#pvp

1 messages ยท Page 76 of 1

mental rose
#

she has her other normals but if both players are equal she should lose most of the close range interactions. Altho I tihnk in 2024 we might also have to assume that the characters are relatively equal too LOL.

twin pawn
#

aisha has so many tools to not even care about the 4s cd tp

mental rose
#

tp shouldnt havbe light trait

#

because it makes the ramping mp cost irrelevant

#

and now you have to put a 4s cd on it to feel like she has some restriction

stable nymph
#

o wat she can still tp without cd, just 4 extra cost? then wat is the argument even

twin pawn
#

even without light itd still be affected by mpr

twin pawn
#

no she cant tp without cd without using a combo

#

the only tp she can do is her kd tp to escape into another tp

mental rose
twin pawn
#

its free super armor even if she doesnt hit anything

#

its one of her safest to actually approach someone

mental rose
#

that one is punishable against any good character, and I think that she should lose this interaction

#

fundamentalyl

#

in most scenarios

#

now PERSONALLY

#

i do not play 1 of those characterrs

stable nymph
#

tbh there's probably 2 much wrong with aisha to fix things by looking at any 1 thing in a vacuum

mental rose
#

so i do in fact get aped on by that tp extension

stable nymph
#

atm feels like she's been distild down into like

mental rose
#

LOL2

stable nymph
#

watever ring active + some funny spactives

twin pawn
#

https://youtu.be/1Zn5BvnQ4Kw?t=598&si=uf2mvO0lyEmCcukH me fighting a tp and sitting on 100-150 mp for funnies

์•ˆ๋…•ํ•˜์„ธ์š”! ์—์„ธ ์˜์ƒ์„ ๋‹ค์Œ์œผ๋กœ ์˜ค์ฆˆ ๋Œ€์ „ ์˜์ƒ์„ ์ค€๋น„ํ•ด ๋ดค์Šต๋‹ˆ๋‹ค.
๊ธฐ์กด๊ณผ ๋‹ค๋ฅด๊ฒŒ ๊ณต๊ฒฉ์ ์œผ๋กœ ์Šน๋ฅ ์— ์ค‘์ ์„ ๋‘๊ณ  ํ”Œ๋ ˆ์ด๋ฅผ ํ•ด๋ณด์•˜์Šต๋‹ˆ๋‹ค. ์žฌ๋ฐŒ๊ฒŒ ๊ฐ์ƒํ•ด ์ฃผ์„ธ์š” :)

hello! Following the Ather Sage video, I prepared an Oz Sorcerer battle video.
Unlike before, we played aggressively and focused on win rate. Please enjoy it :)

0:00 Intro / ์ธํŠธ๋กœ
0:17 Nova imperator / ๋…ธ๋ฐ” ์ž„ํผ๋ ˆ์ดํ„ฐ
1:48 Devi / ๋ฒ”ํ™ฉ
3:10 Gembliss / ์ ฌ๋ธ”๋ฆฌ์Šค
4:56 Nov...

โ–ถ Play video
mental rose
#

that's how the character operates fundamentally

#

when you add

#

like

#

for example

#

oz angkor super armor normals

#

energy rings, dark rings, etc it gets complicated and messed up, but I think that she should be balanced around those fundamental characteristics. Like those fundamental characteristics should come first and take priority. So nerf the other items that elevate her up in2 ridiculousness

#

Aisha the mage should not have super armor normals that can compete with actual melee characters thats nuts and ridiculous

#

I hear dark ring is also a problem but that thing loses to reflect kick so like me personally....

#

but yeah

stable nymph
#

i think seeing stuf like mage archetypes expressed in gameplay is starting 2 get phased out as everythign is getting like

#

giga homogenized

twin pawn
#

i mean i dont think her having super armor is that big of an issue

#

i do agree her special actives need nerfs

sinful anvil
#

against that fourth path laby

twin pawn
#

but until she actually gets those nerfs i dont think tp 4s cd is... that big of a deal

sinful anvil
#

she should have lost that first interaction

twin pawn
#

she wouldve but she "tumbled" technically

#

ig

sinful anvil
#

like the one where she does >>ZX into the haunting spirit armor

twin pawn
#

idk what youd call that

sinful anvil
#

it hink fourht path laby can punish that

twin pawn
#

not with no mp but the laby had already gotten hitstunned and both used hs at the same time

