Shinrak#6813
the problem this game has is, that you will have TO ROLL ALWAYS for heroes, because there is no possible way for you to grind a ascension of e.g. a lucius if you do not have multiple lucius in your pocket.
the chance of getting a specific ascended hero is around 4.61/27 (soon 4.61/29) which is around 0.159% . and TBH: i do not even think that this is equally distributed at all. i bet heroes like brutus, shemira and lucius have a lesser chance than this.
rolls are very, very expensive and to earn rolls, you have to play campaign or kings tower for which you need always stronger heroes to gain victories.
what they really need to do is reduce the chance for green heroes, because i have literally no clue why they are in the game at all. they represent is basically worthless in terms of playing. they are a bank account that grows over time and after 150 green heroes you can get 60 stones. just stupid tbh.
what they need is: reduce the green hero chance by 10%, 3-5% to purple heroes, rest to blue ones. make ascension possible by using different faction heroes
e.g: e+ to L+ requires either 3 e+ heroes from the faction or 4 heroes from whatever e+ heroes you have from other factions.