats why i suggest to change pattern of his atacks more focusing on 1 line except 2. His stealth ability change to activate then he gets a hit and make him evacuate in safe back line. Change his grenades to poison arrors (bolt) cause this animation of throwing poison bomb is ridiculously slow. And most importanly his ultimate. Vurk should focus on enemy on his line more than uselessly harassing all enemyes on others line.
Revert Estrilda changes! I regret spending 300 emblems on this new SI!
<put less mauler stages on wilder tower, there are way too much.>
Chat rooms desperately need some form of moderation. Either allow moderators from the community or make chats more responsive to spam accounts and hate speech. It'd also be nice to know when your report leads to someone being muted/banned.
X4 speed in battles
Add a timer to the campaign page indicating how long it's been since the AFK chest has been collected
A method to add a random faction symbol to factionless mythic gear please.
skip button for labyrinth and chapters, like the ones we have for arena, you can play or you can skip
Give us a Test Room where we can actually test 5 Hero Comp formations with signature items.
Quick battle feature in the arcane labyrinth
set the cost of x10 pulls at the stargazer to 4500 gems instead of 5000, like with the normal summons.
Tasi need to chill ! she need a rework / nerf.
its unbelievble how annoing she is to fight agnest. the contenuing banishment of a hero that just dont give the hero a cjange to do anything.
the way she telports avoiding all damage.
the one shot telport.
she can do everything too good. she need to rebalanced.
to add to another suggestion, “give us a test room where we can test 5 hero comp formations with signature items”. It would also be a great addition to then have the option to choose a custom team of heroes to fight against, it would help to see if your team is good enough for multiple types of opponent teams.
Heroes of Espreia every month
A timer for the afk chest. This is so we know we don’t go over considering I have a max of 7 days for it.
Please increase maximum guild level past 9, as this currently appears to be the maximum. Guilds are now getting to the point where we be hitting this cap very soon and it would be a real shame not to have our guilds grow further
[give 100 duras fragments every 20 stages]
Stop showing 25% off on items in the store, Barrack, etc. If it's the same price everytime it comes up. Put items on sale when it's actually on sale
Add random elite hero (including legendary tier heroes) soulstones as daily/weekly reward, a small amount around 10 daily/60 weekly so you can theoretically make 1 elite hero per week. The soulstones will be random so to make this system work a trade system would help. Players will be able to trade soulstones with other players. This way we will be able to trade heroes in a more fair way.
fix the profile picture upload
Another solution to the twisted realm issue of the game discouraging players to go to 300+ crystal would be to increase the rewards in subsequent brackets. One example would be to make the bronze ranking of the 480 bracket to give as much essence as the gold ranking of the 288 bracket. This idea came from fishtix
<update peak of time, are months without add a new adventure!>
I'm sure this isn't intended to happen but Estrilda's charge lost a slight synergy with Belinda. This is because Estrilda now has a fixed stop point after Royal Charge.
The previous Royal Charge had estrilda stop at the position from where she cast the charge.
This change made the frontline infront of Estrilda move forward after Estrilda's charge, messing up the set up for Belinda's ultimate with Estrilda for small heroes like Eiiron.
Now Eiiron walks so far forward after Royal Charge that Belinda's ult no longer hit the backline. Would be nice to have this fixed. Thanks.
create a patch history within the game that shows all the past patches and when they were released
<either limit OC thread in in-game forum or make an OC section and separate it from general section. posts about OC is getting out of hand lately>
Make Sofia model bigger she look too tiny
Increase victory rewards after winning a campaign match
require a player to select a username before being able to chat. too much new player spam
Make the labyrinth enemies more varied instead of having Brutus or Thoran in 80% of the lineups
[when will skins not cost any money? I mean apart from the brutus one, but idek how people got it. We need skins for F2W]
Scale campaign, Guild Hunt, player level up, etc. etc. awards (better) with progression. The more you advance in the game, the harder it gets, so the better rewards you need and should get.
Faction Cards and Elite Hero Soulstones decrease in value as more heroes are added to the game. Please make Faction Cards follow the wishlist and increase the availability of Elite Hero Soulstones.
make rotational effects for twisted realm to make it less stale
Show which heroes have died in the fight on Battle Statistics popups by dimming (darkening) the fallen heroes' pictures.
we need more friend slots please increase the capacity of friend slots.
<Have free skins. Its not really fair for only p2w players to use them.>
When we click on someone's profile, let's also see the details about Tree level, skills, etc. (as we already see these details only in the context of a fight, but so that we can see these details normally as well)
I feel like the options Play Video , Health Bars , and Battle Text that can be found in player profile picture => Settings should be explained somewhere in the Settings (especially Play Video , I don't know what it does), so you don't have to try them on and off to see what they do
Add more floors to twisted realm past level 299. Currently many end game players are deliberately staying level 299 because of the unfavorable competition and extremely poor rate of twisted essence acquisition once you level to 300 and are scaled to 480 for the twisted realm.
A mute button for chats.
<Arcane Labyrinth improvement:
Reasoning:
I have been playing for just about a year and, cannot remember if Arcane Labyrinth was out on launch... regardless, labs feel more like a chore the more I do them...
Suggested Overhaul:
To improve labs, simply increase the hex width and height of each stage in addition to adding new hex types and rewards. For example, similar to the goblin encounter granting out a random currency bonus, add more encounters granting diamonds, scrolls, etc. Let us choose the path to different bonuses and leave behind bonuses we don't need at that time. Add more boss encounters (similar to the hero cart in hardmode) with variable rewards. Scale the difficulty of the last two stages, and add two additional stages (five stages total), and adjust the difficulty as such to scale appropriately (change the weekly quest accordingly).
Overall I feel that more path variability, unique encounters, and more rewards would greatly benefit the Arcane Labyrinth. Additionally, there is no point in hiding the tiles as we progress through labs; revealing all tiles, with this improvement, will provide a more pleasurable experience.>
plz make new peak of times
plz show artifact and tree used on battle victory screen / winning formations
debaf arden shield because it vanshot heroes
Please incoporate a zoom feature in VoW and PoT. It would make navigating big maps a lot easier
<Please add a confirm message in the stargazer: I was checking the probability rate when I unlucky click stargazer X10 pull, but I haven't choose the hero yet, and I get Saurus... I wanted the Twins 😩 😫 >
Achievement for winning a bet that has less than 10% of support. There are the times when you choose a player and the support percentage is very low... but what if the player you supported win anyway? Should be called 'Against All Odds' or something
<Add achievements based on heroes collected. Total number of heroes as well as faction completion. >
shuffle arena ladders on the same server
If there is a Talene and one other last alive enemy and there is a Tasi in my team, Tasi shouldn't keep banishing the other enemy. This is because your team may get into a long (didn't wait it out) situation, where they knock the enemy Talene out which heals the other enemy, wait because Talene is regenerating and the other enemy is banished by Tasi, knock Talene out again which heals the other enemy again, wait again because Talene is regenerating and the other enemy is banished, and repeat. This may repeat until the remaining time in the battle runs out.
(This happened to me in The Frozen Hinterland where once the last alive enemies were a Talene and a Brutus. Brutus makes this situation even worse ...)
compensation to players after heroes are nerfed. Resources are scarce and investing in a hero just to see it nerfed without even mentioning it in the patch notes is... discouraging
add ascended gear Pog.
remove the stupid Heroes of Esperia Record Notifications
<when you lend your friend or guild member an Mercenary you get nothing then make Mercenaries lending rewarded like if you lend him and he made 1 mission with your hero you take same/half rewards he collect and that will encourage players to lend each other an mercenaries and will increase the cooperation in the game>
<Revert the nerf to Athalias attack speed. If not, let us at least revert the resources we have put on heroes like Mythic emblems. Spending 300 mythic choice chest to get something to +30 then getting shadow nerfed. Not even mentioning the time or money it takes to Ascend. This is just bad game development.>
plz do cheaper mythic emblems in laba magazine
enable players to sort heroes in resonating crystal
<Display the opponent’s team’s portraits and health bars at the top of the screen.>
Display shield bars with the portraits and health/mana bars. Also indicate shield magnitude on the same scale as the displayed health bar, not on a normalized scale (where they essentially represent a %). In fact, all health and shield bars on the field could be displayed on a local scale. A full health bar for Lucius would be wider than one for Belinda. You could have it be relative for the characters on the field, so there would be a reasonable max size, which would be shown above the character with the most health, then scale relative to that to as small as it needs to go. Use the same scale for shields, to indicate when, say, Lucius shields are stacked how much more than 100% health they have in shield strength. Might need a clever way to indicate a really big value less the screen get super messy. This entire suggestion could be implemented as an optional setting (health/mana/shield display: relative or absolute).
Overhaul equipment management system:
Allow equipment in each mode to be independent, i.e. Shemira is wearing my best gear in campaign while simultaneously Belinda is wearing it in the Lightbearer tower and Safiya in the Mauler tower.
On each mode’s character selection screen, have a tab for each of the three bases, strength, agility, and intelligence. Have the heroes in the tabs be drag-sortable. Assign equipment automatically in the order of the lists. Allow this to be manually overwritten for a specific piece of gear/gear slot on a specific hero (via a checkbox on its page).
Add a “Remove All Gear” button to the main Heroes page. Create a checkbox called “Equip Gear” which when checked will make tapping the portrait of any character equivalent to hitting the Equip Gear button from inside the characters page without actually opening the page.
Make a setting for not opening stupid blue/green heroes’ animated screens when accidentally tapped during a friend pull ><
Visually link Rosaline and who she’ll follow on the character select screens.
Allow the character Rosaline will follow to be chosen/listed/prioritized.
Twisted Realm is broken. The fact that the rewards are not adjusted properly after level 300 is forcing players to stay at level 299 and avoid the big whales and lower prizes.
That means a bunch of stronger players are in the lower bracket preventing weaker players to receive proper rewards as well. It’s even worse for free 2 play players, who have no chance against overpowered 299 players.
We need to include more brackets and split the power requirements, so players are motivated to advance to level 300, or rework the rewards.
Minigames in AFK Arena that play out just like all those fake ads you saw. This time, you'd get to make the choices! And puzzles you can solve for one-time rewards. This would put an end to many of those fake ads.
Make the level up rewards better, like every 10 levels add something more or add more Diamonds, is a bit sad to see you level up like level 100 and see the reward is 10 diamonds, it feels like leveling up doesn't matter
make the rewards for Heroes of Esperia better, it's a full scale pvp event with all servers fighting it out, the rewards for the top bracket should be a lot better than 40 faction scrolls.
[Provide a button that easily lets us access a player's In-Game Community profile from their Profile page, and vice-versa. Or even better, maybe have a second page in the Profile area that features snippets of their In-Game Community posts.]
[Instead of making the bosses in Twisted Realms go in rotation, The guild will provide us five tickets to do the event, and then we may pick which boss we would like to battle in a new boss map area. It is also possible to let the bosses drop a new currency, and has a set of products that could be bought with said currency in a new portion of the store.]
[Provide us one-time-achievement items that can organize the Bag area (For example: A purse for all hour-based coin rewards, diamonds, and all currency type coins, a card-holder for all ticket types, a shard pouch for all artifact fragments, etc.). They can be opened by long-pressing them. These one-time-achievement items may be made as rewards in PoT]
[Provide us hero-specific and faction-specific badges. Hero-specific badges may be their face or their weapon. Factions could just be their sigil.]
[Provide a button in the Temple of ascension that gives clear a ascension guide for the main four, the rare two , and the dimensionals. These things are confusing to new players, so having clear instructions in-game may help them a lot.]
[Integrate all parts of the Rickety Cart in the Heroes Tab as added features and remove the Cart from the Ranhorn map layout completely. That place is rarely used because of the automation of Retire + rare occurences of Revert and Reset.]
[Provide us a Blacksmith Area in the Ranhorn map that lets us disassemble gear for it to be replaced as Gear Coins of the same value. It can also drop gear materials that can help you craft your own gear. Faction gear, if disassembled, can drop a faction-based token that you can use during the crafting process.]
Give us more ways to gain hero coins
rework kaz model after leg
[Create a Smart-Enhance feature that picks gear to sacrifice for enhancingwithout excess.]
[Create an Auto-Open feature in the Bag section that automatically opens consumable items like diamond chests and time-dependent items, that has a radio-button feature that let's you pick which type of item to auto-open. (Dust could be turned off, while Diamond Chests can be opened instantly). This could be made into a VIP Reward.]
[Let us create, upload, and display our very own custom Guild Banner, all with the condition of us abiding the rules regarding the image's pixel length and/or aspect ratio. There would still be default game banners if a guild doesn't want this option.]
Make it possible to use reset scrolls on factionless gear for it to obtain a random faction bonus.
Also boost vip rewards - no more L tier gear at vip 13 and vip 14.
Allow us to filter guilds by guild level
Allow us to filter friends according to their power
Make the heart summons count towards the tavern rewards
When a hero has full health or energy the HP/energy bar in the UI should be completely full. (If attached image disappears after I submit this suggestion, here's a link to it: https://i.imgur.com/MraioMx.png )
< add an option to pin messages in guild chat >
when fawkes is fighting talene in egg form he should let go of the coffined hero as if noone else was alive not wait the time, letting talene ressurect
make open all mail also mark all mail without items as read
make TR rewards be from beating damage milestones like wriz and soren, not competitive
This might seem random but when you click on a hero's story page. Could you maybe make it that the background of the hero is the faction specific one?
(The one you can see in the background of the actual cards when you draw them)
Can we not get an exlamation mark every day for these mini events like double delight? The event page literally just says oh look there are double rewards in afk chest. It sucks to check it every day...
<Create a Guild, monthly PvE event.
Just to make an example, the conquering of a castle controlled by baddies (dark versions of heroes like in the TR, or similar). The guildmaster and deputies will select the players, dividing them in teams, for example 4-5 teams, dedicated to different areas of the castle (open field in front of it, Dungeons, Throne Room...). The players will compete against NPC enemies like in the campaign, every team of guild members will have particular aims and particular heroes will be needed: for example there could be steps where you need a team heavily reliant on healing, and so on. This way you will give credit to heroes universally considered useless (Sartrana, Thane...). All the battles will be scaled to the guild's total power, based on all the member's total power.
At the end of the month, based on which % of the castle it's been completed, each member of the guild will receive the same rewards, big ones since it's a monthly event.
With things like that, people would actually starting to care about the guild, there would be more communication and strategy, instead of just staying in a guild with powerful deputies in order to get good mercs, and to get often a opened Soren>
expand friends to at least 50.
make to watch the enemy in the campaign
improve daily arena and challenger rewards. this game lives from battles. make it more attractive, please!
Since we only get 1 a week and the chances are very slim; Gear Reset scrolls should have the perk to give factionless gear a faction. If not, there should be a random faction-giver card added to store for L tokens, gold, etc.
Deathly Embrace should kill Thoran before he ressurects
do quest to purple stones in the board
Combine all the hero essences, blue soulstones, and mythic faction emblem chests in the store so they each take a slot instead of multiple slots and declutter the store. Add quantity choice slider to allow you to choose the quantity to buy. So instead of 480 blue soulstones spread over six slots and 50 emblems, they'll each be in their own slot. The same can also apply to barracks. Instead of having to buy 60 purple soulstones in one go, you can buy a smaller quantity for reasonable prices.
resonating crystal sort
reduce fooder rates in purple stones
A support Graveborn and a support Mauler, to give them the same synergies that Lightbearer has
Skip battle feature in the arcane labyrinth.
HoE skip 1 round button
do event to get new skin of lyca free of 1$
do event to get new skin of lyca free or 1$
wake up and do new floors for twisted realm. it‘s been months now 
rework raine
after 5* all heroes in challenger store, let us use leftover challenger coins on purple crystals or something
<Improve the rules of the in-game community. There's a lot of drama going on with fan art and the rules aren't clear enough on it>
Make the 'clear formation' button hold to clear. It's very easy to accidentally press and you have to waste time setting formation back up, or even an option to move the button or remove it. Reason being that the button is very close to the top left row of heroes.
make a clear all equipment and equip all equipment on the hero page.
the equipt all equipment just put the best gear avilable on the best charcter avilable without overrideing the gear. or even make that a prompet to overide or not.
its too much of a hussel if you want to optmise a faction right now.
