Rotate the store like seriously, it’s not fair for non-Shemira players when they can’t buy their main Heroes everytime they have 45k Labyrinth Coins
Select a reaction below to vote on Ezze's suggestion
1 messages · Page 12 of 1
Rotate the store like seriously, it’s not fair for non-Shemira players when they can’t buy their main Heroes everytime they have 45k Labyrinth Coins
balance voyage of wonders better! For beginner/mid players the balance of the opponents is completly off when you are getting near the end of VoW. 1000k teams are losing to 600k opponents!
balance “The Dismal Descent” in Peaks of Time, the Elite Enemies are just ridiculously strong, and the Chief Enemies are even worse. The power gap is just too big, the power is literally doubled from Common to Elite, and got doubled again to the Chief ones, and I’m still stuck here in the Elite Enemies since the last 3 Chapters.
imagine losing to a team with less than half ur power....well that’s what happens in voyage of wonders :whatthefawkes:
nerf VoW
Smoothen the animations of the older heroes. Rosaline's animation looks really smooth and I think it would be fair to slowly make the animations of the other heroes to become more fluid like her
Nerf voyage of wonders. Ive spent 200 on the game and still cant compete in that place. I'm in the top 100 on my server and still get my ass whooped. This is discouraging not only myself but people in guild are starting to quit because of these massive difficulty spikes
a small change they can do in the tavern is using diamonds to complete a 10x summon, for example, let's say i have 7 regular scrolls and if i click a 10x summon it will pop a message to tell us "hey, you are gonna spend 7 scrolls and [insert amount of diamonds here] to do this type of summon, are you sure?"
Can you guys move the buff and debuff symbols? It's quite annoying that i can't see them because they are behind the characters' health bar. Cheers!
buff amount of hero exp gained from afk as right now I get 600k hero exp every 12 hours which is barely enough to level up my hero once :L
nerf ulmus his passive healing ability heals way to much
Rebalance wilders in campaign they are way too stron
nErF vOyAgE oF wOnDeRs
Add a notification option where the guild master and/or deputies can receive a notification when Soren can be unlocked.
give us an afk timer
Let us lock our scrolls so we don’t accidentally tap on it and draw a card
rework or remove wishlist. Os totally useless
Nerf Voyage of Wonders. There is no make sense a team with 500k power witouth faction bonus deleting my team 900k with bonus faction
Note. Today i beat a Thoran with 10% hp. He survived for 10+ seconds taking poor damage and with a single hit kill my Thoran
make a #redemptioncode channel on here maybe?
make factional scrolls only pull elites from wishlist to make it more worth i
Remove HOGAN's relic from the VoW, Lab, and PoT it's useless
Limit the amount of times a single player can challenge another player in arena per da
Create an active way to infinitely grind exp/loot, even if for very minimal reward to still encourage micro transaction. The game is fun and an alternative to AFK when hard-stuck for the highly active player would be healthy for the game
Add a trade in feature where you can trade in 2 ascended tier heros for a hero in the same faction of your choice for example if I traded in 2 kelthur I could get a shemira.
Add a trading feature
add more heroes in the challenger store.
Make Voyage of Wonder much longer and have more rewards. This is on a two week timer, this should be something that someone can’t complete all of in an hour. This is a mode that should be a forced marathon, not a sprint and reward very well for the time put into it. Fix the displayed power level of nodes to accurately reflect a teams power as well please.
Nerf Voyage of Wonder please. I can't even get a SINGLE REWARD
make voyage easy tvym
no one can do the voyage except for people level 140+ seriously just nerf it or add something like dura tears or maybe just maybe make it geared towards your actual level like what the fuck I cant get shit out of it and neither can ANYONE else
when a player is renting out a hero and they get the full use out of them ( ex. campaign, kings tower, etc ) and cannot use them anymorr the hero should be automatically returned
make a trading feture^^^look up to vote for the one I said earlier it has 10 or 11 rn minus the 3
we should have more interesting rare and common heroes don't @ me
create an afk arena widget that shows how long they have been afk and show rewards based upon rarity level at top
Please Change the difficulty in the voyage of wonders I keep getting stuck five minutes in!
You need a hero named BoJangles, like an elf on the shelf kind of thing! 😄
Nerf Silvina’s shield and or dps as many people are getting stuck in campaign due to her.
Add a bleed effect onto Khasos's Axe throw and ultimate ability, which, just like Ira's bleed will reduce the enemy healing by a percentage. With this I feel it'll be enough to make a lot of players feel the need to use Khasos, rather than just for his life leech passive (and other things to some degree)
Ability to reroll the faction bonus on mythic gear costing a substantial amount of gold
Labyrinth Store to sell 4 Faction Selection Ticket-Able to select a hero from this Faction for 45k Coins instead of one the same heroes every Month. Challenger store to be the same 4 Faction Selection Ticket for the 150k coins one and Celestial and Hypogean Selection Ticket for 250K coins, Add new heroes to this Selection Ticket 1 month after they are released.
let us reroll faction bonus for mythic gear! You can make it cost gold or gems idc just implement it. It's honestly so demoralizing hunting for gear in the lab and when you finaslly get the piece you need and you get hypogean or celestial faction bonuses
add more to the guild hunt, like a harder boss or better loot for getting high damage.
add an option of muting a chats/channels. A channel mute button will be great, to clear notifications and to not get any notifications to make the game more clear.
make voyage easier
fix VoW at least a week before it goes away. You know so us common peasants that just started a week or two ago can do it without taking out a mortgage.
Allow us to choose again whether or not we want the 2 side banners to be expanded on launch. They are in the way now and I have to minimize them all the time.
instead of waiting 14 days to the end of the voyage's event, can we juste skip it and go to the next voyage of wonders when we ended it?
Add new heroes to challenger store. You've promising to do this for a couple of months already.
buff skreg because he's still the worst ascended even with sig item
Group similar Misc items in the bag. Right now it’s so pain to find the items in the bag. Grouping similar items helps a lot.
give us an option to disable the animation on loading screen to speed up load
Get rid of green summons. Or at least change the chances. Over 50% of all summons being completely useless is such a waste and very unsatisfyin
have thorans level 2 upgrade to his domination skill have some use in max level pvp
Shouldn't we be able to upgrade gear without heroes wearing it making it easier to upgrade current gear our main heroes are wearing?
Hey can you make a story adventure?When you unlock the hero and reach certain requirements you'll unlock their adventure,the gameplay is just like peaks of time. And examples of requirements are reach account level 120,and ascend belinda to mythic. Something like tha
add a way to disable animation on the loading screen it runs like shit anyways and i feel like it takes so much longer to load in since the update happened
and holy shit when was the command changed thanks ive had to type this like twice now?? A heads up would be nice
Trigger an custom animation if you get a summon thanks to the wishlist. This allows us to track if the feature is really working and not just personal bias
Let us reset/reroll the Signature Items back to the Primordial Emblems with a certain gold/diamond
I think everyone at some point throught middle game got some gear sitting doing nothing and a lack of purple dust or gold. It would be great if we could convert gear in that too like recicle or something like that
Allow us to reset a signature item with diamonds
Add daily login rewards and a milestone per week, this exclude faction scrolls and hero choice cards.
An option to sell equipment for gold.
Remove the Goblet of Resurgence artifact from the Peaks of Time and the Voyage of Wonders if there are no fountains.
re roll relics choices after battle using gems or gold
in the AFK chest reward, when viewing the AFK progress, do so when clicking anywhere won't reset and collect the reward, only the collect button can collect it, so i can continue the AFK reward progress while still viewing it freely
add Labyrinth Tokens limit
allow us to filter hero based on whether agi, str or int
Introduce a daily challenge mode
It'll be the same team for everyone across the game, but scaled to each person individually, you fight up to 5 times for increasing difficulty and rewards. Unlocked at around chapter 12
1st - standard enemies
2nd - +5 levels (same team btw) and level 1 Signature items
3rd - +5 levels again and +10 Signature items
4th - +5 levels again and +20 Signature items
5th - +5 levels again and +30 signature items
Rewards;
1st - 50 dust +50 dust per chapter completed (so if on chapter 20, you'll get 1050 dust etc.)
2nd - 1 common scroll
3rd - 1 faction scroll
4th - 1 random Mythic gear (tier unlocked after 16-11)
5th - 1 random Mythic+ material (tier unlocked after 21-1)
Id say to make this fair, remove Mythic gear and Mythic+ gear from the afk loot pool, making players more proactive in general, also faction scrolls I feel should be more easily obtained due to the same rate as common scrolls so this feels appropriate.
Increase the chances of Mythic gear appearing from Afk loot. And make better rewards for guild hunts as they give us gear which is not really useful.
Make a Graveborn support hero pleaseeeeeeeeeeeee
add another row to the crystal and maybe make it a little easier to obtain the orbs for it
I know this has been said countless times but PLEASE NERF VOYAGE OF WONDERS.
please Nerf Voyage Of Wonders. I’m not even a quarter way through it. And i do zero damage while my heroes die instantly. And I’m 300k power up with a 5 same faction team. Please consider
rename global chat to tinder 2
Winners of the Create Your Own Hero contest get a Mythic+ or Ascended copy of their character if it gets implemented
A AFK discord server Event; Trivia Channel, have a trivia day/night event once or more a week for people to get a chance to win Heros, Gems, gold etc etc... I think it would be fun :3
give a tab that lists all relics and specifically what they do so people stop asking to nerf voyage and the just actually use the right relics for their team.
buff amount of gold you get from afk rewards
add gear drops to campaign stages, as well as chances at summon Crystal's from afk reward
Add the Discord Emotes to the in game chat
add an Dura's Artifact & Signature Items Library so we dont have to go through each of our heroes just to look at all the Artifacts and Sigs.
And maybe add in there the Artifacts & Sig items we do not yet have as well so we can easily view them, even when we do not yet have our heroes at Mythic Tier.
Kind of like the Portraits Page for heroes. I know there are online resources but would be nice to have them ingame.
Add dungeons for Gold and for Hero Essence with limited (successful) attempts, reset either daily or weekly, each with multiple difficulty levels to choose from, the higher the difficulty the greater the amount of resources rewarde
stop being pussies and either nerf voyage of wonders or actually make it geared towards your team power. 500k team here with a 3 faction power buff and I dont even get the the 3rd canon. Also get rid of that 5 nara team it looks fucking ridiculous and is overly op.
Add a conformation prompt whenever we try to spend 300 diamonds for single summon, I've accidentally clicked it several times due to lag while trying to swipe through the banner
add Labyrinth Tokens cap limit from 100k to 200k or something more, I don’t have anything to buy from Lab Store right now (I don’t use any 45k Heroes from the Store & already bought all the Soulstones & Dusts) and I still kept on getting mailed & notifications from the excessive Tokens I gott, I don’t understand why the previous suggestion got 45 downvotes lmao.
add emblems in bountyboard
[Maybe the devs could implement a 1 to 1 exchange between players for elite heroes only. Have it where you need to be a certain level and certain progress on the map to remove the use of alternate accounts to farm hero’s. This is mainly for higher level players who have maxed out a hero already and have duplicates.
Or Have a lottery type exchange where you can put in an elite hero and maybe pay diamonds to have a gamble at getting a different type of elite hero. Have an option of getting a pool in the same faction or a pool of all the heroes.
Add a conversion feature for non faction M gear to faction M gear
Maybe add another way to star up an ascended hero. Maybe as a rate treat from voyage or something.
Release devs feedback twice a week or increase the number of suggestions taken to 20. There are more than 10 good suggestion every week to be considered.
if you’re not going to fix the difficulties in Voyage of Wonder then at least don’t lie about it. The ratings and levels shown flat out don’t reflect the difficulty. If it’s meant to be hard so be it but don’t cheat.
I think an excellent addition could be birthday rewards or deals?
Please optimize Baden more, he still crashes my game on iPhone 6
translate the lore? because if I but the game in a another language, this is not to read some english word
Come on guys, do something about Hero's Essence at later levels. I have 156m of 1.9m experience needed to level up one of my heroes, but can't do anything because of the 40k essence requirement. I'm literally never going to spend all of that experience because of the essence gate.
it's me or the rng to get hero is just a joke, u lose ur time for more a week to optain 2700 diamons and when u summon ur heros u get just shitty green mercs, wtf?
Please add an option to hide the gender symbols. I mistakenly updated my gender symbol and this ugly gender symbol has been being displayed forever :
Next to my nicknam
add essence of heroes and emblems in guild boss loots.
Make the old "diamond drops from the afk chest" a permanent feature.
can we get a sort of ascension tree?
Soulstones as Arena Awards in addition to gold/essense
Please improve the chat system, when needed to change text and slide to the right, the groub tab keep poping in
Please open a chat moderator position, they are very much needed and I was told there are none as of yet ^^
Give guilds a weekly diamond allowance. These diamonds can then be rewarded to the most active or most helpful guild members excluding the GMs and GPs. The choice of a worthy member can be made via votes or whatever you prefer. I think this will add something more to Guilds and will encourage members to be more active
make it so that when an ultimate ability is ready to use that u can use it right away... now we have to wait before the hero is done using his crappy other ability before it uses his ult. This is super annoying..
Let us download our replays
let us reroll faction bonus of mythic gear only
Ban player which is swearing
when a hero’s ultimate is ready it now wont let us use it when a hero is casting something else (like lucius his glowing shield). Let us use the ultimate by letting it cancel the spell it is currently doing. It is strange that a hero prioritizes its current cast over its ultimate
That constant reminder that I can upgrade my sig weapons is extremely annoying. Please remove the red dots I already know that I can upgrade them no need to constantly show 7 red dot
I think it’s time for a redemption code
[I would love a battle report with breakdown of damages ands ults activated chronologically. This way we can analyze our battles and plan accordinly our combs. Also we can theorycraft our teams based on damages and defenses when playing in manual mode.
i know this has been said before, but please consider changing the VoW difficulty. i shouldn't be struggling against enemies when i have a 200k+ power lead on them and a good team and relics
charmed grezhul uses shield on my hero but it also damages my heroes. Fix this please.
option to fast forward through labyrinth. 1-2 tears (random) to get through normal mode, 2-4 tears to get through hard mode
Please let us delete alt accounts on different server. The eating up space.
Stop people from repeating suggestions
rebalance chapter 15-40. This whole chapter was a blast but when i came to the last level i got completly destroyes..
Implement Ascension Tokens, maybe from AFK rewards, as an alternative way to rank-up our preferred heroes, instead of relying purely on luck to get copies.
give an option to revisit past chapters and stages to see what set up you used for certain set ups of enemies you were against
Punish light mode users
is it possible to notify twitter followers of the code redemption when it becomes available/what it is? I was a day late to finding it/using it because I don’t often check in here 🥺
list what faction the gear in the store is for so we don’t expect to use it for one hero and it not work out
bring back the advancement pack for people who wanna buy it prob bring it back for a day
have a button to share current level line-up and all your leveled heroes with your guild só they help you with line-up suggestions
Remove Athalia and Ezizh from the Challenger Store. Only whales should be able to get these heroes as a gratitude that they keep the servers running.
F2P players have already access to a lot of heroes so it’s fair that the Celestial and Hypo faction are P2W exclusive. Please upvote so the devs make this happe
female guild boss!
give people who pay 20 dollar or more a special border like in mobile legend when u recharge
futa guild boss please
give shem and the new heroes library pages
Make skreg a little more viable. Sig items made bad heroes better except for him. He is still garbage.
make our lord sand savior dreaf an ascended tier hero
make it that when you reset a hero you are also returned all the stuff you used to create their signature item
nerf niru please
Add one more lightbearer and graveborn on labyrinth shop just like how wilder and maulers have 2 heroes there.
VIP level exclusive skins and border rewards
let us use Tears of Dura in VoW and in PoT. I never need them in Labyrinth. I have 14 of them sitting in my bag.
[implement a new function in Ranhorn where by you can acquire a steady supply of her essence like a mine. Boost with crystals or gold to increase essence per hour. 40k essence per hero from 220 is a chore. With level of hero’s now over 300 f2p are being left behind
using blue enhancement tokens is a pain. Please add a feature so that there is a specific action with it so that we can use it in an other way that "tap 1k times", which is neither fun, nor afk. Like a direct number selector so you can input the number you want, or a step selector, so when you tap you increase by +1/+10/+100. Juste a way to make it a little more convenient, please 😄
Nerf Voyage of Wonders. When the only meaningful advice anyone can give is to just “Keep retrying until you get the 1% best relic options,” when you have a heavy CC team and have gained 10 levels on every character since the event started... Something is wrong.
Remove the chance of getting Fountain relics in Voyage of Wonders if there aren’t going to be any Fountains.
Remove the chance of getting relic offerings for hero’s that you do not even own.
Allow us to convert XP into Essence for a rate that is so "bad" that its only the last resort to use to prevent having millions of xp you never use
Add a "Do Not Collect" option to the AFK Rewards. I can't tell how many times I've accidentally hit the chest while trying to go into a stage.
change or add rewards to the gold emblems signature material in faction tower(example: faction130, has only gold emblems as reward), the reward is meant for p2w player and thats a small amount of playerbase. Its like giving me duras conviction fragments for upgrade at map 5 as reward but im only able to get that ardtifact much later in the game.
afk arena related memes contest
Voyage just got a overall nerf and they lowered the enemy levels so please stop with 50 suggestions a day asking for a nerf. Restart your voyage and enemies will be lower level.
Getting more than 10 Diamonds after leveling up. For example more Diamonds or you get some scrolls. Because 10 Diamonds after for example reaching lvl 104 is a little bit disappointing, and a little bit meh..
Remove the chance to get a rare character in epic form after 60 purple gems.
Buff voyage please. Before it was too hard to complete,but now it's too easy and it feels bad like getting something for granted. Please buff voyage .
add a feature to level your heroes up after resetting them wherein you just type the level you desire and the hero will level up to that if applicable.
put a call site to play wth friends
Fix your event that's going on right now. I keep killing people and they dont disappear! [suggestion]
we need clan wars or more stuff you can do with your guilds. its kinda lame that you can only do this guildhunts.
make a server boss where all people fight with with him
chat mods or some place to report with evidence. there’s this one troll who threatens to kill himself on a daily basis and then tries to make the nice people who are just trying to support him feel as bad as possible. he’s been doing this, provoking people and sending incredibly nasty messages to others for at least a month now.
i think that Shemira/Brutus should be nerfed, they are constantly abused and i cant find any fun of that
Add all Celestial/Hypogean heroes to the Challengers store for 250,000. Unless you participate in the Legends tournament it'll take you at least 26 days to get 1 anyways and since the heroes of those factions are tough to come by it would be a great addition.
