#adding small number for damage and heal item

16 messages · Page 1 of 1 (latest)

manic burrow
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this from Bruno, he/she ask it in Question section than make it to Suggestion, so I make this suggestion, while I fine with it but I sometime also cannot see what Boss doing coz it's covered in red numbers, so I suggest can we make it small? or semi transparent like FX visibility option?

gentle basin
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Nowadays those damage numbers are so negligible. And disabling them could help a little with fps.

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( It was a good idea to put this thread in the suggestions, thanks 😄 )

stark delta
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yus dissabling them

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also dissabling the crit animation since litterally everything is a crit in the current day

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or well its "supposed" to be

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crits have no value ... at this point they are just "the default way you deal damage"

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thats what happens when things become consistent and expected

ebon sage
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please

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you can disable party but not your owns

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its especially annoying on small bosses

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give us a transparency toggle

stark delta
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wish there was a way to turn them off entirely instead of just hiding them too

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would help with processing

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also they should add a low poly setting for skills ... its so annoying when you place an orb like 1 inch away from someone and they completely ignore it because they have ally skills turned off for performance

gusty mica
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UP PLS