Then please let us save equipment on formations.
put a person's stage progress in kings/faction tower on their profile, so we can see how far we are compared to friends.
change the items being sold in lab ( the roamer ) with more variety instead of everything costing diamonds. Eg DISCOUNTED t1/t2 stones / mythic gear that can be purchased with guild coins. or DISCOUNTED purple/ gold emblem that fam be purchased with gold. obviously keeping red emblems that cost diamonds but replacing the rest which the minority actually buys
<remove power cap>
do rewards for closing a chapter after 26 more
Please add new peaks of time or make a hard mode for the available ones with more rewards and more powerful enemies. I would really like i there was 2 extra difficulties for each available pot something like this: the first time you clear a pot would be considered Easy mode. After that you unlock Normal and Hard mode respectively.
<HOE monthly>
When I have a Legendary(+) tier hero at level 160 and the Resonating Crystal's level is higher, the Resonating Crystal should warn me about the Legendary tier hero level limit before I add the hero.
If I want to add a hero to the Resonating Crystal who has a level equal to or higher than the Resonating Crystal's, the Crystal should warn me before I add the hero.
add a feature to protect mail so when you delete all the ones you protect will still be saved and be in your mailbox
after 280 cristal lvl do change dust to exp
do more possibilities receive fragments for duras artifacts
Remake the Twisted Realm system. As it is right now its completely exploitable by old players and impossible to climb through the ranks for new players. I have people 80 levels higher than me (account level), which means they have been playing for many months, in my bracket and they have their heroes lv low so they can just get legend rank in lower brackets every single time with their full team of ascended heroes. This leads to players that have multiple accounts/ play in multiple servers, to exploit the system to gain diamonds for their guilds (by reaching legend rank constantly) and new players to find it impossible to gather twisted essence cause they will always hit a roadblock of low divisions. The system is supposed to be a guild activity but now its just an unfair process.
make all advancement rewards be able to be purchased one time without a time limit. every game does that. some people missed advancement reward 1 and are disadvantaged. bad reputation if no changes.
Please add the option to copy the contents of an in-game mail.
When a new redemption code is released, we want all guild members to know about it.
If we paste it (by itself) in the guild chat it's problematic... although each chat message can easily be copied, since it's chat the code will quickly get swept out of sight by other messages.
A guild-wide mail with the code would be a great fix for that issue but you can't copy the contents of the in-game mail.
Please add this small quality-of-life feature.
Thanks :)
Estrilda in portrait is still showing her old model, she only shows the new model in battle prep and actual battle. Also please fix her mouth animation, she looks so emotionless and lifeless now. Same with Tasi.
In the posts that give us the redeemcodes, send the code in its own message so people on mobile can easily copy it. It now copies the entire message
Stargaze x 10 shouldn't cost 5000 diamonds with how bad the pull rate is for the good/useful stuff. Since the cards are scarce to get when there no event itd be better to decrease it. I'm in ch.23 and I havent gotten the stargaze card since I unlocked it
Please make it so gear is always instanced for the specific content, meaning that if I gear my team for Guild Fight, they keep that gear forever until I change it. If I change the gear in PvP, then let them keep the gear like that. Of course you'd have to gear everyone for every content once individually, but after that's done you have your peace and quiet and no annoying switching around for every bit of content. This way there's no reason to create a mechanic with Equipment loadouts but also the fix the problem that many people have about being way too lazy to optimize equipment because it's so much work.
show whether a victory/defeat in Heroes of Esperia is from an attack or defense, so its easier to keep track.
Allow extra copies of Ascended-tier heroes to be retired if you already have that hero at 5-star ascended. Retiring such heroes should give larger amount of Hero Coins. This will also help to declutter heroes without the Epic heroes clogging up space, which cannot even be used as fodder until they're made Epic+.
I think completing stage 24-48 should give you more rewards besides the 250 diamonds because it is the 1000th stage which is a big milestone...
allow ascended and above heroes to be recycled for barrack points. This allows heroes who are already 5* to be used for something especially if most heroes have already been upgraded or to attempt again for another hero (recycle additional copies of Raine or etc for Gwyneth)
double guild hunt
make arene award bigger
add more Twisted Realm Floors. F2p players can't get good reward on 300 floor.
<the events should be available for everyone and not only for the advanced players>
Faction scrolls should be able to add faction to factionless gear.
It could be nice if elite soulstone can be acquired via bounty board, for example, a common quest could give you 1 elite soulstone, while a rare one gives you 2, and increasing by one until you reach ascended quests that provides 10
throw in some T1/T2 stones as options for rewards for the next events or VoW!
Please get rid of the prompt to upgrade Signature item. No one wants to +10 every characters that just became Mythic.
make awerds in high esperia tower floors because they in this stages are too small
just stop it with the daily lab. Double the reward instead.
Combine all the mythic faction emblems into one (Fortuitious Emblem). You can already directly use emblem chests (which can be used for ALL factions, including dimensional) and the events and labyrinth store already sell mythic faction emblems in the form of chests. This will make management much easier and no need to worry about not getting the right emblem from AFK rewards.
do all fraction emblems to chests with emblems
a higher pull rate for elites and rare hero's for faction summons (mainly because its much harder to get the scrolls and it kinda sucks when you get 7 greens and 3 blues in a faction pull)
increase individual level rewards (gold and exp) seems like a joke only getting 14k gold for beating stage 1100
What's so really beastly and also annoying, is when you rent heroes and while you only fool them with the equipment of the other hero, the equipment of the hero changes immediately and changes into the worse one... Somehow you can't improve or undo what used to be importantly annoying...The average initial equipment of the hero should remain stored and not be changed by the exchange of other equipment.
Change the renewal date for the twisted realm or the labyrinth. Because we have to do both during one day and the next day we have nothing to do. <suggestion>
Sometimes heroes' stats block view of the enemy stats so what's happening can't be seen. Could you add an optional panel to show enemy stats on a corner or at the top with just the names and stats showing? No need for portraits or extra animation of ults for enemies. Thanks ^^
If you're high up in a division your opponent list can look like: +9 +4 + Restrict the list of opponents in heroes of esperia to people that
Remove +0 opponents from the list in heroes of esperia.
Allow us to rearrange the Heroes in the Resonating Crystal (either manually or with filters). So we can have all the Heroes of a specific faction together instead of the order they where added to the crystal.
please adjust Tasi and Fawkes behaviour when Taken is recovering they act like she is in game so coffin or out of fight the only remaining other target. It is not normal. They should act like there is only one enemy left when Taken is not actively in game.
Stargazing should be counted towards tavern rewards or have its own SG tokens and SG rewards
add simple option of blacklist in the Comunity, so ones, who complain about specific kind of (for example art) will be able to just block those artists to not see their posts and everyone will be happy in that case
Instead of daily labyrinth, please double labyrinth rewards instead. This takes too much time for a boring repetitive and braindead game mode.
there must be a trade system where you trade E and E+ heroes for another ones , no L tier and above or less than E
Add crafting in some way to the game, maybe use it to break down mythic factionless gear into components. Then you can use the components to craft mythic gear with a faction type of your choosing, another alternative is let us upgrade previous tier faction gear (L+) to mythic using crafting components. You should also show the faction of gear that shows up in the Guild store, so it doesn't feel like a waste when it rolls without a faction.
add fast battle in labirynth
allow us to use 10 or so faction scrolls to pull a hypogean/celestial hero because it’s way too hard for ftp players to get them or even ascend them
when we look at winning teams on a stage on campaign make it an option to look at teams that are around our level because looking at someone level 150 with all ascended heroes while I only have 2 mythics isn’t gonna help me figure out what team build would help me pass
<Add the add active players feature returning accounts get to all accounts after a certain chapter>
<being able to interrupt the ult of thane at the very beggining of it>
HoE rewards for Gold division should be faction scrolls 20-30 and Diamond normal scrolls 40-50.
In the higher divisions faction scrolls aren't really better for us. Faction scrolls have 0% chance of pulling Celepogeans if I'm not mistaken.
Ok so normal scrolls don't have great odds of pulling Celepogeans but if you throw in extra +10 normal scrolls I think most players in this division
would take it over the 30-40 faction we get now.
Faction scrolls are much more useful to players in the lower division who need to ascend a smaller pool of units.
Allow Reset Scrolls to be used on Factionless Gear
Rework Numisu's ultimate. His ultimate is currently lackluster and he's a very mediocre hero. Maybe incorporate some healing to heal his allies on top of usual damage to enemies. Healing can also be amplified by amount of restorative totems. He is supposed to be a healer-type hero but his healing ability is weak. He is also the only Mauler healer hero too.
can we lower the chapter requirements for the event and put players against other players on the same maps that they’re the same level around? It’s a bit frustrating that only people who have played for a good chunk of time are able to participate in the event especially with all the hype built around the event and turns out newer or event semi new players can’t participate
implementing the new zoom capabilities (available on abyssal expedition) on all PoT would be sweet. As an ipad user would be great to be able to see more map when doing those in alts 🙂
<in the events and in general when we play online they should be some balancing with the other player is annoying to show me a player with 3 mythics and more legendary when i have only one mythic and lower heroes they should be some balancing between the levels and the overall attack you is like i am silver and you are putting me with platinum in rainbow six siege the fix this >
delete the limit for stack resource
Fix your absolutely trash matchmaking in Lab by generating the teams instead of pulling them from player created Arena teams which are fully upgraded, far beyond your entire roster. And I don't mean just outleveling you with 40-50 levels, but having maxed Ascended stars and fully upgraded Sig. Items while you don't. It's so infuriatingly annoying to face off against teams that are absolutely impossible to kill. No amount of random Relics will put up a fight against some of these teams.
Save the best gear achieved on mercs so that you don't need to swap pieces one by one to not get your gear lowered to low tier
advancement rewards 2 is a phenomenal idea and got me really excited. Absolute ty ❤️ suggestion is to do the same w/ advancement 1 to the ones who didn’t bought and would be awesome. Thanks!
When a battle times out, base who wins and who loses on total % of health remaining instead of making the player fail every time. Example: Player Team has 80% of its potential max HP, Enemy team has 70%, because the player team has a higher amount of its potential health remaining, they win. Very frustrating to have one enemy on a sliver of health time you out and you fail because of that.
Put the balloon back in Ranhorn whenever lost sigils is in town. The arena events and labyrinth have distinct buildings you can't avoid noticing while playing. Would be helpful if this event also had its own place. Lost sigils is hidden in a dropdown menu, behind a button and between two other things you never do from that menu. If anything making that array of bothersome notifications go away as the first daily action increases the odds of forgetting about it.
when we look at someone’s profile we should be able to tap on their guild names and see the guild instead of having to add them in order to join that guild
Better clarify hero's in events such as Hero's of Esperia. I have 2 Oden's of the same evolution type (Epic+), and one I keep level 1 (no gear) and one that is Level 200 (full gear), but in the event, they're the same level and I can't tell which is which
More skins please
nerf wilder hero lyca
An ability to break down unwanted gear into enhancement tokens to declutter bag. Breaking down strengthened, factionless mythic gear would also return the upgrade stones.
add a Portuguese speaking channel here on discord. For the Portuguese and brasilian communities to chat 🇵🇹 🇧🇷
having ability using scroll to reset signature items but at 10% loss of value
4 spots for Merc hero
add new features to hire people easily in guilds
add more guild features, take dailies for example. incorporate the dailies point system but guild based as well. so we get rewards on a daily/weekly basis if the guild has enough activity.
add more unions at the library
Add a cooldown to posting in #guilds
<add a button to show your heroes tournament stats>
(First of all, good morning, you wish health and well-being at this time and in all future times to the team that makes AFK ARENA possible.
Having greeted him and shown my affection I would like to express my most sincere opinion on the abyssal expedition, it is that 2 weeks is a short time when you only recover 4 stamina per hour, perhaps extend the time to double or at least 1 week if it is detrimental to the subsequent events planned by you, I would recommend increasing the restoration of stamina by 100% or at least 50%, thus making a more dynamic advance of the event, this opinion is based on all those players who may not be able to play daily and want to enjoy of the event like the others, with the recovery of the current stamina, only the factions with many very active players will be able to take advantage of this.
P.S.
To close I clarify it is not my case I am a very active player game all the time, but I know that events like this, are an addition of very attractive content and quite enjoyable at all times and I know that it will be liked by many players to be able to have a development path in the least frustrating event)
it would be cool to have formations that memorizing gear and artifacts for the heroes. It takes too much time to switch gear for twisted realm, faction towers, campaign, etc. especially when you have several accounts
Buff Baden - Baden was never the hero for pvp/tower/stage progression, he was just the hero well made for Wrizz/Soren/skilltree (event)Bosses. Saurus took that role from him an ascended Baden + Sig Item can't even compare to an epic Saurus. Since Saurus is so strong.
can we have some artifacts for celepogean heroes? sometimes it's better to just run non celepogean heroes in the lab since rng would always give out faction artifacts :/
when we break down heroes at rickety cart we should get at least some exp
Add a point system to HoE legend ranks similar to qualifying for legend championship in challenger arena. The last 10 minutes of HoE is just not fair for people who can't be there actively.
Twisted realm quality of life improvements:
Add 2x guild coins for fighting guild bosses and cycle it with the other 3 2x events. Theyve been giving a nice little increase of resources, guild coins need some love too
Chapter X . -You can now buy 15 or (20) Amplifying Emblem in the shop instead of the standard 10.
Add an update guide on afk-guides section that includes all the unlocks that happen in the game, including the features, afk rewards and store updates.
in the voyage of wonders don't put the certain number of gold, but put gold for time
Make x4 speed game wide available and not only exclusive for abysmal event
Hi, my suggestion is to upgrade laby, I hope this time my suggestion will be send XD. Laby is a great part of the game but we can rush it without brain... and just afk tap when battle is end. I've thinked to a suggestion, can we have the choice to the ways we want to go ( like it's already ) but with events on the way we choosen. Exemple : you walked for some hours when you see a tomb, two choice, you can prey gods for lifes or choice to destroy the tomb for 50% chance to have golds this will give to the laby some funs and rewards. We can think to over suggestions like for exemple you save a women on the stage1, this unlock a way on stage2 with the same women can help you or some way are trapped "you lose 10% life after an explosion etc... atm we can just choice to fighr, heal, revive or choice some heros ( we never choice this way... ) or buy some items ( we never choice this way too... ) cia :D
In The Lost Sigils events, could you perhaps not pull in teams with a fully upgraded Athalia, max stars, maxed Sig. Item. She's one of the most broken heroes in the game, especially when her Sig. Item is maxed, and it becomes really bloody annoying when you are asking us to use specific factions to get rewards which aren't necessarily ideal to deal with such a massive threat.
make the function to see the fraction of gear in the chest
<Add a tracker over Mezoth's head, showing the health of the person he's eating, and possibly have him immediately spit them out if they would ever be the last enemy alive. Waiting out the clock by accident because Mezoth is acting like a dog with a random thing he found on the floor and won't spit out isn't fun.>
Real time damage meters, sometimes only final damage is not enough(pretty common in some mmos to check damage performance).
This one goes specifically about the Pendant of Force relic in The Labyrinth: whenever the effect kicks in, it reduces the health of enemies significantly, but at higher ranks this also triggers all the healing and life saving mechanics of certain characters, making some teams ridiculously tanky, especially when they are all squishies, throwing a wrench into natural advancement; my suggestion is that this relic's effect, given its rarity of finding, should be tuned up, to either not trigger such healing effects, or for the health of enemies to start low, and simply not being massively reduced at the beginning of the battle, thus bypassing what I consider to be an unfair buff upon the enemy team
Make the x4 speed universal instead of reserved for the new event.
Remove hero essences and enhancement tokens from 40% off slot in labyrinth roamers. Nobody wants to buy them when hero essences and enhancement tokens are literally the same price in the store. Put something more useful in the 40% off slot like mythic emblems and mythic upgrade stones.
The x4 speed battle was added to abyssal expedition on the test server. Please this to the twisted realm.
Make Abyssal Expedition a Guild vs Guild event consiting of 140 players on one map. Also adding a final boss onto the map which has exclusive rewards which only one guild can obtain. Territoties can be stolen/taken between the two guilds in a certain radius around the final boss but not anywhere else on the map.
Reason: This will add a level of competitveness not seen before in the game to guilds and urgency in wanting to reach the final boss. It will also increase the guild activity and member spirits making being part of a guild that much more fun and enjoyable.
This event is a step in the right direction but missing the features/elements to make it an amazing event where the entire guild can get together to beat it. A feeling of beating another guild to the boss and getting those exclusive final boss rewards makes it worthwhile and fun. Guilds as of now are just for beating soren which players can do alone. Promoting corporation and rivalary between guilds can bring in that much needed competitve and active atmosphere a lot of guilds are missing these days.
