🎤・game-suggestions
Abilities' and Effects' duration should reset after being reapplied
Balance
Able to run Custom Map likes starcraft.
Multiplayer
Gameplay
Auto Matching mode
Multiplayer
Garrin/Eagle Clan Campaign
General
Skirmish
Gameplay
Singleplayer
Campaign
i suggest shinja's dragon unit, building replace serpent building and unit in dragon path
Campaign
i suggest Battle Realms creator supports modding and modifying script dll, it is so discomforting.
Campaign
Kabuki flashpowder blinded visual effect should be different
Graphics
Famine should be able to prevent range attacks and reduce damage.
Balance
Brush fire should be able to damage Units as well.
Balance
Overlords
Feature
Balance
Give Druidness/Dryad a poison damage just like gaihla does?
Gameplay
Balance
Forest Guardian
Gameplay
Feature
Balance
General
Tenacity
Gameplay
Serpent Kenji should have a different innate
Campaign
Grayback's Ability
Gameplay
Town Square
General
coop mission mode
Multiplayer
Feature
Campaign
The Units' default speed should be changed instead of their Terrain Speed Multiplier
Feature
Gameplay
Zen Punch balancing
General
Balance
Dev Note!
Gameplay
Feature
Convenient options
Skirmish
Balance
Info
Graphics
Feature
Add a new keybind command function
Gameplay
UI & HUD
Battle Cry
Gameplay
Balance
General
AI Dragon Clan should be fixed
Balance
Dev Note!
AI
Geisha Fire Shield Rework
Balance
New Units /Buildings
Gameplay
Feature
General
Werewolf resist
Info
Feature
Balance
General
Wolfball Court (Wolf Town Square) model revamp
Graphics
Make Ballistaman and Cannoneer's Attack Speed 10% Slower
Graphics
Balance
Issyl's Boon should also affect Golem
Gameplay
Balance
Soban's claw
General
Balance
Info
Gameplay
Feature
Give Berserker an actual Innate Ability and not only base stats difference
Gameplay
Balance
Easier Unit Control
Controls
Some of Dragon BG buff/rework
Gameplay
Balance
Better Unit Behaviors
Multiplayer
Gameplay
AI
Singleplayer
Campaign
Dual-type weapons
Gameplay
Balance
URGENT: INCOMPLETE WITCH MODEL
Info
Graphics
General
Reward cutscenes
Gameplay
Singleplayer
Campaign
Powder Keg Cannoneer and Kazan should be Tanky since they walk too slow
Balance
Infested Ones should be Instant Hit ranged units
Balance
Rework skill Blood Bond
Feature
Gameplay
Balance
Friend trying BR for the first time.
Gameplay
Clan/Units Balancement Issues and how to make useless units more useful (Very Detailed)
Multiplayer
Balance
Unit Gibbing should depend on a specific unit weapon instead of damage types.
Graphics
More Game Modes?
Multiplayer
Skirmish
Singleplayer
Story on how Budo started working with the Lotus
Gameplay
Campaign
Make Enforcer's Low Blow hit can knocks off the enemy horses (CauseHorseRearUp)
Gameplay
Balance
Story For Taro Oja
Singleplayer
Campaign
An option to turn of unit gibbing Or making the 'Mature' toggle better and not as extreme.
Graphics
Teppo's BG should also negate poison
Gameplay
Balance
New units from training(?) by already exist building
Gameplay
General