We need Twitch Prime loot!
decrease the gold amount to enhance Mythic items, it is WAY too expensive.
have hero summons (or summon pieces) drop from more areas of the game
Don't make weaker versions of a relic you already have drop, and when you pick a more powerful relic, say that it overwrites the old one
Reduce the amount of signature materials required to upgrade signature items
add "Remove All Gear" button so people don't have to remember the last hero they put their stuff on/switch it one by one
Disable Fawke's coffin ability during the last 10-15 seconds of the fight so he doesn't lock them up and you end up losing because time ran out
Put the exclamation point notification on the left side of the library so you can still see it when your menu on the right side of your screen is dropped down
A QoL option to disable the ! mark that shows whenever a hero has available signature item upgrades. A lot of us will almost always have that mark active because we are saving to upgrade the signature of a few specific units. It causes a pretty big inconvenience when we have to move gear around for different modes and we don't know which mythic or above hero has available gear improvements because signature items are available for upgrades https://i.imgur.com/F3u8jLO.png
more free diamonds
[Again... VoW... 500k team getting crushed by 240k enemies. Do you people even play your own game? Im seriously doubting you do or this wouldnt be the issue that it is. Im in the top 50 on my server and cant clear it. Starting over trying to get ideal setups burning extra heros to lower enemies health constantly swapping formations and retrying again and again and again. How about you geniuses actually make a fresh account get your heroes to 135 with only spending 100 and let me know if you can do it. I say only spending 100 as a fuckin joke because thats what this game is. This game is predatory. How do you people sleep at night?
decrease the difficulty of the voyage of wonders. It is a useless event if it is impossible to finish more than a quarter of it. I cant get out of the bottom left corner with any of my 4 accounts all at different levels
give us the option to watch up to a certain amount of ads daily and be rewarded with a few diamonds per ad, 15-30 sounds good.
petition to nerf VoW rewards. Seems kinda unfair for those who completed VoW before the nerf... 'make VoW great again'
Since y'all are dragging your feet on fixing up faction bonus on gear, how about this. Add a new set of 'stones' like the ones you added for upgrading mythic gear to mythic+ that can convert a piece to faction gear. Expensive upgrades, but at least you'd actually give us something to work towards instead of praying to RNGesus.
again, monthly or weekly redemption code especially with fodder heroes
if we add a trading mode in game between players we should also make it expensensive and create some rules. For example, we can only buy an elite hero and the cost will be against 500/1000 diamants. Yes we will have the hero we want but not for free, and players won't really abuse if the cost is big.
Guild wars, atleast it should hapoen for like twice a month
Add another team bounty quest per day. I’ve been stuck at bounty board level 5 waiting for legendary quests to roll around.
let us delete our accounts on other servers
asd
Nobody would want an event where regardless of how much time they spend in leveling to making sure they would hope to finish the voyage or whatever rewards are up for grabs, if you can't take out enemies that are roughly 10 levels below our heroes and their 2nd/3rd skill would go and kill half of our team; then all hope is lost. I know for a fact that I am not the only person on the server who may be voicing their concern about this. Please make the future voyages more fair and if possible be more transparent about the changes that would make it more balanced, otherwise the whole point of your "AFK and Chill" has been defeated.
On a funny note, I have drained my phone 3 times in a single day down to 1%. No other game or app has achieved this feat. If that was your objective, then you have surely achieved it. 😂
There is a way to slowly farm the best hero in several factions: Shemira, Nemora, Athalia (incredibly slow on her). Add a regular way to farm Lucius and Brutus, such as making them available for purchase in the Barracks for hero coins, or some other means of slow and steady regular farming.
Or maybe as a reward for 30 consecutive days of logging in and contributing 100 activity points?
add ascensions quests (maybe something like mythic gear of your first mythic hero’s class and faction)
Either make thane receive the focus benefits of lifesteal and energy gain on crits when he ults or allow him to be healed and shielded during it. He does not have enough target priority when bouncing around to make his ult currently worthwhile.
Backlog rewards on any rewards you chance for those that have already completed the stage, for example since its release, Faction Towers have had 2 reward overhauls and becuase I'm on floor 140ish, I've missed out on a crazy amount of signature materials for it, feels like a kick in the teeth for progressing quickly if you ask me.
change*, not chance
increase exp/hour gained please
(Hero of enemy factions should have a debuff when in the same team (like a -% energy gain). It doesn't need to affect all the team, just the ones in the minority (like when there's a shemira in a full lightbearer team). And the debuff doesn't need to be absurd, like -10% in 4-1 formation and -5% in 3-2 formation, but they need to be from the same faction. In 3-1-1 formations nothing happens.)
add recommended power for pve fights. Especially for PoT. So we can know how stronger is this than before.
decrease the drop rate of common mercenaries. most of my summons just waste of diamonds. its pushing us to buy deals and its pay to win thing.
elite and legendary gears for vip9+ is totally joke. Its too good for first week whales and trash for light spenders. Change it to more balanced stuff.
going off Mercan’s suggestion if it it balanced do it off of stage and chapter
allow people to get gems in more ways since it takes 72 blue heroes to get one L+ and we all need loads of L+ to use as fodder to get our better heroes to ascended... because of this it makes it feel like the game hits a pay to win wall
Add Polish chat for Polish Warriors :)
With the increased volume of lootable afk rewards at higher stages (faction enhancement stone of elite legend and mythic variety and duras fragments etc, increase drop rate of afk loot with stage completion/VIP or rarity if loot
buff babykitty
Respond to the actual top suggestions of the week. You said yourselves the developer-feedback channel was for the "top 10 suggestions from the Suggestion channel" and yet you're only responding to ones that you think you can give a good response to. Haven't looked at them all, but one of the "top 10" this week had 11 upvotes. Come on.
the response above this^^^. Also find a way that makes people vote on these things so you have more than 70 people voting on things that could effect the whole game
for voyage give us a cumulative 5% power boost everyday rather than nerfing it. That way if we cant pass voyage we could just wait 10 days and hope the 50% power boost will even the odd
Allow the x2 function earlier. Even on my first time around, I had to wait too long for it.
Most or every time I do the "Belinda Ult - Rosaline Ult - Belinda Ult" combo, the second ult from Belinda doesn't deal any damage. I have to wait for a few seconds before I manually ult her. Please fix this, thank you.
please swap Seirus' starting skill order
from:
Atk > 3rd > 2nd > Atk ...
to:
Atk > 2nd > 3rd > Atk ...
The resason why is that he is a tank who has a stun but does not interrupt any key Control Skills from the enemy team. (Coffin, Arden Root, Shemira Silence, etc.) Which is crucial for offensive comps to work for they cant afford to be locked down early on as they will often have inferior survivability and CC in exchange for damage. I know Grovo can fill this role but he is too defensive to synergize with snowball comps.
And it doesnt make sense for him to buff his attack way before he starts attacking with it anyways. He should stun, buff, then attack. Not buff, stun, attack. It's such a weird interaction.
Could Guild Deputies/Masters get notification banners when Soren is ready to be opened?
Change the Gold Hourglasses from Daily & Weekly rewards to the new Pile & Crate of Gold
add difficult but rewarding monthly reward
The ability to sell unwanted gear for gold, especially the ones that are below Legendary Tier.
in champion league make it so you can adjust the order of your team in the battle menu instead of having to reset, and rebuild your team every time
Add more space on resonating crystal, we have more heroes than space and its too expensive
This will most likely cause a bit of back lash, but I find it is getting very annoying that certain heroes (EX. Kaz's evasive strike) can gain immunity to all damage/negative status effects. Since there is no visual que (if there is I can't see it happen during battle) I and I'm sure others, have wasted ults due to sudden immunity periods. Some characters have a clear trigger moment, which is fine since you will (eventually) realize when someone is immune...but maybe balancing Kaz's evasive strike, if not adding in that extra animation to show her using her abilities. I would suggest lower the amount of time she is immune or have it trigger less often.I will note I have no used her in a team yet so I don't know how useful or useless that ability is in real battle.
A new game mode where we challenge bosses would both be fun and bring many different heroes to relevance. Most fights right now are 5v5, where crowd control is very important in order to lock down some fraction of the enemy team. If another game mode existed, with its own rewards, where we challenged increasingly strong bosses that are immune or partially immune to crowd control, new team compositions would need to be developed to beat the bosses. This would be fun content and make many heroes relevant that currently aren't. As a result, we would have more incentive to develop a more diverse set of heroes (and ultimately more incentive to summon more
Please allow us a feature that helps manage equipment across many heroes. Having to re-equip everything for different types of stages is micro-managing and makes it less fun to play. Maybe it isn't ideal, but even saving "equipment sets" would be super helpful.
Show the timer on the AFK chest without having to open it.
Guildwar every week
Add more team bounty quests
give some sort of reward for lending a mercenary out based on its rarity/power to encourage more lending out of heroes (limit #mercenaries you can borrow from a player to avoid abuse)
I don't know much about the technical side of things, but it would be great if the people working on the game can try to optimize the game files after every few updates as the game feels more and more bloated(?) after every update (of course, if you aren't doing so already). I've seen many mobile games swell to ridiculous sizes to the point of being inaccessible before, just hoping it doesn't happen to this game too.
Nerf Arden. WAY too powerful on high tier campaign/tower
make the vip perk rewards look more rewarding so people get encouraged to pay and support. The rewards for vip lvl up are pretty much Turn Off
pls make the exp/hour hourglass easier to obtain
Why are there VIP boosted Hero's Essence hourglasses when VIP ranks don't provide ANY bonus regarding essences whatsoever ? Maybe add an essence percentage bonus to VIP ranks ? Would make it more rewarding/comforting to people who pay and get screwed by RNG. :
Reduce the amount of VIP EXP necessary to reach higher rank towards the end (12-15). I mean to get from 12 to 13, we need to spend approximately 1000 euros/dollars. Come on. I'm scared to even think about what 14-15 would be
I don't know if I'm speaking for the majority here, but I'm barely using the fast rewards system, I'm only using the free 1st one. Since it's already a reward from VIP ranks, why make us spend hundreds of diamonds to use it ? I'm not sure if completely removing the cost would be a solution, but surely 20 diamonds per fast rewards would totally be fine. Like I said, fast rewarding many times a day is already a reward from VIP Rank, which we had to spend hundreds for it
We need armory system, and probably "unequip all gears" button. So that switching between lab, arena, campaign will be less of a pai
Allow us to change the faction bonus on Hypogean and Celestial gear only to another random faction if there are no Hypogean or Celestials for yhat type of equipment
I know this don't reach you anyway,but I'll keep suggesting it: Add new heroes to the challenger store. I've been suggesting this for a couple of months already. Probably this is the last cos I'm tired of it.
When a new hero is released, make it a Guild Hunt Boss that drops rewards.
Especially if it is a Hypogean Hero. Would be pretty fun.
make afk rewards armour and weapons drops better so people have a chance to progress in the story
I think do some real guild raids can be grea
make purchases transferable between server
I think you can change one line of code, so I don't get a hypogean agility equip
I would love to see a multiplayer dungeon feature that you can traverse with a friend or guild member. It would be a mini-chapter with a boss fight at the end giving each player rewards relevant to their level. Maybe a player would stumble across the entrance during their regular campaign and be able to invite someone to assist them, or it could be similar to the faction towers, only open on certain days and once it’s complete need to wait for a weekly reset.
Add in mini games like you show in your advertisements. (Skins too)
Purely to satisfy my OCD, allow drag-and-drop hero card rearrangement in the Resonating Crystal.
add a cool down timer of 30min to the suggestion channel so people don’t abuse posting suggestions
Ability to preview signature items for non-mythic heroes. Make the slot clickable in example so we can read what the item gives/does, but enhance button is unavailable and/or a red text saying this item is only available for mythic heroes and above. I kinda want to know if the item is worth to save mats for or it's better to spend them on another hero who has better effects.
Presets of equipment? It could be very nice for quick and easy switch between characters. I mean it's encouraged to do so, anyway, so why not make it easier?
hero trading would never work because of how easily its abused. But what about hero auctioning? Being able to auction a hero you dont need or bid for a hero that you want would be fair and fun. Of course limitations include only auctioning elite heroes, using diamond as auction currency with 10% tax and only able to buy/sell once a week
we need to nerf VOW once more pls
More unions, the last hero to get a union was Safiya, since her release there have been 9 (sorry if I'm wrong) heroes added and no unions have been added. And there are still many heroes that are missing unions, I mean Graveborn have 5/8 Ascended tier heroes that are missing unions.
have two types of notification mark, maybe blue for sig items and red for equipments so it won’t be confusing whether there is need to equipt items or a sig items to upgrade
If possible, a fix for some bad interactions on auto would be nice. To name a couple: Using ults against an ulted Vedan (AoE damage specifically), or Safiya re-casting her ult before finishing her previous ult cast, losing out on time, energy and the effect (Most noticable when paired with Rosaline)
If possible, when we clic on an ennemy to target him during the game to kill in priority.
add an Dura's Artifact & Signature Items Library so we dont have to go through each of our heroes just to look at all the Artifacts and Sigs.
And maybe add in there the Artifacts & Sig items we do not yet have as well so we can easily view them, even when we do not yet have our heroes at Mythic Tier.
Kind of like the Portraits Page for heroes. I know there are online resources but would be nice to have them ingame.
If possible, use a character of a player of our guild during the history mod (Vs CPU only)
If possible, When we are in the heroes menu to add a dot (maybe green) on the corner of an item to notify if we can upgrade it.
Make a traduction in French, Deutsch etc... For the characters' history. Today it's only in english
If possible, Add Boost in the game ( 1h, 2h, 8h, 24h) (x1.5, x2, x3) like XP boost, Gold boost, Heroes XP boost
[Trade 2x mythic/+ gears (eg. 2x Intelligence weapon) for 1 mythic/+ gear of your faction choice (eg. Trade for 1x intelligence grave born weapon)
pls make the max amount of time u can collect frm the afk chest thingy be longer, like 24 hours. Sometimes we are too busy to log in, or overseas thus not able to connect to internet
as for king's tower and faction's tower we could add a review about which heroes and Formation players used to defeat ennemis in chapters.
implement "hard mode" and "easy mode" for future voyage so people wont complain about voyage being "too hard". reduced rewards to be given to easy mode so as to reward those who attempted hard mode. You can switch between hard and easy mode as and when u want, but after obtaining one of the rewards on either of them you can no longer switch, but can only reset ur voyage based on that difficulty.
Add a small marker on heroes inventory so we can know which are locked and which are not
make it so you can change gear in lab/peaks/voyage. I can switch it mid game on another screen and still get the bonus
[suggestion] can we collect all 30 hearts from friends instead of 20??? and friend list from 30 to 50
Please do something about the game’s app size. For a game you only play for 10-20 minutes a day it shouldn’t be this big.
add duras tears to frevive heroes in the future voyage of wonder events, it's kinda frustrating not being able to do so as it's so hard
If any suggestions are being considered and implemented in the game ,show discord community the direct results of it. Thanks.
revamp daily quests to include the items required for signature items once you unlock them
make it so we can buy regular scrolls for 300 gems
Mini games where you enter battles with maybe only 1-3 heroes (or 5) and attempt to win against AI or other players. Heroes would have modified skills depending on the mode.
A good example of this idea would be another gacha game that had a tower defense event.
add search filters for searching other guilds. Would be nice to view how the top guilds are doing, would also give new players insights as to what is the current met
For ult skill autos, instead of one on-and-off switch that controls all hero, give us hero specific controls. This should be something doable just on battle UI and not a ton of work for developers, but will save a lot of player efforts trying to get one hero to use ult at a specific time but not the others. Upvote if you agree
some way to see what signature items heroes have in-game before you ascend them to mythic
Work out the kinks with Grezhul's reanimate. The lag is tremendous
More detailed post-battle breakdown. Like being able to see a breakdown of the damage that hero did and received. Example: 87% of the damage they took was from Athalia’s Divine Fury, and 10% from Athalia’s autoattack. Would help people better learn what heroes were really capable of.
adding to the suggestion above, add the heroes’ kill counts too
Let players exchange Dura's Tears to gold/dust or something else usefu
make Dura’s Tears usable once in Peaks of Time/Voyage of Wonders
can you do some other event than only drawing contests? Maybe we cant all draw?
I would like to see a training option added somewhere (possibly in the guild). In this option you can test your party formation against either a party you can select yourself or on of the guild hunt bosses. While you wouldn't get any rewards, you could use the battle statistics to test character combinations. You could also add unlockable functions tied to VIP or player levels. For example, you could start with a basic boss, then unlock a basic party formation, then the ability to tweak gear or add character levels, change ascension levels, etc.
I would like to see a “battle until defeated option” added. This would be especially useful when starting on a new server. Perhaps it could be a cross server unlock once you reach a certain level on your main server.
I would like to see the elite heroes in the Labyrinth and Challengers store rotate out and have new ones rotate in every now and then. Maybe keep the Hypogeans and Celestial heroes but rotate out the rest.
pls dont rotate lab and challenger store heroes. Theyre not rotated for a reason, to make it possible for f2p players to get them to ascended. rotating them would mean having a harder time to ascend them.
guild raids:
All guild members set a team (in a similair way to setting your team for the arena) and at the reset time all the characters fight a big boss and rewards are given. You’d only get to see the battle as a replay though
[suggestion] I feel like it’s highly unfair when playing kings tower, lab, or campaign that’s the enemy team has two of the same hero if I’m not aloud to have two Brutus on my team neither should the enemy team I understand implementing challenge to the game but it could be done better
Gorvo's ultimate should be buffed, HEAR ME OUT as I have good reasoning. Gorvo's ult forces enemies withing a certain radius to normal attack him, reflecting some of the damage. Compare this to Mehira's ult, where she forces the ENTIRE team to normal attack each other! It is empirically better in every way. My suggestion is simply to remove Gorvo's ultimate 'taunt radius' and just simply apply it to the whole team. Even with this change it's still worse than Mehira's, as they are attacking Gorvo instead of each other. PLZ
create a quantity option for buying scrolls. if you don’t want ten or just one, it’d be more efficient to have a quantity feature than going and buying one at a time.
put Mehira and Leila and Elijah in the Labyrinth store along with Ferael and Belinda.
Reduce the difficulty of the solar plane peak of time by putting a reduction of mind control effect by 50% instead of an immune against mind control effect on bosse
Nerf LVL 60 perverse tower...There is a lot of people stuck on this LVL because 4 Lucius is totally dumb and is almost impossible to kill this think with a perverse team without a buff clean like Fawkes ultimate
for the relics that involve an incremental boost for every won battle such as shield of fortitude (up to 40% increase in defense) add a small indicator on the relic card to show how much of the relic's boost you are actually getting.
Answer to at least 15 suggestions every week instead of just 10
Add the ".suggest" thing to the channel description. Too many suggestions are lost because people give up after forgetting it on their first attempt.
Can you replace legendary + equips at a certain point for more mythic equips or stones for mythic +? It’s take forever waiting for the stone I need to pop up, and at a certain point in the game, you’re not going to be using guild coins for legendary +. (Almost been 2 weeks and no stone of cleverness)
Power levels indicator of legendary groups in the Voyage of Wonder need to be adjusted . My team with 340k doesn't stand a chance vs a team showed with 135k
take this stupid delay on typing in #lineup-help so I can actually use the channel
Make a clear in-game description on exactly where your friends and guild mates can use your rented mercenaries and auto-return them after they’ve used them, or at least give the owner a way to recall them so others can use them. So many folks unsure of how to use merc feature and sitting on great heroes all week.