Nerf Saurus. An Elite+ Saurus is stronger than an ascended Eironn. This hero is unbalanced.
remove L+ fodder from unions, it makes no sence since those heroes stays L+ for a very short time, it can be avoided with alt account but this is just wasting time. We need 3 L+ heroes in wilders to get nemora/lyca unions running, this is straight up frustrating
<PVP is annoying. Only pay to win players have fun like this. I can't beat a player just because his heroes are ascended and higher on level. There's no strategy.>
there should be a way to check back your own battle records on stages that you already passed. It’s fine if it’s only for boss stages. It doesn’t make sense when you can check others’ but not yours, and you can do so in towers but not in campaign. Having such option will facilitate discussion on how to beat a particular stage and is also a great way to analyze what works and doesn’t work for you.
In the HoE (Heroes of Espira) competition, there's a leaderboard page with the options of Global and Server.
If you could please add another tab there to see your friends and guild members' location and trophy amount, that would be quite nice :)
Thanks.
Add Zolrath and Orthoros to Challanger store
Add a way to fight your own heroes to practice for pvp
HoE needs to be reworked. It was impossible to attack someone in the last 10 minutes as they kept changing the rank. This needs to follow the same logic as the arena. There is no logic in being able to change your lineup if you have to click as fast as possible just to be able to attack someone.
Seirus should be next up for a model update. In his Deluge animation, his forearm literally detaches from his model
make a guild board in game where were we can post information about our guilds and requirements so when people check it out they can sort the options by requirements and join whichever guild they want with one tap instead of having to go through the process of adding someone. Also make this board where everyone in game can see not just people in a specific server
<The scaling of rewards in Twisted Realms is still really bad. I just went up to lvl 300 and went from 200+ Essence rewards to 150-180 essence rewards... This really needs to be fixed fast, you shouldn't be punished for leveling up.>
Please put Safiya somewhere acquirable. She is such a good carry but so hard to get, like Rowan. That, or you can put somewhere to get Star Cards besides deals.
<It would be nice if common heroes could be ascended to Rare+ and give them functionality as additional fodder.>
pls release advancement reward III for ch26 to ch30. There are already many people for that range. Not only that, please let advancement reward I be available to those who couldn't buy it before they expired.
implement different kinds of advancement rewards that offer exp chests, stargazer tickets, scrolls etc. there are many ideas of useful stuff. other games also support players with different kinds of advancement rewards. so it would be a cheap fair option, making a huge amount of players happy.
add season themes like spring, summer, autumn, winter....
in multi-battle boss stages add a button to begin the battle right away next to the Next Team button. So you don't waste time with multiple clicks
Monthly quests please!
<more celepogians to challenger store>
Quality of Life Changes:
-Convert gear to tokens to avoid stuffed inventory.
-Forge multiple of one gear into one with faction of choice (EG, three factionless Mythic staffs into one Lightbearer Mythic staff)
-Allow option to mark red ! as Seen to hide them
-Auto-place option for achievement badges to best display them
-Sort heroes by strength in Resonating Crystal
3x essence for twisted realm after level 300
give end game players something rewarding that brand new players can't do. Everything is focused on letting everyone get things equally but end game players and long term players get no real rewards for being end game.
add a world boss to see how much all of us can do dmg together and we get reward when we reach a sertin dmg delt to it like 1000000000k 60 soul stones and so on and so on 
<skip battle feature for boss stages chapter 31 and above>
<After battle time ends, game calculates how many heroes survived on both sides and the team with more alive heroes wins, not insta loss when the challenger team runs out of time>
Add an option to reset sig items for gems.
FIX Thane’s +30 Signature Item Effect, it was lazily created, make Thane useful.
JoJo x AfkArena collab? Impossible but collab with SNK is done
Make battle replays last a bit longer whenever i want to see how they beat the stage its always expired
lower the difficulty of PoT contorted realm,as of now you either need your whole team over 240+ which takes really long to achieve or need incredibly luck to get 4 essential relics which are ice/firebringer,moon/sunstone but there are only few camps that give purples relics so you need to retry a LOT of times for that to happen and the next pot after this forgotten mine doesnt have this problem just saying this PoT needs to be balanced out
When your hero slots get full, instead of getting new heroes via mails with 2 weeks expiration dates, you should either get them through mails that don't expire, or get them through 60 soulstones for each specific hero...
< remove red emblem choice chests from rewards list of some events. It’s more interesting to choose from a list of heroes >
Can ye please fix a few hero animations within their portraits?
Examples:
Thoran's ultimate animation - only available through the portraits page.
Kelthur's 3rd ability dialogue - Was removed after a few updates
Elijah and Lailah's animations - There is literally only 3 voice lines and all the animations in their portraits is only available through the portraits page, as well as only Elijah being viewable in those animations and not Lailah, overall completely broken
Add small red chest rewards to stargazer at low probability
<if we pass the first boss in a 2-boss stage in chapter 31 and above, don’t make us fight them again just because we failed the second boss. Just let us do the second boss if we want to attempt again. This will vastly improve quality of life for average players. It’s so grueling and tiring to even attempt to make progress on chapter 31. It’s so frustrating and designed around whales.>
reduce the amount of purple dust needed to level up a hero past a certain a point or just increase the amount of purple dust drops in the afk chest thing.
Regal rewards have the same reset days, but, if you finish early restart the next day. With a message (in case player hasn't buy the regal pass) of the total obtainable rewards for buy it until day change. Also 1 more daily and weekly quest.
<remove food from Abyssal Expedition, use number of tiles as limit, stamina is one of the things i don't like about other afk games>
<For the next Abyssal Expedition, ensure militias are composed of same-language groups. Our English-speaking guild is having trouble communicating and coordinating with our partnered Korean-speaking guild, and coordinating seems to be a big part of this!>
Improve Abyssal Expedition: make the event last longer, like a full month or two. Allow players to join an expedition in progress as long as there are empty slots and there's much time remaining. Players who AFK and don't do activity for days should be auto-kicked for inactivity to free up space. A vote kick system to kick those who gets around the auto-kick, especially those who griefs.
Allow players to view another player’s location on the Abyssal map by tapping their name in Militia chat or on the Militia members screen. By default, a player’s location pin can be their last conquered territory, but their location could be manually set to any of their occupied territories. Show this pin on the Abyssal map similar to player cards over campaign map, so we can see who is fighting where at a glance
scale guild boss reward better with damage done
Create API for develop any community tools
In the profile banner reward for having Thane and Estrilda at max ascension, it shows Thane putting his RIGHT arm on Estrilda's shoulder. But Thane only has a LEFT arm...
Give us 4x speed outside of the Abyss!
Add x4 battle speed to lab, x2 now feels like an eternity
Remove the timer for abandoning tiles in abysmal expedition or at least add a.way to skip it. It is very annoying to have to wait for 2 minutes everytime we want to advance.
since skins cost 15$ we should get some perks from them like 2% more atk and def or something like that because 15$ for just a skin is too much
<can we have a direct feature for group chats? I am pushing VoT with two guildies and it's frustrating that there is no way to communicate besides the larger group channels where conversations get lost with too many people chatting. >
ik the abyss thing is beta but next time can u guys make it so like all guild memebrs to be in the same militha bc rn im in one that only 3 people are playing the mode and im alone with non of my guild mates and i can't go through a gate by myself
For the Abyssal Expedition, could you possibly implement it so that Guild leaders/Deputies can make global marks for all members to see?
How about removing the tile size impact of tiles without settlements on them to make it easier to group up in less organized groups and in exchange for that maybe remove the essence/hr gain from them.
add option to skip the abandoning process in the new event
Create a mini tutorial for the abyssal expedition. Some people don't understand how it works. In the beginning it should have a small tutorial with video or a standard team of heroes to show you how to use heroes effectively (based on relics) and how to abandon areas.
Make abyssal expedition to a permanent thing like for example labyrinth. That resets each for example month . (Idk how long it takes to beat)
At the end of a Legends' Challenger Tournament season, convert all Challenger Points accumulated into Gladiator Coins. Currently, for anyone outside of top 10, they are just a number that does nothing.
Abyssal Expedition suggestion:
In the map feature, can there be some sort of search coordinates box? You type in the coordinates and when you hit ENTER, the map zooms in to the coordinates.
That way, players can just say where they are and find each other using coordinates
make thane actually good
add X4 speed to Guild Hunt, Twisted Realm, Arcane Labyrinth, King's Tower, Voyage of Wonders, Peaks of Time, and Arena of Heroes (all non campaign battles)
give all relics in abyssal a symbol of the class they are referring to. for example a mage relic gets a purple mage symbol
Add a hard mode for Peaks of time that unlocks after beating each one, to add replay value
Alternate Questions channel for Abyssal Expedition. This'll allow for more centralized information on the event while not causing normal sample inquires to be lost in the mass of repetitive abyssal based questions tossed around, and will also clean up afk arena chat from these questions
MAKE ABYSSAL EXPEDITION LONGERR
Abyssal Expedition: Bosses discourage cooperation, most of the bosses on my map are cleared by one person who ends up without stamina when it's over. There should be some kind of reward based on % dmg done to Skreg (and defenders) when the fight is over - either essence or stamina. Also, consider automatically giving the T5 building to the person who did the most damage to Skreg.
<Abyssal Expedition: It's really difficult to occupy say Tier4 camps because others will snipe ahead of you, leaving no more in the surrounding area to reach. Perhaps let multiple people fight / occupy one camp? Or something along those lines? Especially since the gate took out all my stamina and others got through before me>
Abyssal Expedition: There are too many T5 camps and nearly enough T4 camps before Skreg for the amount of people that spawn. Remove most of the T5s (leave a handful for title) and replace with T4s and add more T4s pre-Skreg.
<Maybe a gift system could be added to the game ? We could buy offers for someone else. I am F2P and I never buy things for me, but if I was able to make my friends or my guild happy, I think it would be the best way to spend money. It's always nice to receive a gift, and when you don't have a lot of power in game, you can't do anything to help the others. Sometimes, it's frustrating to feel unable to thank the players who often help you. And of course you can't ask for their account.
Maybe a gift system could also be a way to avoid scams (no need to give your account to be given something). And we could send AFK Arena birthday gifts :o. Anyway, I just think it would be so cool ! Even if it's just to say Hey, have a nice day by sending 60 purple stones.>
Allow guilds to set their primary language and for future events try to match guilds by language to avoid that barrier that can make progress hard.
[ regarding the new event for future plans can you please add the ability for the guild leader and Deputy to mark tiles for other players to show them where they should go]
abyssal expedition tile marking visible for all milicia not only player
make abyssal expedition a permenant feature that comes back once every month as it is one of the best feature that has been released since last year
allow multiple players to occupy the defeated boss gate city tiles in Abyssal Expedition. Currently, lots of frustration from players doing all the work and someone come in and steal the victory which makes this feature less cooperative and more frustrating. Suggest to make tiles occupy by everyone who had contributed to defeat the boss and the defense team. Further refine this to give income proportional to boss dmg contribution.
A system to discourage inactivity and freeloading (players still at squire), possibly vote kick system and players can choose the reason such as not ranking up to Knight or griefing and unnecessary greed with the intention of hampering other players' progress. I've seen players who are still squires after 3 days when ranking up only takes a few hours, tops.
please fix the twisted realm level brackets, right now people are forced to remain at lv299
Add gear coffers with faction, like we saw in some previous events for a cost higher than one piece of gear alone.
Another weekly event like Double Bounty which doubles the coins and the gear we receive from guild hunts.
Choose (no random, pls) a faction for a piece of gear (not just mythic) in exchange of guild coins as an alternative for reset scrolls. Another option could also be to buy reset scrolls with guild coins.
<Add teleport functionality so less active people can jump to others, otherwise they just stop playing in this event and all members are finally suffer >
Suggestion for AE: Make it so u need less L+ heroes to rank up at the end. I love the event, but it's a real bummer that I can't get Marquis or Duke just because I'm a new player with only 5 L+ heroes.
Empty tiles in Abyssal should reward no essence/hr (buff village essence or something to compensate) but should not count towards you cap. This will make the logistics of pathing to a specific part of the map MUCH less painful - it will actually be possible to assist people on other parts of the map.
In the Legends' Challenger Tournament (3 team pvp), give some sort of reward for successfully defending. Defending is hard, and having good defensive lineups should be rewarded. Right now the only reward for winning is not losing your place in the rankings. Maybe a handful of gladiator coins, or gold/exp/dust, literally anything.
When the chat is opened from the Abyssal Expedition the back button of your phone should close the chat, not Abyssal Expedition...
<Abyssal Expedition: Remove the last hitting system at Gates and give it to the person who put the most effort into it>
Twisted realm is still broken. I was at dimaond 1 when my hero level was 299 . When I reach level 300 now I am silver 2 that's really annoying. So many people are avoiding to reach level 300 for this. Please fix this issue
For the Abyssal Expedition, relic items in your inventory should have a tag saying what tree the relic is used for.
The stamina recovery in abyssal expedition is too slow in my opinion. I don't think increasing it would decrease the AFK part of game cuz we keep getting stamina anyways and it doesn't take much time to finish the stamina of the main team
Abyssal Expedition: allow GM, officer or a new position in guild to mark tiles on the map that all members can see to help with coordinating the boss to attack
A minor QoL: add a clashing sword icon (like campaign) to a tile currently being attacked by another player, to make it easy to know if that tile is being attacked.
To get to one Khazard you need to face 2 cities II, to get to the other one only a small city lvl 2. These gates should be more balanced or we need to include a teleporting device. It makes so sense for one group to be able to progress much faster than the other.
<abyssal expedition: is a joke 12 stamina for a battle and 6 like reward? Please decrease the 12 ham or put some in store>
ONE Auto button per hero instead of one for all heroes
[ rework Thane, Raine, Seirus, Isabella, khasos and nimusu. They are extremely weak in campaign and pvp]
make everyone who contributes to bosses be able to use the farm. this abyssal event feels very competitive against the own guild mates. i don’t think this is intended.
for some reasons when battle everyone starts to become blurry and skills animations are messed up, elder tree also becomes blurry, please fix
For next Abyssal Expedition make a menu where you can tap it to go instantly to all your tiles of a certain type, makes it less annoying to abandon lower level settlements to go and capture better ones.
show the signature item symbol on the elder tree heroes
update labyrinth roamer items. Nothing really good, and everything overpriced
Stamina Rate increase with Ranks.
have players choose their starting tile in abyssal expedition
make tasi less annoying in pve state. She is so annoying there. She is buffer but she deals all damage as being enemy in pve. Many times it happens when I killed all enemies except tasi and at the end she kills all my 5 Heroes. Really it's not a joke. Tasi has killed all my 5 Heroes alone when she is alone at battwl field. She is not a carry at all. She has buffs and she is quite annoying with her buff. So please fix the issue of her damaging in pve state. She does too much damage in pve state.
Rework the garrison tasks in abyssal expedition. People with a small amount of heroes already struggle to make good teams in abyssal expedition. In addition to that after hitting certain titles (Earl for me) its impossible to climb to the next rank due to the fact that they cannot garrison enough heroes to complete the task. This discourages players to continue pushing cause soon enough they wont be able to help their guild at all. The event is already balanced on power, late game players can climb way faster than mid game players (due to signature items / ascended heroes). There is no reason to add extra obstacles for weaker players.
nerf the khazard
Let players attack destroyed cities without needing an available settlement slot. (whoever lands the final hit on the destroyed city should be able to instantly remove & replace a settlement upon the death of the boss). It’s counterintuitive for progression to force players to cut a portion of their own essence gain for possibly days long commitments.
abyssal expedition
Let the people who helped gain a sittelment or a boss arena gain something from it.
make sittelments that have multible teams house multible players. depending on who helped.
Give us few drops that increase/fill the hero stamina. or let us use dauras tears ... let us use duras tears for more things and not just 1 game mode.
we do need more hero slots.
<For abyssal expedition
Can you please do something like a global reward for the global advancement of the expedition?
Cause actually I don’t really have the conviction that’s really useful to make some coop with other players.
Can you reward the people who help the other by make way? Maybe by give them a fragment of the other collectable item
To resume can you do something to allowed us to cooperate and not only play selfishly to increase our rewards
Thank you>
Remove the word tank from the list of prohibited words in afk community
When clicking Examine on a town in the Abyssal Expedition. Add a button to the overview that copies the coordinates to your clipboard.
