#[✓1.15.7] Game Stops when train arrives final destination

17 messages · Page 1 of 1 (latest)

marsh breach
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Game version: 1.15.6 (game created at a earlier version but happened also at this versions)
OS: Win

Steps to reproduce:

  1. load save game
  2. route com4211 to 'Gesundbrunnen' (yes i know the route set in the save game is wrong 🙂 )
  3. wait for com4211 to arrive at 'Gesundbrunnen'

Map:
Berlin

Wrong behavior:
Game stops and player is unable to continue, due to log a NullReferenceException occurred.

Expected behavior:
If this exception is so critical that the game is unable to continue than the GUI could show a info message at least. I've reloaded the game several times and waited several versions to see if this is only a 'engine' problem.
Also a expected behavior could be that the NullReferenceException does not occur 😄

Attached:
Logs, zip with all my Berlin saves

Thank you 🙂

vagrant hearth
long jetty
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Uhm, I can not reproduce the problem.

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Loaded this save

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With the wrong route so I suppose it is the right one

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I expect the failure in a few seconds in this state

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But nothing bad happens

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However, this might be indicative. Apparently, game loads some autosave - maybe your own map - before you load Berlin

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And then we have this error

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It seems your own map autosave contains a flag indicating it is the trial to compute the schedule of some train.

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But the train is not there

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So most probably the flag loaded with the autosave is not cleared correctly

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Yea, that's it!

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All my train are belong to us

long jetty
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@marsh breach ```
FIX: Loaded game stopped when first train departed from its last destination if 'Run trial' action was executed from Editor before
BUILD: 1.15.7

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[✓1.15.7] Game Stops when train arrives final destination