The lab dust rewards are still nerfed. Please revert the nerf and give us 6 hour dusts back instead of 2 hour dust.
Make guild points. That the guild master can spend on upgrades of a sort. Like max activity points up, or maybe an extra member slot.
And possibly add a system where guild members can vote on what upgrades should be next.
A way to earn these points may be. Dealing a total guild damage to soren.
Just a thought though. Thanks :)
guild quests?
Why does it take two elite heroes to get one elite + but 3 rare heroes to get one rare +? This is inconsistent.
please let the elite summoning stones only produce ascend tier heroes and not legendary tier heroes. It takes a long time to collect 60 and to then receive an elite fodder hero is just aggrivating
The amount of people wanting to join our guild has gotten so large, that we've decided to open a 2nd AFK Arena guild for people wanting to get into the main guild. With this, comes the problem of making the 2nd guild (or even 3rd, etc) feel like its apart of the main one, other then our Guild Discord Server. What I'm suggestion is for a 'Linked-Guilds' option/upgrade ... You would have a linked guilds tab in your guild, and with that, be able to search for other guilds to link with. Linking with a guild (they have to accept it) would allow the same function that being in a guild + friends currently allows; having mercs/heroes available for Library, but with the catch that you can only nominate 1 hero (per player) to be lent cross guild. In a way its an extension option of having more then 30 friends or 'fake' increasing your guild size for more heroes.
The main thing this will do, other than help boosting, will give the feel of more community amongst sister-guilds.
(A linked guild chat in game might be nice too)
more and more heroes are implanting in the game but they still don't have unions or can't be bought. Maybe we can insert them in in all shop. We could add heros in guild shop for example with a new or making a nex schedule to get them.
On top of what EvL has said. Why not increase the guild member cap to like 100 members, but limit the amount of guild points that can be gained relevant to the guild level? Surely at the moment the limit is based on the member cap. This is likely to also alleviate the '2 day afk and kick' staple rule as you could go afk for 2 days as there would be other members to fill those points, again up to the daily cap. For a level 7 guild this would be 6000 points a day due to the 60 guild member limit assuming everyone does their dailys.
New content idea: A Story-based game mode where you follow a certain hero’s lore, the heroes you can use depends on whose story it is. For example if you’re doing an Ulmus’ story playthrough, you can only play it if you have Ulmus and maybe Arden since he’s a big part of Ulmus’ lore. You can only progress through their stories if you have them at specific ascension tier; example: you can only play chapter 1 if you have atleast Elite+, you need to get the hero to Legend tier to play its chapter 2 story playthrough. I think it’s a good way to storytell the hero’s lore for players who think they don’t have time to read, The good writing is kind of wasted with only few players appreciating it
guild bosses rewards worthy. rare items are useless for me.
add an option that guild boss or officiers can trigger or not, that if guild have enough points for soren, soren is automatically launched
Maybe some guild stats feature? For the ones that like to micromanage.
Some ideas are:
-Total guild power displayed
-Average guild campaign chapter shown
-Number of total guild points achieved for the day (so you can see how much left you need)
Rebuff 21-4 so it can be hard again
please rebalance legendary tier heroes in campaign mode. An ascended vedan or silvina is doing more damage than an ascended shemira or isabella
make factional elite cards of your choice apply to wishlist. (Doing 100 pulls and pulling an Legenday tier hero from the selection card is painful)
Wiki discussion channel
can you add a farming feature? So if a player is stuck on a level they can go back and replay previous levels to farm hero xp and gold.
can you add a farming feature? So if a player is stuck on a level they can go back an d replay previous levels to farm hero xp and gold. The replay function should be limited to about 10 tries per day. That limit should increase based on your vip level.
can you add a farming feature? So if a player is stuck on a level they can do a raid type feature that resets every few day or so that unlocks at ch10 to farm hero xp and gold. The function should be limited to about 10 tries per day. That limit should increase based on your vip level. I made the previous suggestions without really thinking and someone from the afk chat helped and made suggestions to my suggestion. It was their idea to make it like a raid type feature. I’m uncertain on the limitations they would like on it but I agree with them on the 3 days or so. It would allow f2p player to feel less frustrated about lack of progression. They suggested it to be like tower, labyrinth, and campaign mixed together to allow players to farm the recourses.
fix numisus 'offensive totem' move. It lags out the game, makes it unplayable, and occassionally causes it to crash f there are more than one numisus. Numisus are rare enough that this is barely ever an issue but evertyime i run into one its horrible.
something that says how long someone has been in a guild just to see who’s new and whose not
give us an option to deactivate Thane’s “Lunge” especially against much stronger enemies, he always dies pointlessly because of that skill
remove legendary+ heroes from elite hero draws.sometimes it takes 30 heroes to get an elite, and then you just get another hogan and you're no further ahead etc
the animated loading screenisa great idea, but not all smartphones can process it (my pretty old gen smart phone cant) it would be a great idea to use it on the tablets and larger and newer devices where the cpu and processing power is able to smoothly display it without overheating or stalling while it loads. I.e. tablets and other devices like a tablet
Add the ability to restart the campaign. Yes it would mean starting from the very beginning again, however you would keep all of your stuff, but this way you would be able to farm for resources. You wouldn’t be able to get the diamonds for the achievements in the quest tab, but it would allow you to farm up the gold and exp for heroes to level them up. Maybe be allowed to choose what chapter to start over at so you don’t have to start at the very beginning?
Change the timer that the game kicks a Guild Master out of their role from 3 days to 8 days. People get sick and other things come up that stop them from being able to sign in for a couple days. 3 days isn't an accurate gauge of their ability/willingness to return to the game.
Please randomize the hero pool in the labyrinth and the legends' challenger tournament. In the labyrinth, we're waiting 30days for nothing.
Maybe make it so after passing a certain stage in the campaign, you will be able to receive specific hero fragments from the AFK Chest?
I would say around after chapter 21 or 22, somewhere around those late chapters.
randomizing hero pool in lab and challenger store is stupid because u cant get heroes to ascended as easily as before when ur f2p
Please fix the probability rates for summons. When the game was first released they weren’t the best and when the wishlist was introduced they were better and the wishlist actually worked. Now the wishlist doesn’t work and summoning elite heroes is at an all time low.
let us hold down when selecting fodder equipment to select more instead of tapping 60 times ;-;
a button to turn off "flashy" animations and a button to lower graphic quality to help with lag and battery drainage
PLEASE add a confirmation button for buying Signature items. Its info is in the same place as the purchase button... it is so easy to accidentally buy it while reading!!
Please let us have a confirm/cancel buttons...
add daily log-in rewards, add sorting of heroes (int, agi, str) add remove gears from all heroes button, add level 8 (legendary, mythic, ascended) from bounty board, add reset button in team bounty, adjust resources return from retiring green heroes from 160 hero coins and 5 hero essence to 250 hero coins and 50. replace faction hero choice card from 100 tavern token to specific hero choice card.
give us hero fragments of the hero we defeat in lab hard mode dark wagons, just a few
color bind mode pls
PLEASE MAKE ISABELLA CUTER!!!
make the 10 summons have a higher chance to have multiple elites
add maid isabella costume when skins come out
can we create an event hunting guild bosses? with a rank and reward by server. Top 3, top 10, top 50, top 100 etc etc...that will force players and beginners to make it with hope to reach the best rank.
Could we have a feature where it can be possible to disenchant gear items for certain resources like dust ? Would be nice to have another option on what to do with gear pieces you don't use
pls nerf VOW on the last day again cuz people like me who are stuck on acsending hero’s can’t progress lol
something for us to farm for gold other than afk reward
Open All button for the chests on daily quests
autofill all feature instead of for each individual quest
collect all button for daily weekly quests
The ability to donate to Guilds to get rewards for the whole Guild and make it more popular.
Make a new Celestial hero called Shaggy:the keeper of power:celestial:
change the way to make heroes higher tiers by letting any faction be used to evolve them to next tier
add some campain quest for finish times spikes at 100% for a rewar
reward for exced activity point
Please kindly add a feature to filter heroes based on Melle, Magic and Agility.
Thank you for reading.
Please kindly revamp the current "borrow" system.
Why 3 borrowed heroes but can only use one once per week?
Why not make all three useable once a day everyday all week ?
Thank you for reading.
nerf vedan in campaign ascend and higher
GUILD LEADERBOARDS
I think it’s time for another code?
hero resets with diamonds also return currency invested in their signature items.]
more ways to get gold. from afk chest you obtain just enough for leveling and only good other source of gold is peak of times. everyday mythic quests gives 500 dust but only ~280k gold or so when same 500 dust in shop costs 2250k gold and lets not forget mythic equipment upgrades you will never max out unless after huge PoT complete. gold from other sources like pvp or towers are either too small or too hard and rarely obtained.
Please can we have increased rates within the tavern, maybe for either gem and scrolls summonings so not as many common or rare heros are given, most players, some like me, have a hard time getting any worthwhile players and when we do, cannot ever get a second to ascend them.
time for another fat promo code! Give us something nice!
Please don’t make voyage a one off. Most people I talked to really enjoyed it as it gave them something to do if they were stuck for a bit
add a spot that shows how much current do your hero has so you know what it will take to get another hero to that level as well
that was supposed to say xp. Auto correc
pls put a button that can remove all exclamation mark
Challenger tournament kicks you back to bronze if you are off for 7 or more days.
We need to fix Shemira.
Now don't get me wrong, Shemira is downright amazing. I have a perhaps good one on my deck, and it's extremely useful. However, there's no denying that she can be too op. Shemira's attacks are some of the most powerful attacks anyone can have their hands on. Having Shemira in your deck can give you immense advantage over your opponent, which to me is kinda cheating. I'm starting to leave out Shemira from my decks, and i can feel my team being weaker than usual. I think that we should out her attacks, but not too much that she'd end up being worse than other heroes, just to make it fair for other people.
I'm not writing this because i got beaten by her you absolute potato heads
new redemption code please
Please add the ability to disable notifications for things like arena, voyage, the tavern, upgrading the signature items, etc. It's annoying to have the little red '!'s everywhere. It shouldn't be hard to have a tab in settings that allows you to enable and disable certain in-game notifications
Add the ability to resign epic copies of heroes who have reached 5 stars.
buff Barbarion cuz hes a pleb
a drastic changes of heroes appearance to make it more interesting when lvling up certain hero]
A way to remove the ❗ on things like arena of heroes and the tavern, its irritating thinking something is actually there and its just to tell you that you lost a battle or have scrolls to use. Maybe?
Add new heroes to the Challenger store? Is it even worth suggesting something here guys? I've been doing this suggestion for months already and no results. I feel like it's going to nowhere.
I am not sure if this is a thing already, but it doesn't feel like it is. Some sort of 'bad luck protection', where you are guaranteed an elite in x amount of summons. Every non elite summon improves your odds of getting an elite untill you get one.
this is a follow up to @Drugo grezhul and fawkes are great heroes to obtain. Theres also athalia and ezizh...
Daily rewards give an elite soulstone instead of a summoning scroll
I think instead of changing heroes in the challenger store, more options should be added. It is a very good idea not to change them, so people can ascend their heroes, however the small variety makes people feel trapped with the given (very few, might I add) options. Maybe adding a few, like two or three different heroes could solve this problem, while making both those who don't want heroes to be switched, and those who want variety, happy.
when we lose while attacking someone in Arena, let that person be the first to come up in our find match. That way we dont have to refresh so much for a revenge match.
Just a little optimization to improve QoL.
I think it would be great if you could mute chat channels so you don't get a notification for the muted channels.
Faction scrolls and Epic cards (at least) for Celestials and Demons. I know there are only 2 at the moment, but just add a Celestial Str hero and a Demonic Agi hero and that'll be a good start.
I suppose this is just to boost/re-emphasize whats already been said but: more celestial & demonic-type heroes? Im sure its in the works but never hurts to reiterate.
more ways to get dust and materials for signature gear.
make it so that you can disablw the red dot u get
bring back the icon on equipment that shows it can be enhanced. Having to click on every item to find ones that you have enough materials for gets really tedious.
Hi! If you are looking for help, a list of commands, or more information about Medal, just type .medalhelp :wink:
Challenger as a whole is pretty great and all, but there really needs to be some type of incentive for winning defense more than just keeping your position. Like, maybe a free ticket every time you win? Same could be said for arena. Arena also needs a rework, daily diamonds fine, but I wish it also had a currency and store. More of a reason to be high on the leaderboards.
going off of @Gibraltor (21-9) make the daily diamonds a bit more please
The Labyrinth is fun and amazing, I would love to see a Lab that i can play whenever i want, no matter if i get rewards or not, for rewards, maybe something miniscule, the challenge and the way its played is fun
show the Guilds' Average Combat Power
This should be good for Guild Wars for the players to provide feedback on whether or not the matchmaking is balanced.
To edit Thane's story art, his lost arm is on the wrong side of his torso in relation to his animated char.
Allow options to choose no emblem, activated emblem(+0), +10 emblem, +20 emblem , +30 emblem for Test Hero function
have a way to look at heroes based on their bases. So like being able to sort by if they are either Intelligent, Agility Strength based
make it possible auto-cast certain ults while manual casting other
let us reset rare legendary upped heroes too, it's frustrating accidently merging one into the rare one that isnt supposed to 🥺
Make the bootcamp countdown longer and less deceiving. It "concludes" 12 hours before it's supposed to, not letting you finish, thinking you have time left. And also it's really hard to get 5 heroes on the resonating crystal! Either change that quest or make the event last longer.
Modify the round timer behavior a bit to allow the other team to "lose" when the time runs out in cases where its clear that a few additional seconds would have meant victory. Currently the game defaults to "you lose" state when it hits 0:00 even if with some additional 3-5 seconds you could have easily won the round (eg. player has 3 heroes alive with almost full health while the AI team has 1 hero alive with less than half of health), and in the labyrinth mode this results in you losing all the active characters and forces you to use a tear - not game breaking but slightly annoying and makes you feel like the game cheated you out of a victory. The condition for AI losing when the time runs out could be determined by simulating 2-3 extra seconds in a frame and checking the result or just comparing the amount of heroes on field with their health taken in account.
initiated guild wars and more guild hunts
Add a feature that will retry the stage infinitely for all us people that get screwed with rng while we can go do something else. Make it unlock at level 100 or vip 6 so it isn't p2w and makes life easier for the people farther in the game
Skreg rework idea
https://docs.google.com/document/d/1y03tAdxlO0i-wW0TWZCjATkSS6aYIQVjIY_f_3WrPO4/edit?usp=drivesdk
Heroes with long skill durations should cancel the skill to activate ultimate if it is availabl
If you're going to be so bloody annoying and not provide us with Fountains in a number of later Peaks stages, then don't have the Relic that boosts the health you get from them in the drop table for the particular stage either. Common sense really, isn't it?
In Peaks, when tapping on say a teleporter, e.g., like in the Dismal Descent, don't make the player teleport through a wrong teleporter if they clicked on another unhindered one nearby, just because the stupid pathing made it automatically walk on top of the wrong teleporter instead of walking on empty tiles to reach the one that were tapped. Super annoying when it happens, even more so if you are far into a run and you then get faced with enemies you can't take on yet because of the horrible scaling in Peaks.
add other ways to gain barrack coins. Maybe hard mode Wrizz and Guild bosses can drop some or you can find them through AFK at a rate somewhat similar to purple dust
remove all of the false ads on YouTube. Of roughly the 10-15 I've seen, 1 has been accurate to the game and even then it showed no gameplay (The Grezhul levelling up ad).
If a player quit the game ,please remove his team from legends arena accordingly.
Rework the Arena system a bit to make it a bit more fair. Combine the arenas for S1-10, 11-20, etc, and make it to where the top 100 power levels of each bracket of seasons, fights in their own arena ladder, and then the next 100 strongest, and the next 100 strongest, and so on. When the top 10 of each leaderboard is 5x the power of everyone else, it makes it to where there’s less of a point in trying. This would make it so that for people in the middle, who are averaging let’s say 400k power, go against others who are around the same amount of power.
Can we take a look at Team Bounties? It is nearly impossible to level up the bounty board when you only get two quests that are almost always not the tier you need. Perhaps more team bounties available with nerfed rewards or a higher drop rape of high ascension quests.
Maybe add more coupled relics, like the sun/moon stones or ice/fire bringer. It qould be neat to have more than two pairs of relics to work towards boosting relic powers.
in the screen before we start a battle make it so that when we click in on enemy we see a small summary of there stats: like total power, attack, defense and hp. This makes it possible to make a bit better counter setup.
LGBTQ+ representation, either in upcoming heroes or confirmation of current ones
Rainbow frames for pride month!
Arena of Heroes:
Increase the points reward to attacking enemies above or close to your own power by 2-3 points.
Right now, people are pretty content with fighting enemies way below their power. A little more incentive to play competitively for players outside top 100. (Since when you're top 100, you naturally have high competition anyways)
add an Dura's Artifact & Signature Items Library so we dont have to go through each of our heroes just to look at all the Artifacts and Sigs.
And maybe add in there the Artifacts & Sig items we do not yet have as well so we can easily view them, even when we do not yet have our heroes at Mythic Tier.
Kind of like the Portraits Page for heroes. I know there are online resources but would be nice to have them ingame.
adjust the Labyrinth, Peaks, and Voyage so that running out the clock isn’t an instant kill on all surviving heroes. Maybe something like lock them out until that battle is won? It would force you to have a deeper lineup and not feel as much like a ripoff when your 5 full health heroes “die” instantly.
more ways to earn gold and hero essence other than purchasing in store. Maybe we could have some cassino thingy which we can bet to earn these stuffs. Been stuck for 9days on my level. 200(2), 180(3)= 135K hero essence needed
more female maulers... I want a mauler wife team
Reduce resonating crystal slot cooldown time to 12 hrs or lower. Setting it to 24 hrs and charging 100 diamonds for an instant reset is a little unnecessary for something so small...
maybe we could create an adventure with a story for each hero similar as pic of time. Each hero will have his ennemi and we will have to beat it at the end. During our adventure some Heroes will join our rank to defeat the boss. No need to be a huge adventure, we have lot of heroes all of them could and should have their ennemis.
Similar to the Legends' Challenger Tournament where you can skip all three battles, can there be a "do x battles" on a specific stage that you're stuck on? A sort of click a button and then put your phone away for however long and then you'd get to see the results after some time and either do it again or move on.
Regal Rewards Premium Pass rewards change to 550 Elite Soul Stones and 550 Rare Soul Stones
add more union heroes and mythic/ascended bonuses
It is really necessary to add a way so that we can reset signature items to point zer
Since the drop rate is so low on elite heroes maybe take common heroes out of the elite pool for tavern summons. Or increase the chance of elite summons. It’s kind of a bummer to finally get an elite after 15-30 summons and it’s just a hero who can’t go above level 160
nerf solar plane
allow us to revert hero from M or above to L+ even without duplicates with L or above Tiers. For example, reverting my M skreg to L+ and getting back my L+ Brutus which I accidentally used as fodder. Also, This will probably allow players to be flexible with their compositions and maximize resources while waiting for more summons.