<show in the normal view of the abyssal expedition tiles if a tile has been weakened. Maybe a little health bar above the tile if it's not 100% healthy>
Abyssal Expedition: In the town list, show a faction icon for towns that have NOT been cultivated. Right now it just shows a shovel, so if you're looking to fill a particular faction you have to go through all your shovels to find the right one.
make Satrana rework for every mode (campaign, faction towers, Arena), not only for certain modes like twisted realm
Grant additional stamina/food for completing Rank Quests
even better fix the chat filter because it just censors the most random things
Make elder tree stats apply in friendly pvp and guild list pvp. It is currently useless testing lineups vs your friends/guildmates in preparation for the tournament, since they aren't applying.
Create a function to remove the equipment of all heroes at once
An auto fill button for the library so it can fill all the unions automatically with your available heroes.
SI reset coupon for every SI changes
Lilith ~ Whenever you think about creating content, just remember this game is called 'AFK' arena. A lot of people installed this game because it started out as a basic/easy game to spend some downtime.
You have since released a range of new content, all with different ways to earn different types of loot. Doing so pressures the community to participate in this content - or else they will fall behind and feel irrelevant.
You are making a MISTAKE, creating several unique types of events which forces players to have to learn a new(and often flawed) system for a brief amount of time. Most of these events are just re-skinned ways of stage-fighting.
SUGGESTION -
Pick a core event or two that everyone can get behind and repeat it, refine it. Make it perfect.
'Abyssal Expedition' is a fantastic start(and an event I accurately suggested here last December). It is the only content that validates the point of members banding together in a guild. I highly recommend sticking with this event, and reviewing/refining the minor details each time.
Take a page from SuperCell (Clash of Clans). A healthy balance of microtransactions and no more than 3 core events in their game.
I and many in the guild I run do not bother with your other events, with the Labyrinth and so on anymore. You have burnt us out with the mass of ill-thought out content that has diluted the quality of this game.
However the Abysal Expedition is a quality addition to the game, stick with it.
Message me on Discord if you care for my input on the future of your game 👍
<Idea: replace the old guild bosses. It makes no fun to do them. Make Expedition a permanent feature to kill guild bosses. you can make the maps smaller for smaller guilds>
Un cut Silas! We need him 😦
Allow the use of borrowed friends for Abyssal Expedition
<improve the rewards of the jew event. A VoW gives 1/3 of these resources and takes 30 minutes, we are playing 2 weeks several hours a day to get nothing compared to the time put in it>
It’s sad how Lilith creates bosses that require 1 exclusive hero to be beaten in due time, which is the case of Khazard and Ezizh. You have a game with tons of heroes but all your strategy needs to rely on 1 single hero. Like everyone has access to it. Khazard, Ice Shemira, good examples of poor analysis.
It is quite sad that the stanima regenration will not increase cos the stany per fight will increase for bigger towns. That should be redesigned a bit. But all in all the Abyssal Event is realy good and also teamwork is needed here.
For future Abyssal Expedition runs it would be really cool if after the initial registration phase there was some kind of teaming phase where you can choose guilds you want to work together with (or maybe an aliance feature). Right now some people get frustrated with there current guild partners and others met very cool people they want to work with again.
Abyssal Expedition: too many clans are struggling with idle players, yet the boss difficulty remains the same. Idle players should be removed from the event if they have not progressed X amount in Y days, for example, and the overall difficulty be adjusted for the remaining players. That way, all teams will have chances of advancing. There are smaller clans where 1 single person is still trying to open the first gate.
Something needs to be done so these people can progress, as it’s easier to change the mechanics than changing people.
allow us to zoom out further in the abyssal expedition
in the next expedition, property of cities and tiles is shared. Everyone gets essence based on their total damage and healing done, to discourage parasites. Everyone gets additional available tiles based on their dmg and healing, with a maximum cap dictated by their rank. This way, we will cooperate instead of arguing about which city was mine or yours
Allow us to view the Damage Done screen for Bosses that have been killed in Abyssal Expedition.
After the pre-reg phase once militia's and starting positions have been assigned, there should be a 24 hour period where you can view the map before the expedition actually begins. This will allow militias a 24 hour window to strategize on what targets to hit prior to the event actually starting.
add more tiers after 300 in twisted realms, this is incredibly frustrating
Tanks, and some Warriors, are incredibly useless in the AE (Abyssal Expeditions). Spending essence on tanks means less stats for your Rangers/Mages/Supports (important survivability-improving stats such as defense, HP, dodge, etc.), as well as an absurd lack of damage potential from your tanks. Lets start with how this issue is effected by enemy compositions, then go on to how your own team compositions are affected in AE.
I've noticed a pattern in enemy compositions inside AE, and it's that they're often equipped with at least one hero that immediately attacks your backline, such as Athalia, Cecilia, Nara, Gwyneth, etc. Now, normally, tanks are designed to prevent these things from happening, or at the very least mitigate the damage they can do by healing/protecting the hero, or distracting the attackers. The issue in AE is that, unless those heroes are leveled up the same way your tanks are, they'll almost instantly drop dead, and you won't get a fraction of a second's window to prevent it.
The issue goes even further, however. Let's say you want some tanks alongside your mages and rangers. Reasonably, you would spread Essence usage across all three categories evenly. What this does, however, is cripple everything; damage output and survivability are immediately halved. Your tanks won't protect enough, your rangers/mages will drop dead, and before you know it, you're forced to patiently wait so you can level everything else up. Because Tanks do very little damage, and because the enemy compositions within AE are often, if not always, equipped with one or two aggressive damage dealers, using a well-balanced team composition of Tanks + Rangers/Mages/Supports will lead to failure, whereas stacking Rangers/Mages/Supports into seperate teams and buffing only two of them with relics/essence is now the meta.
Suggestion: Either make tanks more powerful in AE, configure enemy compositions to be less aggressive, or make essence/relics more frequent as drops.
for Abyssal expedition add more tier 4 towns because by the time any other lower level players get to Viscount all the tier 4 towns are either taken or extremely far away
Campaign enemies are completely unbalanced when it comes to classes (at least in the part I'm in - ch29) . Due to T2 dodge, Agi and Str are very easy, while Int heroes are very hard . I feel like something has to be done about this
we should get some exp, hero’s essence, gold, ect. with the extra activity points we have
give incentives for using stamina to attack bosses. Currently, leeches do not want to attack bosses because they want to have stamina to get tiles after boss is down. It's weird how the event is rewarding leeches and punishing people who actually helps out in the event. This is a major drawback on the event. This event has been the best release since a year ago, but this major drawback is way too huge
Abyssal: folks are used to grabbing as much as they can for themselves in the quickest way possible in this game. I think this event is designed to be geared toward teamwork. Consider adding more rewards or loot/morale/movement bonuses for completing team-oriented tasks: connected to X amount of teammates, teamed up on X amount of battles, sent reinforcements or resources. Consider shared income for towns that were attacked by multiple people. Consider expanding the leaderboard for a militia’s overall power rating in addition to completion time
Both of these issues have been in the game for way too long (and reported multiple times as well)
<I would like to give Reputation whenever a player lends me a mercenary or helps me here in the chat. Reputation would give some rewards for helping players.>
make abyssal expedition event monthly or other
X4 Speed for Labyrinth!
Allow players to attack an Abyssal Expedition gate boss's subformations without needing to have a free tile
If the last alive enemy is still in Fawkes' coffin, ally heroes shouldn't use their ultimate abilities. They should wait a bit until Fawkes releases the enemy...
<Abyssal Expedition:
-Gate attacks should not require a tile
-Same-language grouping for militia
-Allow a limited selection of starting areas so players are not stuck away from their guild
-Wilderness tiles do not count toward tile cap, but do not award resources>
On the Abyssal Expedition (which is amazing), food production should scale with your promotion level, especially since as you grow, cities take at minimum two teams.
There should be a trading option. Also, we should be able to remove heroes from the pentagram of the Resonating Crystal
Make food regeneration apply to the entire guild, based on the total amount of buildings captured. Naturally, the difficulty of certain structures would need to be increased accordingly, and this means more work for the developers, but this current «survival of the fittest» setup is causing a lot of unnecessary guild drama, as well as taking away the fun from players who can’t catch up because guild mates use them as stepping stones.
make it so the players within a guild who pre register for abysal start at the same side of the map so they can coordinate together. beeing surrounded with other guilds/players that are not as active or do not speak the same language hinders progress.
Settlements with handicaps/challenges (which way you look at it) should debuff heroes of a single specific faction, not every faction except one. (I.e. instead of All non-<one of the factions> heroes lose 50% health and... handicaps/challenges, settlements should have All <one of the factions> heroes lose 50% health and... handicaps/challenges.)
Guild Leader should have privilege to punish participants during abyssal expedition for 1.) there are many instances that someone steals someone's settlements during its cool down phase , 2.) People who just piggyback and hoard the nearby settlements leaving less settlements for the group, 3.) cutting off their tile without clear noticed for the group to advance. I know communication is the key but there will always someone or two who's pulling their own scheme and I want a fair play for my members for this event.
Tasi shouldn't be able to teleport away from e.g Safiya's ultimate ability while she is stunned by Rowan for example...
In the Vault of Time / Abyssal Expedition (also, please settle on a name and stick with it) in the settlements menu, please add some sort of counter for each tier (tier, not settlement size).
Currently, the small/medium/large settlement toggle switch doesn't really help, as even the small settlement group contain wildly different tiered settlements (T1 - T5)... and again, there's no counter, so you're forced to scroll and count for yourself how many you have of each tier.
Maybe replace the settlement size switch with a settlement tier switch... and add a counter for each tier so we can see our current status in the game.
Allow 4x to apply to all game modes. We are spoiled now.
I feel like in the Arena of Heroes you should get 2-3 tickets instead of 1 for 100 Diamonds, or at least Arena Tickets should cost 60 Diamonds instead since the '60 Diamonds for one ticket a day' Store deals are gone...
Please do something about the balance in leveling the resonating crystal. Currently my crystal is lvl 291 and i have 108k hero’s essence and it is only getting more and more. We need a lot more exp than essence.
<Abyssal Expedition Quick communication with players around. The Militia chat is ok, but it's not efficient to talk to people nearby. A quick chat to neighborhood or pings like 'help', 'attack here', 'move forward' would be more effective than the Militia chat>
Allow players who defeat sub-formations of boss gates to occupy that row for some return value in Abyssal Expedition
Tiles should have a lock
If you attack them you can lock them and nobody else can till you unlock them or time expires. You can only lock 1 or 2 at a time.
Enchantment jewels that can be used to add stats to gear. Each gear would have one enchantment slot and jewels can come in tiers from Common to Mythic and different shapes that fit into gear type (weapons, boots, helmet, and armour). Some examples being a bloodthirsty jewel you can slot to weapons to add Life Leech (LL), or precision jewel for Crit Rating. Jewels also can be combined into higher tiers or broken down into enhancement tokens.
I’m sure this has been suggested before but, now that we’ve had a taste of it, we can’t go back... you know what I’m talking about... 4X speed. We need this implemented everywhere; especially in the arcane labyrinth.
x4 in lab
<i think an option to SKIP the battle is nice?>
extend abyssal time so players who are stuck in inactive militia can get better rewards
<abyssal expedition : a bigger de zoom, un de zoom plus important pour bien voir la map>
Abyssal expedition is the best event you made and thanks for that. Hope to see more event like this one, it change a lot.
There should be a setting in the abyssal expedition that prevents other people from attacking your tile
X4 speeeed every where in the game pls!!!!!!!!!!!!!!
[abbysal expedition is such a guild destroying event. Please don't do it again]
I feel like the Abyssal Expedition should have better/more rewards as the time you have to invest in it is much greater compared to the Voyage of Wonders and other parts of the game. It is also time-limited.
I think it would be nice to me able to sort characters and move them around in the heroes section rather than it just be sorted by rank (or have some options on how you wanted sorted ect)
Please rework Satrana's ult and crystal attacks. Her ultimate being useful when she dies is the worst one in the game. If her ult could attach crystals to two enemies that drains their health and feeds it back to her X% per second, OR she attaches the crystals to the highest atk rating enemies and drains their energy, syphoning it to the highest atk allies left
update the VIP rewards. Getting purple chest piece at VIP 11 feels underwhelming.
make a hero who's name starts with Y. we like to spell out messages with our comps using hero initials, and not having a Y is very limiting 😦
revert the size decrease on anoki's skreg donkeys. they were beautiful 😦
make Satrana a great hero. She does already have a great design. Don’t waste her potential. Mauler heroes already suffer enough!!
have the winning formations feature for peaks of time also and when showing winning formations for campaign have a choice to see formations from people around your power level
make lab twice a week, but with the same amount of total rewards. it’s more of a chore than anything at this point, and feeling like you’re missing out because you don’t want to watch brutus spin for 10 years and fawkes/tasi banish your dps every floor is not what I want from an afk game. It’s not that the fights are difficult, it’s that it’s boring
The abyssa expedition event is probably the best thing to happen to this game, however can you make the event more guild related? I’m tired of people from other guilds just abandoning tiles and ruining the path to the boss just to acquire a couple cities and also the ones who are afk. Heck even better if the event would be fully guild related and the difficulty would be adjusted based on how many guild members joined the event
We should be able to sell an elite hero to obtain purple stones (10, 15 ... idk). As late game players we often need food and sometimes we can't summon because we don't have any space left. This would be a great feature
Bring the 4x speed feature into the arcane labyrinth. The lab is extremely time consuming to upkeep, especially when we are receiving the daily lab event. Maybe also for twisted realm since we're literally locked into that fight with no skip/pause button.
A common practice in the lab to preserve living allies is to pause and restart the battle before it completes to try the fight again to hopefully win the fight without losing any heroes. However, sometimes a hero falls in the moment the enemy is defeated, and the battle cannot be paused and retried in this situation. Perhaps we should get a prompt at the end of each lab fight to 'continue' or 'retry' the fight, similar to the event-based bosses in their pre-twistedrealm incarnations?
update the VIP rewards. The purple stones are good, but getting purple gear at VIP 11 doesnt feel right. Might just be better to remove it all together
A gear manager of sorts, that lets us see all gear we own-- even if equipped on a character. It'd be easier to make a wise decision on where to use stones and faction change scrolls without having to sift through every hero we own to see where everything is, or if we're missing a particular faction bonus somewhere across the entire account.
please give us an option to swap equipment set with another hero
I’ve got some recommendations similar to the double afk and bounty board rewards: gems from afk rewards (just like on global release) ; double legends’ tournament rewards per hour (helps to get athalia from the shop more often) ; double guild tokens reward (helps to get emblem choice chests from the shop)
can you make it so you can fuse heroes at certain tires to get a celestial/hypergeon or a summon ticket rewards for them after like 500 summons. Just to make it a little easier to get them.
<make abyssal event much longer - 1 month. And increase the rewards.>
fraction scrolls purple heroes drop bigger (they are to expensive and give like simple scrolls or diamonds)
Regarding the Abyssal event, I submit some ideas for modifications. 1) To be able to enter coordinates of the card and to teleport there. 2) Being able to lock cells to avoid leaving the wrong one without necessarily checking its location.
bring advancement rewards 1 back i will buy it instantly i bought advancement 2 , will never spend another dollar on anything else
please enhance guild search so you can filter out guilds below a certain level or member count.
add away to earn lots more gold,its the most needed resource with exp and you added an exp gain option.
improve the support tree in abyssal. it isn’t balanced in comparison to the other trees. the percentages are very weak and the abilities are disappointing too.
Add a way to remove the notification on heroes tab when some are not wearing gear
Make frames as a reward for the next Abyssal
do something about extra copies of hero when u have him 5 star and a lot of extra food u can't use his copies as food either. Do something about it. For example selling him for a particular stuff or something like this. Any one wanna use him as food he can but the one that has nothing to do with him so make a particular way to make extra copies of hero useful
Give us a use for our mountain of old gear. Maybe scrap for gold? Or combine old faction gear for faction rep that you can use to buy faction reset scrolls
A way to remove multiple friends at once
make the skin version of the heroes with skins available as profile picture
when using auto have the ability to lock Heros so those hero’s can’t automatically use skills but the unlocked ones can
<add hypogean and celestial ladder to Wall of Legends.>
After the event ends, bring Azmonath and Gouldos to the Twisted Realm.
At abyssal, if someone is already won against one or more packs of the guardians of the city, make that no one else could capture it for themselves by finishing off what's left of the guardians, but only could help the original attacker to capture the city.
