#Loadouts don't load relic shards and mutators in multiplayer
3 messages · Page 1 of 1 (latest)
3 messages · Page 1 of 1 (latest)
When using the loadout system while you are in another player's game, the loadouts don't load relic shards and mutators you saved, leaving the slots empty. Loading in singleplayer or as a host loads them correctly, however.
Same. Can be saved for host, can't be saved as client. (PC, Steam)
This is the same on Xbox.