Allow us to spend diamonds to refresh team bounties. It would help out those that are stuck with bounty board progression due to a string of bad luck not generating the correct rarity required for it to count.
have a newsletter every month let us know what is ahead for this game, what is your road map if any? or is the game dying and you are just milking the (newer) players? what happened to guild wars, why voyage is not repeated, any events ahead, new game modes? many old players are quitting the game out of boredom (check your friends list everyone, see how many people are no longer logging daily).
add some mission (deal some dmg on guild boss)
supporting Zero's suggestion above. Give us a lineup of upcoming events. It would be really helpful if it involves like Soren Hunts, so we know when to save our points. Thank you!
A notification (tutorial-type tooltip) letting you know you can return mercs. I'm guessing it'd pop up after you're done using them, but could be done before as well.
pls allow us to purchase Dusts with exp for a limited amount of time a day. Let's say 10k Dusts a day max, for a cost of like 100 million exp
let us view the card designs of heroes on their storybook covers, I miss being able to see those at will
I have to admit that this is a great game; however, I don’t think it’s been properly considered that with the increase in the heroes and gears pool that the current probability rates are extremely disproportionate. I understand that this is technically a gacha game but I’m seeing firsthand that many older players are leaving due to the increasing frustrations with low summon rates and low progress relevant gear. Doing 4-8 pulls without one elite heroes is absurd especially when you need four elite dupes to get from Mythic to Ascended. It’s killing the morale of older players and it could be detrimental to the game very soon. As a community we’re all very thankful for the occasional “goodies” but getting one free hero per month after grinding in game and not feeling rewarded for that work just isn’t acceptable and it won’t prompt people to spend more on the game because at that point they feel like they’re being ripped off and not getting any value for their money.
PS: Please address the wishlist. It worked fine with it was first released and now I can’t tell the last time I got a hero that was on my wishlist.
It would be very good if more redemption codes were given out. Something like once per 3 days, or a week. They don't have to be very powerful (since getting 1000 diamonds/3 days or even week would be very disastrous for the game's economy :3) but getting a small and nice freebie every now and then prompt the players to login more often, and perhaps test if this small freebie gave them the edge they needed to tackle the last story battle they're on.
[suggestions] something small but notable I'd like to see would a bonus to the AFK timer chest. Every so often have a wrizz/boss fight to get additional rewards or double the timer rewards.
can you please remove the hero voices when we reading his/her bio in portrait page. it's sometimes disturbing.
If you guys could; implementing customizable ranks in guilds would be really cool. So would being able to add notes to friends/guild members to keep track of things. Also, more guild activities other than Soren, along with that would make being in a guild more engaging and fun. Maybe guild wars, or unlockable bosses you’d have to mix your guild mates heroes in with to make a full group so people would be more inclined to strengthen their team and help towards objectives.
give us another new promo code already! People are asking for it lets give it to them!
PLEASE add a confirmation button for buying Signature items.
Its info is in the same place as the purchase button... it is so easy to accidentally buy it while reading!!
Please let us have a confirm/cancel buttons...
add guild voyage/lab/expedition or any guild activities that would give more perks to active members. also, make soren and wrizz killable for bonus gold rewards for all members.
add "redirect all range attacks to skreg and +10 energy per ranged attack recieved" passive to skreg's Iron skin. also add more damage to payback and add instakill to units below 30% hp
or just give payback an actual return %%damage aside from running 'em over
Add a way to make gold
make a wilder hero that can reduce healing and do damage so the guy on top will stop crying about Shemira
belinda ult recovers tiny amount of energy. like 25% energy per kill
update the card art for the common heroes! every time i get arkadios from a summon, it’s really weird to see his tiny art when he’s tall now. also, perhaps give them some proper art as well? most legendary tier heroes end up becoming useless but they still get the same treatment as ascended tiers. maybe some pretty art would soften the blow of getting the bad commons 😅
add the ability to speed up battles sooner. its pretty aids having to wait so long to have that feature, especially for those with multiple account
add a 4x battle timer? maybe unlockable by vip or stage progression. its pretty boring watching my baden and shemira beat the shit out of wrizz for 1 minute and 30 seconds
let us combine common heroes for the sole purpose of making fodder.
add a safety net to summoning so you can’t get stuck with max level heroes early on, such as being mid to late game and have max level legendary heroes and no way to progress through the game and making it harder to summon. In other words, make getting elite units a bit more common, and elite only units, because blue units being purple are not helpful
*unified store and store currency
*sell all heroes
*improve card art
*lore as picture book
*add new lore in the game
*wall of legends interface change
*in-game achievements displayed
*make guild wars bi-monthly
*make chat area multilined
*possibility of offline gaming
for my detailed discussion:
https://www.reddit.com/r/afkarena/comments/cp8z7a/afk_arena_suggestion/
Let us see how much exp we have out of how much exp needed when press holding the exp bar
Discord suggestion: add one voice channel per language. Limited by role for example so only people speaking the language have access to it.
add skins with stats
probabbly controversial but, I suggest increasing the energy requirement for ultimate abilities from 1000 to 1100 or 1200.
The purpose of this is to very slightly weaken the power of control effects(stun,etc.) Before the ult phase as heroes have more time attacking with basic abilities before using ult.
Part of what makes control very strong right now is that they are a strong ult delaying tactic in a game where ultimate abilities do not take too long to acquire.
This slight nerf slightly increases the small window where heroes interact with each other before the ult phase.
rebalance the PoT The Dismal Descent. I am currently on campaign 17-5 but i am unable to clear the PoT chapter past 26,7% because the enemies do way to much dmg. I have 2 PoT to be ready to be unlocked but i am gated behind this other PoT stage
In-game create an option to let players create group chats.(example : player 1 invited player 2 and 3 to join a private group chat)
more perks as the guild level increases so people will start looking for more active guilds instead of being left out in an island
Make rosaline follow the next highest attack rating if the first one is invulnerable or dead instead of defaulting to whoever is closest.
Can you guys do a major cleanup of the english channels, or at least have 2 types of english channels, on topic and off topic. Also, instead of saying how "crowded" or "overloaded" please show how many people are currently active on that channel out of how many are currently in it.
Add more way to get specific elite heroes! I can buy 6+5 only 1-1 each month, in this way its really hard get ascended heroes 😦
Reduce the cost of stargazing or maybe just improve the quality of rewards you get for stargazing?
Remove green rarity heroes from faction scroll summonings. These scrolls are rare and hard to obtain
weekly or monthly summoning event. event description: increased rate of summoning these heroes + guaranteed 1 elite hero from every 100 single or 10 10x summons. let's say 4 heroes have high summon rate for this week or month, every 100 summon, you can get 1 random elite out of those 4.
survey/q&a event. event description: players will answer game related questions weekly or monthly for gems and gold. This will actually encourage people to read lore/skill description and overall engagement to your game. You can just throw in 300-500 gems and 1m gold. People will still jump on that
increased drop rate event. basically increased amount and drop rate for non mythic items. x2 gold income on stages and lab for few days
monthly free reset and 0 timer event for 1 day. reset hero for 0 diamond and no 24 hr cd when removing a hero on reso crsytal. It's not much but hey, at least people have something to look forward to
kinda too early for costumes but why not? some cosmetics you can get as reward or through in game currencies that actually change certain animations and designs of skills
please give us merch i beg of u
belinda benefits from her blessing ability by default. also, add def break on the first hit of divine light
make adventurer role color a color that isn’t green or red for the benefit of red green colorblind people
allow accounts to get their purchases back if they switch servers. This is mainly for advancement rewards and subscriptions. This could be done by adding a "restore purchases" button in the settings tab.
smart ai/casting during auto battles. ultimates will be prioritized over skill 1 - 3. skills will be stopped and ult will be casted instead. also, heals and shields will be casted only when there is incoming damage. meaning, no shields and heals when enemies are under CC. Heroes with persistent ults will not cast another ult when current ult is about to kill enemy units.
make it where when drawing elite, you can only draw ascended tier heros
x2 afk rewards event and x2 drops for lab and stages event. basically double essence, dust and gold from afk chest, stages and lab. no x2 for L+ gears and materials for M+ tho
add costumes and costume currency. costumes change animation and skills while costume currency drops from afk chest but can be bought using dia/money as well. basically it has a F2P option which only needs patience and P2P option for the rich ones.
Factional towers unlock really mid game. At that time we don't need legendary gears. Instead of giving legendary gear for completing 20 levels. Give us mythic gear as reward.
update the rewards for the different vip levels to make them more inticing to work towards
I would like to see slots for additional favorited formation
Perhaps create a Hypogean artifact that was created by Annih? Would add cool new lore and a PoT mission.
please give us a equip best in slot button on heros, spending an insane amount of time to switch gear for faction towers a d everything isnt fum anymore 🙏🏻
Getting Legendary tier heroes from elite soulstone does suck but it not the worst . I think at least tell us the percentage of getting ascended tier hero and legendary tier hero from elite soulstone so we know what to expec
Arena of heroes rewards needs some sort of explanation. I jumped 1000 in rank and I don't know if there is any point in continuing to push.
Unequip all gear button
Could you put in-game exactly how much the wishlist affects the probability of pulling specific heroes
. suggest [Greetings! I have few suggestions too (though these might have been already called on):
lemme suggest this again. Please implement a button that removes all exclamation mark because that Sig levelling up thingy on my shem is hella annoying. No i dont want to level her Sig up shes good at level 1.
Add signature items to the hero testing from portrait mode
seems people here are not interested in some specific events but can you add more events anyway?
patch notes thread or an actual post for patch notes instead of being sent in email
Add a button that allows you to choose between the class of heroes: tank / trickster / mag
Hi, can we move the "!" notification for the Library to the left (it's currently on the right)? Here's a screenshot: https://imgur.com/a/j8ZdGOi
Right now the notification is fully blocked by the dropdown menu on the right. I believe most players keep both dropdown menu fully expanded, and I've had situations where I didn't realize for many days that I wasn't getting the Library bonuses.
x2 hero dust, hero xp and gold event for a day.
the relics that grant attack bonus in hard mode could be removed in lab lvl 3 if the normal mode has been choose
every 1k or higher summons should allow a choosing of specific hero, due to the current inflation of the pool atm. a higher cap can be fine, as long as it counts precious summons
saw a visual bug on ascended mob khasos where he had his axes spinning all over him after using ult. Now, this could be just a plain bug but it might be a nice idea to have some sort awakening. awaken a unit to unlock evolved skills but more of a PVE thing for starters. also, materials are in afk loot and stores
Aurelia, the Breath of Life
Celestial
Mage
1 - Mystical Deification
Passive: Each one of Aurelia’s basic attacks increases her energy by an additional 50/65/80 Points.
Active: Upon attaining maximum energy, Aurelia ascends to godhood, while dispelling all debuffs she was previously afflicted with, while consuming no energy whatsoever. In this state, Aurelia imbues her basic attacks with magical energy, dealing an additional 50% magic damage, as well as depleting 5%/7.5%/10% of the target’s current health with every Attack. Each basic Attack, however, will consume 50/45/40 Points of energy, and Aurelia will return to her initial form upon full depletion. Mana regeneration effects are reduced by half while her “Aspect” form is active.
2 - Blessing of Yggdrasil
Aurelia taps into the magic of the Celestials coursing through her very being, increasing the Energy of all allied heroes by 100/125/175 Points. This effect is doubled for Celestial heroes, excluding Aurelia. Hypogeans present in the team, however, will receive a silence debuff lasting for 7/6/5 Seconds.
3 - Sacred Gift of Dura
Aurelia, unravelling the true origins of her past, awakens the latent Power of Dura embedded within her, increasing her Attack speed (not haste) for 30%/40%/60%/65% for 5/6/7/8 Seconds. This effect is increased to 35%/50%/65%/70% in her “Aspect” Form.
4 - The Eternal Cycle
Upon receiving fatal damage, Aurelia resurrects herself after a span of 15/12/9 Seconds, attaining maximum HP and a 50% increase in Attack. Should Aurelia be killed yet again after this, she will not be able to revive herself again. Should Aurelia’s team be defeated before her resurrection Cooldown is reached, Aurelia will not be able to revive herself again.
more ways for hero essence and gold to earn please
The scaling of Voyage/Labyrinth should not consider total-account-power. It discourages equipping and ascending all my heroes out of fear that they increase scaling while my mainteam did not get stronger. It can lead to situations where suddenly Labyrinth is really hard (or the voyage unbeatable) because on made the mistake of equipping all heroes and putting as many into the resonating crystal as possible. It does not feel natural to avoid being powerful just because of scaling issues
Add a hero in the challenger's shop that randomizes everyday, for like 200k. (Excluding legendary+ capped heroes
make dura’s tear useful. I havent use it since beginning. I didnt know what im doing back then. Now i have 35 tears idling in my backpack. I mean it would be good if we can sell them for 1m golds or around that.
give us better or more sources for hero exp. currently i am getting 2,4 mil per day and my heroes need 700k+ per level. It is taking ages before i am able to level up my team.
More unions! We need more unions in the game, for example only 3 of the 8 of Graveborn ascended tier heroes are in unions in the game, Ferael, Baden, Shemira, Nara and Kelthur are all still missing unions!
Please remove the timer thingy on #lineup-help! It is too long and completely useless...
Can the the slowmode be removed from #questions channel? It is much harder to answer peoples questions with it on.
give the possibility to convert “neutral” gear into faction one, I.e. by using an item like for upgrading to mythic+ gear
faction scrolls should only summon rare or elite heroes
male faction scrolls attainable from weekly quests or labryinths
another new hero, well eventually players will realise to quit if you will not do something about the drop rate of elite heroes, even fodders are quite hard to get.
Would be awesome to have a credit system. If you are for e.g. short of dust, you can rent dust and have to pay it back with some interest afterwards over a period of time
add all winning entries from Hero Creation event to the game
can we please get a way to focus on getting a specific hero? You keep adding new ones, but not addressing the issue that we have been telling you about for weeks now!
reset signature item
feeding 10 faction gears from any tier to any gear will either give or change its faction bonus. like using 10 mauler gears to enhance a no faction weapon will change it to mauler weapon
i really wish there was more variation on the designs of your female characters. it's honestly pretty alienating to see every fem character as skinny with revealing clothes, and i think you could draw in even more attention through some more unique and varied designs
a sort option to only view intelligence, agility, or strength based heroes for an easier way to swap gear from hero to hero of the same typ
"unequip all gears" button on bag>gears then another "select heroes" button on hero view then finally, "equip all gears to selected heroes" on bag>gears. how it works is, when you go to bag and gears, you can immediately unequip all gears. then once you select/number heroes on the hero view you can go back to your bag and hit equip gears to selected heroes. this will reduce the hassle of manually removing gears from heroes then manually adding them again. Also you can just add these buttons anywhere. Just figured you could put it somewhere so you can keep the simple looking views
^lol kinda good for faction towers. you don't need to manually remove and add especially when all 4 are open. The order/number is to make sure that you know which unit gets priority. The select hero is specifically for choosing what heroes you want since one tap immediately let's you view stats.
Wishlist should work in 2 ways: First, if you draw an elite hero, there's a higher chance of it being a hero in your wishlist; Second, if you draw a hero that is in your wishlist, there's a higher chance that it comes as an elite hero. Explaining: if i put an Legendary hero on my wishlist (saveas for example), there's a higher chance that, when i pull a saveas, he comes as a elite hero, instead of a rare. You sacrifice a slot in your wishlist in order to pull a hero that can speed up your ascension.
I'm not yet sure of how Rosaline effects other hero since she only seems to like Safiya but it'd be nice if Rosaline's "ultimate" skill didn't force stop Safiya's "ultimate" skill.
give us option to disable ultimate animation. Also speed up lycas ultimate animation, it takes ages for her to pull her arrow.
M+ stones start dropping/popping on shops at 18-20 instead of 19-1
add mehira and twins into lab store. So that we can get both heroes from both celestial and hypogean
Shemira redesign idea:
Skill 4 - Wrath (redesigned)
lvl 1: unchanged.
lvl 2: When shemira has more non-hero allies alive than enemy, she gains 40% health restoration. When shemira's non-hero team is less than enemy team, she gains 40 crit rate.
lvl 3: unchanged.
Shemira will still be a very powerful damage dealer, just less burst heavy is a defensive comp and more deadly in an offensive comp.
This will nerf her damage output in defensive comps but she is also more durable and harder to kill, solidifying her role as a slow and painful death.
But will be a huge buff to her damage in offensive and snowball comps as she is able to fill the role of a fast game ender.
This change will inprove her viability in more team conpositions but also is a redesign to her current meta team comps which can help shake up the meta abit as players can now play Shemira in more creative ways.
allow users to actually see what stage they are on while in battle
Relic overhaul:
-Remove hard mode relics when hard mode has not been unlocked.
-Remove hard mode relics when on floor 3 of normal mode.
-Remove fountain relics when there are no fountains present/remaining.
-Remove hero-specific relics when that hero is not on the team or any future wagons.
-Add relic re-roll.
lower the cost of elite soulstones in barracks. so even if you get a lot of greens, barracks got your back.
Add Lucius and Brutus to Barracks shop or swap them for Estrilda and Khasos in the Lab shop
awakening with awakened skills for pve. awakening stones farmable as well w/ no p2p option
please give us the option to disable the chat filter. a lot of words in my native language show asterisks when used (even common words such as "how" in my native language show up as ***)
more maulers that are strong against Control to nerf Wilders
When you hit "Remove Gear" please have it remove the artifact too. If I'm taking all the gear off this hero, why would I still want the artifact on them. Very small change yet this is quite annoying to me.
change slowmode in question to 5s!
change the chance to get an elite hero with summoning by 1/2%
Recall Mercenaries button. No reason that one guy needs that one hero all week. Or just auto-return them after 24 hours. One week loan for 30-second use seems a little excessive.
if i buy 2 monthly cards, i should get x2 dia per day as well
more ways of getting fodder
move ways to filter / sort heroes. Ex: like how you can sort by faction also sort by agility, strength, intelligence based heroes
allow a skip function to the main game for battles, or a fight multiple battles function
remove the refresh countdown on legends challenger
Add Lucius and Brutus to Barracks shop, or swap them out for Estrilda and Khasos in Lab shop
Sell Elite Legendary+ heroes in the Labyrinth Store for 30k Tokens (or anything cheaper than the Ascended heroes) to help us collecting the fodders needed
give us more ways to collect elite fodders
unequip all button, all artifacts and gear from all heroes
Add more in game events, ranging from big to small to give players who are in a rut something to do and enjoy
Afk timer should include soul stone pieces as awards. There should be pieces of rare and elite heroes that you can collect. By collecting 60 pieces of the hero you’ll be able to summon the hero. It’ll increase the opportunity of gaining but still having to wait to collect all the piece
It’d be interesting to see more options to customize our heroes role on the battlefield than just relics and stats. A possible possibility would be something like trait trees or gear that provides additional modifiers.
reduce the number of green heroes to min 2 & max 5 from max 7 per 10x summon
Add new, faction-specific soulstones that summon an elite hero from that faction. (basically, once you collect 60 mauler soulstones you get to summon a random mauler elite)
add costumes please
add dust and essence to Tavern Rewards. Somewhere around 200-500 dust and ##k essence would be nice
a channel for discussion with devs and people with ideas. half of these suggestions are just dumb and while some have potential but don't get upvoted because people here never played gacha games.
