#[✓1.16.6] Auto-saving didn't work on old save

25 messages · Page 1 of 1 (latest)

left flare
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Win7
16.x

Autosave never worked on the old save during 6 hours of play

p.s. log was too huge, maybe it contain any save data?

tulip falcon
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Just to understand: the problem here is that

  • the game is not creating autosaves
  • or that the autosaves can not be loaded?
left flare
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the game is not creating autosaves

tulip falcon
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Dev note: Version is 1.16.5 according to our conversation.

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Please share your custom map

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Can yo ucreate a save manually? Is it loadable?

left flare
left flare
tulip falcon
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Unfortunatelly, the log says that the game was not able to create a save

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
  at Game.Placeables.Items.Contracts.DispatcherOfficeOfferedContractsPlaceable.get_PlacingPosition () [0x0000b] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.Placeables.Items.Contracts.OfferedContractsPlaceable+SavedOfferedContractsPlaceable..ctor (Game.Placeables.Items.Contracts.OfferedContractsPlaceable offeredContractsPlaceable) [0x00052] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.Placeables.Items.Contracts.DispatcherOfficeOfferedContractsPlaceable+SavedDispatcherOfficeOfferedContractsPlaceable..ctor (Game.Placeables.Items.Contracts.DispatcherOfficeOfferedContractsPlaceable dispatcherOfficeOfferedContractsPlaceable) [0x0000d] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.Placeables.Items.Contracts.DispatcherOfficeOfferedContractsPlaceable.GetSavedState () [0x00000] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.Placeables.PlaceableController+SavedPlaceableController..ctor (Game.Placeables.PlaceableController controller) [0x0004d] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.SavedGame..ctor (System.Object unused) [0x00111] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.GameController.SaveGame (System.String saveName, System.Boolean autoSave) [0x00030] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.GameController.ForceAutoSave (System.String saveName) [0x00039] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.GameController.AutoSave () [0x00049] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
  at Game.GameController.FixedUpdate () [0x000c7] in <c7b538f2c9c54a888dbb3571dca52cc0>:0 
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It was not possible to save some offered contract icon and that ruined the whole saving process. I am sorry.

We will investigate and fix the problem in the next version.

tulip falcon
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Do you have the original save you started your game from, or did you start a new game then?

tulip falcon
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Before. The one you loaded and it then did not save.

left flare
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it was new game from 12.09

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and i load it everytime without prolem

tulip falcon
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Ah, so you started a new game and it never auto-saved?

left flare
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no, it was avtosaved everytime before upgrade 16

tulip falcon
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Now I am confused

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So share the last save you have before autosaving failed

left flare
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but I'm afraid that the map version may not match, I already edited it today (after I noticed it was not saved).

tulip falcon
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Auto-saving didn't work on old save

stark void
stark void
tulip falcon
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@left flare I was not able to determine why your map went to that faulty state, it was something related to bulldozing a dispatcher office.

I fixed it so that even if the situation happens again the save should succeed.

FIX: Position of red offered contract icons next to Dispatcher Office was calculated from dispatcher office icon position,  causing inability to save the game after some other bug happened
BUILD: 1.16.6