#

so technically it was a neutral exchange

sinful anvil
#

ye but if laby jumps and uses the linger multi hit

twin pawn
#

or well the super armor frame for her (oz) hs hadnt ended so she ends up getting a neutral exchange

sinful anvil
#

shlose

#

thats what i would do against aisha at least if i am close

twin pawn
#

it only multi hits for like

#

the first 2 hits

#

after that it stops

#

unless u mean her other one

sinful anvil
#

cant she spam them consec

#

the one that slike

#

the big korean words

twin pawn
#

only if she doesnt get hit

#

the graffiti

#

but she got hit

#

so she couldnt

sinful anvil
#

after

twin pawn
#

or she risks getting hitstunned by hs

sinful anvil
#

she lands and they trade hs

twin pawn
#

hs was technically her best option imo

sinful anvil
#

hold up and do it again LOL

fiery lionBOT
#
noobsux has been warned

Reason: Bad word usage

twin pawn
#

bc if she jumped

sinful anvil
#

yeah the hs was good

#

after the hs

twin pawn
#

she wouldve lost the trade anyway

sinful anvil
#

i think she shud have jumped and done it

twin pawn
#

but she also didnt read the tp

#

bc the aisha just tps

#

but if the aisha doesnt tp and assume ur going for graffiti again

#

she just goes under plat

sinful anvil
#

she presses

#

idk wha its called

twin pawn
#

assume u clip her head

sinful anvil
#

isntead

#

labys dodge

#

base job dodge

twin pawn
#

andromeda

sinful anvil
#

not andromeda

#

the backstep

twin pawn
#

bam bam

sinful anvil
#

not her escape*

#

is that it?

twin pawn
#

something like that idc ab her names

#

if its not a real word im bot saying it

sinful anvil
#

yeah bang bang lOL

#

she presses bangbang

#

i think instead of bangbang she shud have held up and spammed the normals again

#

bc all aisha has is armor, tp, or chain fireball

twin pawn
#

mmm

sinful anvil
#

but maybe that just

twin pawn
#

i still think thats not the best for her in the case the aisha ends up tping anyway

#

or down press

sinful anvil
#

my green munki b rian lOL

twin pawn
#

bc thebgraffiti wouldnt hit her anyway

#

and now laby wastes mp on a combo that doesnt land

sinful anvil
#

it would hit her even if only in armor

#

ebcause

#

the aisha goes fo the combo u wer talkign aout

#

super armor tracking TP

#

dash z x

#

it h ink dash zx is punishable by good characters

#

and aishas love

twin pawn
#

yeah but who knows who's presses wouldve come out first

sinful anvil
#

that thing

#

in 2024

twin pawn
#

bc aisha can do the dash zx fast

#

and if she already does the tp she tracks you upwards

sinful anvil
#

dash zx only the dash z

twin pawn
#

or shes already in super armor

sinful anvil
#

hits laby, and hits her during hs armor

#

the follow up

#

attack

#

wont hit if she holds up

#

aishas coming down as shes going up

twin pawn
#

yeah but she does it and she still gets out anyway bc of tp

sinful anvil
#

maybe

twin pawn
#

and at worst burns her escape

sinful anvil
#

but if you spam the multi hit graffitis

#

u have a good chance of beating that normal imo

#

and fgetting aishas escape is a W

twin pawn
#

i think it also depends on distance

#

i dont think the laby was confident she had time or distance to make it work

sinful anvil
#

stille xists between aisha and other chars that are on her same tier

#

LOL

sinful anvil
#

but thats why

#

its worth making it a part of ur autopilot

twin pawn
#

but also that aisha's decent anyway her tp wouldve gotten her out if she does it bc super armor

sinful anvil
#

thats teh only way she does it is if shes usign to autopiloting all over armor like that

twin pawn
#

shes already entering the frame when the laby is in the air anyway and she has to do the comvo for the graffiti

#

i dont think holding up wouldve saved her w the graffiti bc of how the combo wouldve landed for both

#

at best irs still just a neutral exchange

sinful anvil
#

i think if she holds up after bangbang instead of hs, ESPEICALLY , holding up + forward, she bodies

#

that >>z x normal

#

because of how the tracking + hitbox

#

works

#

it ptus in her in ideal position too, because she's above and behind teh aisha during >>ZX

#

aisha is still fundamentally aisha, her movement sucks outside of TP and she cant synergy spec into a double jump like elboy raven elesis. To cope with this they've given her a bunch of strong armored normals, even though TP was already a strong and interactive option in the 1st place.

twin pawn
#

eye still think the cd is fine

#

id rather they destroy her mp gain on x commands but

#

evb talking ab aisha the real enemy is laby

mental rose
#

ya and taking away her cd on tp makes her worse @ fighting the reel enemy...

twin pawn
#

she'll live

mental rose
#

and krs still haven o qualms abotu uploading 1v1 mixtapes vs scrubs

twin pawn
#

she deserves to suffer for a little

#

after that garbage that was AeS charging + medi + lightning shower best stun in the game

#

she can have it back in 10 years when shes earned it

mental rose
#

you said she at best uses it 2x

#

the 2x

#

is the big one

#

LOL

#

that was the most common

#

also i wonder how many LA normals can b reflected ...

#

i like how most of the previous third jobs they're armored monkey normals

#

tend 2 b vulnerable to reflect

#

that oz dj. Z dive extension

#

the KE super armor charge attack

#

and some others im blanking on

#

but 4th paths???

