#Why does the saw waves react differently in Serum when I negative bend them?

2 messages · Page 1 of 1 (latest)

dire briar
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When I went to manually draw the default saw wave shape in Osc B table editor and then bend it. It creates this weird offset at the bottom? I've attached the before and after images of the bend modifier.

Osc A is the default saw wave when you boot up Serum

rose wedge
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If you zoom out in the waveform editor bin graph and swap between Osc A and B you'll see the issue. For some reason manual creation doesn't exactly replicate all of the bins which messes up post processing. A simple fix I found is that you can just click "Sample Redux at Grid Size" under the "Single" tab in the waveform editor. Why that works? No idea lol. Lmk if it's still broken tho