Mods and Contributors gets a free 20 dia per day. Just a feel nice thing for being a good boii. Also, reduce the guaranteed elite to 2 10x instead of 3. we'll get 1 elite Angelo anyway so y not?
give us some signature items material whenever we get someone to mythic. It could be a campaign quest so we get like signature item materials every Nth time. Also maybe some fair amount of signature item mats the first time we get a Mythic hero so we can immediately try signature items. You could also like, put a tutorial there about the introduction to signature items during that time
Add more quests to the campaign. For example, more quests related to hero ascension,gold or hero experience.
maybe DON'T give artifact fragment as rewards on divine realm (stage 12 peaks) if you will require us to be on stage 14 to be able to use those artifact fragments
A form of infinite labyrinth would be really nice, it doesn't have to give any rewards but it could be a really fun leaderboard activity to see how many floors you can get through as it would get more and more difficult as you go while still rewarding relics. And a fun way to finish it would to be once all the relics are collected you face a ridiculously hard boss that gives you a special profile portrait border. And this works with adding new relics to the labyrinth as the more relics you add the more floors you can add and so on and so forth. A fun way thing that can be repeated for as long and as much as possible.
following sparrowhawk suggestion, maybe make the infinite labyrinth a seasonal one. So at the end of the season, those who participate in it will be rewarded accordingly to their placing, and all who participates will get at least a small reward
Idea for Lyca's signature item remake.
Lvl 1 : Her basic attacks reduce accuracy of enemies she hits.
Lvl 10: Lyca shoots 2 arrows with her basic attack. Damage is reduced,but accuracy reduce from basic attacks is increased.
Lvl 20: Accuracy reduced is increased further .
Lvl 30: Lyca shoots 3 arrows whenever she uses her basic attack. Damage is reduced,but accuracy reduce effect is increased even further.
fix rosaline so she actually follows the character with highest attack power rather than highest combat power like her first skill says...
I had an idea about auto equip / equip before combat that is really complicated. The idea is like in the image bellow : https://cdn.discordapp.com/attachments/565578751715573770/611108783141289984/unknown.png
give heroes to guild hall to buy we need more ways of getting heroes
remove randomizer on hard mode, I'm getting pathetic rewards for more challenging fights that's not good, the labyrinth coins should be higher in hard mode its taking forever to get anything in the labyrinth store
On the hero tab we simply need a single button to "save" all the gear equipped. That way when you do lab / faction tower / peaks of time and fiddle with all your gear, you can press that button and all gear will reset to initial position that you set.
Change the icon of the gift button into another icon like treasure or diamond that fit better
Make slight change in skins of the campaign enemys. Add some "corruption" effect in the models, so we know we be killin' the bad guys :)
code?
hero donation option in guilds
since you are giving so many greens in summons. Then give us a rare after every 10 green summoned and an elite after every 20 green summons. So tired of getting the greens.
add another option aside from retiring of heroes. Like merge 5 green heroes to a rare hero of choice.
add the ability to save some hero compositions and the ability to directly put the best pieces of equipment for the heroes of the composition
infinite this and infinite that is a dumb idea. loses your identity as an afk and chill get rewards kind of game
faction scrolls shouldn't give green's or at least not give you Epics of Rare heroes
Nerf solar plane pls
watching my server and reding discord i see many old players leaving the game. One of the reason might be lack of events or bad campaing progression, atleast thats what i feel.
The reason of why campaing is badly balanced from my point of view is because it feels smooth and fair till map 22 (you can use any comp as you like and the time to make one is reasonable) .
After 22 the teams you can use start to have more restriction (A team can pass xx-xx stage with lvl 2xx but B team can do it with lvl 2yy leaving you with a slower progression over all(because of the resources needed for lvl up) or just having many heroes
(possible for p2w players , not counting stars and signature items who make it worse for low$-f2p).
It would be better for the game to smoothen the progression at later stages of the game and or start to add something like hardmode campaing ,something different where you can fight vs unusual team (not like some maps who has the same hero for 20-30 stages ). Something about adding different difficulties of peaks can be done too since it can be used as a testing ground other than just pure rouge like adventure.
Please do more events that reward Hero copies like Feast of the Beasts had. We need more ways to acquire specific Hero copies besides just waiting on the dumb luck of RNG, and the Tavern event is not very fun engaging or rewarding.
event that gives everyone Satrana (same/similar event for new future heroes) like you did for Rosaline. The community would meet a certain goal and everyone would receive a copy.
Implement a "Players Choice" type of increased chance. For instance, if Lyca is the players choice, then the chance to pull her would be increased for the week by a small amount.
after the patch come to live servers, make skins for heroes selectable, if i dont like new skin and i wanna use old i, i want to be able to change that
[Implement a way to delete an server specific account.
Ex: I've got an account on servers S31, S34, S37, S38, and I don't want the one on S38 anymore. With this new implementation, I could just delete it, without affecting the others.
To prevent abusive reroll, stablish a min. days on the account. Ex: Created new acc on S24 and I'm not satisfied, then I must wait 10 days to delete it, if I wanted to.
please do not update the game. After each update the game becomes extremely laggy and crashes a lot.
auto-recall mercenaries when a player can't use it anymore or if he didn't use it after 3 days. That system of sharing heroes is good but sadly it's not good thinking. When we finish a fight with a hero and won, this heroes should Automatically return to his owner.Or just make this sharing multiples. We can all play with the hero we want but not at the same time as another player.
can there be a change to where when our heroes get pushed off screen, they should be attacked nor take damage or make it to where our heroes don’t get pushed off screen
Can you please make it possible for us to see how much hours we've spent on this game or at least when did we start playing (in each server as well)? It would be nice to know how much time we've spent on this game and see the progress we've made within that time. Thank you.
make Labyrinth daily
make more interactive events that aren't just dailies
add quests who give faction scroll please.
translate the library and history of heroes please. The library and history is just in english.
add more function for the guild.
corrige bug of tchat now @ have not effect in guild or world tchat, patch this please.
stop add heroes all time, u add too much heroes, we can't up one team whitout changing.
add skins or costumes and awakening/evolution stones. i think that'll be implemented in the future anyway but why wait when you can start now.
I read the script. skins and awakenings are on the roadmap of the game. eventually we'll get there but why wait, when we can start collecting materials now. also, have a little imagination. Awakened Serius tsunami ult bring some cars and debris for bonus damage. Tasi sleep, she actually punches units in the jaw and knock them out cold. Nemora ult summons faith healers along with the actual healing. Rowan bring actual doctors along with the Potion stand. Stuff like these would be sick in game.
a new redemption code
[Add login bonuses. Like every day you get something, like 20 crystals some days and some essence on others. Then give bigger rewards on milestones like 10 days, 30 days, 50 days, 100 days, and so forth. Gives us something to look forward too besides the afk loot, and isn’t broken.
On pourrait créer un calendrier étendu sur l'année. A chaque jour de connexion les joueurs obtiendront une récompense et s'ils se sont connectés tout les jours durant le mois, un héro élite sera en récompense de fin de mois. Cependant, cela ne comptabilise que les jours de connexion sur le jeu, donc si un joueur ne se connecte pas une journée dans le mois, il n'aura pas la récompense finale. On pourrait avoir des essences de héros, des pierres de cristaux rares ou élites, des pièces d'or, des diamants voir des héros tierce. Le but étant de donner comme objectif aux joueurs de se connecter tout les jours afin d'obtenir le plus de récompenses possibles.
Can we have the possibility to see the censored words because in French there are a lot of normal words that are censored for nothing. Th
Allow us to buy a specific hero from the marke
Add a way to see what formation you used on past stages, maybe including the damage done/taken/heal graph. Currently you have to make screenshots of everything and so it's sometimes hard to help.
remove green heroes from faction scrolls. They're rare and it's pretty pathetic to finally get them as a reward and get nothing from them
adding different ascended heroes to the labyrinth/challenger store every time it refreshes
players get 1 fire or icebringer relic by default at the start of any voyage. could be sun and moon or war horn too but still random.
charmed units are considered enemy units and receive damage from allied aoe skills
completly rebalance the whole campaign mode. Currently it is complete garbage. I was stuck for 2 weeks on 1 stage. After i cleared that i managed to complete a whole chapter within a day!
let hero reset also reset signature item to +0 or maybe complete reset
salt channel
Replace the 100 tavern tokens faction elite card by a treasure similar to the one from Voyage or wonders (or let the 4 heroes on top of the piles appear) to allow us to have some choice and decision about the hero that we will get. Such improvements are necessary with the increased number of different elite heroe
Add skins to the game
Buy 10 faction summons for 3600 diamonds
New redemption code.
a new vendor you can sell the items you don`t need for gold , so we can buy primordial emblem + essence without any gold problems
please let us skip the tutorial at Peaks of Time. When you want to redo a POT often, it takes a lot of time to get through the tutorial text dialogue
[suggestion]
Celebrate national and international holidays with a 24hr event. An example of this would be: international cat day, a purrfect time to give out random copies of the feline heroes(Brutus, Kaz, Safiya, etc.).
items in Barracks should be reviewed, they're a lot ineficient cost wise (and very disappointing, considering you need 15 common retirement to reach a 60 rare soul stone). Make the soul stones into factional cards (rare and elite) and the rare heroes in display into elite heroes (as a way to speed up your ascensions). As it is now the worth of each offer is very disappointing: 15 common heroes = 60 rare soul stones, 30 common heroes = specific rare hero, 112,5 common heroes = 60 elite soul stone.
having a store where you could ( for a reasonable price) buy heros on your wish list from the Noble tavern
you get hero dust when ascending a hero because using someone as fodder is the same as retiring a hero
Create an event like "double drop day" once a month or a "double drop weekend" once a quarter.
would be great if we could have a hero trading system for guilds and friends but only allow base heros be traded to advoid possible selling of hard to get teams... once a card is used in ascending it becomes untradeable. Would make it funnier to help our guildmate become stronger
Set up an optional system when retiring green heroes that allows the ability to increase the rewards by x2, x4, or x more than just 1 for either gold or small amount of diamonds
Set up different heroes in the challengers arena and in labyrinth store. Have a different set every 2 to 3 months allowing for options if you are willing to wait. And also a preview of the next set of heroes, giving players the option to choose to spend their currency now or later. This way it's a regret free system and enough time to pull whatever they really wanted/needed. This would be extremely helpful when it comes to brand new heroes that seem to drop less so to speak
Allow is to CC the enemies in the solar plane again! Its impossible to do if you can'
in chats please provide an option that when we tap a username it automatically types out @[username] rather we having to type ourselves or go through the drop down list. It woulf make life much easier.
Hi! If you are looking for help, a list of commands, or more information about Medal, just type .medalhelp :wink:
My idea would be to have common tier hero's be a currency for purchasing legendary tier hero's. For example 5 Ulric could be used to purchase one copy of Hogan.
Evolving from legendary+ to mythic should require a legendary and not a legendary+. Legendary is currently not used for evolving.
Add real bosses (not playable characters, I find it quite deceiving to expect a boss and see usual heroes) as final boss in the campaign.
increase the chance for mythic loot to drop from afk reward
show the Guilds' Average Combat Power
This should be good for Guild Wars for the players to provide feedback on whether or not the matchmaking is balanced.
A repeatable version of the arcane labyrinth (which doesn't grant rewards after the first time each 2-day cycle). Would allow for more build testing and setup
the amount of hero dust compared to hero experience kinda seems really disproportionate. Having walls in the game is totally fine imo but maybe increasing the daily shop offer to 750 or 1 k dust after a certain stage would be amazing. Cause the exp and dust gap seems to get larger and larger the longer I play. :dabsi:
On the final statistics screen after a fight (and during the formation screen before a fight), is it possible to add the level where you were fighting ? Some people love to use screenshots to remember about comps and teams, maybe just adding "Campaign : 20-4" or "PvP" somewhere can give more information on those screenshots.
Signature items are not resettable, that could be another use of diamond, like 20 diamond to reset a signature item maybe ?
Ask advertisement company to play the game before making the ads. Like seriously, these advertisements are ridiculous.
add fast foward for campaign
How about you guys prioritize and actually fix the bugs reported in the bug report instead releasing new hero every few weeks.
Honestly, get your priority check please.
Thank you for reading .
Spamming the players on arena shouldn't be okay. There should be a maximum of 2 times or 1 time, that they should be allowed to attack us until the dailies get reset. Its honestly not cool for a player to just spam the same player any more than that.
A server rebalance needs to happen sometime soon so that all the active players can be moved to the same server. We aren't seeing many new faces on the older servers, while by default, all the new ones will populate the newer servers.
If not a rebalance, then allow us to have a choice in moving to a different server for free of cost the first time around, then the second time onwards there would be a charge in lets say 500 diamonds.
Plus le rang de VIP est élevé plus les chances d'avoir des héros élites dans les tirages augmente
Add a set bonus when 4 parts of the same faction are completed
more events, less new heroes
[suggestion]
Add mercenary tokens, adding additional usage of mercenaries during the week, made purchasable with diamonds.
Add a specialty store that sells utility items such as: summon scrolls x1 & x10, faction scrolls x1 & x10, dura's tears x3 & x10, mercenary tokens x1, ect for a set amount of diamonds.
[suggestion]
Add a Training Dummy mode that allows us to test our lineups versus different bosses. With so many new heroes coming down the line, the only way to test our current lineup is by resetting Dreaf. (RAID BOSS DREAF)
A gear-focused armorsmith building that allows for conversion of gear to tokens, faction change, etc etc
Let the daily and weekly rewards scale with something (player level, chapter progress and/or vip rank).
Focus on adding more guild content
il pourrait avoir des guerres de guildes pendant 1 mois avec des récompense à la clé, au moins le jeu sera plus dynamique
make us able to get more hero exp. Enemies are level 200 and my heroes are 200 and 4x160
nerf solar planes the bosses are unkillable now that we cant cc them
Add hero rotation to lad store and add heroes to guild shop.The game neads more balanse so some heroes neads a buff other nerf so can work on balansing a bit!!
rework Kaz signature item. Its the only one with a drawback, has counter-intuitive activation requierement and loose all its power instantly (you cant even build it to max stack due to her passive auto-dodge) since she is THE dodge hero. 1 stack vs 3 is inefficient
[suggestion]
Redesign Bounty Board
-with ability to get higher rewards with perfectly matching heroes, but still allow completion if you don't meet ascension level
increase the chance mole of having elite heroes when one increases VIP rank
add guild ranking to know who are the most active guild. it would be easier for players to search and join active guilds if we have guild ranking. most inactive guilds are still in the default guild search and most active guilds are unknown. ADD GUILD RANKING by 1. guild level / total guild points acquire, 2. numbers of members, 3. total complete stages (ex. guild master completes 863 stages or chapter 22 - 32, deputy 1 completes 864 stages or chapter 22 - 33 = total 1727 <- for bragging purpose)
add some gold and dust to daily task rewards
add a way to preview people's sig items before they are M
add a way to access equipments / gears from inside the maps: Lab, Peak, Voyage, etc. Some maps (ex. Viper's Marsh) forces you to change lineup. Having only a few set of gears for your main lineup make it troublesome. You'll have to leave the map just to open the heroes tab from the main page.
I think it would be better if the hero button inside the map allows you to change equipment to
additional gold and hero essence for our excess daily quest points. Even a small amount will do a big help for us. Please consider.
Increase the size of the Try Again butto
Pls dont do hero rotation on Lab or Challenger store because thats stupid
stop releasing new heroes and fix how impossible it is to get the old ones or at least make it impossible for blue heroes to be summoned as purples.
Level 8 bounty board, which removes elite bounties.
include the possibility to drop epic+ hero, rare+ ...
when you use your 1 merc usage, auto return mercs so someone else can apply
rebalance mythic and higher campaign vedan
Stop making enemy versions of unobtainable heroes. Legendary+ Heroes showing up as mythic and beyond is silly, if we can't use that version how can they?
Relentless kicking of the repeated suggestion, make guaranteed 1 elite hero with every 10 pull. Benefits paid and free to plays, will lead to more purchases I am sure.
Store should display weapons' faction
Peaks of Time camp victories to give some kind of modest exp and gold reward (only the first time you beat them
At the moment, Charm/Beguile continues even after an enemy Nemora or Mehira dies, until the timer for the charm runs out. Charm from enemy heroes such as Nemora or Mehira should end the moment Nemora or Mehira die.
Please improve the equipment on mercenaries to be at the very least equal to your lowest equipped piece of gear (excluding your special skills, which it appears to include as 'gear' even though it is pretty much a seperate system like relics).
It is very frustrating to get help from someone, and have their mercenary wind up having less strength than your own simply because the gear was dropped down to be 2+ tiers lower than your lowest gear (IE my absolute lowest piece of gear is legendary, and it is equipping rare and elite gear to mercenaries).
I believe that it should be either 1. as low as your lowest gear or 2. somewhere in between their equipped gear and your lowest equipped gear.
Revitalize “dead” game modes (meaning nothing to do after you complete it) like making Peaks of Time replayable as monthly events that scale to your level and give relevant loot; instead of focusing on voyages which are just temporary/unreplayable versions of PoT with better rewards.
Probably it has been already suggested, but how about a weekly/monthly login reward system? It is coherent to the AFK nature of the game, just login and do nothing else. I just find that being stuck for a single pull missing with no way to predict "how much I have to wait at least to progress unless luck" is not good at all. Like, at the moment, I'm just waiting for a Lucius. And it's 1 month I'm waiting for this, who knows if this will come today or in 3 more! It'd make me so happy to have a 28th day "choose one elite hero"
lower the % completed to unlock the next PoT. There are several PoT where the difficulty scales immensly within the first part. This makes you get stuck on 30% or less. I am currently on Solar Planes but campaign 19-6. So now I am unable to unlock 2 other PoTs. Maybe lower the % to 25? Or remove it completly?
add a Graveborn hero that buffs your team like how belinda and Rosaline do
maybe have that equipment alot that unlocks at chapter 17 unlock sooner. Asan example of why I am on chapter 11 and have a warrior strong enough to use it but have to wait 6 chapters? Seems a bit roundabout
Only Ascended Tier Heroes should come from Elite Soulstones. Not Legendary Tier Heroe
Buff Estrilda's haste and make her less squishy
Let us reset Signature Items
Hero’s who aren’t killed in Labyrinth even if defeated aren’t automatically killed
Event idea :
ability to sort heroes by strength, intelligence, or agility rather than solely by faction
Dear Lilith,
Thank you for the tempting offer. 20 faction scrolls? Nifty! Thing is I just used the dozen faction scrolls I won for completing Ch. 16, from which I received a total of four blue heroes and eight common heroes. As such, I am not tempted to spend $65.00 on an offer that features the likelihood of ending up with a whole lot of useless cards.