#

also i like how aisha is like the only character that still has their og movement intact ๐Ÿ’€

#

์•ˆ๋…•ํ•˜์„ธ์š”! ์—์„ธ ์˜์ƒ์„ ๋‹ค์Œ์œผ๋กœ ์˜ค์ฆˆ ๋Œ€์ „ ์˜์ƒ์„ ์ค€๋น„ํ•ด ๋ดค์Šต๋‹ˆ๋‹ค.
๊ธฐ์กด๊ณผ ๋‹ค๋ฅด๊ฒŒ ๊ณต๊ฒฉ์ ์œผ๋กœ ์Šน๋ฅ ์— ์ค‘์ ์„ ๋‘๊ณ  ํ”Œ๋ ˆ์ด๋ฅผ ํ•ด๋ณด์•˜์Šต๋‹ˆ๋‹ค. ์žฌ๋ฐŒ๊ฒŒ ๊ฐ์ƒํ•ด ์ฃผ์„ธ์š” :)

hello! Following the Ather Sage video, I prepared an Oz Sorcerer battle video.
Unlike before, we played aggressively and focused on win rate. Please enjoy it :)

0:00 Intro / ์ธํŠธ๋กœ
0:17 Nova imperator / ๋…ธ๋ฐ” ์ž„ํผ๋ ˆ์ดํ„ฐ
1:48 Devi / ๋ฒ”ํ™ฉ
3:10 Gembliss / ์ ฌ๋ธ”๋ฆฌ์Šค
4:56 Nov...

โ–ถ Play video
#

rena used 2 have this too ๐Ÿ˜” ๐Ÿ™

#

it's funny becuase that's always what made aisha's levi dash so scary

#

LOL

#

and its still scary

#

u c her gliding thru the air like that andu kno that she can v-step insta fall out of it and b on the ground skilling in ur face whenever she wants 2

dusk dock
#

skilled movement

mental rose
#

and if u try to delay and hit her out of levi, she'll fast fall out of it

#

when i c that shhyz my brain instntly thinkin cover her landing with back kick

#

but we dont have nice things anymore ๐Ÿ˜ญ

#

could also cover it with nf hitbox ^^ZZ the launching version...

#

but she dont have to fast fall she can just TP left/right ๐Ÿ’€

empty ore
#

Mtm gets 15mp per ^Z
Aes gets 20 per >>^x.
Oz is using basic fireballs so she gets 10

#

I forget about LA

kindred frost
#

if I stream will 2s come alive

stable nymph
#

wait what net 20 on a normal fr??

#

down with aisha

#

no sympathy for the purples

empty ore
#

Its not a command you can do all the time

#

you have to plat sweep

abstract yacht
#

"not being able to deal with tp is skill issue"
going back to 0.5s CD tp that was s1 with like 10 mp cost I dont think its really a player issue for not catching someone who can basically travel the entire map in less than 2s

#

her spd sucks and she is so reliant to tp to move
true

but lets be real tp before it started getting dunked was not anything good for the game either.

oblique sundial
#

man 1s is great

#

queue

#

get cin**tic

#

autolose because he can do one million and face tank me to 400 mp

#

like damn thats a lot of fun thanks kog im glad this game is balanced this way

abstract yacht
#

I'd rather they buff Aisha's base mobility and/or movespd to work better on her own

than to go back to the boredom that her tp was.

oblique sundial
#

yeah i literally cant

marsh plume
#

i will for you

#

its ok.

oblique sundial
#

thanks

#

dem doesnt do damage :D

marsh plume
#

forget i ever talked to you

oblique sundial
#

need to spend a grand on a +12 sov for that sorry

hollow hound
#

Imagine limiting skill using in pvp. O. O

#

Like, you can only use braveries x times, strengths x times, etc.

#

At least in 1vs1.

mystic elbow
#

That would be hard to implement with aras who have to cancel everything

hollow hound
#

True.

#

That would be painful for nuke classes.

#

But I guess they could decrease the range of some homing skills.

dusk dock
#

no bravery skills in 1s sounds good to me

#

๐Ÿ˜„

heavy spear
#

i'm reminded of a thing that was in dragon nest (the mmo, not the elsword dungeon)

#

was called the "blacklist"

#

most of the community agreed not to use certain skills in 1v1s because they encouraged stalling or were difficult/impossible to interact with

#

not everyone followed it though, and people often disagreed on what skills should be blacklisted

abstract yacht
#

most homings with infinite range were given a limit in PvE and an even smaller range in PvP

but then modern chars proceed to have infinite range tracking skills

#

...?

sinful anvil
#

im sorry

#

but it really truly was a player issue people did not know how to space

mental rose
#

in 2024 things are alort more ridiculous with

abstract yacht
#

things were much slower back then but tp was instant, tp was basically playing god at those times.

mental rose
#

how much armor aisha has

abstract yacht
#

though even now

mental rose
#

no it wasn't playing god at all

#

do you see

#

in the video

#

wynter linked

#

how fast

#

aisha is falling

#

?

