#A function to make stockfish play the best move (more precision, less elo)
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Stockfish search parameters are already massively tuned, and the games played for tuning begin from positions whose evaluation is about 1, so I doubt doing less pruning there would work
And the idea 2), simply isn't compatible with an alpha beta pruning framework
Stockfish already does its best at sorting moves from best to worst, and adjusting depth depending on how good the move looks
Assuming I got what you wanted to say, because point 2 is really really ambiguous.
(eval difference between what?)
for you, perfect play means fastest mate?
in this case sf is not optimal indeed. The idea of an engine that converts a winning position as fast as possible seems interesting
but stockfish's aim is to be as strong as possible, so i don't think that work will be done to improve "conversion speed"
i wonder if there are engines that do this though