Return old model of Khasos, because new - abnormal
It would be really, really nice to be able to see our previous summons. Even if it is just the last 30 or 40
In Abyssal Expedition at the Blessed Relics screen, there should be a button which brings up a relic tree that shows the relics' upgrade paths and which relics can be used where.
Remove the Goblet of Resurgence ('Restores an additional 50% health and energy when you use the Fountain of Vitality.') relic in Peaks of Time and Voyage of Wonders levels where there are no Fountain of Vitalities (e.g. The Depths of Time)
In Abyssal Expedition, please develop a battle request function if other members wishes to take over the remaining fights (T5-T8 settlements and grass tiles with 2-3 battle stage). Guilds with members who don't communicate in militia chatbox is getting rampant and as well as opportunistic members snatching settelments at the last moment, it gets frustrating and not to mention can divide militia members. With this function, at least it notifies the first person who have interest to pursue or finish the remaining enemies.
With regards to Thane's overall performance in the game, buffing his Signature Item and adding a brief stun effect with no more than a second after the SI reach lvl 30 sounds like a good addition to make him a viable hero against the current roster of meta heroes.
About the Abyssal Expedition, adding a coordinate search tab function would surely improve the quality of life for that event. It will ease up the burden of painstakingly checking every tile just to pinpoint the precise coordinates. Also, please include a zoom in option for the mini map to increase it's accuracy.
In Abyssal Expedition, I hope there could be a compromise about the bombardment on T7-T8 and at the same time make a double-edge sword about with it. For example, reduce the preemptive damage by half to the nonfavored faction and at the same time boost the damage of heroes who are in the T7-T8's favored faction. With this modification, it makes taking over T7-T8 viable for regular players.
With the Abyssal Expedition increasing the engagements and participation among guild members I've found the guild mail extremely valuable to coordinate with members who are in different time zones. With this, I hope you can increase the characer limit for each mail so that we can put in all the message we want to convey so that we won't have to wait 1 hour until we can send another mail. Also, please modify the chatting box for the mail. It's really hard to edit the texts in that format.
change elite hero soulstone in barracks to a faction card of ur choice
add rank numbers to the member leaderboard in abyssal. the guild leaderboard already has rank 1, 2, 3, 4, .....
Remove that aoe stun on cities in the abyssal event, its the most obnoxious thing i've ever seen and most players just avoid them (i'm one of the guys with most relics in my group and i don't even try those fights anymore, seriously).
Allow Revert option from Rickety Cart, to be used without the requirement of having a duplicate at the cost of X diamonds (e.g 500 diamonds), and instead you are able to revert any hero (Base ascended or legendary tier), that is at Legendary or higher ascension.
For those unknown of how it works right now. If you happen to have 2 of the same Ascended tier heroes (E.g: 2 Shemiras), and for some reason you have both shemiras at Legendary or higher, you are able to revert the one with the lowest ascension( but equal or higher than Legendary).
The reason is that fodder is something considerably hard to come by. Many players have a several amount of heroes sitting at Legendary ascension being unused for a long time. Every legendary hero cost 2 elite+ fodder. If a player has 2 legendary heroes ( for example a thane and a raine at legendary), that the player is not using at all ( for the sake of it, lets say because they are walled by the lack of copies of those heroes), being able to revert those heroes making them Elite+ again(without being duplicates, just as they are 1 single copy of legendary), the player would get all the fodder he already had and misused, and be able to make a fodder legendary+ to use for a hero that he actually can take higher but wasnt able due to lack of fodder ( for example now the player could take a rowan to mythic), and had paid 1000 diamonds total ( this is just an example ofc).
This would also allow the players to play around with different heroes/comps that they have not been using due to not having enough fodder to ascend those heroes and have other heroes with enough fodder to take to ascended ( for example i have an ascended Shemira that i dont use at all. I have all necessary copies of for example Kelthur that i enjoy more for instance, and it would be nice to pay the diamonds, have returned 4 copies of elite+ Shemira, and all the 180 fodder heroes (yup 180 blue heroes), to take the hero from elite+ to ascended.
for the future abyssal expedition events (superb event btw!), please increase the stamina per hour being restored to our heroes. I think even adding 1 stamina per hour for every rank that we have achieved is an already alright solution.
It's just kinda unfair that the further we progress, the higher the stamina we need per battle (not to mention the number of battles per tile also increases!) .
Allow settlements in the abyssal expedition to be traded for cultivation purposes. Example: trade a city that needs ascended hero you don't have for another city that needs an ascended hero you have.
Kick Squire, Knight, Lord maybe even Viscount rank players after 3-5-7-9 days after the event start time.(Time can change). Instead of them add random bots that attacks current boss with some overall damage. This can help hugely to the players that play tryhard and pushes the bosses.
Players should NOT stress about the inactivity of their Militia. No one wants someone that just registers first day and sits whole time with zero contribition.
Add a Hero Mall where we can get summer outfits for characters. It's not fair that they have to wear thick, heavy outfits in the stifling summer heat. Lucius would be much more comfortable in a tank top, and maybe Rosa in shorts and a t-shirt instead of a maid dress.
please increase the elite hero drop rate when you introduce new heros to compensate for diluting the hero pool.
Please decrease the guild coin cost for dimensional faction gear. It takes a ridiculously long time to wait for that many guild coins when you also need SO MANY T1/T2 mythic stones if you want to gear up more than 1 team (which later in the game, you do want to)
https://www.afkarena.net/fodder add this to #545929173471068170
Rework Numisu and give him a skin, best hero in the game.
it would be really nice to check when we started playing so we could flex on our friends 🙂
Please add small red chest rewards to stargazer
Training Grounds, a place where you can simulate battles. You can build enemy formations and test your heroes against them, experiment with synergies and combinations, learn about counters. You can also emulate PvE mode (standard battles with ult control) and PvP mode (always auto, pauses for enemy casting ultimates). You can toggle Martial Ratings (levels 240-300, standardized gear). You can even set the ascension tier and levels of each enemy hero and even assign signature items.
Experimental Mode would let you play with mythic and ascended versions of Legendary-tier heroes, so if you wanna play around with ascended Saveas, Ira, Morvus, etc, you can.
There are no consequences for winning or losing so this is just for fun but also for learning. This would be accessible from Arena of Heroes menu.
ulmus skin any pls
< You should make it so that you can pull yellows but its like real rare but still a thing cause I've been playing a bit and it would be nice to see a yellow pop up on my screen at least once in there.>
we need a new material, this material will add a random element on a mythic stuff
<A feature which allows us to swap gear more easily would be very nice. For example that the formations include the gear we have selected for them>
increase rewards of ch 30+ or 31+ players like 300 diamonds for boss stage that will increase as chapter increase . And rewards of completing ch really sucks of ch 31+ (2 faction choice cards are not worth as 20 scrolls+ hero really) .We need something more as reward of end game . Like kings tower 300+ tower rewards are as same as tower 500+ it's not fair. Faction tower 300+ some stages has 15 gold emblem it should be 30 as 200+ stages rewards also has 15 gold emblem. Like this kings tower every 10 stages 400 diamonds it should be increased as every 100 floor or 50 floor players passes. These are examples u may changes something like this but increase rewards please of end game please
Regular arena awards should be changed. 15k gold is nothing even for new players.
remember my fight setup for the game mode I am playing. I run Arcane Labyrinth without auto casting ultimates and now I just wasted one try in The Twisted Realm cause it kept the auto casting off. It is pretty annoying.
Increase the Bounty Board level to at least 15-20. Seriously, hou just need to improve a little the rewards, being capped at 8 from months is frustrating
be able to sell the dura's tears of the arcanic$
Sorry, be able so sell the dura's tears of the arcane labyrinth
Add commander option for abbysal expedition. At least 3 commander for expedition. If they mark a boss place guild member can see that place. Now marking is only usefull for us to farm cities but it would be good for guilds don't have good communication.
make afk discord emotes usable ingame. there are no good emotes ingame.
remork the ardens shield in the late game it oneshot the hero, because he take damage at his attack, but the enemy's have bigger lvl and the ardens attack rating is bigger then heroes hp
do function to swap the purple elbems to yellow
How about adding the Hypogean and Celestials Heroes to the wish list as well but on the condition that you can only add one of them at a time? One Celestial and One Hypogean?
What if you could pull legendaries???
Have an option to powerlevel to whatever level you choose instead of it just taking the hero as far as possible.
give mehira brain cells to ult in the direction with the most enemies
nerf tasi. I think everyone is getting annoyed of how her teleports kills anyone in 1 shot
For the new event Celestial Isles, add keys to labyrinth as well, that way we got higher chances to reach the bigger rewards
after completing campaign, you unlock a new gamemode called story mode wherein you play as the heroes/champs on the libraries. They dont get to use the items you currently have them worn, they get items by completing stages they can also get the chance to use relics like on labyrinth. Relics are different platforms meaning you can either choose to get a relic or fight another team
Extend Vault of Time by at least 1 week
[suggestion message].
for ascended heros add special effects on them like have them glowing and having sparkles that are different colors based on what factions they are
add Afk Arena to PC stores like epicgames or steam, lot of us plays on bluestacks(emulator)
I have always the same relics dropping from settlements, either the drop rates are uneven between relics of same rarity (That should NOT be the case) or I have bad luck. Either way, give the possibility to exchange one relic for another relic of same rarity.
<Add monthly tower (the period of time could be adjusted).
The idea is pretty simple, its a tower with for EXAMPLE 300 floors and players climb as high as they can there each month, getting different rewards, the tower obviously getting progressively harder the higher you climb. This will not make the game much less afk, for those who prefer it to stay that way since they can just auto it. Yet it will add some additional content to play and push for those who want the additional content. Furthermore since players will get rewards from the tower it will also allow them to build their accounts faster. Thus helping beginners to catch up (which I believe is the current focus of developers) and older players to get an extra tool to help them push their progress. Furthermore if you add leaderboards (server one, but also a guild and a friend-list one) it will allow people to compete there, thus further sparking their interest to the game.>
Allow friends to fight their 3 team legend challenger tournament setup too. Not just arena single team like current. <suggestion>
Make Oscar's ult have no cooldown. His aura makes it so that even if his ult is charged, he cant use it until the aura fades. Maybe let the auras stack like shemira's ult.
Not sure if this has been suggested before but an Other option for the gender section in your game profile would be really nice.
If not make it so we can at least go back to changing our gender to nothing. Please.
Change the wording of the labyrinth based relic that gives 35% extra attack and defense in hard mode to
This is an easy change that will avoid confusing starting players, as well as not punish them when they see this relic. It'll also make this slot feel less punishing for those who don't do hard mode
<make skins available for purchase without giving VIP points, i want to support the game yet not compromise my F2P experience>
For future Abyssal Expedition events, please also include an editable announcement field (maybe in the militia, militia chat, or a tab at the bottom) so that we can give short general directives or suggestions to any players who might not be on when the discussion was going and allow for better coordination to everyone without having to scroll through endless chats. You could also place a restriction on who can edit the announcements based on power, so that the top # of strongest players, and presumably most experienced and/or active, will be able to modify as the campaign progresses. Thanks.
Please add commas to damage accumulation in Abyssal Expedition Leaderboard details.
[Add 3x or 4x speed in Arcan Labyrinth after clearing a certain chapter, it becomes kind of boring after doing it 200+ times]
< an equip best possible gear button >
In Abyssal Expedition, please develop a battle request function if other members wishes to take over the remaining fights (T5-T8 settlements and grass tiles with 2-3 battle stage). Guilds with members who don't communicate in militia chatbox is getting rampant and as well as opportunistic members snatching settelments at the last moment, it gets frustrating and not to mention can divide militia members. With this function, at least it notifies the first person who have interest to pursue or finish the remaining enemies.
About the Abyssal Expedition, adding a coordinate search tab function would surely improve the quality of life for that event. It will ease up the burden of painstakingly checking every tile just to pinpoint the precise coordinates. Also, please include a zoom in option for the mini map to increase it's accuracy.
With the Abyssal Expedition increasing the engagements and participation among guild members I've found the guild mail extremely valuable to coordinate with members who are in different time zones. With this, I hope you can increase the characer limit for each mail so that we can put in all the message we want to convey so that we won't have to wait 1 hour until we can send another mail. Also, please modify the chatting box for the mail. It's really hard to edit the texts in that format.
In Abyssal Expedition, I hope there could be a compromise about the bombardment on T7-T8 and at the same time make a double-edge sword about with it. For example, reduce the preemptive damage by half to the nonfavored faction and at the same time boost the damage of heroes who are in the T7-T8's favored faction. With this modification, it makes taking over T7-T8 viable for regular players.
With regards to Thane's overall performance in the game, buffing his Signature Item and adding a brief stun effect with no more than a second after the SI reach lvl 30 sounds like a good addition to make him a viable hero against the current roster of meta heroes.
add commas or use million / billion damage number for militia leaderboard (both total & individual player leaderboard). Hard to tell how much dmg someone did when it says 12999788282 damage.
Add more Celestial & Hypogean Heroes in Lab store & Challenger store. For example Mehira & Twins who have been released just after Athalia & Ezih. 🙂
Please, for all of our sanity, give us x4 on the labyrinth
Make a graveborn healer and then wait a while for new heroes. Focus on events, peaks of time, voyages, etc. the more heroes there are the less likely it is to get enough copies of the ones you want or the ones you are building
<Please extend briefly the remaining time for militias still active in the abyssal expedition, so that weaker militias have a chance to at least reach the final boss. Due to the confusion of whether the militia or the event timer was the one that really marked the end of the event, I feel like a lot of militias weren’t able to prepare accordingly to the time they actually had left (I for one only found out that the militia timer was the one that counted when it was too late)>
:XMARK6: migzors, that command is disabled in this channel.
Please have a rotating hero that is on discount in the Legend and Lab Store for purchase each week. For example, Eironn would be on sale this week for “10% off” in the Lab store. Next week, it could be another hero from the store. There could be some weeks where heroes who aren’t featured in the store show up. Saurus could be featured for a mega special of “20% off” that week. If you make this purchase it can be the only one of the month.
Show Cannot Place Hero on heroes' pictures even if they don't have enough stamina for a battle in the Abyssal Expedition
Event where the Arcane Labyrinth appears normally but you get double the rewards
Add a way to see which heroes have any equipment on them from the hero tab. A small quality of life addition so i dont have to keep clicking on heroes and sorting through them to figure it out.
Award players some small amount of income for lending out mercenaries
nerf ardens shield
Allow maybe 1 time a week to use 1 Hypogean/Celestial hero in faction tower. <suggestion>
Have another contest/competition for art or character or feature design or something that people can do
Grezhul is sonetimes immune to CC, even though none of his skills state that. If it's a bug, it should be fixed
Please implement a feature that allows guilds to team up with guilds from previous events.
It would be awesome if guilds could cooperate more than once with previous guilds in the next Abyssal Expedition events.
Please consider giving 1 or 2 extra days to every militia because so many people are suffering from afkers in militia, this way you can give them a chance to beat down final boss aswell, please Lilith.
I think it would be cool if challenger tournament had 5 team battle instead of 3. That would really differentiate the top 10 vs the rest, and promote a more diversified use of heroes and team comps.
fix oscar's ultimate. He cant activate it even if its full..
increase friendlist cap. i dont give a damn if heart stays at 20/day, i just want more friends
There needs to be some sort of training ground where we can test out heroes against other heroes while also allowing us to test various with various levels, gear, ect. This would help us as players find what really works with each other and find use for less meta heroes.
Please give us more (5-7days) time for the Abyssal event, a lot of people struggle with problems like half their militia not playing the Event actively. And its quite unfair to get no rewards, because for example you're just in a bad Militia with non pay2win people + a lot of people that just left the event.
please make a store for the hero mana where you can buy stuff in there i just that would be cool.
<add monthly quests>
Chat in arcane labrynth
Not every Large City (Tier 8 settlement) should have 'All non-<faction> heroes...' drawbacks in the Abyssal Expedition
The Ambush tactic in the Abyssal Expedition, paired with specific enemy lineups, can create scenarios where it's nigh-impossible to actually win a fight without having maxed stats (30+ SI's, high level Elder Tree stats, matching faction gear for all heroes, etc.). For example, two Odens in a lineup will grab two seperate heroes and drop them both on a single hero, which almost always instantly kills the hero they land on, severely damages the dropping hero which the game considers dropped first, and normally damages the hero which the game considers dropped last. If you're not running a team full of the faction intended, you have literally no chance of winning, and even IF you run an ideal team with strong equipment/SI's/etc, you'll still have a very small chance of winning against certain overpowered lineups with duplicate heroes.
