#[✓] Crash when changing resolution or windowed mode

13 messages · Page 1 of 1 (latest)

pastel matrix
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Game version: 1.18.0
OS: Linux (Fedora 39)

Steps to reproduce:

  1. I played the game, recognized I had a white thick border at the top of the screen (like a window) and looked in the settings. My native resolution is 3840x1600 but it showed 3840x1563. Changing to 3440x1440 crashed the app. When starting again the app crashes instantly. Starting it for the second time starts but has the old resolution.

Wrong behavior: Game should not crash.
Expected behavior: Game crashes when changing resolution or to windowed mode.

Map: <in game menu>
Screenshot: not applicable
Save: not applicable
Log: attached (Player-prev.log is when I tried to change the resolution, player.log is when tried to start the app again)

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PS changed to stable version, I can no longer start the game, it always crashes. Changed back to staging, the game starts at the second try.

livid kelp
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This is the relevant part of the log

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It tries to set the resolution but fails for some reason.

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You can recover by manipulating the game settings

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No need to remove whole settings if you can manipulate the individual file(s)

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To remove the resolution settings

livid kelp
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@pastel matrix , do you have some new info?

pastel matrix
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No, I played on Windows over the weekend

pastel matrix
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I set Screenmanager Resolution Height to my screen height, it seems to work now

livid kelp
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👍

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[✓1] Crash when changing resolution or windowed mode