Game version: 2.3.16
OS: Win
Steps to reproduce:
- Create a new game
- place a departure sensor on a station
- place auto signals on the station
- open multiplayer settings and for either steam or tcp/ip press open
- departure sensor will say "At least one signal must be auto signal."
Wrong behavior:
Whenever I open my game up for multiplayer, all departure sensors, routing sensors and relay sensors on auto-blocks will say "At least one signal must be an auto-signal" If I close the multiplayer server, the message is gone and I can configure them again. (The signals still work automatically with the configuration they have stored, it is just the interface that doesn't work)
Expected behavior:
No matter if a multiplayer session is opened, the sensors should always recognize that they have auto-signals.
Map:
Basel