Though I'd love to see the ambush mechanic removed altogether, or at the very least balanced, I'd like to instead suggest a lack of duplicate heroes in the lineups found throughout the Abyssal Expeditions. Heroes like Wu Kong, Grezhul, Baden, etc. will replicate until they become near impossible to kill. Heroes like Thane, Athalia, Kelthur, etc. often remain invulnerable throughout a majority of the match whilst dealing massive damage. Heroes like Tasi and Fawkes banish/capture your entire team save for one, pick them off, then move on to the next. Talene stops battles from ending, especially when paired with Kelthur (which she often is in these lineups).
I have beaten multiple of these teams, but the only reason is because I became much stronger than them. Strategy meant next to nothing against these certain teams, and that's not good. Duplicate enemy heroes often results in these types of scenarios, where strategy is rendered useless, and being much stronger and further in the game becomes the only winning factor. A removal of duplicate-enemy lineups would be appreciated immensely for the reasons I have listed.
A 'quit' button when doing guild hunts. If your main DPS were to die you should be able to just press quit and try again (this using 1/5 tries) instead of either force closing the game or waiting for the entire fight to end.
achievement badge/sticker for beating 'unbeatable boss camp' through regular means in voyage. achievement should also be available when released later in balloon feature. This would help with the players that want harder content from voyage without affecting people who struggle in voyage.
put 2 stargazer cards at the weekly quests
remove fodder from unions since they're just going to be used for ascensions anyway
for Abyssal Expedition: if you reach the mythic relic for the special relic of each class (example: Star of wisdom), can you downgrade the droprate of these relics? maybe drop it to zero? there is no reason for further drops of these specialized relics.<suggestion>
for Abyssal Expedition: the most ppl had concentrate on 2-3 classes, so it would be great if you can stop getting relics for sertain classes you dont use (maybe directly from the beginning)
Pls make the achievement; have 5 Elite heroes or higher》have 5 Elite+ heroes or higher》have 5 Legendary heroes or higher》have 5 Legendary+ heroes or higher》have 5 Mythic heroes or higher》have 5 Mythic+ heroes or higher》have 5 Ascended heroes or higher》have 5 1star heroes》have 5 2star heroes or higher》have 5 3star heroes or higher》have 5 4star heroes or higher》have 5 5starheroes
Allow us to build relationships with and interact with our heroes. I want to be able to be friends with or date the heroes. Maybe we can unlock skins, or something else, as we level up their relationship.
<make abyssal expedition a permanent feature so guild can interact more. Make the map larger and give the players who play this small rewards - so this is a new way for f2p people to get the heroes they want/experience/dust or emblems. Add other guild related content>
<increase the pull rate of hypogeans/Celestials in tavern. So we don’t need to focus on stargazing to get them ascended.>
<give guilds a chat for officers and GM. Increase guild level to 10>. Some guilds are capped already or will cap soon
<4x speed for tower/faction tower. bring back abyssal expedition or something similar. It was a very nice event.>
<would be nice to get a militia reward after the event ends. Nothing big. Just a small reward that all participants get.>
Earn a reward such as mercenary point when someone borrows us a mercenary. The points earned can be spent in a new shop
<add guild and personal rewards/achievements such as guild badges/frames, personal titles/achievements after defeating the abyssal bosses or small bosses. And use stickers to display how many times as one guild kill the bosses, like something in the image>
If we get, hopefully since it was really fun to play, another expidition give it a week or so more that everyone can clear it.
raise the cap for certain points and items (challenger, laby & guild points, rare hero crystals)
Change the amount of portrait banners per row from 5 to 6 in portraits tab so it will look much nicer when we get one more celestial and hypogean hero for a total of six each. Also reduces the amount of scrolling.
make an achiement for how many ulmus we foddered so we can show off how much we hate tree
for the upcoming hero hotel.... instead of an ulmus apartment, let us plant him in front of the hotel so he can grow and let us decorate him on christmas 🎄 also he could have different skins. for example an apple tree skin for the spring time.
add a retry button to battling friends
first of all: thank you for the Abyssal Expedition! was a great event. pls bring back more of such guild events. I like to interact with my guild, and I like it if we can do it together!
Make it possible, to choose who Rosa follows. I gave Signature Item to Rowan +30, which makes Rosa follow him no-matter-what, unless another hero with +30 SI is present (Because SI scales extremely good). This is so annoying, that my Belinda with Full T2 gear but SI rank +20, is lower combat rating than My Rowan with +30 SI and T1 gear. This means I have to unequip gear, which shouldn't be the purpose of Rosa, that you have to weaken other heroes, to follow a specific hero.
This addition would make you able to choose which carry she could follow --> If you need more Lucius ults to stay alive, if you need more Shem/Belinda ults, if you need Saurus ults, Talene ults etc. This gives a better opportunity for YOU (the player) to control the fights YOU want.
Make it possible, when receiving a mercenary, to choose what dura's equipment the mercenary will have equipped.
there should be Quests (for rewards) for leveling up the Dura's Artifacts considering how long it takes 3-4 was 300 of the upgrade stones and 4-5 is 600 ---- that takes even longer then completing the lab 150 times and that has a reward
<If this isnt a thing already can u add the ability for mods to ip ban people from the in game community tab so we dont have the repeated cases of 1 person logging in across different accounts to spam/harrass>
<make two kinds of modes for guilds to choose before entering the abyssal expedition (and everyone can vote/discuss which route can go). If u want to be less stress or save ur time choose the easier route with legit rewards. The contrary hard mode with considerable rewards.>
<add campaign modes for every hero. Brutus campaign, Nemora campaign, Lyca campaign and so on. For Brutus campaign he needs to be in the team. That would add a lot of playtime for people who are hard stuck. And it won’t destroy the afk feeling.>
add challenge modes to the campaign. Same heroes but higher levels and different requirements/challenges, Similar to the challenges in expedition: like requiring only a certain faction or increasing the health of enemies, etc.
a new hero soul stone that provides L fodder and can be acquire via monthly quests and maybe somewhere else
Separate heroes based on ascension level — The ascendeds, mythics, legendaries, and elites all get their own tab. Same goes for rares and greens grouped together in one.
another thing that will help limit spam and the people who are creating multiple accounts to spam/harrass is raise the level at which afk community tab unlocks. Iirc its level 7 rn and reaching level 7 is very easy and fast to do so it doesnt do much to deter trolls. Maybe level 20 at least? It only takes a few days to get there but that should be enough for them to get bored and find a new hobby.
Let us choose which hero Rosaline follows in PvE (but not PvP)
Show HP and energy bars with portraits or not of enemy heroes in battle replays
more skins please. as well as f2p obtainable and purchase only too
Create a new mode that is similar in structure to the Labyrinth, except it relies on players choosing heroes and creating their own teams. The carts you can select heroes from could be the first couple tiles and players are able to choose and create a unique team with random heroes they may have never used before. It creates a new experience for players to use heroes they may have never considered trying or not having pulls for. Basically, a new mode that relies on random heroes the players can choose and not using the ones they have in their collection.
Remove Power cap, ty.
Allow a SI to be reset past 20 just once.
union with shemira and niru and perhaps his son as well?
we need to have access to control rosaline to follow any hero we want
Please give us different team comps to face against in Labyrinth, cause I have noticed that I have fought the same exact team at least five times with minor position changes today and dozens of other times. There are thousands more unit combinations just from the 59 Ascended Units we have so far, I shouldn't have to see the same team more often than not
Add a wishlist option in #553558266798669824 channel
The ability to auto convert grey/green/blue armor into enhancement tokens. Also being able to convert blue enhancement tokens into purple. This isnt a big deal and doesnt really matter but would be nice for clearing up the inventory a bit.
A Talene (fire) and Khazard (ice) union or an Arthur Ukyo Dimensional union?
to the one above; it's a fun idea but with dimensional there are 2 issues
<Make King's tower rewards better ! iam on stage 431 and the rewards are trash still giving out only 30 soulstones each 10 stages , and 90 dust really ? only the gold amount is good but everything in between 10 stages is trash so please>
remove all Gear and artifact button for heroes. Better yet having hero-gear formations for different game modes .
Lilith should put more time in testing new heroes before they are released, preventing players from investing heavily on heroes that will be nerfed after a few months, like what is happening to Talene in next path. This looks like a cheap way of making money in my opinion. You create something unbalanced, make everyone spend money and resources on them, and they you say: ops, I just realized it’s unbalanced... let me create another strong hero they can replace this one with... with money.
["Buff" Kelthur by not making his Ult not target summoned enemies. He's easily countered by Grezul's SI when his minions spawns behind my enemies making Kelthur target them. Also there are some instances where Kelthur's Ult would go a little too far his targeted enemy dealing very little damage to them.]
create more guild based rewards, especially for events like Abyssal, so that the whole guild gets something when milestones are cleared. Also banners or commemorative frames for guilds for events.
An event that has no relics but has ascended heroes with stars based on your average like lab but all have +30 si. This would give us a chance to play an event that revolves around building a team with what we have and picking up 1 or 2 new heroes
make a boss stage/kings tower log available on player profile, so you can easily look back at your own boss stage battles/Kings tower for reference and also see how our friends beat certain fights for ideas on how to do it yourself
Fix the collect AFK rewards on the main screen. No matter where I click on the campaign map (except for start battle) it brings up the window to collect my AFK rewards. I can never click the upcoming bosses, nor check my guildmates's progress without having the window pop up and block me. Make the touch space for it just the chest, not the entire screen.
Summer themed Abyssal Expedition the towns and cities can be sand castles and, with a summer themed event you can have summer themed skins like bikini ulmus. The reward tier system would stay the same however it should give cosmetic points skins currency etc which could be used in a shop for summer cosmetic skins for certain heroes like bikini skin ulmus.
Instead of showing Player left the group when that player actually got kicked and didn't leave on his own, show Player was kicked from the group .
make the amount of diamonds it takes to unlock a slot on the resonating crystal decrease as the amount of invigorating essence increases, and then have the cost of opening a new slot be however much invigorating essence the player has + however many diamonds to compensate for how much the player lacks.
Google and Apple take 30% tax from every our purchase, add possibility to make payment outside of them (some games allow it) as result all prices will be cheaper for us
<make new features for settlements in guilds. I think it can be much utilized and it's smthing u can be fun about it, create small guild events and arrange new features in ur own camping sites. Small features that can cohere with guildmates.>
daily mazes event should not appear so often. It's boring and time consuming.
Make Anoki's Ultimate Skill ''Savage Stampede'' to hit only non-summons enemys
it will be nice if there a celestial and hypo tower just one tower for both and make the rewards more valuable like 60 soul stones every 10 stages also stargazer tickets above floor 50 or 70 because celestial and hypo are rare to get and build
if you make a Celepogean tower make it a decently late game feature? maybe chapter 26ish? Having it earlier will only make people irritated that they can't progress.
Create a button in the hero's equipment screen that allow us to swap all the gear (including the Dura's artifact) with another hero.
equipment screen can be accessed by long-pressing the actual heroes on the battlefield, not just their icons. It can be time-consuming to scroll through the whole list up and down.
<A campaign for every hero. Brutus campaign, Lyca campaign and so on. To pass a stage that hero needs to be in the team. That would give all people who are stuck a lot to do>
In formations, aldo make it so that a hero's equipment is saved instead of having to manually sawp it each time
Add the ability to lock gear, or at least mythic gear, so it does not get selected automatically every time you try to upgrade other gear.
for #lineup-help make a site like : https://idle.kleho.ru/builder , which can used for make team compilation(formation) screenshot! It will save MANY and MANY times to all people. And picture always more useful then text.
Daily lab event should start with giving players a free scroll to reset lab rewards so we can actually use the lab coins in something we are trying to build rather than wasting some or spending 1k diamonds just to not lose coins in mail
Quest rewards are so bad especially for the End-game stages , i just finished 31-4 and guess what the rewards are ... 250 diamonds ! seriously you need to make them a LOT better like at least it should have been 1k diamonds
legendary version of the relic [heartseeker] (+% critical strike damage)
let us have some kind of currency converting shop where u can exchange your hero xp for hero essence and vice versa.
I have loads of hero essence which i can never use and i would like too exchange it for exp
Have Rosaline follow the hero with the highest attack rather than the highest combat rating to prevent her from following support when you need her to follow DPS
create a trial mode where anyone can test out a team heroes of any level, for real world application. a lot of times we dont know if is a hero is good or not for a long time because we have to wait on enough the whales to test them out first. This would help cutdown on that wait time and would generally just be good for people who are trying out new formations or want to test their own formation ideas without having to build all the heroes neccessary
Have an option where each player can enable to store replays of campaign stages passed. This will make helping others trying the same stages easier as your replays don't always show up for them or even viewable.
Make a complete overhaul to Satrana. She's seriously lacking in performance in all game modes.
When safiya gets charmed while casting ultimate her ultimate shouldnt fall on her and her team killing them since charms dont affect ultimates
do the arene rewards bigger
make some type of story mode for each faction or one for all of them
x4 in lab
bring back the old version of the celestial event. I've spent $100 and didn't reach floor 20..... It feels as if this new format made my luck even worst than before.
have an option to skip the tutorial for the new account (reroll) please
Give Ranhorn city some life with maybe some sprites moving around. Just to make it look lived in
Please overhaul Mauler faction. They're never used anywhere other than their own faction tower, with only exception being Safiya. Make them useful in other aspects of the game like arena for example. Makes for a more diverse line up.
increase the afk drop rate of faction emblems for signature items. Currently the drop rate is so extremly low that the only way to level a signature item is with buying the emblem choice chests.
it could be nice to change channel without open thé menu. Like we already do when we switch between guild channel, global and others.
buff gwyn
nerf gwyn
leave gwyn
Remove power cap
<Make levelling up have a decent reward after level 200, without level quests 10 diamonds per level means nothing>
<guild level 10 - there are so many level 9 guilds already>
Add a new game mode in which the players are basically starting a new campaign all over again... But with 6 (or 7) heroes as your main line. Enemies will also have their formation with 6 (or 7) heroes.
At the start of the campaign players personal heroes are set to level 1 (but keep their power from the SI, ascensions, Tree and equipments).
In order to level up your heroes you will have to use a different currencies than normal EXP and hero's essence, only obtainable through AFK Chest in this gamemode and speacial € delas. (maybe events, vow or lab later on?)
This mode will add a different type of content for everyone while keeping the basic of afk arena model intact. Since the new campaign will start with heroes from level 1, this would give devs infinite possibilities regarding the introduction of new mechanics. Buff, debuff, adjusting statistics and so on. (all, eventually, decided by the developers)
Making everyone in the same ground is really important in order to avoid disappointment either from the veteran and new players.. and also to prevent veteran to rush through the new content.
If your hero dies in a fight they're removed from your roster permanently.
give us hero minions that are copies of our heroes but smaller that you can nurture in the hero hotel's foster home until they become big enough for hero gradeschool, hero highchool and hero university, then have options for them to get a job, which can be hero barber, hero doctor, hero professor, hero janitor, hero executive, hero director, hero controller, hero administrator for different perks to your heroes
Alternate accounts should keep your VIP level across them
Replace every day labyrinth with double labyrinth rewards instead.
in twisted realm if using merc, don't remove him each try.
<there are 4 faction towers - please let us hire 4 mercenaries>
fix the battle replay history. It shows loosing battles in the winning formation section. It says battle replay to old 9/10 times. Its just completly useless atm
rebalance the mauler tower. Currently some setups are unbeatable if you dont have specific champions while the other 3 towers are so damn easy. Either change mauler heros to have cc or make sure that the enemy teams isnt all about aoe dmg and cc...
<add t3 mythic items.>
<remove faction less mythic gear or let us destroy them to get parts. So we can create a faction mythic item of our choice with the parts>
<let us rent our mercenaries to two players / twice. I have two friends who need my heroes and want to give them to both>
<make a SI reset scroll>
let us get some type of reward for renting out mercenaries
do function to sale or swap the duras crys
Add seperate instance gear. At least 2, one for pvp & one for pve. It's really tiring to be defeated in pvp when you just swap your gear to beat stage in faction tower or whatever in pve.
As a guild master, it is hard to see, which members, who are the best option for the “Guild Exemplar”-role. Therefore I suggest, that as Guild Master, you can see your members rosters from Mythic heroes and up, when you inspect them.