In future, for faction scrolls please consider significantly increasing the likelihood of getting blue heroes, and slightly increasing the odds of getting a purple hero. This would be a reasonable way to justify the added cost and rarity of faction scrolls.
Sincerely,
Fennore
if you don't want to change the chance of get blue or purple heroes 3600 diamonds for 10 faction summons is a good deal
If not higher epic rate for Faction scrolls, I would actually prefer 0% commons rate & highly effective fixed rate% in wishlist priorities for Factions.
This way we also help ease the issue of each new Hero introduction reducing drop rate for any specific Hero.
Also commons is meaningless content even for new players and screams messy design, if not for Lord Dreaf I'd say they should be removed altogether.
Artifacts that are based off Annih, the counterpart to Dura, would be nice. Maybe they can debuff an enemy in similar ways Dura’s artifacts buff the equipped hero.
A game mode, PvP or PvE where we can use more than 1 of the same character.
personal group chats so role players or players looking for new friends/guild members aren’t fighting in the global or local chat
Allow us to set heroes as "My Favorite", favorited heroes will always be at the top (i.e come first) when we are viewing the hero tab, even if they may not have the highest combat rating among all the heroes we have
Allow players to adjust the order of the 3 formations in arena in the battle preparation screen
make all faction scroll summoms available everyday. Dont see the point of it being one a day. Or at least make it similar to faction tower rotation
A form of infinite labyrinth would be really nice, it doesn't have to give any rewards but it could be a really fun leaderboard activity to see how many floors you can get through as it would get more and more difficult as you go while still rewarding relics. And a fun way to finish it would to be once all the relics are collected you face a ridiculously hard boss that gives you a special profile portrait border. And this works with adding new relics to the labyrinth as the more relics you add the more floors you can add and so on and so forth. A fun way thing that can be repeated for as long and as much as possible. you could even maybe make the infinite labyrinth a seasonal one. So at the end of the season, those who participate in it will be rewarded accordingly to their placing, and all who participates will get at least a small reward. just a fun thought that I think would add a lot more active playtime to the game
There should be an easier way to use enhancement tokens. Player get an annoying amount of rare tokens and it is even more annoying to use them. Maybe it would be better if there was a function to chose the amount the player wants to spend or at least hold instead of clicking.
Weekly Guild rewards that can be enjoyed by members for hitting activity point thresholds as a whole (e.g. 1000 activity points = 12 hours worth of afk gold, 2000 = 12 hours worth of afk dust... 10,000 points in a week = 10 faction scrolls) . This will reward active guilds and foster a better guild culture
remove impossible/unattainable heroes from campaign
pls make it be were you can revert any hero above elite plus since you needing to have 2 legendary of the same unit to convert 1 back is overall useless
make resetting heroes still have a requirement of 2 L or above, but make it such that if u don't have 2 L or above, u can pay some diamonds, lets say 2000 diamonds to reset the chosen heroes
Please add battle record for campaign.
Make all heroes actually is available on Stargazer
More variety in bosses. I mean, I like Kane... but seeing others would be nice
For the appreciation of the loyalty of guild members, can we have loyalty rewards for like if a member stays for a week, a month, 2 months, 3 months, etc.
Finishing the 3rd floor should have a chance to reward a hero. Finishing it in hard mode should guarantee an Elite hero. Or add something like the Cave in hard mode where the rewards is an Elite Hero Card and we get rewarded one from a random faction
Dura's Conviction Buff idea:
passive: from 3 Crit 15 ACC, to 5 atk, 15 ACC
lvl 0: become immune to the first control effect except slows when there are no nearby enemies.
lvl 2: now has a 20 second cooldown.
lvl 5: 15 second cooldown.
[suggestion]
Overhaul summoning at the tavern and soulstone usage.
Tavern:
Soulstones:
Option to change the faction bonus of a piece of gear by sacrificing 2 pieces of the same rarity with the desired faction bonu
Daily quest rewards that scale with chapter progression
Like the gold thing for legends arena we should also do diamonds for legends arena cuz we kids like to gamble our savings.
Please Rebalance Wilders in campaign with how they are doing in campat now you have to either rely on luck to pass ( enemy Arden not rooting / lucky crit etc) or you have to be overleveled which in either case it just not strategic and overall not fun at all so please at least look at Wilders in campaig
The size of the UI should be customizable, it's too small on my phone
Allow partial upgrade of Signature items, similar to the gear system.
make it so that every battle u win from other in the legends challenger tourney give you like 1k coins cuz basically nothing happens when u lose against someone
reword ghostly apparition cuz the animation takes too long and by then I already killed them, make it like 15% hp=immediate death.
Give Shemira the same treatment Lucius got in the latest upcoming patch and allow her to cancel her "Soul Siphon" ability to use her ult when available
Not really needed right now since it's early in the game but for a near futur maybe you can add a restart feature after we hit a certain stage, e.g after stage 30 if we want we can restart our progression and if we do this we get a special reward that can be only obtain by doing this. Rewards can be avatar border, colored name or whatever...
language channels+ moderator for the people who say (sorry for my poor English)
PLEASE add a confirmation button for buying Signature items. Its info is in the same place as the purchase button... it is so easy to accidentally buy it while reading!!
Please let us have a confirm/cancel buttons...
can you make the censor system more lenient or tell us what is censored. you cant even use a word like sucks or something that has a word the game deems as rude in the middle of another word even if it isnt rude at all
make a channel that monitors the top 15 suggestions of the week so we can really see and support which are the suggestions that makes sense
UNIFIED STORE AND STORE CURRENCY
• All stores (store, barracks, guild store, labyrinth store, and challenger store) will be combined into only one store with one currency type.
• New store will be divided into many regions: soulstones, gear, diamond/gold items, and possibly include p2p deals.
• Prices and coin rewards can be balanced to ensure fairness in game's favor.
• Players, with this new currency, can have the privilege of buying 2 hero-specific soulstones, in a span of 1 month (take note of challenger coin spawning), if they don't buy anything else (like gear and dust) with the new coins.
• This also ensures that the player can buy what they REALLY want.
SELL ALL HERO-SPECIFIC SOULSTINES PERIODICALLY
• Refresh the store in a way that makes the buyable heroes there be different every time
• 3 ascended-tier heroes of 4 main factions, 1 hero from Celestials/hypogeans.
• Can be refreshed every 2 months.
• If implemented with the new store, players can buy, on average, 4 ascended-tier heroes from the store in a span of 2 months, if they only buy heroes and not anything else.
• This ensures power and acsencion balance on all heroes, instead of only buying shemira or nemora at the lab store and athalia at the challenger store. Possibility of a buyable Lucius and Brutus as well.
• If you are not going to increase the drop rate any time soon, this will be the second best thing.
• Take note that as you add more heroes, the store's roster may get rarer.
Detailed rules regarding the wiki contest.
A more transparent approach towards the suggestions channel-- It's a fantastic platform to make players feel heard, but has the opposite effect when highly-voted suggestions are thrown out. Feedback from frustrated players means something, and ignoring a problem makes it worse. We love AFK Arena, and we appreciate the work that goes into building a community and a game. Addressing our concerns is a huge part of that.
whats the point of a wishlist if everytime i draw a purple hero they are not even on from my wishlist?!?!?...
I would like to see more black and brown heroes added.
Really more time event every week, or people will get bored very fast when no special event can d
We need Guild vs Guild PVP, currently it only have PvE ...
GUILD BATTLE SYSTEM-
MECHANICS:
If the highest single Battle Power (BP) on one side is 1000k. It would take 1000k worth of grouped BP to defeat them.
For example:
4 members at 250k BP are required to take down a 1000k BP opponent.
Leftover Battle Power, for example: 1000k BP opponent fights 5, 240k BP opponets. The leftover 200k BP is nulled, or transfered to the next battle as "damage" to the next in line from the 1000k BP guild opponet.
This goes on until one guild is victorious
can we get more events
Make it so there are multiple reset times and we can choose which best fits with our schedule.
Adjust elite summons drop rates based on player level to reward longer term player
daily log in rewards and accumulated log in rewards. Daily resets from 1-30 days and resets if a day is missed and accumulated log in counts every time you log in for the rest of the time.
Kaz can actually be locked in her dodge / immune making her unable to deal any damage, she just keeps dodging attacks.
So either make her counter attacks with the passive skill or make it so that she can attack when she avoids attacks.
nerf ulmus his passive healing
Make mirael ascended i think she is to good to be legendary tier
maybe we could insert boost items we could use for one battle (campaign, king tower, faction tower and arcane and pics). For example items which boost +20% all damage or +20% health or +20% def, speed etc etc.. like relics but for only one use. Those items will be in shops for golds.
Add an item or an emblem where you can have to change or put a specific faction in one gear "ex. Mythic gear (Celestial faction) change it to Graveborn faction emblem / Legend+ (no faction) add Wilder faction emblem." (You can get these by buying from store once and refreshed to a new faction with a little RNG or from faction towers.)
Implement a preset loadout for gear sets (2-3) including the artifacts. With this a "Remove all gear" to remove all your heroes gear/artifacts with 1 button so that changing gear/artifacts isn't tedious. Along this topic I suggest allowing players the ability to change hero equipment in the hero selection screen prior to battle. This will help make PVE content more efficient when players try out different team compositions (ex. PoT, Tower, Campaign) when the stage is almost beatable but finding the right team composition is crucial.
an event that has no money involve please!
in the Legend’s Challenger make it that when we choose to attack we can also just reorder the formation that we have other than reseting all the formation
Consider implementing the ability to turn off the word filter
re-word when a guild member leaves/joins the guild in guild chat. Rather than "{playername} leave" use "{playername} has left the guild." And "{playername} join" to "{playername} has joined the guild."
a way to see past battles, for example if you are ch 22 you can go to chapter 9-20 and see what lineup u used and u can help people with your lineups
a way to use diamonds for faction tower scrolls maybe like 3500 diamonds for 10 summons and 400 per summon
make elite soulstones only give hero’s from ur wishlist maybe so people can stop complaining it doesn’t work but really it doesn’t work
UPDATE: TO GUILD BATTLE SYSTEM-
I didnt take time zones into account, there for there should be a 12 hour sign up window instead.
20 dollars for a mode with unlimited diamonds and it’s only available on a different server so this way we could do something else besides afking on our main
make lvl 8 on bounty Remove elite quest
have longer time on special purchase packages
ascended gear. because why stop at m+ if heroes dont?
provide more ways to earn gold, exp, dusts, etc
While using auto mode allow us to long press a hero to hold its ability and then use it when we let go. For instance holding Fawkes’ ability until Brutus get his shiel
PLEASE ADD ARMOR SETS FOR EACH THING cuz I always have to switch every armor back and forth for Soren, Wrizz and sometimes lab
Maybe another guild wars?
2nd version of my suggestion :
Kaz can actually be locked in her dodge / immune making her unable to deal any damage, she just keeps dodging attacks.
So either make her counter attacks with the passive skill or make it so that she can attack when she avoids attacks. OR, make her passive also counters for xx% dmg when she dodges yy attacks in zz seconds.
make a discord room to discuss suggestions, it would be nice to exchange ideas before submitting a suggestion.
When Tasi or Fawkes banish one of your heroes, Rosaline stays on the spot and doesn't follow another hero whereas any other hero or enemy totally ignores the banished hero as if it didn't exist.
with all the new heroes, add more slots to resonating crystal or reduce cooldown when removing hero (maybe instantly replace hero for 50 diamonds)
require that you field a full formation in Legends’ Challenger Tournament
More community-building outside of the game through non-traditional means, such as silly, just-for-fun things like Minecraft or a social media contest for guilds to produce something together.
Option to mute/silence guild members who need a time out or are being ornery without having to just kick them from the guild. 1 hour to 1 week options would be great
Guild War is an encouraging event for this game. When guild wars have begun to be held infrequently, players get bored with this game. Members in my guild have begun to be rarely active and I was forced to kick it because there was no guild war. The competition is the most effective spice so that a game is not boring. Guild war is an encouragement for non-paying players.
My English is very bad, I only deliver simple messages. Hopefully note 😁😊
Please make Tavern Bargains permanent. Don’t encourage us to save resources, wondering when the next bonus event will be. It makes the game boring to play optimally.
I was thinking that perhaps the daily rewards could be scaled to level or where you are in campaign. For instance, the first reward is only 20 dust which could be a lot for someone just starting; however, someone later in the game could get that in 20 minutes from the campaign chest.
Can we have a system where one can sacrifice 5 (or maybe more, or less) elite ascended tier heros of a certain faction to summon a ascended tier hero of choice from that faction? Like sacrifice 5 elite ascended tier lightbringers to summon a Lucius.
I have been told that devs are sick of people using suggestions chat as a "begging platform" for free stuff. The easiest way to prevent this is to have a set, public schedule when codes are released, or to make it public that you will no longer be issuing public redemption codes. This will make less work for your mods and less irritation on behalf of the fans.
The ability to sell items for half of what it was cost to feed them to gear. The lack of coins to upgrade items makes it very difficult to upgrade your gear the higher and higher you get.
Boring suggestion, sorry. :P
Use a style guide with bounties so they have a consistent format when it comes to punctuation and capitalization of titles and descriptions.
A channel for leaked hero skills
Add new Dura's art for mage th
more unions, new heroes are being added but are totally left out of unions.
I’d just love to see obstacles that we’d have to pass before we got to the main part of the voyage. It’d make the name feel more fitting and provide the opportunity for additional rewards! 😃
would be great if a Single Floor Labyrinth Daily, like doing one floor of the Labyrinth on the in-between days so people can still do something during their daily's and it'll help the Labyrinth Coin farms
Give tickets for free tries in the stargazer in some rare occurrence. For instance, add it to the loot pool in the purple chest you can get in the arena. Or as rare random drops in the guild boss (like it could statistically occur once every 2 weeks when you have 3 tries on the boss). It would promote the feature for people who don't want to invest diamonds in it, and sometimes get hyped about it. By the way it would also promote the feature with people who get Lucky pulls for free and post it on social medias
Why I can't spend my money on Advancement Rewards, after playing a lot? Or pack with Brutus? I think that many people would agree, that there is no reason to donate at such early positions (maybe got no money temporary), but later it would be a great deal for real players, who wants to help project. Please, make some donations longer, or, maybe, repeatable. Thank you
buff estrilda's haste
revalue Vip rewards, when you reach Vip 11 and you can already get mythique gears in shops etc, it looks like very weak to get a elite gear. I take for example Vip 11, but other vip lvl rewards are very weak too even for the last vip reward.
make it so you can check rewards already amassed in afk chests without claiming it
add moderators on chats... bots/flamers/sex propositions
Solo bounties should cost fewer diamonds to refresh, or scale based on amount being refreshed. Perhaps like 10 diamonds per bounty
Luscius is too Strong. Reasons why are discussed below:
Luscius is a tank that wants his enemies to attack him so he may quickly gain energy. The problem however is that he still perform better than other tanks when his team conposition have heavy control. Luscius should be less ideal when his enemies do not attack him. Yet, this is not the case.
Luscius is a low control, ult reliant tank. Yet, he still performs better than other tanks who are not designed around their ult. This is because, his energy gain is too high that even control focused tanks lose to him even when they control the battle better, just because Luscius gains his ult too soon even in a heavy CC set up. When the enemy is controlled heavily, Luscius needs to be slower at casting his ult.
Fix Suggestion:
This change aims to reduce Luscius' energy gain outside his shields. This change will ensure that luscius takes 1 attack longer when he did not gain full energy from his shield. Which means he has to rely more on his Shield to gain energy.
And Punishes Luscius players who stun his attackers while he has his shield up.
Minor nerf but appreciated.
I'd like to suggest another type of guild raid, or even change the current guild hunt, but to something more collaborative than what we currently have.
I'd say a dragon or a strong monster that pops up every day, or every 12 hours(given that our afk reward max stack is 12 hours) with a predetermined HP that all guild members have to take within the given time period. This thing will be best to be faction basis, say dragons from each faction(or keep our friendly wrizz, soren and add 2 more creative monsters from LB and Wilder factions) will pop up in turn, and the reward can be also faction basis, something like sig weapon upgrade stone or even a rare summon card. Might be good with some minor additional rewards such as 300k heroes' exp or 300 heroes' dust(yeah I need that a lot, who wouldn't?).
To make it more challenging and interesting enough for all guilds at different stages, we can make it possible for guild leader or deputies can set the difficulty level of this boss, say from 1 to 20, different levels with different difficulties as well as different rewards.
I am thinking of putting some guild buffs related to this but I think that's too far right now.
Everytime you add more heros to the game, the probabilities go down for the heros we want to draw. Therefore you should increase the drop rate of the heroes on our wish list. From 5% (current) to 10%. This includes purple crystal summons as well
Adding a sort of test team its like the Test hero option but you can make a team you can choose the leveling of each character you can choose equipment what team what level ect
wishlist hero’s should apply to factional elite choice cards
IMPROVED CARD ART
• Possibly include the faction logo and the hero's class in the card, for it to be user-friendly for users. The two can possibly be side-by-side with the rarity crystal, or all three can be placed on the left side of the card.
• Improve the rarity crystal already existing in the card in a way that it doesn't look detatched or out of place in the card. The crystal can possibly be removed as well, since the crystal doesn't change when you upgrade them in the ascension temple. a colored border and the blue and purple shine when getting it is enough.
• Personalized background. Put the heroes in their natural setting (Seirus at sea, Belinda in church, Kaz on tree tops, etc.) and coverthe whole card. This is so that the art doesn't look like it was pasted on a brown card.
• Possible personalized faction back side. This is so that even before turning the card, you at least know what to expect. AFK Arena logo can still exist at the back.
• Create detailed art for the common heroes for consistency.
• This new card art can be used as a new cover for the lore books, just sayin'.
dont think dust scales are you progress through the campaign, add some scalability like that for exp/coins]
the mercenary system lacks stimulus for players to lend and contract them. Overall the system is too limited and unrewarding for the part that lends the mercenary. Rewards should be given to those who lend the mercenaries as well as a better usage limitation of those:
1 - Contracted mercenaries can be used once per day (or maybe once per 3 days, thus twice a week). The reset still occurs in the weekend.
2 - Players who lent the mercenaries can gain stargazing cards as a reward (as a note: they're mercenaries. They only work if you pay them)
3 - As how the reward works, it'll be implementated in the Weekly Mission's rewards (something like Lend 3 heroes as mercenaries to your friend/guild members) and as the last reward, together with the 3 scrolls.
this suggestion serves as a way to put a better use to stargazing (that has a bad effectiveness for free to play); make a revamp on the weekly rewards, since we keep getting content and the older rewards are getting obsolete and make the mercenary system more appellative.
