#sprint button

4 messages · Page 1 of 1 (latest)

pulsar pumice
#

When mapping sprint to the grip buttons if you run near a climbable surface you grab a hold of it making you stuck.

Can there be some sort of if/than parameter that avoids this?

meager aspen
#

I think you mean grip button, unless you remapped to your sprint to the trigger button. There has to be a better input implementation for sprint. Right now I would rather not even have the sprint feature.

pulsar pumice
#

Yes

#

Fixed