So to start with, I would like Iryont to know that this proposal is not like the Divinity one (free-to-play). Instead, it’s a modern approach aimed at attracting a different type of player base without hurting current revenue and also old servers.
1. Why a Modern Medivia Server?
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The Medivia player base is relatively old and accustomed to nostalgia-driven gameplay. One of the recurring problems with new servers is migration: players from existing servers move to the new one (rat race, “fresh start”), which weakens the older servers at start, but when the rat race stop they end up going back to the existing servers since the new one offered nothing new but the rat race feeling.
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A modern-style server would attract a different audience, reducing the pull from old servers. Those who enjoy nostalgia will stay where they are, while this new server captures a separate demographic.
2. Lessons From Serenity
When Serenity was launched (first non-PvP server), it came with unique features: light rope, nobody could open your body after death, no monster respawn blocking, etc. Those features drew in a new player base. While some migrated from PvP servers (due to power abuse, etc), overall it showed the value of alternative gameplay servers.
This proposal is in the same spirit: not to fully abandon nostalgia, but to create a hybrid option that sits between nostalgia and modern expectations.
3. Suggested Features
3.1 Enhanced Gold Pouch / Auto Gold Loot
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Clicking on a corpse automatically sends gold into your pouch.
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Implemented via an Enhanced Gold Pouch for X mc.
3.2 Starting Character Boost
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New accounts on this server start with 7 days of premium (this offers lasts for the first 3 months after launch).
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Includes a free 1h exp boost and dummy scroll. (This can be adjusted)
Boosts the sense of an active, populated world. Even if some accounts are makers, raw online numbers always create a good impression.