Please make it so that on challengers arena players earn coins for every succesful defends, it doesnt make sense that lower tiered players dont lose anything when the offense is failed but the defending side lose their spot once they are defeated and get nothing if they defended
make another Wishlist but the other way around, the new list is to decrease the chance of getting the heroes we don’t want to get.
Once we have completed 100% of daily or weekly quests and collected the prize(s), please stop notifying us with a red [!] on the quests icon.
We would much prefer to be notified only when there is progress toward an unclaimed prize.
sure this has been suggested before but make swapping between teams when attacking in challenger easier]
Please, add a system where you can setup different team (3 ?) with different stuff and relics. It would be easier to swap line up and dont waste time for changing stuff, relics and positioning
Show in hero tab which lineup the hero is in (when in detail view, for example there is space on top left) because it’s hard to remember what 15 heroes you use for legends and what 20 heroes you use for faction tower lineup (for example:
This hero is used in:
Campaign
Arena
Legends Tournament
Tower
Faction Tower
il serait intéressant de pouvoir modifier les choix de héros dans les boutiques comme c'est le cas pour l'observatoire des étoiles. Cela permettrait aux joueurs de pouvoir sélectionner les héros qu'ils veulent en fonction de leurs préférences, si un joueur a déjà beaucoup de héros 5 étoiles celui-ci pourrait en choisir d'autres par exemple.
new maulers that look more like brutus/khasos/Saveas than anime cat girls for consistency
Add new bounty quests for Long-Time and Late-Game Players. Like Ascended 1 to 5 star quests, which gives even more dust, gold, diamonds etc. For this you need 1 to 5 Stars Ascended Heros
Have the Challenger Store swap out heroes every weekly reset. Like Athalia can be swapped for the Twins and Ezizh can be swapped with Mehira. Every other hero can be swapped with their own respective factions.
Or you know add more hero options to the store and reduce the overall cost for them. More hero options but spend less Gladiator Coins to buy them.
add a battle wager channel to discuss who to wager on, it will definitely benefit everyone as the price is not affected by the number of player who choose the right winner, moreover thiss will help beginner to gather more gold
Add more heroes to the Challenger store. C'mon guys ,let devs notice it. Thanks.
increase the amount of Afk resources. I am able to get 2-3 levels per day on just 1 hero.. it takes several weeks to increase your whole team. Add some to the daily/weekly quest rewards.
Maybe add a channel for sharing lucky Noble tavern summons.
In Labyrinth when you are offered relic show if you already have a version of said relic in your inventory. Example: I have coral vow legendary, then it shows me in relic selection screen for example rare relic:
coral vow(legendary acquired)
Or case 2 if I have coral vow(rare) and I’m offered coral vow(legendary) it says
Coral vow(rare acquired)
add daily login rewards for every day so we get rewards by being online everyday every game has i
add a universal clock in afk arena like so everyone would know when the update is
View the AFK timer without having to open the chest
[
MORE CHEST LOOT IN CAMPAIGN
I don't see the sense of putting a chest counter beside the coin counter and the timer when fighting in campaign if the said chest are EXTREMELY rare to pop out mid-battle. I think the chest loot in campaign only works in chapter 1 to 2. Rewards can go from hours worth of dust to gear to soulstones to rare ang elite general cards.
improve the dust amount from arena of heroes, or add a chance of getting a primordial emblem as a drop.
Gear Equipment Priority Problem
When a hero tries to equip gears by one-clicking "Equip Gear", can the hero avoid equipping those have wrong faction bonus for him?
For example, there are 2 pieces of gears: a lightbearer bonus one and a plain one. If I equip Arden first, he tends to take the one with lightbearer bonus, instead of the plain one. So when I equip Belinda next, she can only get the plain one. This is anti-commonsense, another word for stupid.
Please fix this. I don't think it needs a vote or something
Have 1 Peaks of Time instance reset every week with scaling rewards. The instances should also “scale” to your current level and power. It can also have an expiration for that week so that another instance opens. Replace the artifact drops w/ something else, obviously. Give me something to do please. This will really add some activity and great rewards
Should stargazers 2% selected hero drop rate increase?
VOTE NOW?
have a daily and/or weekly chest reward for completing all the missions (getting all 130 points)
add a non-auto battle function for PVPs
add a screening function for avatars so people don't put pornographic images as their avatar
Add Athalia and Mehira in Lab Store for 100k-125k Lab coins. (Or other Hypo/Celestial)
please buff the almighty lord skreg to a somewhat usable level
Add a rule that makes it so "troll" suggestions, like the one above, are not allowed.
please add emblems to other stores too
make emblems easier to obtain. currently its near impossible to get any to +20 even as a f2p
Please add more pvp to the gam
Please make the x1 speed faster. It seem it the x0.5
Please lower the drop rates of greens
please make a choise purple hero card
add more adventure pic of time between, before and after the current one.
make some of the other settings in tavern possible for a elite hero car
make a command that we can tagged all the deputies or gm in game(guild chat). Like @deputies or @gm something like that.
This patch deactivated the physical back button of the phone and now you have to tap the back button of the app to go back. Please revert this change. It was more convenient to tap the physical back button since it's closer to the thumb of right handed people and it's harder to tap the game's back button, which is on the left, especially for big screen phones
raise the cap of 2h gold in bag from 99 to 999
Pls make warrior gears more useful. The physical reduction isnt very helpful versus the meta which is dominated by mages. Mages gets crits and does magical damage which entirely baypasses physical damage reduction. Maybe a general damage reduction would be better (both physical and magical) for a tradeoff of lesser percentage.
release Kane, Wrizz, Soren as playable heroes
Add login thresholds to the game. Like after each 7th day you get rewards like 600 diamonds, 3k dust etc.
add an option that u can lock some mails u get that they dong get deleted. Or an indivudual option on all mails detelet mail or delete all mails
Allow an option to switch between the legendary and elite hero appearances. Ex. You don't like Vurk's new look, so you hit a button or pay some gold and Vurk is back to his original look
increase the number of friends to 40 or higher. th
Have in place a better system to fix/revert ascension mistakes or at least a better tooltip for explaining to not ascend a hero just because you can. New players can easily screw themselves and their enjoyment by not knowing they have to plan forward for ascending heroes
Potentially redesign some of the orignal characters? I feel as if they are lacking in detail compared to the recently introduced heroes.
Bring back old Auto and 2x speed buttons!
When we combine 60 Elite Hero Soulstones, present us with the option of 4 Heroes (Similar to the Hero Wagons) so that we have more of a varied selection. This way there's a higher chance for us to select an Ascended hero, but still have the option for Fodder depending on what we need.
Guild House Sorting Button - Have a perk that gives the deputies and masters a sorting button right next to the log button in the guild house. This can sort the members by active to inactive, inactive to active, most guild point to least, and least guild points to most. This is especially helpful to guilds with a 7-day Inactive Kicking Policy.
Infographic Instructions at the Temple of Ascension - Give the Temple of Ascension a button that showcases a visual graphic on the ascension requirements of each tier, and the level capacity that it can manually hold.
This can be similar to how the factional advantages are explained with a button next to the faction logos while picking heroes to fight in battle. (see attached picture)
I see this necessary, since the Ascension Temple is not the most user-friendly place for new players.
Add a new guild boss that drops dust and sig upgrade materials
increase daily challenge rewards to 200 and increase the amounts each task is worth
increase afk loot timer based on VIP level. VIP 6 and you can afk up to 18 hours. VIP 12 and you can afk up to 24 hours.
add monthly quests like complete lab 15 times, battle in arena 100 times, complete (chapter u are on or next chap), clear 2 peaks of time, and etc
Stop dropping faction bonus equipment for non-existent heroes. Ex: staffs for intelligence heroes with celestial / hypo bonuses
[suggestion]
*Add a consecutive login bonus menu to the campaign screen.
+This will encourage players to be more active by giving them a reason to log in daily and will cut down on player inactivity so folks can get their full daily cp.
*Add a guild admin chat
+Guild chat can be a bit chaotic for the more active guilds, adding a separate chat for guild admins would negate the chaotic and cluttered chat when guild admins are trying to discuss various corresponding topics and would also help admins trying to communicate information to other admins directly.
The players' level up reward of 10 diamonds seems to be quite little and not very effective. it would take over 270 levels just to get 10 summons at the tavern. My suggestions for this is that it should increase the amount of diamonds given out either per level or per few levels. For instance, every 10 levels increase the amount of diamonds earnt by 10 (so like level 0 : 10 diamonds, 10: 20 diamonds) and so on. This way it will slowly add up and engage users to start leveling up to increase how many diamonds they get.
also sorry for not mentioning this in the previous suggestion, but make sure to allow players to claim all their rewards from their previous levels so that they dont miss out on it all.
idk y there isint a filter by class option at the bottom with filter by faction i want to look at all my mages at once or all my tanks ect
Make the progression reward pack available to players later on in the game. At the start you don't know the value of gems, but later you can make an informed purchase.
Add the ability to look at signature items in game before the hero is mythic this could be a deciding factor in ascension
Ability to revert signature items, because I'm stupid and didn't realize there's a new bonus every ten levels.
Give us rewards like dust or gems when ascending heroes, the scale of rewards increases the further you ascend your heroes. Example: elite to elite+ 300 dust or 100 gems elite+ to legendary 500 dust or 300 gems and so on, give us something to feel more rewarded when ascending heroes.
Raid Boss Gear be equal to what chapter you are at. So let's say your on chapter 12, you should be getting, as a super rare chance, a mythic, a rare chance to get legendary gear, and common being Elite+ gear. Why I bring this up is that if the normal Shop and Guild Shop increase their gear based on your story progress, so should the Raid Boss's drops
allow the store to sell Gold Emblems at the cost of gold even for 5 pcs per pack or somethin making it fair to everyone to gain progress with their favorite heroes
The new font is more difficult to read than the previous font. Please consider a legibility/accessibility option or reverting it if there is a strong preference. I’m especially struggling to read artifact powers descriptions.
More events focused on either specific factions, group of heroes, or even class types (tank, damage, support, etc.). I'd say at least 1-2 events per month. These events could even build upon the world and lore
more access to fodder and ascended tier heroes since the hero pool is growing so quickly. it would be nice imo if Lilith could give us a lot of summons per week once the hero pool grows large enough (wishlist will help even more with getting specific heroes).
Merge the passes into one pass, or create a pass that encompasses them al
give skreg some buff even minor one
add hard mode for voyages like labyrinth.
Remove the auto retirement pop up. Like yes I know I got yet another green why do you have to make it worse with an annoying pop u
In the equipment enchanting, instead of the auto fill put 3 buttons, select all, select unneeded, diselect
select all - exactly what autofill does
select unneeded - selects items that are probably unneeded so it ignores items other heroes has ! for and items from blue to higher, so it selects unneeded gray and green equipments
Buff the voyage, it's to easy
better esperia loot for f2p, it's honestly not even worth it for the event.
For mythic quests onwards, why not give 3 different factions per quest, instead of only 2 currently? This way we're more likely to be able to complete with our limited pool.
Please Stop with the PAY events and actually have events rewardign diamonds and such Without putting people Behind a paywall
its kind of disrespectful to your playerbase when you already got Deals , and the ability to purchase diamonds, to then put a Paywall on limited time events!
Please make the next voyage harder again. This round was waaaaaay too easy and you've said yourself earlier in the dev feedback, that you want to make new content challenging...but this voyage right now is just not fun at all and more or less just a time waste since it requires just nothing. Make us maybe choose between easy and hard voyage. Hard would be adjusted like last rounds difficulty and easy could be like this round. Reward wise you could just simply increase the gold / xp / dust hourglasses a tiny bit between them. Like this "easy" doesnt miss out on too much and people there can still get the important unit chest.
TLDR: Make voyage harder again, it's not fun if it's a brain-afk walkthrough like this time.
Please sell gears with known faction bonus.
looking at the new auto battle button, please put the "a" in the circle instead of slightly out of it
make it that when you are subscribed to regal rewards you are also subscribed to champion of esperia
You really should add a way of getting the twins and mehira to either the challenger store like Ezizh and Athalia or to the labryth store to mix it up
should take a look at the pull rate of blues and greens I understand not getting purple every time but getting nothing but 3 blues the rest green happens way too often and the payout for the greens does not make it worth all the money I have spent on this game (allot). Witch I don't mind when I feel like it's worth it. At the beginning I felt like pulls were good and I didn't mind spending money but blow the pulls are so horrible that it makes me want to spend less. I've even considered leaving a bad review even tho I love the game.
A form of infinite labyrinth would be really nice, it doesn't have to give any rewards but it could be a really fun leaderboard activity to see how many floors you can get through as it would get more and more difficult as you go while still rewarding relics. And a fun way to finish it would to be once all the relics are collected you face a ridiculously hard boss that gives you a special profile portrait border. And this works with adding new relics to the labyrinth as the more relics you add the more floors you can add and so on and so forth. A fun way thing that can be repeated for as long and as much as possible. you could even maybe make the infinite labyrinth a seasonal one. So at the end of the season, those who participate in it will be rewarded accordingly to their placing, and all who participates will get at least a small reward. just a fun thought that I think would add a lot more active playtime to the game
Remove green card pulls from the game entirely. They serve no purpose for later game players and flood the pool with unnecessary summons. The drop rate is already too low for ACTUAL heroes and fodder. Also combine the regal rewards, Esperia and the Subscription into one pass. The amount of greed in making 3 different passes is disappointing. I’d also like to see an increase in afk loot.
Hey !
I would like to share some idea i had.
1- For faction pull, give 1 purple guarantee. The faction scroll are rare so they should guarantee you a good thing (even this purple is a fodder)
2- Can we Please see the all stat of heroes ? Like life steal, dodge, MR, PR, speed. Etc ? It would be interesting things to know.
3- A special guild boss Who give dust or sig item
4- A reset system for sig item ? May be, when we reset à hero, sig is reseted too.
Thanks you :)
please don’t change the summon rates for heroes people just want life to be easier and don’t understand the point of it being a gacha game
make greens ascend to e+ but still keep the option to retire them if we want to
when we don’t beat the timer in the labyrinth against wrizz it shouldn’t kill the heroes we are using
have an event raid boss in which we can attack as a guild with milestone rewards based on damag
Can we change the STR AGI INT icon back to the previous ones we had? Sword, Bow, and Staff are much cooler than the Fist, Shoe, and Brain we have right no
Also, can we change buttons of speed and auto please? They look horrible.
Is it possible to make a zoom out feature in Path of Time/Voyage? It would be very helpful to be able to see the whole “maze” to get a better overview ^^
Bounty Board group quests should be less random. Currently, with a bit of bad luck, you end up with a board like this. I can't do anything but wait and hope for legendary group quests once a day, which as you can see isn't going well. Maybe we could be guaranteed 1 legendary quest per week?
make it so we can choose between an easy/hard voyage, similar to lab.
[suggestion]
Please reduce the cost of gear in the guild store or give more guild coins from hunt. At this point it will take me a MONTH to get 1 piece of gear. You know what gets people to not play or support your game? STAGNATION.
skins/costumes and other cosmetics
listen to your fan base and start working on drop rates. Get rid of the ability to summon rare heroes as legendary outright, or if all else fails, change it so after chapter 10 they can’t be summoned as a legendary anymore. Whatever you do just make the drop rates better. Sick of summoning 10 heroes 5x and getting one legendary hero that is just a rare pretending to be useful
fix drop rates or allow rare heroes to become mythic tier as well.
[suggestion]
In peaks and voyage, remove individual artifacts. If the player doesn't have the hero, they shouldn't be offered something that they can't use to begin with. It's literal stupidity/insanity to have a choice between 3 completely useless artifacts, potentially ruining a run and it has to be started all the way over.
Change the way the ultimate ability of Satrana works by deleting the energy condition upon it to detonate.
Kaz, and other older heroes, are very blurry compared to the new ones.. Would love to see them 'fixed' :kazified:
put our defensive team as the attacking team when fighting against friends so that we could re-fight faster that way we don’t have to re-add our heroes every time we want to fight.
Even for a gacha game, this is getting pretty harsh. Drop rates need to be either upped in favor of elite and rare drops or players need to be able to draw more cards. Potential solutions are upping soulstone acquisition (through bounties, afk rewards, dailies, etc), increasing the number of friends/companion points, increasing scroll drops, etc.
Rather than timing out be a defeat, have it be a draw.
An actual team menu so you can plan out teams for team event, level strategization, ECT. I know you have like 'saved teams' for one of the ladders, but it'd be nice to have a separate menu for the overall game.
give us a new way to get ascended heroes like ascended hero soul gems from guild merchant or from daily/weekly quests
Make Numisu "totems" scale with his lvl/Hp so it gets stronger as he lvl up/ hp increases
If Fawkes has the final enemy in a coffin, make him immediately release the enemy to prevent timing out due to them being untargetable.
Convert unused gear into enhancement tokens
Allow items like “Small Pile of Gold” or “Small Pile of Hero’s Essence” to stack beyond 99. (Gem chests from guild hunt can stack past 99)
Revert mystic heros and receive heros!?! This will help recieve heros as raven drop rate is pants
Revert Mythic heroes and get back the blue heroes you used to level them. This will help try out new heroes. As I have enough copies to level up new heroes, but I don't have enough blue fodder to make several Legendary+ fodders to get them to Mythic+, so I have to use my old heroes who are Mythic+ or Mythic alread
Improve match-making in PvP events like current one. You're often put against people that are out of your league. In addition, allow free re-search for opponent once per hour or so, current way is not really friendly.
Add a feature we can skip animation in start of a PoT or VoW. When we start it for the 5874th time it's so annoying 😦
Allow mythic+ gear to be used as "food" to enchance other gear and then give us the stone back.
Make Warek receive less dmg when he is attacked on his back. (Just an idea for his skill set)
Fix the battle wager mail so that the collect all button collects it. I’m really getting tired of being told there’s nothing to collect, then having to open the mail and collect my winnings.
Separate equipping your arena team from the rest of the content. So while you are trying different stuff on campaign or elsewhere it doesn't effect your arena defense teams.
Adjusting the current maximum level function, where it doesn't default to the maximum possible level, but the ability to choose at different intervals. There are some scenarios (e.g faction towers) where I have a 240 character and want to transfer the last 20 levels over to a 220 character but I have to level the character all the way to 220 because it defaults to 240 when reset
increase Diamond rewards per lvlup in later stages.
There is huge gaps in lvls above 100 and after 1 and a half week for 1 lvl you get only 10 diamonds is kinda depressed
Have duras blade 2 star, go from 7-8% attack on top of current go from 1 to 2 act per secon
Making factionless mythic gear able to imbue with some kind of farmable past chapter 16 material to get desired faction bonus.
