With the introduction of W6 and weekly updates coming back, I believe it's time to revisit the design choice of having certain buffs cap out at certain points.
Namely, the Primordial Shrine comes to mind. For many of us in W6, we have well over 200% afk gains... so why are we capping the final and most expensive shrine behind a long surpassed number?
The same goes with drop rate chips in lab, capping out at 5x but players are reaching 20 DR and even 35 DR.
Perhaps a Jade Emporium upgrade could uncap these bonuses so that they feel worthwhile and rewarding to level and use again.
