Usually I always use this to critisize things I dislike, but I have to say that I am really happy with the new patchnotes. They specifically (and quickly) resolve many of the issues that people are having with AC and it really makes me happy that old skills like breeding or trapping are still getting made more player friendly! Even though I am not totally sure if the refinery change to toggle was needed, I like every other balance change. I also really like that the balance changes are communicated more clearly than in the past. Keep up the good work! 🙂
#feedback to new patchnotes
1 messages · Page 1 of 1 (latest)
The change for refinery removed redundant settings, since nobody but a maniac posing as an idiot would set their auto refine on 75%.
People with two brains set it on 50% and think they're being twice a efficient. Also, if anyone has two brains, do things happen to you twice? Do you get double everything? Do you get 2x 2x multis?!
Anyway, Lava's increase in communication is definitely a welcomed change, as patch notes seems much more bulked up, and we like big patches. Unless you can't read big notes, in which case, why did you even open it up?...
By the way, it's possible that Lava is preparing to add more content to breeding, since new territory spices would require higher combat power, and given how hard it is to get insane amounts of it, doing away with the combat power system in trekking was a smart call.
The only things I really miss here is that hunting is still not fixed on Mobile. I’ve been LVL107 for half a year now or longer