Another week of developer feedback (which is, again, appreciated!) and another week of the highest-rated suggestions being thrown out. Anything to do with draw rates or balancing seems to go by the wayside. Please listen to your fanbase, it's very frustrating to feel ignored. 😦
in the discord allow people what to get notified on (for example events) so that people interested in different things get notified in those things
Allow group DMs do guild masters and deputies can discuss guild management questions in private.
more content, slightly less heroes
dude getting 10 diamonds for leveling up from 152 to 153 : https://www.reddit.com/r/afkarena/comments/cuetuh/feels_very_rewarding/ - my proposal is the obvious... increase the reward.
either nerf enemy heroes in campaign, increase fodder drop or decrease the required fodder needed for heroes prior to getting to legendary tier. this will allow more players to enjoy the game who arent dropping their whole paycheck into the game designed for entertainment
the ability to use gems on other currencies, like gold, hero exp/essence, challenger/barracks/labyrinth tokens, and any other ones I am missing. This would help some with the drop rate issues because we would be able to purchase some of the heroes we need to continue ascending.
allow rare heroes to go higher on the ascension ladder or get rid of the rare heroes being a higher ascension in missions. They wouldn’t be gaining extra abilities or extra ability levels as those would max out at legendary+ lvl 160, but then their power would rise keeping them relevant, especially since we keep summoning only elite versions of rares and practically none of the elite only heroes.
a guild donation system that gives guild participation points for gold/gems as well as the guild store currency. Also change up the guild store to allow purchasing of heroes or rare/elite shards as well as what is currently in the stores
Increase the amount of friends in the friends list while not affecting the amount of sent&received hearts, or instead have another list that has the same chat features of the Friends list but call it a "guest" list or any preferable name. This way we can have our friends close and other people close while not affecting the Mercenary/Library dynamic. That will encourage players to spend more time in the game while also maintaining friendships with many people and exchanging ideas but also not having to delete anyone important. Thanks!
This time, Voyage is too boring. Too easy. But a problem with the previous Voyage is that it also was too much in favor of sustain+control comps.
It was impossible for Burst playstyles to pass because of 2 simultaneous massive Sustain walls thanks to Ulmus, Nemora and Tasi Walls with MASSIVE HEALTH ADVANTAGE.
We need walls against Sustain comps too so that Burst players have an even footing. Otherwise, it will be another 1 strategy wins all" event again.
I suggest More Grovo, Golus, SAVEAS, IRA, Belinda, RAINE, Rosaline walls.
Those heroes and (others more I didnt mention) have the capability of forcing a Burst Heavy Counter Strategy.
have some sort of trading mechanics that exchanges a hero that you dont want to someone that you do want but with a 400 gold fee for each trading.
have the advertisements for the game actually show what happens when you play the game.
(Ignore the first one)
Implement a sort if trading or swapping mechanics in the noble tavern. if you dont like your :Elite: heroes. it may be rerolled. but this time. the chances of getting wishlisted heroes are even greater. each "re-roll" will cost 400 diamonds for single and group reroll will cost 3600 diamonds
AUTO OPEN FEATURE ON CHEST - It would be nice to have an auto open feature in the chest area. This is similar to the auto retire feature in the cart. The auto open feature could automatically open all items in the chest that doesn't need a decision (like hero-spacific soulstones; soulstones; hour-based rewards like dust, exp, and gold; and diamond chests). A checkbox to choose which to open is nice as well, since some players like to collect them in bulk
expanding on vvioloms idea to instead of collecting everything and opening instead after 12 hours of being afk it goes into inbox or bag and xp, gold, dust etc gets added immediately
You know something I think they should include on arena to level the playing field some for everyone It doesn't even have to happen Everytime but a reward that puts losers heros into cards flips them over and shuffles them and you chose one for another hero draw If they are just going to keep adding heros we need more options to get them They keep theirs but we get an extra her
make it we can gain amplifying emblem from Sore
Change the icons for ‘The Silent Promise’ and ‘Aegis of Preservation’ as they now have the exact same icons as the Shards of Force
skins/cosmetics/costumes
If you're not increasing purple drop rates, at least remove legendary tier heroes from purple draws! It's so frustrating when you've worked for them so hard and all you get is purple Hogan
"Ascend 60 Floors in all of the Tower of Esperia" should either count stage 60 or have the addition of "60+/higher"
Rewrite ability descriptions to clarify how mechanics work and which stats are being used. ex. Is the ability magical or physical?
Please kindly prioritize fixing the mountain of bugs instead spam new heroes every few weeks.
For real, fix the damn bugs.
Estrilda visual bugs still not fix yet.
And it has been months for f@ck sake.
Thank you for reading.
We got daily and weeklies. I think you could very easily extend this to a "monthly" as well and then change the "Purchase a thing from the Labyrinth store" to monthly, for those people who only focus on the heroes for now. (should take roughly 2-2,5 weeks to complete while being active everyday). It's a good way to implement more rewards as you bring more champions. (Could let the 100 reward be a specific or random epic hero for example, or maybe that is just wishful thinking)
Hope you will consider this suggestio
Add hero skins which can be obtainted through events or completing certain tasks. Another way would be adding hero specific side-quest which at the end of the quest will reward you with the skin of that hero.
Buff Numisu ! He's way too weak, furthermore his totem are toi weak as well.
Maybe a way to sell gear that you can't use for gold.
(Unlink account)
Have the pause button movable/resizable
It’s abit too small and too close to the bottom left hero’s ultimate ability. In harder fights, I find myself pausing more and more often, as a second by second play can mean the difference between my whole team dying and easily passing the level. Have the button movable and resizeable like in many mobile FPS games would be a huge QoL upgrade. Also, maybe make the pause screen not darken the whole screen so you can see better what’s going on ^^ Thanks for reading 📖
provide a way to switch the current buttons back to the previous buttons. some of us dont like the looks of the new buttons xD
I’ve suggested this before but... more guild stuff! Guilds right now are pretty lackluster and only limited to team hunt/mercenaries. I’d just love to see more.
put a timer on the friends mercenaries so we can know when they become available for rent , all it show is helping other on quest
solar plane is too frustrating. You unlock 2 chapters (or more? I don't know I'm chapter 9) but can't acess the next peaks of time because you can't make 60%. The lvl 240 packs are a bit overtuned. I don't care about bosses being overtuned and having to come back a long time later it's ok, but not being able to unlock the next peaks while you have beaten the chapters (and feeling very far from being able to) feels frustrating
can we have a known bugs channel in the discord? People keep posting the same bugs in the bug report channel. This way people can check if a bug has already been noted without keep posting it.
a in-guild market, where members can trade materials and equipment, like faction gears and maybe elite heroes (max. elite+).
rework skreg and Hendrik to make them viable heroes
create new mythic gear (or higher I’m impartial) which allows you to “change” your characters focus. So for example mythic boots for strength based heroes gives Acc, HP, PR, and MSPD. Create new pieces with different attributes or allow a person to enhance attributes on gear the way they want. Maybe you want a brutus with dodge increase or with health regen. Maybe you want a shemira with higher dodge and less attack. Would be nice to see some feature that allows us to kinda shift our heroes stats (within reason) to allow a little more strategy within creating our heroes. Would allow for meta to no longer be meta for pvp as well which needs to happen already. Meta should not stay the same for over 6 months imo
Make ||all|| guild-mates part of your friend-list in a separate tab like this:
Don’t allow companion points in that tab but make Mercenaries take from both lists.
I think that the summon scrolls that let you summon a certain type of clan, should just let you choose the type of clan you are summoning instead of having to wait 24, 48 or even 72 hours for the specific type of clan you want too summon. simular to the purple summon cards you get at 100 summons
To level the playing field some you should allow for one of the arena rewards to be able to get a extra hero pull through using the losers heros turn into card and are sheffled and you get to draw on
with the keeping adding of heros and not everyone able to or willing to spend money we need more ways to get the hero
Dreaf Emoji
skins that you can purchase using gems or IRL currency, for cheaper - stuff that's cuter, sexier, cooler, stuff that generally makes the character look different, but still noticeably the same character. preferably with no bonuses to heroes
Watch ads for diamonds
A weekly guild event where each guild mate puts in their favorite hero no duplicates. Each person is given a random selection of the heroes to do the content and the number of heroes could scale with guild level starting with 5 heroes given at guild level 1. The content could be either a fight like sorren but instead we get to fight the big boss from chapter 1 or it could be a harder/longer labyrinth that we could use dura's tears in to better help balance the potential bad selection of heroes you get
new function in noble tavern
Salty tears Jar. every time you summon a green hero, you get 1 salty tears accumulated in the jar. at 100 tears, you get 1 free elite summon ticket.
Please keep consistency with Voyages. A new voyage should be available every two weeks; this will most likely benefit your revenue as players will complete all content within a few days and as it should be expected, those players will not return, or return briefly, until the next event or Voyage content. If players do not recognize consistency, they will not know when to come back to AFK Arena. They will most likely lose interest in following social media outlets for news about upcoming event as they are usually sucked into another game in the meantime. If you have consistency with content, like Voyages, players know when to return every week, or every two weeks, etc. This will ultimately benefit any sort of revenue generated through microtransactions during these peak times
add button for unequip all, let us to turn off dialogs in voyages/PoT's in current voyage i keep restarting for good relics and every time i need to wait through all that tiles dissappearing animation, let us disenchant equipment for enchantment tokens, let us disable exclamation marks on heroes, let us press on guild name in players profile to see the guild, any QoL updates? please?
Add a guild raid that combines elements of guild hunt, campaign, and bounty board: using the guild hunt scenario as the setting, the team bounty hero selection system, and the consecutive battles from campaign.
Hero selection:The guild members contribute to a general pool of heroes these will be set in the library with the support heroes, on a separate tab, the individual players will select one of theirs and heroes from four different guild members(no more than one hero per guild member) as a starting party.
Boss selection and mechanics:Once the party has been selected, the player then selects a boss(from a list) and begins the corresponding battle. Boss battles start at 5v1 and progress to 5v5 over the course of unlocking and defeating bosses. A one time cost of 5k activity points will be required for unlocking the first boss, further bosses are unlocked by defeating the previous boss. Bosses will start with 25 million health and will increase with every new boss. Bosses will vary from roster heroes to unique bosses already in the game(such as wrizz). In the case of a 5v5 boss battle, all members of the boss party share the same overall health pool. Players will have 3 chances to engage in the guild raid per day. Add guild leaderboards
Leaderboards with the guild raids will create a new opportunity for monthy/seasonally rewards based on guild rankings and performance. Ranking criteria will be based on completions and current progress .one in house rewards guild tokens, random chance for diamond crates(all) and random chance for E+ or higher gear(2 pieces, scales with the player) & One server wide that rewards with three of the following: a large amount of guild tokens, a random diamond crate(100 diamonds and up), a 24hr dust crate, a 24hr gold crate, 20 tavern tokens, signature item enhancement materials or a tavern card.
Allow players to pay 5 diamonds to reroll available relics to be selected, for those frustrated with getting bad choices of relics.
Fix the chat function. Everytime I try to move the text cursor to make edits it swipes the whole page to the channel list.
more and more players are quitting due to lack of interest in the game as it becomes boring when you got stuck on a certain stage and you can’t help but just to wait for some certain reasons(lack of heroes to fodder, not enough hero essence and gold, a very disgusting drop rate of elite heroes). My point is make at least the guild more interact-able, more things for us to do, as guild right now seems to be a chat room only. You can also consider revising the rewards for guild boss maybe just make it a random stuff(all stuff including soulstones, essence, emblem, strengthening mats) these may be a big help for us, especially for the F2P players. DEAL WITH THIS!
more engaging events. anything that would make the game alive for at least a day. something like a double drop rate day or x2 afk rewards to compensate for the poor flexibility of the game.
Petition to rework satrana's 4th skill,How about this
Lvl. 1 Satrana's damage is raised by 0.5% everytime she receives damage and can be stacked up to 20 times. When she dies she explodes,the explosion's damage is raised by how much stack satrana has.
Lvl. 2 After the explosion the enemy is ignited for 4 seconds.
Lvl. 3 Damage is increased by 1%
I feel like Satrana's 4th skill is lackluster,and I dont want her 4th skill to be like skreg's. At least change it up a littl
option to sort friend list by power and by last login so it's easy to unfriend inactive peeps
remove any skill that is triggered by death (except for revives ofc) and don't make anything like that anymore. basically, you're making an ascended tier unit with 3 skills
if guild master is 7 days afk, make it that master rank be automatic transfered to one of guild deputies (if they are active) or random active member of guild. It is sad to watch lvl5+ guild die bcs guild master is not playing anymore
This suggestion has been made so many times but you never responded: Please please let us revert sig items. It has been over a month since the sig patch. I don’t quite get why it is so hard to implement the simple reverting function.
Add a retry button above or next to the pause button; would make spamming retries a bit easier
Evolving from legendary+ to mythic should require a legendary and not a legendary+. Legendary is currently not used for evolving.
more union stories. adding new characters is great but one of the top functions of getting different characters is putting them in the library to boost teams up. you keep adding heroes, making it harder to boost the ones we are focusing on ascending, at least make the new ones worth it via the library. shem doesnt even have a union story? finish something before you start something new please.
edit the wish list and possibly set 1 guaranteed epic hero as in other games on the 10th Summon.
extend The Lost Sigils event. Some of us newer players can't get what we need to get a hero in the short amount of time you have the event for.
extend the length of the sigils event
make the gold items also scale with VIP level. The 24 hour good chest etc
Please extend the sigil event to end the same time the tavern bargains event ends. This event is a great idea and it seems a shame to end it too quickly.
Also please start another event as it would entail more things to do.
fix developer feedback. I had a suggestion with 70+ upvotes a week and a half ago and it hasn’t been acknowledged at all.
a blanket nerf on enemies. Even in the normal story fighting Ascended units when you don't even have Mythic units is dumb. Either decrease the ascension level so their not automatically stronger without gear, or reduce the strength of the gear enemies have
create a solid graveborn healer to help make the forbidden necropolis tower more manageable
also you said you were gonna reconsider how you scale voyage fights. Clearly this isnt the case with the boss fight on the latest voyage. 1093k vs 799k power and i still barely last 5 seconds, and that is with all the recommended relics. Please. Listen to the player base and scale the voyage fights better!
when you dont have 10 scrolls have the pull 10 button be "pull X amount" with however many scrolls you have. Tedious to have to pull one at a time.
Ex/ You have 8 scrolls, the button says Summon 8.
Make thoran special attack never miss/undodgeable
please add a new graveborn and lightbearer hero in the labyrinth shop. I find it weird that we have 2 maulers and wilders there but only 1 graveborn and lightbearers. Im happy even with older heroes like thoran or isabella and raine. Thank yo
let us fight lower level people on the lost sigils event make it truly random instead of bracket random or random with restrictions kind of thing. kinda shit that i have to face people 20-30 levels ahead of me and has 2-3* Ascended Brutus. at least give us a free win every once in a while.
How about an Event, where you can trade heroes with people/friends from the same server. (During the event)
Event information:
Gather Trade Orbs, trade orbs are earned in the labyrinth/challenges.. let's say gather (x) amount of trade orbs to turn in for: Gems, or scrolls, or stargazer cards, or trade contracts.
Trade Contracts:
other ways to power up your Hero's or make it easier to get specific Hero's/getting higher tier Gear. Constant troubles I've seen other people talk about and from personal experience is that when your stuck on certain parts, you either have to wait and get lucky on pulls to ascend units to make them stronger, or spend day's getting one piece of gear from either the normal Shop or from the Guild Store. It's unintuitive, egregious on wait times, and causes people to leave cause there's nothing to do other than wait and hope to god you get that duplicate of an Elite you really need
The game is starting to feel slow and clunky. Can we have some optimizations please?
could we have a collect all button for bounty’s?
It has been suggested many times to add more Unions in the Library and I believe it’s the right time to do so. I would like to suggest that this can be the next contest where people can write Union Stories for heroes who aren’t in unions yet.
Why this is plausible:
Thank you for reading!
as the days passed by the game become more routinely, it doesn’t give any excitement again to play. Give something fun to play which is not an event but a part of the game
remove bracketing or random with restrictions on sigil event. make it a free for all random in the future
enhancing 0* mythic gears using 1-5* mythic gears shouldn't really cost millions. it's basically just wanting to transfer your mythic gear xp to
make Labyrinth's Daily instead of every other day, or add another normal thing you can do every like four to six hours? Why do I bring this up? Because the main problem is a lack of activity in the actual game, there's nothing really to do if your stuck on certain parts or waiting for the dailies.
So what would I bring up? One of Two things
A. A Testing Ground, give people like an Infinite HP Test Dummy that you can test Team Comp's with, and heck you can even make it like a Raid where you get rewards based on how much damage you deal to it in a certain amount of time
B. Make Raid attempt's recharge. I play a game called Final Fantasy Brave Exvius, and it's Raid's are capped at Five Times, but it always has it's 'attempt's' refresh after every hour or so. So why not add that? Constantly have people raiding, keeping up activity as well as helping farm for Raid Coin's to buy new Gear people are desperate for half the time
rid of the limits on Companion Points you can earn. You have 30 friends, you shouldn't be limited to getting 20 Companion Points
On the confirmation dialogue that pops up when it offers you to buy something (like faction scrolls or arena passes when you run out) show the dollar amount so we know what it will cost instead of just asking to confirm
Make it so that you can adjust individual hero's usable skills to manual or auto instead of the entire team.
Example:
I want Saveas to auto cast his skill as soon as it's ready but I want to manually cast Lucius' skill for strategic purposes.
rid of Flinching. I know this is a double edged sword thing but I am honestly tired of losing battles because, apparently, units can be auto attacked out of using any of their abilities.
Such Examples include
Ulmus using his Root Ability but it fails because he was hit by a basic attack
Nemora either using her charm or heal ability but getting flinched out of it because of a basic attack
And several others that I don't know about.
Remove Goblet of Resurgence (the relic that gives extra health and energy when you use a fountain) from Voyages of Wonder
I am not sure if this is a thing already, but it doesn't feel like it is. Some sort of 'bad luck protection', where you are guaranteed an elite in x amount of summons. Every non elite summon improves your odds of getting an elite untill you get one.
Locking option for ascension, so when you don't want to use a copy of something yet (let's say you can use them as fodder for L, but it wouldn't make sense to), you can lock them, rather than have them light up with red notification markers and stay on top all the time in the ascension temple..
Change the game ADS please because its not even close to the gameplay
Server roles/channels
Add some sort of way to "reroll" the faction bonuses on gear. Diamonds, a special kind of currency, gold idc.
Give the solar plane bosses their 10 levels back and give us the ability to CC them
no but seriously revert Solar Plane back to how it was. it's all but impossible to beat the bosses unless you've got a team of all ascended 240-whatever heroes with perfect comp. i think i speak for everyone when i say i'd take the 10 levels in exchange for the ability to CC bosses.
Lost Sigils quote says: "It is better to have lived for something, than have died for nothing." Shouldn't it be "to have died for something, than have lived for nothing?"
Give more varied daily quests; right now it's just the same quests every day, it'd be cool if there was one or two special ones to change it up a bit. Something small like "Use any 2 (faction) heroes in a fight", or "Use any 1 hero's ultimate ability (X) times in an hour". Just something to break the routine, make players have to actually check their quests to see what they need to do instead of just going through the motions
Please add a button on the pre-fight load out screen that will equip your team with the best available gear regardless whether anyone else is currently using it.