#

that's her v-step, she wasnt hte only character who had that

abstract yacht
#

I'm speaking of 2010-2012

mental rose
#

yes

#

aisha still has her og movement

#

but if oyu are tlaking 2010-2012, spacing Aisha TP absolutely was a skill issue

#

i watched myself learn how to do it in real time, it was like an intermediate skill wall

#

once it clicks

#

it clicks

abstract yacht
#

things were much slower paced in those times, EM could legit just run away from you from first second
not to mention meditate wasn't even gutted in those times but that's another can of worm, though is relevant because it allowed her to be on the runaway permanently without needing to stay still for recharging mp

#

however

mental rose
#

has nothing to do with it

#

and by slow pace

#

you mean

#

frame data on ab lities

#

and lack of acel

#

i assume

#

bc thats the main difference

#

but normals in neutral were a LOT more relevant back then

#

you had to play around them

#

she could not bypass neutral at 50mp with chain fireball

#

like she can now

#

she could not contest melee range

#

like she can now

#

if aishaw as up against the wall, as i explained to wynter,

#

she was actually trapped against the wall and had to use TP to get off of it

#

the fixed distance TP.

#

^ This situation 100% applied in the time period you're talking about

#

in 2024 its different because she can pop obten and charge 60mp over 6 sec

#

if you could not space out aisha TP's in neutral, it was a massive AND FIXABLE skill issue

#

players like elulu (goes by vaffle now on YT) were always puppy kicking in arena by kiting with TP on VP vs scrubs. YrsofEXP and tons of footage of him just zoning people out with fireballs and they could not get in on him bc they would get rattled and over commit to their approach, which just gave her easy TP's

#

YrsofEXP literally hated my guts (never spoke to him in my life btw). He'd put up 1v1 rooms in spar where he would be streaming/recording games for video footage

#

whenever me or LiNing would join he would kick us and then whisper our GM saying we were 'harassing' him

#

its cuz we had the mattchup down iiwii...

abstract yacht
#

first of all her mp regen is nerfed as so recently
second of all her mp regen, or at least EM's was worse to deal with back then.
like, she legit could get like 120 mp right off the match, meditate was not balanced in PvP whatsoever.
while you were still on 0.
that already allowed her to stick at the top of el tree map whatever is the one with the 5 levels of platform
and since commands were a lot slower paced and they were also less dumb like more modern classes, you could be easily dodged for a mere 5 MP cost of tp
and while your commands were slow her tp was instant.
that's where I talk about pacing. you're easily dodgable because commands were slower but tp was already instant from its very existence

I'd rather argue tp would be less of a problem nowadays if it was unnerfed, cuz you have other classes who pretty much can contest it with gap closers super armors and also contest her out on regeneration of a same level or worse in absurdity
to point one CA

but it still very much would very obnoxious to chase an Aisha, not invincible but very obnoxious, like even now Aisha is already obnoxious what makes you think unnerfing her tp would do to her? make her more fair? no

#

as I said before I rather they overhaul her movement, so as she can actually play on her own than to depend on tp

#

than unnerfing tp

sinful anvil
#

her mp was better to deal with back then because the options she could use that mp on were not as powerful as they are now. 120mp sounds like apocalyptic in modern terms, but back then 120 mp was very easy to come by. You could get it from a few grazes, or from takking 5 or 6 hits. Also, you keep saying that TP is "instant". It's not. TP has a startup and recovery animation that are both affected by attack speed.

abstract yacht
#

VP was fine to play against in those times, I'm not even gonna argue that, she was more melee designed and was kinda terrible, tp wasn't doing favors just because her playstyle was melee back then so she had to face you whether she wanted or not, running away wasn't her solution but EM was just, no.

sinful anvil
#

or at least they were affected by attack speed back then

sinful anvil
#

tp was hre standard movement she could use it to relocate herself in an instant in the middle of fights or swap sides it was a very powerful option on her. People associate EM's with kiting and running, but kiting and running is not what made Aisha a menace. Kiting/running Aishas were noob stompers full stop.

mental rose
#

and ran poison

#

when i lowkicked an aisha player

#

it absolutely impacted teleport speed

abstract yacht
# sinful anvil her mp was better to deal with back then because the options she could use that ...

mp gain was a lot less obtainable back then than now what
nowadays you have cla- aisha herself can get to 250MP in like 8 X>X>X>X, I see their MP bar going to half in 3s even after the supposed nerfs
the general MP gain wasn't as absurd off commands outside outliers like chung's ZZZX in those days, mana was actually hard earned at those times, MP gain wasn't even a stat beyond the necklace and passives giving MP gain weren't as many
and for her to just get 1/3 of an MP bar out of a single button was ridiculous
tp is practically instant, it has a wind up, but you're really not going to compare such wind up with how slow commands were back then, like by relativity it's practically instant.

