#Arknights
1 messages · Page 47 of 1
I always felt the damage feels so low anyway that it doesn't make much of a difference
good enough to kill trash
Raise Texas more 
Well, you?
Do you have both Taxes?


Ain't no way you whaled on Education and not using it to it's fullest, duh

Anyways, how's your Daily Gaming?
Well, fuck
Why her out of all 7 operators I have
And with this exact fucking rejection
there are some ways to remove rejections but probably not worth using it on magallan
just get a better operator instead and move on 
Just play more with Penance

Someday you'll see the way
Welp, lost the run, but tbh, not that too hung up over it
I just used her to carry me because I haven't even progressed past the first upgrades in IS3
Auto activation is the best rejection to get
Everything else sucks way more
Speaking of carries Mind Over Matter book has made solo runs a joke
Especially if it’s just a0 basically any half decent character can solo now
Normally, I agree because it barely affects a lot of my best units, but Magallan is just really bad because it removes her bots
Like seriously, I had a Lappland there too, why not hit her

totally not stolen clear
Deadge
POO done, good fucking riddance
I actually managed to do it entirely on my own, disregarding the support unit. It took over an hour to kill the last three power armors though 
They really had several morbillion hp each
Celebrated the clear by eating some moldy sausage 
We really gonna be doing this through the stall game, huh?
You know what? Can I see which risks y'all took for 600?
https://www.youtube.com/@Arkchive/videos i just follow the videos here
I took these after a bit of trial & error but this is day 1
Likely a lot easier mixing in more of the other day tags
Would probably do this if incorporating new tags
holy shit its that guy who tried to do base videos
Tested with the new tags and some issues popped up but I can’t be bothered ironing out runs I don’t like this mode
Alright I lied, here
Abusing new tags can make their attack so low that you remove the random deaths to bad heal timing
Silvergunn actually has a funny clear that involves afking for hours
Showcasing reaper archetype value
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aoe class that actually dont exchange their damage for the aoe
If you still want to know, here’s mine
I leaked Dorothy 
But don’t do this unless you want to deal with 3 morbillion hp mechs at the end
Grim’s risks are probably better
In that case I’d strongly recommend you bring GG S2 purely for the grind at the end, if you can
Res ignore goes a helluva long way here
Or Ceobe with mod ig
Good thing I have my own Ceobe already
Important thing to note that I didn’t know was possible
On floor 4 at least you can get handed the light based ending lock relic choice
Before being handed the light gain encounter
I got hit with hesitation followed immediately by the light gain encounter
ya the tree is can appear anywhere from floor 2 to 5 i think regardless of the second ending encounter place
i still have not gotten the great one
always vigil/hesitation

Brought Ifrit by mistake to floor 6 fight
Got emergency
Ifrit got the buff
5k attack
Does 0 damage

Mule’s summon attacks
Does 0 damage
5k attack attacking every 7 years is pretty bad ya
I am already struggling.
Play defenders
And Defenders I did
And my god. Any impatient person would tear their heads off with how much health those Assault Armors have
i recall someone in another discord who streamed his run
set up an afk stall
went to sleep
woke up
robots still alive

Should’ve brought GG smh my head

Also, where’s your Ceobe mod?

How long did it take, btw? Did you time it?
i dont understand how this sanctuary criteria shit works
im trying to get the medals
and idk how to get perserverance up to 100
i did every risk alrdy for it
is there a trick to make the number go higher?
or am i missing something
@hallow garnet Atk up risks increase perseverance, atk down on operators risks increase perseverance and fighting spirit
You’re way past 100 just with that
i copmleted every single risk
why am i not 100 then
ah wait i get it. do i have to put out 100 at once
for these
Yes
okay
I dont get it
i put 115 for defense one
and look it even shows it as my personal best
so why tf is it stuck at 55 still???
@wanton stratus
was there any buff that u took with the run?
ui sucks thats all
it will still count as 100 for the medal so just do the other 2
the numbers is for your 600 run but this part is actually your best in that catagory (which wont show in numbers cause fuck you)
anyway just do insight/reaction for the medal
Nope. If you ask me? I just sped it up
I probably spent 20 minutes if I hadn't sped it up, at least
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talking about the OG Angelina I presume
also, next event soon, they started posting banner details
Just learned that the explosion when Izumik enters phase 2 hits invisible
Why did they have to hit this one
At least this was funny
Kroos had +175 attack speed
ah okay
what a shit design lol
sadge
if it hit yato that stage become gg ez
actually if you have 1 redeploy relic it might be possible to solo with yato

