#sprint button
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
When mapping sprint to the grip buttons if you run near a climbable surface you grab a hold of it making you stuck.
Can there be some sort of if/than parameter that avoids this?
I think you mean grip button, unless you remapped to your sprint to the trigger button. There has to be a better input implementation for sprint. Right now I would rather not even have the sprint feature.