you know how much it took for a chung's >>^X to come out ? aisha could tp 2 times and a half before he could make any action thereafter even with good aspd
I don't even want to imagine how Elswords had to deal with her given Elsword didn't actually have many gap closers nor good mobility so he was much easier to read and tp away

sinful anvil
#

it was not

#

mana was not hard earned

#

compared to now

#

what

#

are you saying

#

we had unnerfed guild skil

#

skill*

#

actives refunded significant amounts of mp

sinful anvil
#

mp was no where near as valuable as it is today full stop

#

you could not win the game off of 100mp

#

you did not have m pr bringing down the cost of skills

#

meditation was strong but her options to spend on were no where near as powerful as what they are. When we had the CRAZY meditation patch in s2 where she would match start 45mp per tick, her options to spend it on were meteor shower, lightning shower and mana breaking,

#

oh and i g chain lightning

#

but none of those were game ending they did not do a ton of damage and you were still very much in the fight

#

season 1 meditate, it wasnt as much mp and she'd spend it on.. magic missile

#

players lose to her by either eating every fireball in neutral while trying to chase her down

#

or by like

#

legit

#

losing to time bc she ran the clock]

#

LOL

abstract yacht
#

yeah, and that was enough.
she wouldn't put you a fight.
even if you were good at dodging magic missile you still very much spent time dodging it while also trying to get to her, which gave her more time to just charge mana
and repeat
by the time magic missile was done chasing you she already had near enough mp to do it again, and the cd of meditate would be halfway down

throw another magic missile and u got meditate again to do it again

yes, that's actually the experience I had, and I genuinely don't feel it being a skill issue when she could start doing that by the first 5s of the match while you effectively have 0 options to track her down cuz you can't use skills of your own and commands were [###] in those times
not to talk about how there was also a lot more map options back then so your banned maps meant little

#

when there is like 5 good maps out there where she could hide while having you in sight.

#

does anyone remember tyrant's arena? yeah

#

while this has gone on a tangent, to throw it back into the initial argue of this discussion; I do trust tp being instant (or at least nearly) with no drawbacks is what allowed her to have that gameplay, cuz she always had an escape plan that costed very little to be as [A]

#

to play hide and seek

#

I don't want that back again

#

she has more tools these days

#

and if u give her that tool back what you think is gonna happen

#

fighting aisha will become even more of a boredom

#

than it already is

#

I absolutely don't agree with "there's no reason for her to have those drawbacks"

sinful anvil
#

chase heri between the missile

sinful anvil
#

within 5s of the match

#

thats just

#

blatantly untrue

#

season 1 EM 100% had to build up the mana first and that did take some time

#

most of season 1 EM's damage came from hitting you with fireballs in neutral

#

unironically

#

if she got to magic missile mp yeah it was a situation, not an unwinnable one but it def took some finesse

#

but if you're playing the matchup properly you would mostly die to fireballs

sinful anvil
#

that's why the charge nerfs came a week after

#

TP was never the issue

#

players have no clue what they're talking about

#

where do you think she ends up

#

if she presses TP from this position?

#

?

#

that's where she ends up

#

right next to yours truly with NF up

#

that is DANGEROUS

#

idk what about this is so difficult

#

to understand LOL

abstract yacht
#

she wouldn't put you a fight

no single EM actually tried to hurt you they all always run the clock out, even in high ranks like it was just stupid

I don't think we'll agree about the past time for as much as we argue and I also have to sleep cuz by now I only have 5 hrs before I wake up for work

so I just throw you the question again for the 4th time, in the regards of the present time
you give her back her unnerfed tp NOW, you think that's the right decision?
like now it's less about how stupid broken it'd be cuz as I said classes these days have way more options to counteract her compared to then especially modern classes aka 4th paths and probably lithia ig
more so, why would you make her more tedious to deal with
I repeat, I rather they overhaul her movement so she can actually move independently from tp, so she can actually be competent on her own, but not annoying

sinful anvil
#

very good

#

in s1

#

and a lot of hte poieple talking about it werent bro not even their fualt

#

they were like

#

12 years old

#

but its just insane to me some of the takes

#

no good player got clocked by season 1 aisha on a regular basis

#

if you check elulu's old aisha videos

#

where he used to kitee 24/7 and play lame

#

to rage bait

#

there were no good players in those except

#

ok i think one time he got rearou to curse him out credit where credit is due....

#

actually idt that was aisha i think that may have been on his eve

abstract yacht
# sinful anvil if she presses TP from this position?

on the consideration that rena is on the air and the amount of skills that could be used mid air back then weren't a lot , like legit every char only had one mid-air castable skill
tp to the platform above then to the right cuz tp had no cd
like no aisha in their right mind would tp towards rena

the only situation I can see for rena to zone the top platform is windwall, cuz windwall was stupid back then

but I don't assume that's a GA

sinful anvil
#

above

#

to the right

#

from that position

#

she'd have to come closer to me

#

I could be stomping

#

to the ground

abstract yacht
#

Aisha can tp to the platform above hers, tp has a bit of height after teleporting