Not with the damage I was doing
Her s3 was doing maybe
1/5th a jellyfish
So yeah needed the relic to hit her or a redeploy relic if I was going to risk a solo to guarantee
It truly is. Did you get the medal?
Damn, 3 times faster than me

I'm just patient
ya i meant if blue dance hit her its easy
without she wont do a lot of damage to them
i got the progression
havent finished it yet, will do later
What medals are you missing?
insight and reaction

CC beta
why does atk recovery even exist ?
im tryna think why it's beneficial to have that on an op
outside IS and its "look i have a million asp" scenarios
cuz i just feel like exalter is fked by atk recovery
Likely a balancing mechanism at first with the added bonus of attack speed buffs being good with it
Reapers get placed in multi-tile positions so the attack recovery shouldn’t be too bad
Anyone rolling for exec
You
dw he still super good lol
module boost him too by a ton
me
attack recovery skills uptime has much faster cycle than normal sp charge ***if *** they have something to attack constantly
another thing is
they are not affected by SP regen nerf risks

rexecutor may not be broken
but he is very good and thats all that matters
alrighty
his s2 looked great for tanking a lot of waved shit
and s3 seems like it has solid dmg
and only need to wait 2 months for module
or potentially less
cuz im guessin after exalt patch we go into eyalt patch and skip typhon
cuz it's gunna be january
crusher ulpainus
Hmmm.... What do I see in Ark Reddit 
https://www.reddit.com/r/arknights/comments/18kzp1x/module_for_reaper_class_is_coming_early/
You will not be missed.
“Another deadweek, another dollar
” - Yostar, probably
How far behind can we go?
meanwhile
ok am not sure if this is true or not but appearntly jp notes says reaper modules are coming with executer
I'm earlier

wdym am a min earlier 

thats epic
cuz
otherwise we get rex module on eyjalter anyway
which is soon too
pluma moduleing soon tm 
as much as i love la pluma i dont think im gonna bring her much anymore when rex is a thing
ofc u have the just use both mindset
but
but
but yeah

idk
i wont pull for executer anyway
understandable
and i think i will still use pluma/humus in IS overrall
highmore is stuck on IS3 but will module her anyway cause why not 
at least global theres a use case for her
cuz is4 not here yet
when her module drops
conisdering how they delayed IS3 wont be surpirsed if they did the same with 4
IS4 with double VI banner am calling it

Never used Pluma
Just Humus/Highmore
They’re likely swapping the release
Exe -> Swire/Eyja -> Typhon
pluma is pretty much better highmore out side of IS3
they probably dont have too i think
but then this is hg we talking about 
i feel like they gonna release IS with big events from now on
Or they release IS#4 alongside with it's Mini-Event
Who knows? There's a possibility for it at least.

“Yeah I’ll do a GG start to spice things up”
Whew. Finally free to game again
Arknights
Game
Choose one, sir. We only play glorified gambling simulators around here

i mean i didnt need any convincing. i see hot man i roll
but this makes sense yea
then again they could have just not made him mid baseline 
I chose whatever I feel like doing next
I swear this fight is impossible to tank
There must be an aspect to this fight I don’t understand
Because it summons
Almost literally 100 jellyfish
The strat to tank has to be blocking off every jellyfish spawnpoint & not the blue box but how in the world do you do that
You would need 4 self sustaining holders against whatever is summoned that also does damage
Maybe I’m just not noticing when it enters a phase where I can hurt it or something
Because it just summons a thousand jellyfish, then somewhat quickly goes for blue box
Alright I understand it’s when they’re in the middle that the phase change into something you can hit
I stand corrected it’s after they either get full hp or after they reach the middle & lose that weird yellow swirl
an empy emoji. good taste
Thank you sir. I am big fan of sad liv
Wish I could learn this power

