#BR:ZE - Improved Heroes & Summoner Mod

1 messages · Page 1 of 1 (latest)

gritty stump
#

Hello everyone! BlobCatLove I would like to share my very first mod here.

In this mod, there will be many changes such as BG, innate ability, building, AI, new unit, new hero.
But before playing this mod. Please read the details carefully (This mod makes all hero skills overpower and unbalanced gameplay).

Files :

  • Full guide of the mod
  • Changelog
  • modded .dat file

The download link is here : https://www.moddb.com/mods/improved-heroes-summoner
Or steam community guide version : https://steamcommunity.com/sharedfiles/filedetails/?id=2289036743

I'm still working on updates.
If you are really interested, please give it a try.
And don't be shy to let me know that you like it or not blobokhand

Thank you, Have fun. Hat_Tip

Mod DB

This mod adds clan summoner and improved gameplay, battle gear, max health , the acquisition of Yin/Yang rates, damage, heroes, AI Support!, Kenji Nightvol in skirmish mode, new units and more...

This mod adds clan summoner and improved gameplay, battle gear, max health , the acquisition of Yin/Yang rates, damage, heroes, AI Support! and more......

gritty stump
#

⭐ Updated mod to Version 4.4 (12 Mar 2023)

 Changelog
  • IMPROVED OVERALL TECHNIQUE UPGRADES (details in mod description).
  • Fixed Kenji 3 Serpent not using his new gun / AOE from 3 to 2.
  • Fixed Guardian Dying not receiving bonus attack damage.
  • Fixed Elite Samurai not using Starburst Rockets / Main rocket DMG from 25 to 20, Cluster rocket DMG from 20 to 15.
  • Change the skill particle effects (Garrin, Budo, Vetkin, Taro).
  • Serpent Clan Powers (Passive skill) : All movement speed increased from +20% to +25%.
  • Powder Keg Cannoneer : Skill (Indirect Fire) : Attack speed increased from -50% to -20%.
  • Crossbowman : Skill (Weakness Bolts) : Missile DMG increased from 12 to 14.
  • Bandit : Skill (Stealth) : Paralysis Darts stamina cost from 20 to 25.
  • Enforcer : Skill (Low Blow) : Change the skill behavior to the default / Stamina cost from 60 to 45 / Damage from 60 to 50 / Stamina damage from 0 to 10%.
  • Druidess : Skill (Blessing) : Charges from 4 to 3 (default).
  • Werewolf : Skill (Wolf's Bite) : now slows enemy movement speed by -40% for 6 seconds.
  • Elite Werewolf : Passive : Attack speed from +25% to +30% / HP regeneration from +2% to +1%.
  • Arah : Reworked skill > Fires an arrow that deals 220 piercing damage to a single enemy / When fired an arrow, grants Haste to self.
  • Teppo : Missile weapon : Range from 12 to 14 / Stamina vampire from 3% to 8%.
  • Teppo : Reoworked projectile skill > Fires a faster rocket that launches the Dragon Spirit from above (Rocket DMG: 25 / Dragon Spirit DMG: 50) / When active, increases armor by +30% and takes no damage to explosive. But reduces attack speed by -30%.
  • Yvaine : Reworked skill > When active, freezes nearby enemies (AOE: 6) and reduces armor by -10% / Throws ice shards that release extra projectiles while in the air (Missile DMG: -50% / AOE: 3).
gritty stump
#

⭐ Updated mod to Version 4.5 (30 Mar 2023)

 Changelog
  • All heroes will now gererate more Yin&Yang on attacks (details in mod description).
  • Improved weak armor of all heroes to not take more than 100% damage (details in mod description).
  • Tier 3,4 units (Samurai,Ronin,Warlock,Master Warlock,Berserker,Werewolf) no longer gain +100 max HP.
  • Fixed most techniques not working on units and rebalanced all technique upgrades again.
  • Fixed all issues with AI ignoring to training BG (from now on, AI will use various BG).
  • Fixed Kenji's Critical Strike incorrect damage (magical from 32 to 24).
  • Fixed Geisha activating Sacrifice every time they die. Now the chance is reduced to 50%.
  • Fixed Longtooth Slave's BG unable to throw boulders.
  • Elite Samurai MaskTextureName changed to 'Mask_sheet_05.tga' (fix for some units texture bugs).
  • Arah : Skill projectile DMG from 220 to 240.
  • Nightvol : Armor (DMG taken) : Cutting , Piercing , Blunt from 40% to 50%.
  • Nightvol : HP recovery rate from 3.25 to 2 / No longer increases movement speed by default / +50% Movement speed in water.
  • Rogue Ninja : Blast Shot DMG from 16 to 12 / Range from 13 to 12 / AOE from 2.5 to 2.
  • Musketeer : Skill (Sniper Scope) : Missile DMG from 32 to 30 / Attack range from 26 to 25.
  • Enforcer : Skill (Low Blow) : Stamina from 45 to 60 (default) / Blunt DMG from 50 to 60 (default) / Stamina DMG from -10% to -20%.
  • The Three Dead Brothers : Rice, Water cost from 100, 100 to 150, 150.
  • Monk and Ninja no longer cost Yin,Yang to summon / Rice,Water cost set to 150,150.
  • Monk : Max HP from 550 to 540.
gritty stump
#

Download link (Mod DB) : https://www.moddb.com/mods/improved-heroes-summoner

⭐ Updated mod to Version 4.7 (22 Oct 2023)

 Changelog
***GENERAL***
  • Updated to BR:ZE V.1.58.2 (Improvements , new units , reworked BG and effects).
  • Added new unit 'Raven Channeler' to Lotus clan / 33% chance of being summoned by Lotus Summoner.
  • Added new unit 'Dark Reaper' to Lotus clan (replaced to Clone Hordeling) / trained by Soban's Lab.
  • 'Musketeer Patrol' is back! Added new unit to Serpent clan / 33% chance of being summoned by Serpent Summoner.
  • Fixed bug in campaige mode.
  • Fixed all particle effects disappear after loading the savefile.
  • Improved overall AI BG usage.
  • Improved heroes weapon stats (updated in mod description / mostly are stronger).
  • Improved all techniques again (updated in mod description) / Upgrade times set to 60 seconds.
  • Reduced all heroes max health by -200 HP (since they can be upgraded).
  • Reduces stamina when running for all heroes by 75% (melee) and 125% (range).
  • All units training time set to 20 seconds (and 30 seconds for Master Warlock and new units).
  • All Battle Gear training time set to 5 seconds.
  • Increased all summoners line of sight to 30.
  • Burning effect now reduces -10% all movement speed instead of -10% attack speed / Disable health recovery rate.
  • Knock Back effect now stuns non-animation units for 4 seconds (such as Wolf units).

And more...

Mod DB

This mod adds clan summoner and improved gameplay, battle gear, max health , the acquisition of Yin/Yang rates, damage, heroes, AI Support!, Kenji Nightvol in skirmish mode, new units and more...