sinful anvil
#

in legit 1 button

#

technically it's two buttons

#

but i press them with 2 hands

abstract yacht
#

it's not a straight line of tp

sinful anvil
#

to me

abstract yacht
#

not really

sinful anvil
#

yews

#

yes really

#

she litro presses it

sinful anvil
#

this is the distance my dude

#

im in the air as rena WS with nature force hitboxes active, if you think that's safe to be around then idk what to tell you. From that position, if I press ^Z im stomping instantly

abstract yacht
#

yknow she can just jump straight up and tp to the left, and end up in the platform right above hers, right? she doesn't need to come close to you

sinful anvil
#

and from stomp i can cancel into anything

#

she tps up there i sh oot her

#

i have that covered

#

i shoot her out of the tp and catch

#

im covering both options from that positioj

#

and throughout this match

#

she gets caught by arrow during TP recovery animation

#

a lot

abstract yacht
#

assuming the arrow comes in time, like there's a few things to consider and one is that she can tp right after to the right ot end up hgher
and yknow, shenanigans with tp, she can still tp and get hit after

#

get the hitstun but the tp is still done

sinful anvil
#

she cant tp righ t aftter

abstract yacht
#

so now you have to double jump to chase her,.

sinful anvil
#

because it h as recovery

#

LOL

#

its not "instant" like you're saying

abstract yacht
#

your arrow isn't instant either

#

it has to travel

sinful anvil
#

its not "yknow shenannigans"

abstract yacht
#

by the same amount the arrow has to travel towards her is about as much of a time she has to recover

sinful anvil
#

yes adn imt ellign u i have enough time

#

to hit her

#

out of tp

#

with the arrow

#

from that spot

abstract yacht
#

arrows don't really have a good hitstun

#

you hit her, sure, but she tps away

#

and very likely she can react to another tp before u double jump into her

#

especially back then when hitstuns were affected

#

by aspd

sinful anvil
#

they have more than enoug

#

enough

#

to catch off of

#

if she gets hit

abstract yacht
#

and she can also initially bait a jump then fall considering aisha has a really good fast fall before tp'ing into said platform

sinful anvil
#

it inertupts her movement and gives me

#

the positioning advantage as well

#

even if i dont catch

#

which i probably would

sinful anvil
#

back trhe

#

then

#

so did melee characters

#

actually

abstract yacht
#

there's actually ways to make the "landing" animation to last less than it normally does.

sinful anvil
#

tbf

abstract yacht
#

for aisha's fast fall.

sinful anvil
#

everyone could do that if they knew how to v-step properly but aisha and rena were better at it

abstract yacht
#

and my time has been srsly dragged

#

4 hrs and half to sleep for a 12 hrs shift

sinful anvil
#

it was a cosnequence of their unique movement mechancis they both had access to "true" v-step and that's what she's doing when you see her insta fall

oblique sundial
#

aisha movement is just cancer to play with

#

you can cancel the endlag by just turning around before you hit the ground

#

or by sliding if youre a light tapper

#

doesnt make it feel better though

sinful anvil
#

yeah it's difficult

#

relatively speaking

#

lot of ppl dont get seem 2 get that

#

LOL

#

having TP available plays a huge role in alleviating some of that

sinful anvil
#

this is y a lot of season 1 + 2 elboy/raven players would not touch aisha/rena with a 10ft pole

#

the transition from having the freedom to dash, swap dashing directions and perform air dash normals after jumping from any position, over to an Aisha/Rena that have restrictions placed on what u can do in the air depending on which jump u used to get there

#

was very jarring for a lot of ppl

#

thats y we didnt see a ton of real cross-over until season 3 reworks

sinful anvil
#

so neither of us can air dash rn. Our only movement options out of this position are teleport/levitate for Aisha, and double jump/stomp for rena

oblique sundial
#

Yeah like

#

Aisha movement was actually tragic back then

#

If she didn't have 50 mp at round start I honestly dont think she would have been viable at all

#

Like most characters have the same disadvantages state yeah but aisha

#

Aisha was special

#

Tele iframes on wakeup were bad so everyone could just react and oki her for free

fiery lionBOT
#
arnoldp has been warned

Reason: Bad word usage

oblique sundial
#

Bro I can say it IN GAME

sinful anvil
#

espec during recovery, but startup too

sinful anvil
oblique sundial
#

And on top of that her combos were lag sensitive

#

Only launch resets were like

#

Zz^z

#

Or mp drain if you were vp ig

#

Idk aisha back then was kind of just a trash can

hollow hound
#

Strength...

dusk dock
#

๐Ÿ˜„

empty ore
mystic elbow
sinful anvil
#

idk how i keep finding myself getting caught up w/ basic 2012 scrub takes in 2024โ€ฆ rip elsord comp scene, conspire cackling from his grave as we r bak 2 glazing kr. . .

#

flipping his hair n evrything ๐Ÿ’€

hollow hound
mystic elbow
#

i got a question

#

y do yall use 194 title

hollow hound
#

Who is "yall"?

mystic elbow
#

u, sage and other ppl who use in in pvp

hollow hound
#

Oh, I didn't know Sage use it too.