Variety
Thats like asking why defensive recovery existed before Blemi
Mudrock go brrr is quite fun

yes but thats functional and has actual purpose
mudrock charges that shit fast
And Offensive recovery is different, how?
It’s just the opposite of defensive
Are you saying offensive recovery has no purpose while defensive recovery does?
I had a lot of fun with offensive recovery comps when the sp risks were a thing
I feel like they intended to order the power of skills by what charge type they had, going from per second<offensive<defensive, culminating in Eunectes, who was essentially defensive recovery but worse before her module. Since she failed with a design that was sound in theory but not good in practice I guess they felt they hit their creative limit or something as Penance is the only defensive recovery op that had meta relevance since, not counting defenderknights
Clearly they know per second recovery is the best overall, as they displayed with Degenbrecher’s kit
i feel like def recovery is more functional
in terms of mudrock
but bigger sp cost stuff? no
both atk and def recovery are bleh a bit
only good under very specific circumstances
while autosp is a lot more universally usable
low sp cost stuff i can get behind being atk/def rec
but every other case it's strictly worse
Eh
and exalter could have been better if he wasnt auto
hes essentially supposed to be ground chen
At optimal conditions off/def recovery skills charge faster than auto even without support
but hes cursed with the ammo mechanic AND the atk recovery shit
So on average it shouldn’t be that much worse
and that his rng dps boost increases with the less ammo he has
meaning your last few shots will be the biggest ones
but you dont really have a way to control that
and you dont have a good frontload burst either cause of this
cuz the real big burst is at the end of ur skill
We love rng talents though, wdym
Can’t even see what op you’ve got above Hoshi lol
chong
If this a last day risk 600 rush?
kinda
Or a max risk attempt?
like you cant really save the big ammo shots
cuz if u stpo the skill it's gone
like
if someone doing max risk on this shitty map they need mental therapy by the end of it
i dont get why they did him like this
i honestly do like his s2 tho
makes him a very cool laneholder
Horn S2 works the same way, just for an example
vs very aggressive stuff
and i never use horn s2 for the same reason
also horn isnt atk recovery
and she has a fast sp cycle
its not gone if anything he likely to kill 95% of the enemies ingame before he even goes through all his ammo
sigh
But like, most skills have a set duration so you have to time their activation properly. Execalter S3 is no different
i'll just have to level him and see
i see too much doompost
and reading his kit didnt make me feel better
but no skill makes oyu do more damage at the tail end of the duration
u want him to be mlynar tier?
fuck yes
thats a pretty high bar
im gonna be honest with u
ur expectation is WAY to high
if u want him mlynar tier
cuz mlynar is 1 of the broken operator AK ever designed
his whole kit is just fucking crazy
so
what tier is exalt?
like
gimme a match
so i can understand his powerlevel
cuz shes not afk
thats not it
and she isnt doing mlynar tier dps either
Should’ve said “La Pluma” lol
My homie 🤝
also i play fkin cheeto
attack recovery
otherwise i can easily see his skill cost being 60 sp for s3 if its auto recovery
No. You did this to yourself. Just go touch grass in the meantime. You won't realize how much time passed just by doing that.

maybe on some trash lanes u want him to lane in
It’s hella gonna be used in cursed rng fest clears
cuz i do plan on m6ing him
s1 seems useless
meant to be the pluma-like afk skill ig
ah so it's
actually no
chen s1
Eh, really? S1 seems better for laneholding than S2
Mastery changes nothing aside from damage and Def Ignore

it actually has shit dph
Guess you didn’t see my Sargon desert annihilation clear
If only it changes the SP cost

dont even know what sargon desert is
That R6 Annihilation Map?
if it was 6 sp cost at m3 i consider it

but for 4 extra sp cost
rip
u get his s2
m6 it is then
which is only 12 sp cost
I blame game design
real
real
hoederer looks good
"Sorry sir, not every men can be a SA Powercreept."

seems like a modern "boss" killer
or well he definitely can survive bosses that tend to 1 shot ( except patriot cuz that guy 1 shot is 3 heavy hits )
50 sp cost for 70 duration skill is pretty wack tho
It was kind of funny how he deals true damage DoT and the very next event Arturia drops
It's 58.3% Uptime Skill
Good uptime skill

his upside is having fairly high DPH
but due to his attack speed the dps is not that amazing
so put aak?
We live in a society where Zumama S1 exists


