🎫︱issue-tracker
[✓2.3.16] Loading errors when broken saves are most recent
critical
[✓2.3.15] Build mode glitch when grabbing autoblock signal (& save corrupted)
[✓2.3.15] Detach loco (after reverse) stops working in multiplayer
[✓2.3.18] Contest period show date respective to system language, not game language
[💡] Sensor rule priority incorrect
Able to bypass some autoblocks on vanilla maps
critical
[✓2.3.15] Performance Degradation over time (memory leak?)
[✓2.3.18] Intermittent game overs from collision between grade-separated trains
[💡] Train no longer reversing
UI Bug
'Same time as best game' message after finishing rush hour map
[✓2.3.13] Shunting sensor can't see beginning of next leg
[✓2.3.13] Timetable score is shown in rush hour
[×] Multi monitor scrolling
[✓2.3.12] MP Desyncs with auto signals
[✓2.3.12] Advanced Routing sensor not acting really advanced :(
[✓2.3.13] Multiplayer connectivity issue after 5 hours of playtime
[👣] Game crashes on startup (Linux)
critical
[✓2.3.12] Right clicking in build mode in multiplayer destroys the selected entity
[💡] Contract (mis)routing incorrectly costs reversing movements
[💡] Personal time data in rush hour contest has been lost after update
[✓2.3.12] Freight Trains Recurring
[💡] Routefinding add spurious stops
[✓2.3.11] UI Overlap
[✓2.3.11] Multiplayer desync after placing departure sensor
critical
[✓2.3.11] Shunting UI Stays up, Even When Out of the Shunting Queue
[💡] Routing of existing trains broken on pre-2.3 save
[✓2.3.12] Curated Map Pack Copenhagen Timetable Map can't be completed with 3 stars due to low trac
[✓2.3.10 🀄] Contracts accepting issue
[✓2.3.8.1] Error during loading {During game startup}
[✓2.3.9] Train composition vanishes
[✓2.3.9] Not able to upgrade signal in "Station sensor tutorial"
[✓2.3.10] Contracts accepting issue
[✓2.3.9] Shunting command "Go to platform" not triggering
[✓] Map names don't show 'complicated' characters
[✓2.3.10] Rush Hour Wave Time chart doesn't show hours
[💡] New trains get in before long waiting trains in some situations
[✓2.3.7+] Copy/pasting shunting sensor commands between platforms with detach loco doesn't work
[✓2.3.6] Error while trying a custom map
Steam deck input issues
[💡] Unable to remove optional stations from new contract
critical
[✓2.3.5] Couldnt accept contracts
critical
[✓2.3.6] Station renaming mismatch in map editor
[✓2.3.5] Arrival sensor on autoblock not working on MP
[✓2.3.5] Game freezes completely - MP Desync
[✓2.3.4] Cannot save nor quit after multiplayer after Survey Office replaced
[💡] Multiplayer auto signalling not pre-setting correctly on client-end
[✓2.3.3] Tunnels cannot be upgraded [multiplayer]
[✓2.3.5] Colors for stationes not synced
[✓2.3.3] MP: Desyncs/signal pointing wrong way