New update brings a lot of nice changes to Shroudfield you can squeeze in a bunch of damage and survivability now. Big damage hits come without sacrificing any cooldown or survivability. BIg damage hits that can 1 tap monsters with buffs mostly lined up. The key weapon for this build is the classic Crucis Mk II Thunder Hammer, Headtaker + Thrust + 25% Monsters and the newly buffed Crushers on the weapon alone. Big nodes for the build are Purge the Unclean (20% damage on unyielding), Unseen Blade (15% damage on enemies not targeting you), Shroudfield with Master-Crafted Shroudfield (-75% Threat and 50% backstab damage for a second followup with Unseen Blade), Time to Kill (50% melee backstab damage cd of 8s), Unfaltering for consistency landing charged Thunder Hammer hits, and finally Martyrdom. Perfectionist for ability cooldown on kill on ogryns and other enemies + Martyr's Purpose for even more cooldown regeneration gives the build Shroudfield chaining vs groups of ogryns and elites. OK ENOUGH NUMBERS have fun with the potential to 1 shot everything (outside of havoc). Big Shroudfield hits feel consistent to land and get your ability back fast. Thumbs up very fun and consistent Shroudfield build.
#Bonk Zealot v2
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slight alt version, more user friendly and it works better with more weapons (mk2 relic blade and dueling sword big picks mk xii chainaxe with thrust if ur a baller) trades off massive single hits for an easier time with hordes and groups and weaker elites while still having decent single hit depending on the weapon pick. plays like a worse version of fury of the faithful but it makes up for that in swag.
final update to the pure boss dmg build moved some points around for better value and survivability, replace toughness cuiro for another wound for easy uptime on 5/5 stacks and add revive speed, thy wrath be swift is mostly taken to get unseen blade but providence + revive speed curio + thy wrath be swift kinda nice, stun nades and knives are interchangeable, unless there are balance changes to the thunder hammer or any key points in this build this is final, very consistent damage and good croud control for the thunder hammer