It’s copium supreme at that point
ooh
okay
hoederer s3 is giving me mudrock s3 vibes
somehow
how come we dont have more asp buffers
like it's only aak
isnt she shit
Wdym? We have Minor ASPD Buffers

Like Saileach
Nah

People are just bad
ah she only gives it to SNIPERS
this aint helping hoederer
wait she makes them stun themselves?
wtf
spuria is probably the worst 5 star in the game now
But Windflit exists
So that’s not possible
I am so going to get beat up for putting Carnelian on here but you only hate me because I tell you the truth
I FORGOT TO CREDIT THE GUY I GOT THE NIGHTMARE VIDEO FROM. IT'S AUSSIROTH.
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I can f- her
cant fix that massive L of a kit 
Sponge
Literal HP Sponge
its over...
Did you have fun
No.

Pls make the difficulty of the risks much more sensible
Also, if I may ask, what are your thoughts on both IS#2 and IS#3? @violet vortex
I like them both, anything in particular?
After awhile difficulty wise the normal difficulty modes will become too easy with familiarity
Is3 is leagues harder than Is2 because the ascension system is just built to be harder
If you cap them out
Hard mode Is2 is just a switch on/off
I do think that Is2’s other modes did it better than Is3’s
Since they lock you into normal mode a0 for them
Agreed
Which causes them to be kind of boring
The theme was also just better for Is2’s there
I really do like the ascension system though over just hard mode / normal mode
Glad they’re bringing it back for Is4
Was fun to climb it & the intense difficulty of it when doing ending 4 makes it feel more rewarding getting better at it
Compared to if I just did an a0 run to see the ending itself
Haven't got to 2nd Ending cuz grinding relics

(Technically I did, but on Deep Investigation mode)
I wonder...
Is doing D15 really feel restricting for you?
That's one of them
Yes in the sense that there are a core of units I aim for each time. No in the sense that I still do frequently have variety depending on the relics I get
The limitation is more in my raised roster than it is the mode itself
Although the mode does have certain checkboxes at a15 you kind of have to do
Like having a source of stun is important if you don’t have super cracked damage
Blocking/Holding a lane is fairly difficult for a lot of units so you’re more incentivized to draft flexible. But some relics enable it to be more hold still
Casters shine when they get their specific broken relics, otherwise the innate +20 res kills their viability against most enemies
IS#3 values Crowd Control much more than IS#2, ye?
I wouldn’t say crowd control in a big as much as I’d say some small instances of it are better in it
Oh yeah...
20 additional RES on D15
This is why Reserve Op Caster is unplayable
They do next to no damage even on floor 1
One of the best things this ending 4 update brought was Mind Over Matter relevance too
Ah yes
Le Relic

The book is really broken but it adds a nice extra layer of strategy
You don’t want to bring units you won’t use
Out of fear they get hit by the book & waste it
Yeah
So you sometimes bench good units for a stage
And floor 4+ into an a15 run that stuff gets a lot more decisive on stages
With one of the biggest differences between Is2 & Is3 being that stages are just plain harder
Upto the boss
I haven't heard much about Casters relevance in IS#4. I wonder how they fare there?
Floor 4/5 have blowout stages that are complete hell on some teams
Out of Control
Don’t know since I’ve avoided spoilers
Oh...
Casters do have broken relics though

Which makes up for their weakness overall if you get then
The -12 res for each caster deployed for instance
Doesn’t just remove the a15 downside, it outright makes most enemies 0 res
They make Casters on Integrated Strategies Relic-Dependent, huh?
The +3% atk / +2attack speed one for each relic you have is stronger than Old Fan

Yeah they go from bad to busted if you get the books for it
Which does add variety to a run going down that path instead
Assuming you have them built in the first place
Majority of the units I’ve built have been for IS
What OPs are you always gonna have in Squad (if Possible) when playing D15?
Like, the very core for you to possibly win on D15
Texas/Yato/Kroos Alt but I wouldn’t say to possibly win since if I wasn’t doing ending 4 I wouldn’t need to get them for it
Defenders I sometimes go Mudrock/Penance/Blem
Vanguards Mule/Ines
Guards the Reapers/Mlynar
Casters I’m still building, rn I only grab Eyja but I plan to build Mostima soon too. POO drained a lot of my lmd leveling things to 90
Specialists are massive. Jaye, Ethan, Texas, Yato, Weedy
Snipers I always go Kroos Alt, but Pozy/W/Exu sometimes. I always regret the Exu though.
Medics NG/Kal/Reed/Ptil. I only go NG/Ptil if I’m going tank strat though.
I also sometimes go AH squad minus Andre
I know that’s like not what you asked for. But I don’t think anyone is absolutely necessary for a15 by default
Texas/Yato/Mlynar/Ines are easy to go for though in those cases. With the reapers for early floors

