Positive:
- No lure required
- Unique and fun gameplay for ms
- good mix of creatures to kill and lure differently
- close to town
- profitable/break-even way for ms to hunt with spells on lower level
Negative:
- Requires high level to be profitable/break-even (2hit poltergeist with wave)
- A lot of running. even at 200 it is difficult to break
- Even though it's hard to break at 200, exp caps out at 750k~
Suggestion: there could be additional packs placed at appropriate locations while allowing the same fun gameplay.
OR
The health and possible damage of the creatures could be lowered to allow lower levels to hunt here.
Map/Layout feedback (see picture):
- The poltergeist pack in the building circled in red is quite awkward to reach. Moving towards it underground or too close to the building makes the creatures move and the pull can/will become awkward. I have tried many variations of a route but I am unable to find a good path that does't make atleast one pack awkward.
I suggest swapping the stairs and the opening so that you reach this pack from the north rather than the south. Then going up into the building and finally out on the other side to go underground.
Comparable spawns:
Osaris north AS [caps 1.2kk~/h. highly profitable] - 200ms/ed
luana cultists - puri druid - [caps 1.2kk~/h. break-even or slight profit] - 200 ed
Conclusion: The spawn is far more unforgiving than AS and comparably dangerous to cultists. While it is very enjoyable to hunt, the experience could be slightly higher.