The point is to maximise benefit of the exemplars, but you can only see the 5 heroes a person choose to put on their player info, so it’s hard to make a choice based on this.
This give the option to diverse the mercenaries guildies can receive, and help progress as a community.
Add *4 on labyrinth mode.
✅ Best compromise for those who like and those who do not like to make the labyrinth (too repetitive)
Add more artefacts for heroes.
✅
add a start on completed unions so we know from the union page which ones are done.
make mythic gear in guild store guaranteed to give you a faction, you save up for a week or two to buy a piece and then it gives you no faction. super lame
<
add guild powers that we can level up to increase our teams once you're at cap. +1% attack and can be upgraded 10x or whatever than defense and speed or something. Have some things to help and make having a guild more important>
Allow the Reset Scroll from the weekly quest to add a faction to factionless gear.
<remove factionless gear. Nobody wants to upgrade it. Everybody hates it.>
Increase amount of exemplars in guild to help guildies with mercenaries.
rebalance maulers. Maulers as a faction is underwhelming when we are using, while way too overpowered when we are against. Especially heroes like numisu, where when used feels extremely lackluster, while when against he basically one shot one kill everyone.
Add an item called Faction Stamp. It will add a faction to a piece of gear without a faction. You can gate it behind a certain stage like the stones, maybe give one out with weekly rewards, or even make it purchasable through the guild store.
Make it so that you can turn off comments on a community post. (So much negativity!)
adjust stages of heroes who have been reworked. Khasos can just ult and wipe the whole team in campaign
you must add Signature Item reset card to the game
Add creator code AFK
The Elder Tree.
Theres currently multiple problems with the elder tree, specifically on floor 296 & 300. It use to be only on floor 300, but now there’s enough people stopping on 299 that floor 296 is becoming a second ‘whale’ floor. I was getting gold/low diamond most of the time on 292, while I’m getting dead last on 296.
The first problem is that on floor 292 you currently need 750million damage on “The Unhinged”, while it’s 2,4 billion damage on floor 296. It’s almost 3 times as high as the previous floor. The damage requirement to get any decent place is insane on these higher floors.
The second problem is the very uneven distribution on ranks. (distribution of ranks on floor 296 with 14 hours left https://i.imgur.com/F8LIuC8.png ). Only 1 % of people get diamond, 3 % get gold, 13 % silver and 82 % bronze. At least even it out a bit more so everyone doesn’t end up in bronze – I suppose this has something to do with the huge damage difference ‘whales’ (saurus) and people without making it group most people up in the low ranks. But having 80 % + getting bronze is insanely high.
<add „count tries“ so we know how many times we tried a stage“
come back of guild war
Add a auto-repeat mode on the principal campaing, but it only will be unlocked after the chapter 25
Add an Portuguese chat on discord
A feature that you can see what player has which heroes you can ask as mercenary. That can help you see what heroes you can ask from a player that is currently online (in a case where multiple heroes can help you,because now you have to look if every hero is owned by that person).
add a skip button like in the arena to the tower
Add a monthly reset hero scroll. Each first of month we get a scroll which allow us to fully reset a hero including all material invested (Emblem & fodder). It would allow us to correct some early mistakes without abuse it.
Stop using Arena teams for Lab.
I get it, not everyone gets dealt a BS hand and Lab is easy. That is a response every single time. It's not always easy for me. Pretty much every week is some BS over the top team that is WAY out of my league like this (https://i.imgur.com/1AAd7im.png) shows up.
Relics are nice and all, but you can get selections of all trash Relics too. Not everything is salvageable with Relics alone. Please, all I ask for is that the devs generate the teams instead of taking them from Arena, basically stop making them have maxed out Sig. Items and full Ascension tiers when I don't even have that. What's so wrong about asking for the teams to be computer generated and not just taken out of whale territory in Arena?
Even if all is fine in your part of the AFK Arena world, others can experience serious frustration over the arguably bad matchmaking system.
<don’t wait forever until you bring back abyssal expedition. It’s okay to improve it. But the beta version was awesome already. We want to play it again soon. Implement small changes - we don’t need a lot of rework.>
Bad Luck Mitigation for events like the Celestial Isles. If you get 2+ consecutive unlucky islands, the next island should give a hint on the prize to narrow down the squares to pick, to balance out terrible luck. I'm very frustrated with having 3 consecutive unlucky islands.
make it so purple soulstones only give ascended tier units, i like fodder as much as the next guy but when i have collected 60 soulstones, fodder is not what i wanna get.
<1.add more means to obtain gears, with more heroes released should have more mechs of getting 2. may combine two factionless gear into a faction gear or smthing>
<log in for 1 month u get 1 celestial/hypo pull as a reward>
AUTO Select diapatch for bounty board mission please
<let us replay the campaign. We can only use 3 and 4 heroes so it’s significantly harder>
Make the top, left and right part of chapters properly visible. Often either the top row (resources and player profile), the left dropdown (merchant, events, ...) or the right dropdown (quests, bag, ...) are hiding parts of the chapter and or boss flags. Some boss flags are extremely difficult to click on because they're right next to one of the dropdowns, even when they're small. In short: Add a toggleable button to hide top row, left dropdown and right dropdown in campaign tab.
fix the battle replay option on campaign. 10/10 say battle replay to old or when some do play it shows a losing battle.....
Create a button for each of the tasks menu (daily/monthly/campaign) so we can claim all the completed ones at the same time
change the power numbers for high end non ascend tier heroes. Having your fawkes or tasi cc a dreaf instead of Ferael for example is just plain stupid..
rework faction scrolls. Remove the chance to get greens. Double the current blue chance and purple chance. The scrolls are to rare and you hardly get anything good. Make these scrolls worth something
rework how the hero choice card works. Make it always reward a hero from your wishlist. I used 3 in a row and got 0 of my wishlist
Is there a possibility to add a filter for the guildlogs so you can remove all the messages about bosses coming and going each day and just see for instance when someone joined/left the guild if it was for some time ago
Thanks for reading! <3
Legendary heroes could definitely use a graphic overhaul. I know they've got no use on your team after a certain point in the game, but given that they still appear as enemies in certain events/stages/etc. Ankhira, Saveas, Angelo, and Vedan would benefit the most from this, and Ankhira really desperately needs it, as the pixels on her spider-like appendages are incredibly easy to spot.
remove green/common heroes from faction scrolls for the love of God. Please
Maybe add a secondary use for tier 1 stones like possibly using them to turn legendary+ gear to mythic.
Have a fast forward option when your moving the cart in PoT, VoW
Make multi battles stages save the victory battle. If you win first fight, you have to fight only the 2nd part (still have to use different heroes). Aldo include the possibility to reset the whole stage ( if you win 1st fight, u just have to do 2nd fight. But u r still able to choose to repeat 1st fight(undo the victory) e.g: in case u want to use different formation for 2nd team)
Soulstone shards in afk loot
Time for a Labirinth rework? It's getting boring having to do the same exactly thing every single run.
Rework the fraction bonus System to strenghten the fraction indevidual: For example : Wilders gain more dodge and haste ; Maulers gain more lifesteal + heal over time ; Graveborn gain something like a curse and Lightbearers gain more phys. and mag. resistance. This could bring up way more opportunities using different setups. Maybe also keep the old Bonus system but extend it by small unique fraction buffs
Rework how High damage interrupt heroes actions work. Make it so that only critical hits from the enemy, can be considered high damage to cause that effect.
To those who don't know, when ur enemy is considerably stronger than you, every single hit will work as a short stun and interrupt ur heroes actions. Even if its saveas, even if its angelo, all their normal attacks, wether its critical hit or not, will interrupt the actions of a hero.
It is quite annoying given that, from Player's side, at most, only a strong critical hit can cause this effect to the enemy. So enemy js already at a huge level advantage, on top of that they have their cc abilities( when they do), and on top of that, if their normal hit isn't a 1 hit kill, it pretty much stuns the Player's heroes. Some Heroes, have only 1 active skill and rest passives( besides ult), if for instance enemy angelo attacks ( angelo attacks 3 heroes every time with normal attack), that hero will be rendered useless until the cooldown of his active life ability refreshes.
This feature is useful, and players can benefit from it (when higher level than the enemy, or when they do a critical hit with a reasonable lower level difference from the enemy), therefore, its unbalanced, as further the player goes, the higher the level gap is regardless.
Add a new hero rank rise class
<guild level 10. something that the guild can upgrade in guild ground. There is so much free space. Add something to upgrade wilder/light/... every player can contribute by doing daily quests
please remove the prompt to upgrade Elder tree branches or make it so that it’s only visible when you open Elder tree screen.
Improve chapter rewards for late chapters and mail players who already completed it the difference. Its just 2 elite cards and 3000diamonds~ for a whole chapter
add dust chests with discount into the labyrinth. it offers a reliable progressionbased dust source for lategame players.
<bring back a guild war once before you launch the updated abyssal expedition>
<Rework Brutus's SI and his skills>
<Please Colaboration with BlazeBlue Seven Knights Final Fantasy>
let us look at older maps chapters we already completed
rewok twins si at +30
with the growing pool of heroes please at least make the faction card give guaranteed hero on wishlist after 100 pulls, i’ve been dumping diamonds and scrolls and 90 faction scrolls with 0 saurus
<can u make another game mode or basically another game but with unlimited resources (diamonds - coins - exp - etc.) So it can dependd on strategy more like a lot of games did plz>
Please fix the plague that is changing gear 24/7 its a horrible design, horrible game aspect. The formations that were introduced, were plain useless and lets be honest everyone knew that and it was thrown aside. Promises to improve it never materialized. Last formation was added to world bosses, what about last gear too. Make instanced, dependant per game mode. Each boss has its own instance, so it can be setup once and if not wanted to tweak, could be left as it. Also artifacts, those were cool early, but now, 6 of them for 30 heroes or so? Just remove them, it adds nothing to the game just pain.
please lower the attack ratings of non ascend tier heroes in campaign. It is stupid to see fawkes or tasi cc a dreaf
Make a colaboration with CD projekt red aka Witcher developers. Geralt of Rivia as a dimensional hero!
work on Celestials and Hypogeans, only people that pay can aquire these two types and all we get is a monkey and 2 other heroes from the challenger store that need like 1+ year to complete for 1 hero.
Allow us to search guilds via more than just ID and name. Allow filters/sort by functions for example to limit the guild level in your results. Or even sort by weekly guild points..
Increasing the maximum level of the guild, because the Abyssal Expedition event is over. We have already far exceeded the experience of the current maximum level. Maybe add some new features with level 10+, not just a few extra slots.
Twisted Essences from Guild Hunt. To be in small quantities, and to be either randomly dropable, such as gear / chests, or progressive, depending on the damage given. The decision is yours, as well as the quantities. In such times, the more we can get these essences from more places, the better for everyone.
Rework Dark Wagon. It is a useless feature, not fun, not used by anyone. Make the boss drop things needed by the players, like fragments for artifacts of a certain kind, randomly each time. You decide the fair amount. If not, at least exp boxes with different hours, because people want more sources of experience. You decide the fair amount again.
Change the price of Twisted Essence in Barracks. The price is not fair for 99% of the game's population, because no one buys them, and for the other 1%, even the other products in Barracks are much more attractive than Twisted Essence, at the present price.
Internal guild PvP tournament. Starts like group stages of LC. Takes place over 1 week. Able to place (small) golds bets like in LC but smaller. Happens once per month. At end of 3 months, each guilds best PvP tournament winners (top 3?) go into a intra guild martial rating tournament. How well your guild does in the guild v guild rewards varying amounts of guild tokens to everyone in your guild. Competitors receive an additional 5%.
Mythic gear drop in soren and wrizz depending on damage dealt
QOL changes for multistages (31-4+). Make it so you can practice second, third, etc battle without the need to clear the previous ones every time. Let the players choose the order in which those battles are fought. Make it so that when you clear a battle, you can retry the next one without the need to re-do the previous ones every time, while keeping every hero, piece of gear and artifact you already used locked. This doesn't change the core aspects of multistages, but minimizes the waste of time players need to put in in RNG-grinding. tyvm
Include the capability for Guild Masters to hold intra-guild tournaments maybe once a month wherein members of the same guild can challenge each other to be at the top. It might be fun.
Implement a market where you can trade gears and heroes
Automatically equip heroes with the best gear available in your bag
Please stop releasing paywalled characters or paywalled features. It undermines the integrity of the game.
can celestials be added to the whishlist
Add a “Remove armor from all heroes” option.
Please buff Satrana. She underperforms even in fair matchups. Her disturbing lack in defense and attack, her S.I which only really becomes useful when she's dead (Unless it's at +30, in which it offers a mediocre-at-best ability), and her utility which is rendered completely invalid if the opposing team has even the slightest bit of offense makes her the most situationally useless hero in the entire game.
Even though her kit is intended to be optimal against teams which are very healer-centric, she fails to actually nullify any healing properties the enemy team may have because she's so unbelievably frail and weak that she can't build her ultimate fast enough. Even if you take into account her 30 SI allowing her first fireseeds to be thrown at just 250 energy, at best you'll cover two heroes, which isn't enough to actually counter any healing ability. It's also so dependant on RNG that it's just not worth risking it, a fact I was unaware of when I ascended her.
In the rare occasion where she does place her fireseeds on the right enemies at the right time, a win may be possible, but since her dodge chance is lower than the average melee-attacker's accuracy (since she's a mage and uses mage armor), paired with her weakness to practically every instance of damage given her incredibly low defense rating, you'll find that, more often than not, Satrana will die just because the odds are never, EVER in her favor when it comes to dodging.
It's understandable to have a hero whose only situationally useful at best; that's not the issue here. Her kit could be genuinely useful at times. The issue is with the fact that her stats are so unbelievably low, the chances of her being able to live long enough to contribute to the team before she dies and sets off her fireseeds are so slim that she's effectively just free energy for her attacker. It's a shame, because her design is great.
For those reasons, I'd love to see her defense/attack stats rebalanced. Thanks.
Rework Shemira's SI.
Brutus and Tasi's skin as avatar.
Make the button for viewing battle statistics bigger. I miss it 20% of the times when I finish a battle in campaign or tower
delete the time in fight
not trying to be an a-hole but if the event really ends in 11 hours and we can't get keys for free for the next 2 days that's very scamish like because once again I or (we) won't get a Celestial hero, once again Celestials are very hard to get already, trying to make us pay for keys for the next 2 days.. Oh boy.. That's some plan...
Show Tree + Artifact Usage in battle history/winning comp screens in all modes. TR, Campaign, Everywhere.
make wrizz give up to legendary+ gear and make soren give up to mythic gear
Gold as one of the resources in noble society
Possibility to see what team was used to pass a stage (+ artifacts)
Currently the only available use for the guild's activity points is to open Soren... which means there's no reason to save them after the point in which Soren can be opened.
So either add more uses to the guild's activity points (more guild bosses maybe) or just open Soren automatically... needing to manually open Soren when there's no reason not to do so is just pointless.
<I love the game, but I think “guild” hunting is a little bit far-fetched. When I think guild hunting, I think of all guild members working together to take down a boss, however this is not the case. The guild hunting is a bit lacking in content,if you are higher up in the game, all you do is “quick attack” and then move on. Even with unlocking Soren, you do the same. The guild hunting content and especially the rewards are lacking.
The solution that came to my mind was to implement a “Team guild hunt” that last two days. Whenever a guild has acquired 9000 Trophy, they can open the “Team guild hunt” event. This event would consist of 6 faction related boss with each boss having a large amount of health. You would get 2 daily fight.
The goal of the “Team guild hunt” is to have all guild members working together to defeat a boss (Similar to the abyssal expedition boss ). The bosses would have a small( really small) chance of dropping mystic faction related gear depending on which faction boss you choose to fight. The reward for bringing the boss health percentage to 0% is a related faction gear chest to the boss defeated (For those who contributed). You would choose what piece of gear you want.
However, I’m thinking being able to get 6 faction gear of you choice doing the “ Team guild hunt “ is just too much. Therefore, making the boss have a large sum of health calculated by the sum of the guild members power would ensure us to only be able to defeat one boss per “Team guild hunt”. Therefore, the guild would need to communicate ,work as a team and figure out what faction related gear they would want.>
guild bosses should drop XP chests
remove power cap please
Rebalance Baden. Just a tiny buff to keep up with the rest of the GB‘s. Right now he is useless in GB tower.
remove old replays automatically, it serves no purpose and its annoying that you cant watch a stage how it went
make an autofill button for the unions
bring back Saveas in an ascended Version. I loved him so much. You can also give me another name. :))
Why does Lilith sell in game purchases much cheaper in Huawei store than apple / android stores? Isn’t that benefitting a specific community? Shouldn’t prices be the same for the same country?