#

I use it for the res red.

mystic elbow
#

icic

hollow hound
#

FS still meta tho.

warm hornet
empty ore
sinful anvil
empty ore
#

Every time...

celest ore
twin pawn
celest ore
#

its attached to a f2p krmmo with that p2p netcode coded by the monkey with a typewriter

sinful anvil
#

@graceful nexus

sinful anvil
#

doesnt have netcode

#

and tbh

celest ore
sinful anvil
#

i pref that over most other games 'netcode' highkey

#

id take this over delay-based netcodes 100x over

sinful anvil
#

dont mess w/ the way my character responds 2 my own inputs brh

#

idc if u havbe to desync the opp on my screen

#

or if i have 2 aim in2 the future or w/e

celest ore
#

i can feel that but i just think the way elsword works will neve-

#

i was gonna yap but laggy rv

#

all i have to say is laggy rv

sinful anvil
celest ore
#

yeah i get what you mean for sure

#

i'm just 0% surprised it didn't last

sinful anvil
#

we had sum rly good players who were #elsordappreciators flexppacool

sinful anvil
#

until renewals

#

lOL

twin pawn
celest ore
#

๐Ÿ˜ญ

sinful anvil
#

removing skill cancels

twin pawn
sinful anvil
#

was comp's execution

#

LOL

#

along w/ everything else that followd obv, but that 1 singular change was so massive idk if it's even possible 2 overstate

#

๐Ÿ’€

celest ore
#

i dont know the full implications of what that change brought especially since renewals dropped during a time i wasn't playing

#

so if you wanna do the lore dump ill absolutely read it

celest ore
# sinful anvil i pref that over most other games 'netcode' highkey

to add to this though, elsword's very bare minimum simple approach of going about things is probably realistically expected for netplay of a game of this era to be completely fair
i just think it's more elsword as a pvp game has to live inside elsword as a krmmo pve game

twin pawn
#

i remember Rena renewals and unkillable Wind Sneaker

#

smile

#

or guide arrow lasting about 20s bc it wouldn't go away

celest ore
#

i would literally uninstall

dim bluff
hollow hound
#

Me rn.

#

@warm hornet, can you record your match with the EtW on queque rn?

sinful anvil
#

who art thou

kindred frost
warm hornet
dim bluff
kindred frost
#

figting two +12 soa is so lame like

#

literally one-shot one and two

sinful anvil
#

SAYU THE HOMIE

#

i love sayu

#

wait

#

@dim bluff

#

are u in ZER0???

#

if so can u invite my GA LMAO

#

i left by mistake :(

dim bluff
#

I could but its a worthless guild only for the name

dim bluff
sinful anvil
#

siz as in sizuru?

dim bluff
#

Yessir

hollow hound
#

Ok, RV is nasty.

#

๐Ÿ˜‚

empty ore
#

He stinky

abstract yacht
#

RV and the haha funni perma super armor

#

on a command

that doesnt even spend MP
and has multi hits

#

and is also a gap closer

#

with a controllable dive

#

yep
balanced.

cyan quail
#

Now imagine fighting one from Brasil

warm hornet
sinful anvil
#

i was wondring y i kept thinking 'GA' when i think ZER0

#

only GA holding it down in 1s arena bak when she sukd, i used 2 think u were sayu's alt LOL

dim bluff
#

i just so happen to be the only GA in 1s

#

That's it

sinful anvil
#

i swear i had u added 4 the longest

sinful anvil
dim bluff
#

They hiding from me then. The only GA i found was safety when he was one for a bit

sinful anvil
#

thats where the safety ign originally came from

#

cuz his is 1st char was GA and and he was eating o nit...

#

well tbh sniping ranger...

#

but na i there was like

#

there was szion (swapped off to NW later), there was also that 1 guy who kept trying to make GA mixtapes but he was stuck in S rank so they were always kinda worry

#

and tsubasa

#

naahhh there were GA's LOL

#

aptera

#

was not an ez char to play thats 4 sure

dim bluff
#

Tru

#

I barely rmb them

#

But for me it was safety or ppl who just tank me and one shot me

sinful anvil
#

ya

dim bluff
#

That still happens to me when i play once in a blue moon

sinful anvil
#

i am surpirsed u never made a WS u def were good w/ rena

#

i always thougth u were sayu's ga

dim bluff
#

Hard stuck at S cuz of that

#

Tho tbh im using welfare gear

sinful anvil
#

what getting tanked in2 1 shot?

dim bluff
#

Yeah

sinful anvil
#

yeah GA in 2024 has really good command damage tanking her hurts

#

aaltho

#

the character itself is rly different but eyah

dim bluff
celest ore
dim bluff
#

i never bothered with it much since it was kinda boring

celest ore
#

or are you just talking about in general/the past

dim bluff
#

Old welfare gear now i guess

#

Its a foj

celest ore
#

๐Ÿ˜ญ missed the free vos or just gave it to different char?

dim bluff
#

Nah i never bothered getting on for it even tho i saw it everytime

dim bluff
#

The other reason was i cba to do the 300 or so dungeon runs for it either

#

I get on once in a few months lol

celest ore
#

you mean stages? eh could skip them but yeah fair

dim bluff
#

Yeah

fiery lionBOT
#
www.siz.notfound has been warned

Reason: Bad word usage

celest ore
#

not the bot ๐Ÿ˜ญ

dim bluff
#

Lol

sinful anvil
#

i only had to get carried thru 18 runs

dim bluff
#

I put double atk on my foj cuz i decided to mess around

#

Its funny

sinful anvil
#

not tohe worst on dyb..

