#Housing, working and sleeping skills!

1 messages · Page 1 of 1 (latest)

sweet skiff
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Here are some idea I have thought about for new skill types

Housing: With a new currency (imagine), You can rent multiple types of houses (for very cheap) or buy (later on) which lets u decorate it, add stuff (idk lmao they give boosts or somthing) and then later on there is a landlord that comes that demands currency and you can either pay the rent, or you can try and secretly commit something. Paying your rent (each week or each long periods you've been gone) increases the chances that your ''commiting something'' works.* If it works you dont get to pay and instead use those currency for ur housing, working and sleeping skill, (later on..) and if he catches you commiting something his ignorant self just brushes it off and you gotta pay.

1.* also if u manage to commit a new harder landlord comes, also ignorant (they dumb)
2.* If you can't pay ur rent, the landlord steals ur ''lowest decoration''
3.* the decorations could give misc boosts (idk lmao)

Working: this is where you get all of those currencys. You get can get jobs in which builds you more experience. You can get better jobs based on your skill levels on that same character. (all of them get seperate jobs)

ex:
Summoning job : need worship and alchemy level 70 (just an example)

You get more currency based on the amounts needed for that job and for how long it take you to do it. (this is where sleeping comes into play)

(sleeping in the comments I got over 2000 character 😭)

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Sleeping: You get tired when you work, so instead you will sleep. In housing, and with this currency, you can buy a bed which lets you sleep. Higher tier bed = more sleep = better job that needs more.. energy? Also sleeping is kinda like idle cooking, it takes a spot. BUT, during that time, (you dream idling) sleeping gives you sleeping xp (which makes you sleep better) WHICH helps in afk gains in every aspect, and gives skill exp depending on what your jobs needs, and your skill levels. You can just sleep and gain skil exp based on your work in the working skill! (imagine a work which needs all skills. that means ur farming all ur skills, and that printer of yours is the one actually making the ressources lol)

meh idk if I should post this..

sweet skiff
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Housing, working and sleeping skills!

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oops i put trading instead of working...?

plain briar
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Don't necessarily agree with the details given (the landlord doesn't speak to me), but I do like the idea of a sleeping/working/housing system so I upvoted this. The sleeping for energy, working for housing currency, and decorating with that currency sounds fun. The decorations can add the bonusses and that together adds up to a skilling system.

sweet skiff
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sadge people are disliking it without giving feed back EmojiSuperSad

azure echo
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it just feels like this is a completely different game and doesn't really fit into the current game for me

rain anvil
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good idea imo

sterile ruin
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No please, real life can stay in real life

restive salmon
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Sounds way to much like RL xD