Consider creating a PC game client that would let us use our mobile account but play on our computer with a wider map. This game is so much fun, it would be nice to play with a bigger screen.
This version of islands seems far better than what I have heard about past island events. That's good. However there seriously needs to be a way to tone down how much rng plays into it, especially considering it can decide if you get a copy of one of the best heroes in the game for absolutely nothing. For example, I am on island 20 with 5 tiles left and one $1 deal bought, compare this to an account of someone I heard of who was on island 29 completely f2p. It's honestly insane how much you can either get completely screwed or blessed by the heavens.
Make estrilda f2p badge visible as sticker
How many times do we have to tell you? ADD X4 BATTLE SPEED TO EVERY GAMEMODE
add a pull timer so we know how often we tried to beat a stage
Can we rename the game to RNG Arena? It would fit the current game more than the term AFK Arena with all the stuff we can do in the game atm. RNG Arena would be a lot more fitting considering the huge amount of heroes we can get now and we never get the one we want or simply trying a stage 100x to get god RNG an beat it
Make Soren automatically open if a guild has enough activity points
It's not really a suggestion to make the game better, but it is a suggestion having to do with the game! My suggestion is: Make another child character! This is a character concept suggestion! So for this concept, it would be a little girl who is a spoiled brat and when she got very angry, she would do powerful AoE damage attacks! I imagine her being either an agility or mage hero. If she has an agility hero, her weapon would be a stuffed animal! If she was a mage, she would throw magical orbs of cuteness or fire! Sorry for wasting your guys time! I just thought I'd say my suggestion.
make it so we can trade and sell heros
Add rewards for lending mercenaries, for every 10 mercenaries sent, the lender gets a reward, (Like the same rewards you get for every 20 summouns)
wall of legends for signature item
Add double Guild Hunt rewards event to the rotation (Daily Maze, Bountiful Bounties, Double Delight). During the event, Guild Coins and Gold could be doubled. Quality of gear drops would also be increased thus increasing enhancement points. (Wrizz drops L, Soren drops L+)
please rework friend replay system. 9/10 replays cannot be viewed right now.
Either add more information in mercenary tab so players know they should equip a artifact before sending hero or create a system like was shown in reddit that receiver gets to pick wich artifact the mercenary will use
if you open resonating crystal you can't lvl up the heroes for 240 lvl
<about twisted realm, please categorize our division based on power not level, currently the more i lvl up the lower tier of reward i get>
put Brutus skin in Wardrobe
<add a new hero and make it the reward for next Abyssal Expedition. This hero can only be obtained by winning Abyssal Expedition seasons>
Add Mehira & Twins (Elder Celepogeans after Athalia & Ezih) in the Lab store for 75K lab coins.
Please add a button to bypass Arcane Labyrinth
After a year of play, this is the most hated action in the whole game.
It's boring and bothersome
Takes away the desire to play
Guild hunt suggestion
I have been playing for about year and guild hunts are still same, I got few suggestions which maybe could help improve it
<There Needs to be a private message board where the guild masters can add stuff like announcements and other information for people who have joined the guild>
Magic damage is getting out of control. This is because T2 makes dodging very easy which diminishes the value of all physical attacks and increases the value of magical attacks. This creates monsters like Tasi.
My proposal is to make magical attacks able to be dodged, but dodge on gear should be lowered.
Also, lore wise, why can I dodge Saveas's spear, but I can't dodge Nemora's spear? Why can I dodge Talene's fireball, but not Mirael's fireball?
u should read every suggest and response according to votes it get.
When looking at a player's profile, allow the guild name to be clickable and have it show the guild page with its members (the same page that's shown when you search for a guild and click on it).... Currently it's a much slower process and for no real reason.
<suggestion>
Is it possible to find out when you started playing?
Using things like how many times you've played lab isn't always accurate, as sometimes you skip lab, or there's daily lab.
This isn't really important, but it's just a thought
Global should get as much redemption codes as Chinese and should get rewards equal to Chinese. It is unfair Chinese get more advantages. We are also Afk arena players
We also play Afk arena. Lilih Should do justice and be equal to everyone.
buff mage(sorcery) tree branch . It should really get buffed. It is making many heroes less useful
add T1 stone in stargazer
add signature reset scrolls that have a small drop chance at campaign
make a global wall of legends
make a global wall of legends and show VIP - so we can compare apples with apples 🍎
give us a feature to convert low level gear to enhancement tokens. This would make the bag a bit cleaner
Have self assignable roles for people in different servers, for example, Im in Server 32 for example.
Then once you choose a server the chat would appear for the user
have an offline option in friend list pleaze
Testing
sell in store 20 yellow emblems
Have the Shard Combinator relic count as an additional shard of force, and only appear if you already have at least 1 shard in your inventory
rework sorcery tree it's so trash
I’ve seen people ask for x4 speed in everything, and I’ve seen people ask for a skip battle feature in labyrinth. That’s kinda unreasonable though. So how about instead of making a skip battle feature for lab, you add x4 in there, that way it’s easier to complete without just skipping through it. You could unlock this at a certain vip level or at a certain amount of lab runs.
Please provide the ability to preset rosaline’s follow target. When Rowan/twins/carry are all 5*, sometimes it’s impossible to have her follow the right target even without gear or artifacts on rowan/twins and that’s really frustrating
Make regional pricing based on country (or IP where playing), because for some countries prices unreasonably high. Where i live maximum pack cost like half of minimal monthly wage, or like almost 4 copies of AAA games (example price of Cyberpunk 2077).Reginal pricing make much more donation than price based just on dollar price.
bring back the old logo/profile picture.
Please Please Please make that gear is changeable inside twisted realm battle setting screen like normal campaign!!!
<suggestion> Give reset scrolls option to choose which faction you want to change it to
-> if change fails chance you get faction you want could increase by 15-25% next time you use scroll then, if you fail again next time it would increase again and so on
if you were really unlucky eventually it would be garanteed you get it after some amount of attempts
Option to use old afk arena app logo.
The gear in the guild merchant put a faction mark on it to see what we buy. We dont need more rng
since we need so many lab tokens from event, if someone bought a hero days before this was announced allow us to refund it for a proportion of our lab coins back that can be used to go towards event
put ulmus on afk logo on next patch
remove ulmus from game
I would like to have a place where I can check the upcoming events. Maybe 6 weeks before they are released on test server. Sometimes we spend coins that we would have saved if we knew we will need them for an event.
<Give VIP points chances after level 200+, in the end times would get slower and slower, it should be seen as a way to reward veterans>
friendship level system. You get friendship exp by exchanging hearts and mercenaries and you can level up to unlock merc faction gear. at higher level you unlock the option to choose artifact too. There could be achievements tied to it too
fix performance issues caused by recent updates. Game has to load after every button press now and overheats way more than it used to
Improve lab rewards after killing each boss, or at least after killing the hard lab one
[It came to me when I was using talene. I was thinking adding a hero with a passive that makes a hero unable to be targeted until the last 2 heros are left but can still be damaged by area attacks but takes 5%-10% more damage from them and for the faction I was thinking maul/celestial/hypo. if hypo I was thinking maybe make it related to mehira some way think that would be cool]
<make the chapter rewards from 26 up better please they are not worth the difficulty>
more guild bosses
Tweak Heroes of Esperia so if you're in the middle of battle, you CAN'T be attacked. Would solve the frustration where getting a win would give you the points only for the attacks by others to lower your points and thus preventing you from moving up. Or make the wins take priority over losses.
add bad luck protection to the scrolls that allow you to reroll faction gear. I already used 10 scrolls trying to get an LB weapon for Balinda
Add vip quest above level 200.
allow players to re-purchase the achievement rewards that they've missed especially the Achievement Rewards I, as they assume that they wont stay for the game for long but didn't.
Give mage heroes Accuracy to influence only their normal attacks therefore making the normal attacks from mage heroes dodgeable, however since they are mages, their skills remain non dodgeable just as it is right now.
Add guild members leaderboard on HoE
<i think it would be awesome if you would add a faction campaing just like the faction towers>
Labyrinth Extensions: Add interval mini quest to labyrinth to spice things up and make it challenging and fun. Come with a reward as quests are finished.
Quests be like: 'finish lab run with a team full of insert faction.' Or 'finish lab run without using any Str/Agi/Int heroes.' Here's come the devs' creativity.
Rewards be like: 'unlock a secret portal to meet and fight with Labyrinth Soren. Just like his pal Labyrinth Wrizz. Loots can be the same or better than Wrizz's.
increase the droprate of faction emblems from afk rewards. It takes ages before you can get 1 SI to 30
<Please improve the Guild searching feature. For example let me filter for languages or player numbers>
Please let us “lock in” the coins/currency for the Nakoruru event so that we don’t accidentally spend coins in the shop during the event period.
let us replay peaks of time in hard mode
Introduce a mechanic to deal with stones applied to factionless mythic gear in early game. i.e. reset gear, remove T1/T2 stone, reset enhancements
new feature that likes tower but we can't use 5 heroes. We can only use 1 and enemy is also 1. It would be fun to see some heroes like ukyo and Thane doing good jobs.
please add a Khasos skin like in the ads, it looks so cool
<for the twisted realm, can you allow us to lock in a comp with the equipment for each boss so that we don't have to keep switching equipments around when we want to do these runs>
please rework Sigils event format into something less boring. The rewards are great, but it feels like more like a chore than an event to look forward to
add gold to exchange nakoruru soulstones, maybe 5-10
the devs should add that 20$ package that was availible for the first 2 weeks of starting the game to accumulate 45,000 Diamonds by completing chapters again but only for people who didnt hop on the opportunity to buy the package the first time. players that didnt buy the package early on, will have a greater chance of buying it now since they know how badly they need the diamonds, so its profit for both devs, and players.
allow quick battle function for twisted realm please! having to swap gears on a bunch of champs every day for faction tower, twisted realm, campaign is tedious and unfun
Change daily labs to double reward labs
adding a function to the faction reset scroll that would add a random faction
Factionless gear could have a faction added with a different currency or the use of two faction scrolls if Lilith doesn’t want to add more currencies.
Show us our Tavern Token rewards by the hundredth, so that we know how far the Factional Hero Choice Card reward is. It can be in the same fashion as the Daily Quest chests, where there is a chest for every segment.
Classic, square frames as an option. For nostalgia, and for those who really love the looks of square frames.
The whales' inn should allow us to generate or buy emblems to increase Sigils levels. This would be more free to play friendly
Please revise Flora’s dialogues. They don’t fit her design nor lore at all. Up until now Lilith has done an exceptional job at designing each and every heroes in the game and that makes Flora’s case stands out even more. Reading her lore, my impression for Flora is that she’s a kind, gentle and forgiving goddess with some degree of self-doubt at first but then found her life’s purpose by helping others. However when listening to her dialogues, she seems to be... scary? I mean, “you’re testing my patience” or “you’ve asked for it” kinda remind me of Belinda or Cecilia, who is about to punish the bad guys mercilessly.
Add new item 'Faction stone' which is used to give Factionless equipment a faction bonus. There are 6 type of stones representing 6 different factions.
How to acquire: stargazing.
Rarity: same pull rate of stargazed copy of a hero.
Could we get Dreaf stickers?
Can we have a button to remove all equipment from ALL heroes so we can fast switch between different teams?
Rework the faction reset scrolls. They should roll a random faction FIRST and then we should be able to choose which gear piece it applies to.
Flora's ultimate, sea of flowers, should remove buffs from enemy heroes that are inside the sea of flowers. and also while flora is airbone and dropping fairy dust dealing damage to enemies, it should either, give friendlies that get hit by the dust a tiny buff that stacks, either .1 defense per second exposed or .1 lost health, or energy, or something else. because it's one thing that would make flora worth pushing for.
Now that there are multiple Dimensional heroes, remove the need to have Arthur in order to purchase Dimensional Sigs from the lab store
add celestial and hypogean faction tower
improve Floras debuff function. i think she‘s a well done hero. but more recognizable effects are worth for a celestial tier hero. else she falls too much behind.
great design, gj lilith 
When you unlock another slot for resonating crystal, make it NOT scroll all the way back up to the top.
Release AFK Arena on PC?
Let heroes select another targets, when Brutus uses his death shield. It is really frustrating, when there are 3+ enemies, but all heroes crowd and attack invulnerable unit. There is no info about taunt in skill description and they dont chase and autoattack vampire in his bat form
rework ardens shield return 80% of damage which was take
<I think there should be an option to select one Celestial and one Hypogean as a wishlist character. If not one of each then at least one celest/hypo hero as a preference. There are more celestial/Hypogean characters added in game now and they are available to pull randomly from scrolls anyway so why not let us select one as a preference on the wishlist at least? Thoughts?>
make hoe rewards better for legend division at least.
It should give at least 20 SG cards or something like this. Legend division contain almost whales and whales need SG a lot. Scrolls are almost useless when u are vip 17 or 18.
Quick gear swap: Long press hero icon -> (Add a swap gear button in the hero window) press swap gear -> Show list of heroes possible for gear swap -> Choose one hero to swap gear -> Show the gears that one hero is equipping ask for confirmation to swap gear -> Swap
add more Deals with similar value to Advancement Reward Deals.
I would like smaller updates and not everything in one huge update and than many months without new stuff. However good job Lilith and continuously adding new ideas!!
Allowing players to battle players for your points back who keep constantly benefiting from you. For example, if someone takes 24 points from you,you should be able to battle them for those points back. It’s annoying when someone battles you and you win you get +7 but when you lose you get -20-30; and when you battle them back you get around +10. Then should be for everyone but for when 1 person keeps constantly battling you to do this. Like maybe should be triggered when someone battles you x amount of times before a reset
make furniture gazer to aim for specific furniture
Allow the Solo Bounty section in the Bounty Board to display more bounties (show 16 bounties at most instead of 8). This way, if you started solo bounties too close to the daily reset, you could start the new bounties as well without having to wait for the previous day's ones to finish.
Fix gear, it's incredibly annoying to swap from wrizz to soren to faction tower to twisted ect, make it save thoughout gamemodes
<remove common (green) units from faction summons. Faction scrolls are of the the most expensive and hardest to get resources in the game. It is the worst feeling when you’ve been saving to do a faction summons only to get 8 green and 2 blue, even 10 blue would be good because fodder is useful.>
monthly quests like dailies and weeklies
add confirmation text for hero summoning. I lost 2700 diamonds to a misclick
Promote Ira to Ascended Tier List rather than just legendary
link facebook to see if you have friends playing too
give us a feature where we can test a complete team of heroes. Also make it able so that we can choose which opponents we want to fight and which lvl they will be
[QoL] Add a way to reorganize heroes in the resonating crystal. It's annoying to have to manage it by removing some heroes to have enough slot to move them around so we can reorder them as we please. Not really important though but would be nice :)
Please change up the deceptive and awful ads. Cinematic ads are fine; they're clearly not intended to show gameplay, and that's perfectly fine so long as it's showcasing the interesting characters, the lore, etc. But you've got an absurd plethora of downright atrocious ads that are clearly mimicking the other awful ads that are out there, such as the Gardenscapes ads, the Fishdom ads, etc.
The game has so many interesting things that could instead be showcased in your ads, and none of those things need to be difficult to showcase. A simple tour of the different mechanics in the game, a showcase of someone's heroes, with a small description for each; heck, even just a simple ad that displays a hero or two from each faction, just to show the variety of design that the game offers.
It's hard to even try and convince my friends to play the game either because of how bad a taste the ads have left on them, and I don't blame them. I downloaded the game because I was bored, surfed the play store for a decent afk game and found this; if I found the game through the ads, I likely wouldn't have ever downloaded it, and would've thought of it in the same light I think of Raid or those other countless mobile games with deceptive ads that almost seem like they're aimed towards toddlers.
Rebalance Saurus!
It can't be that one of you Heroes is so broken that he beats every single boss in every gamemode, aswell as in newer gamemodes like abyssial. He has only one problematic boss (Dark Nemora), because he can't aoe clear. He also made Baden literally useless since he's just a 100x better version of him.
I know Whales probably won't want that change, but as it is, Saurus isn't healthy for the current bosses. And reblancing all bosses because of it isn't the solution, because we clearly only those highscores since Saurus is out.
remove arena tickets and small pile consumables from the stargazer rewards please