Forgula has some great content and solid faction-based storytelling, but the map layout is long overdue for a quality-of-life revamp. Just reaching the useful areas near the gate takes too long—you’re stuck navigating over mountains, levitating down cliffs, and crawling through useless tunnels. It's 2025—name another Tibia-style server where getting to a spawn is still this much of a headache?
The gate itself is another issue. Newer players without the key burn through mana potions just to levitate up and unlock one side, then drop down and unlock the other—just to pass through. That gate should stay open once unlocked, at least for the day.
And once you're through? You're rewarded with a 10–15 minute underground swim past mostly useless and annoying mobs. It’s a grind that kills the pace and motivation.
Forgula isn’t just any area—it’s a place where players will be spending most of their time until endgame factions are unlocked. It deserves an accessibility rework so the focus stays on gameplay, not frustration. A simple fix ground level fix let one of the many factions build a bridge from the boat dock across the valley(northwest) would go a long way toward improving the flow.
Overall, a lot of things would need moved around to make this map not the worst thing in Medivia—but with all the rework being placed into the server, I thought we might as well post it up in here.
PS: Please don't comment go from Icenhaal if you do that you are ignoring the big glaring fact: Forgula is outdated & need's this revamp.