#Miasma, Status duration reduces proc damage
7 messages · Page 1 of 1 (latest)
Seeing the same on PC, a bit counter-intuitive if leveling up the Ritualist actually makes one of it's skills weaker.
After seeing a video from Phemeto it is not just the skill. It is all status and status duration interactions.
I tested 30 second bleed it ticked for 9
20 second bleed it ticked for 13
So my build got weaker and weaker xD
Video in question: https://www.youtube.com/watch?v=akKHOhmIo2g
I dropped by here to figure out if anyone has flagged this issue. Seriously... every update break things.
just a quick heads up. DoTs are dead right now because the things that "increase dot duration" do so without increasing their damage total. So you're effectively getting less DPS over a longer duration...its all bad
Phemeto is a hardcore tester so I am sure he brought it to their attention already. There is also a weird interaction between status and the final boss. I don't want to send my clip here for spoilers. But I destroyed him in seconds, that was post fix for the neck coil
And now I need to add, you can make the bug work for you. If you use the new "Band if the Fanatic" which increases status damage by 25% and decreases duration by 65% its insane.
I had it on Ritualist with a total of 65% status damage increase, twisted wound bleed ticked for 21
Swapped to Archon to test it, everything else the same it ticked for 72
After testing it with corrosive bullets, corosion just has easier calculations with 1 tick per second.
It ticks for 223 per second for 3.5s dealing 780.5 damage. The card says it only deals 315 total