Also, Nightingale?
I don't see much Arts threat in IS#3
Unless I forgot
Except of Territorial Tendencies

Izumik
There are a couple heavy arts enemies, enough that it’s nice
But yeah traditional medics are a bit weird in is3 same for laneholding & tanking in general
With the central theme of is3 being elemental damage tank breaking
It’s why Izumik is such a hell fight
1000 jellyfish spawning from every angle and if he eats 20 of them his attack is now literally 10k
Unblockable
At a15 ofc

It’s why traditional izumik fights are so difficult
The two cheese strats take specific relics
Weedy Push needs a Weightless in Holo/Angelina while also getting the Shift +2 book
I heard Fincatcher Shawl is good to avoid stunning attacks from it.
Not from Absorbing explosion though
Yato solo needs Mind Over Matter + Redeploy Spear + -35% redeploy Spec book
And optionally Metastic but getting a run to the boss with Metastic debuff is hell
And it may turn a one shot into a two shot to kill jellyfish
Metastatic Yato
What a Rare occasion
Mind over Matter mandatory to even do damage to the things
It’s enough to beat the stat debuff on Metastic
It's only -50% stats, right? Not half the stats after all modifiers
Speaking of your Sniper Choice, you don't bring Shotgun Farmers Ch'en?
Since you're attempting 4th Boss

Don’t have her
Oh.....
I get her sometimes on start
It didn't go well, no?

You have any plans on Sparking next Summer Banner?
Or are you fine of not having it?
I’m not a big chen fan so don’t really care either which way
Starting from a4 I believe everyone costs +1 hope to recruit
Yes, that's true
So I only can do a 6* starter if I did a floor 3+ run & get extra hope
I always take the 3 random tags for a free 4* so it’s random if I get a sniper on top

Have you encountered D15 Ubi Bona on Emergency?
If you do, how's the experience back then?

That the one with all the flowers?
Yes
Use the unit(s) that deal damage to get rid of the spear dudes at all cost then it’s fine
Doesn’t matter if they’re fast redeploy or not just throw whoever gets hit by Mind Over Matter book at them
As long as those things die the stage is pretty easy
Pick them off slowly & throw things at them
If you have a form of stun it’ll lock in place long enough
Just start doing it early enough that they don’t all start moving
It’s one of the easier late floor stages
I gonna need more DP to do such
To throw bodies of course
And the Vanguard that i usually pick is Fang
6* Vanguards or Standard Bearers are being skipped
I don’t even really use vanguards besides Mule/Ines
By the time I reach that kind of stage it isn’t really a problem anymore
I don’t even pick the 3* ones since the 1 hope cost is too steep
(Well, Ines is there but I wanna spend hope on better stuffs)
Ines can do a ton of damage on s2
If she gets hit by the book she’s a nuke
She also scales grossly well with attack speed
So if attack speed gets stacked she’s generating a million dp
More Attack = More DP
Same for Cante but not as big of a damage dealer
I don’t think of them as Vanguards since they do high damage
Mule is more of a sniper than anything
Ines fast redeploy damage dealer with a slow
Yeah, I can see...
Good Vanguard options are more limited in IS#3 than in IS#2
Or is it just my mindset?

No Supporters?
Or are your Supporter rosters rather not good?
Actually, I think I'll call it a day now

It's nice to hear your thoughts
I use Deepcolor
Not many supporters I really want to grab
I have an unleveled Suzuran & I’d get Angelina if I was going Weedy Push
Besides that not many I’d go for
I used to grab Skadi alt a lot but unless she gets hit by a buff she’s kind of whatever
There are songs that sing thus:
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"With order shining radiant and law evident."
“‘Let a city be built here,’ quoth the Saints.”
Thus, the Sankta built their paradise upon Terra.
And its name—Laterano.
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What’s connected to the Exe event
no clue
probably just exposition and showing the || weapon defense system AI around the end ||
this image is so hilarious
I almost thought that this is Half Life 2 Main Menu
figuring this guy is like assembling a puzzle
the biggest and only restricting am facing is arts units usage
If your laneholders die it’s just over
Doing this without some kind of cheese is so demanding
There are 4 lanes you have to hold 24/7 if you do this traditionally
Any of them die = gameover
The almost 0 redeploy yato at least can shred them constantly
I pretty much get the fight now it’s just super difficult to actually be able to do it
Besides Weedy Push any strat generally will involve having to sustain the complete onslaught of enemies
And if you lose formation you lose outright because once it leaks it’ll slowly start feeing Izumik
And the second Izumik gets fed 5 of these things = team wiped
Because it stays invulnerable for a century if you try to do the laneholding route, it’s hellish to actually survive everything
When the jellyfish can randomly become 2 ice exploders that immediately kill the lane
Can’t hold these? Lose
Need consistent damage & sustain on every single one of your holders to properly do any of this
brawlers are just disgusting
Mudrock assassinated by 5 dudes
All 5 become brawlers & she just turns to paste
My idea was kind of working at first but eventually they just decided to become the most insane enemies & it broke my formation
Although it makes sense since one of my lanes was held by Specter which is just not good enough for this
Need true aoe of some kind on every laneholder
One of these days I’ll get the 2 redeploy relics with Yato & cheese this dude
Or a shift book on a successful run & push this clown enemy
If you remove Izumik from the equation this just becomes death line simulator
stat comparsion of both bosses on d15
You can’t even afford this guy getting to that point is the best part
casually having 200k hp over skadi with 3 hours immunity time
Jellyfish low-key dangerous
casually one shotting your squad through res buff with art damage
Proven IRL
And hole shifting just has him max stack super fast to break the invul

They made sure you needed a super specific setup for it though
Weight 6
Weedy skill 3 is force 3

patriot but theres 700 of them
It’s like you’re so confident going into this fight sometimes
Then it just falls apart
Same team 1 leaked emergency double volcano
And the 1 leak was me not paying attention
bro i thought izumik would not be much harder then knight
knight D15 feels like casual gameplay vs izumik d15
They threw every single anti mechanic into this
Can’t just stack hp because it takes 9 years to go for blue box
Can’t lanehold without perfect hold relics
And even then you can get hit by the bind dude
Just locking a unit to death
Or 2x freeze bombs
I’m just saying if the game gives me the ability to weedy push or yato solo I’m taking it
1850 atk with 0.35 hit speed
seems about right
What Freeze Bomb? That Exploding Ice Spider?
ya top right gacha have them
2 of them pop up = laneholder extra dead
gacha (except the mantas)
And because it eventually starts spawning the things in quintuplets
Super easy to happen
Yeah the spread is
36 jellyfish that count
4 manta
What's the least dangerous out of it?
1 izumik
And 1000 jellyfish that don’t count
It’s actually crazy how hard a none cheese run of this fight is
ya brute forcing is not an option in this one
and its not even that easy to cheese
Yeah you still need the instant sp relic pretty much
So you can actually deploy weedy
or the redeploy relics for yato for the other cheese
And instantly skill 3 under Holo/Ange weightless
And also some hp still
Because this strat is definitely leaking some early on
Letting all the lanes run free
And he’ll explode the field so you can’t just camp in the meantime

some use gladiia + phantom to fast feed early wave by pulling them into miz
but ya if you not playing spec/caster its hard to get all of those
Yato solo is probably the safest one but you can misplay it & lose
I like how sneaky the two trap holes are too
Can definitely say this is 20x harder than just doing a Knight run
Izumik puts Knight to shame
izumik put the 10 other IS bosses combined to shame
I gotta wonder if is4 even challenges this difficulty
i cant imagine
Even the bear?

The bear is a joke
izumik normal mob is a patriot
and he spawn 700 of these
700 bears???
maybe under what he actually spawns

they forgot the 0 next to 41
700 jellyfish that don’t even count
36 jellyfish that do
It spawns jellyfish in 4 lanes
You need to block them then they turn into a random enemy
you touch one it become a random unit
usually a unit that you dont want hugging your front line
like a strong ass melee or a spider
All of the random enemies exist to in some way break a lane
Can you roll bosses?
this is the gacha
Also this looks like EoE ptsd
Bind / Freeze / Beat to death / Shred def / Stun
Can be any of those
Besides the manta
except manta
It goes kaboom, basically.
And your whole team gets wiped
arts nuke enough to kill ops through ng s3
If it eats 4 times
RIP Deployed Ops
Bruh there’s only like 4 good options for the player
Its attack hits 10k

Yeah and it summons 700 of them tene
So you’re definitely gonna roll a ton that aren’t good
10k attack + it attacks twice with arts*
Nothing survives it
actually it does 1 phy and 1 art attack
so you fucked both ways
Keep in mind that this is on Surging Waves/Ascension 15, the hardest IS#3 Difficulty.
@Tenebruh
There are 3 means you can go about the fight
Fend of 700 jellyfish with a mistake margin of 4
Push it into a hole with a shift strength of 5
Which is only possible with shift book + weedy + weightless
tbh even on low D this boss gonna put a good fight vs unexpereinced players or people with weaker rostars
Or stack so much damage & redeploy cuts onto a Yato alt that she can basically instantly come back
And kill Jellyfish before they get blocked
Le Mind Over Matter Relic

Yes, basically
Base stats & bonuses alone only put it at 3120 atk
But this hard mode goes even deeper than you thought @Tenebruh
I see
Impossible task
Nightingale and supporters/casters can still survive the 10k dmg arts nuke with 95+ res, cuts it down to 500 dmg
if you somehow managed to get the commission stats boost (pretty much impossible but still funny to look at)
until it does an auto which is 100% phy and 100% arts
the phy will kill on its own
Yep 

Hardest fight ever
literally dodge it
Dodge Viper when
A run even getting to izumik isn’t easy
the only good part is his auto is 1.5 attack range which is short
But how long do you have before he runs it down

long enough to have hope only to lose when he does
or at least until one of those spawn from jelly fish and remove your squad from existence
thats his def
Yuwen LMAO
Can’t even leak% gaming cuz 700 little shits

Yeah they thought of everything
I think this tops EoE
Weedy push stat is a funny one though
It’s weight 6 so you need weedy + instant skill relic so she doesn’t die + angelina or holo
Should’ve made it weight 7
Let it feed on 20 jellyfish then get in position to push
Then you just have to deal with the hoard of jellyfish
But that’s easier to do because then you can death line it
they released a bunch of overpowered beyond broken relics with this boss
On blue box camp
they really knew this boss gonna just beat the shit outta people who do high D
It hit beanstalk
Lol

The yato solo isn’t by choice
You gotta run yato alone
So she gets the buff guaranteed
ya
Doesn’t matter how much redeploy reduction you have
If she does 1/5th their health
Instead of 1-2 shotting
i see people talking about doing (triple ending) which is wonder land + knight + izumik
but honestly going into wonderland is optimal in this ending lol
you really need all the power possible
i just lost to him in d0 playing the monthly 
he still one shotted my squad 
(tried to see if i can tank the feed nukes)
Nice
That was your first mistake

Yeah well, your NG must suck if she didn’t tank the nuke
Mine would

Then she would proceed to die to an auto
we all do
just need the game to drop a medic recruit
Just promote her for free at a safehouse


But also pots are a huge difference even in E1 ng’s tankability
10 res at 4
And 2 res to aura at 5
These give her an extra 30 res total under S3
So my pot6 module NG has 92.5 res
more than enough to tank nukes
Until S3 wears off, anyway

P4 you’d be at 87.5 res with module
Under S3
Still enough to tank but she’d be losing like 2/3 of her hp at that point
If maxed
the others die tho so i lose a lot anywya
guards lived
by guards and i mean mlynar and ntrk who have billion hp each anyway
Lmao
most casters and supporters are also worthless without certain relics
or combos
i guess shamare is the only one viable
Hey now
Viable isn’t the right word
Meta is a better word
Just reroll for the combos

am not gonna pull some lee mostima suzuran weird shit here i feel like
even tho i have all 3
this is one of the combos i was talking about
Ur using her anyway with the Weedy cheese
ange dont need to survive
SHE IS BEST GIRL