#

the*

dim bluff
#

The funny part is pressing arc shot, hav it proc strong, vibe, wind, and double atk

#

They freak out every time

sinful anvil
#

i forgot about strong ๐Ÿ’€

celest ore
#

i doubt its the last time they do that event so there will be a next time probably

dim bluff
#

Mini nuke on rng

#

Gamble is life

#

Yeah, maybe one day i will get a vos

celest ore
#

well the vos itself is whatever its more the fact it was +11'd

dim bluff
#

Its ok

#

Its just less re catching

celest ore
#

๐Ÿค me tickling people to death on my foj es

dim bluff
#

ty

dusk dock
warm hornet
#

Close fight.

dusk dock
#

Good games fr

#

All that homing and she still missed

clever sigil
# dusk dock

that's truly "plot armor on top of my plot armor" colorized.

dusk dock
#

ikr

#

LOL

abstract yacht
#

that laser should've tracked you.

#

but plot armor said no.

sinful anvil
#

@graceful nexus

mental rose
#

ok els story quests kinda slap...

#

wait

#

ok i might b misremembering

#

but for any1 who evre playd kritika, isn't there a dungeon in kritika that is identical to lord's keep?

#

like im not just talkin thematically LOL

#

liek the layout

empty ore
#

Oh you're leveling a laby now

#

@mental rose which 1

sinful anvil
empty ore
#

You will soon feel the power of privledge

sinful anvil
#

i did i got her to master

empty ore
#

fast

sinful anvil
#

all of the labies are rly impressive

#

and kool

#

feels bad that its just her

dusk dock
#

Lithia story clears

#

But Laby is just a better character to play imho

#

I would main her but I don't like her hitboxes

empty ore
#

In honor of Ladies Dont play Fighting Games getting an anime. I wanted to post this here.

warm hornet
fiery lionBOT
#
dekomlev has been warned

Reason: Bad word usage

dusk dock
#

Based.

noble pelican
inland swallow
#

oi

#

some one want a 1v1? o.O

inland swallow
hollow hound
#

ํ˜„์žฌ ์‹ฌ์—ฐ๋ฌด๊ฐ€ ์„œํŽœํ‹ฐ์›€ ๋ ˆ์ด๋“œ ๋•Œ๋ฌธ์— 4์‡ผํฌ๋ฅผ ๋ฐœ๋ผ๋‘” ์ƒํƒœ๋ผ ์ •์ƒ์ ์ธ ๊ฒŒ์ž„์„ ํ•  ์ˆ˜๊ฐ€ ์—†์–ด์„œ ๋“œ๋žํ˜ผ์œผ๋กœ ์ฆ๊ฒ๊ฒŒ ์ž ๊น ํ–ˆ์Šต๋‹ˆ๋‹ค ์‚ฌ๊ธฐ์บ๋ผ์„œ ๊ฐ€๋Šฅํ–ˆ๋˜ ๊ฒƒ์ด๋‹ˆ ๋”ฐ๋ผํ•˜์ง€ ๋งˆ์„ธ์š” ํฐ์ผ๋‚ฉ๋‹ˆ๋‹ค.. ์žฌ๋ฐŒ๊ฒŒ ์‹œ์ฒญํ•ด์ฃผ์„ธ์š” ^ _ ^

+11 ํ˜ผ๋ฐฑ์˜ ์ž”์˜ - ์ง„ํ˜ผ์˜ ์ฐฝ ( ์•„์ดํ…œ ๋“œ๋ž์œจ ์ž‘ )

+11 ๊ฒฐํˆฌ๊ฐ€ ์ƒ์˜ ( ๋ชจ๋“  ์Šคํ‚ฌ ๋ฐ๋ฏธ์ง€, ์— ๊ฐ, ๊ฐ•์‹ ๋ฃก ๋ฐ๋ฏธ์ง€ ์ฆ๊ฐ€ )
+11 ๊ฒฐํˆฌ๊ฐ€ ํ•˜์˜ ( ๋ชจ๋“  ์Šคํ‚ฌ ๋ฐ๋ฏธ์ง€, ์— ๊ฐ, ๊ฐ•์‹ ๋ฃก ๋ฐ๋ฏธ์ง€ ์ฆ๊ฐ€ )
+11 ๊ฒฐํˆฌ๊ฐ€ ์žฅ๊ฐ‘ ( ๋ชจ๋“  ์Šคํ‚ฌ ๋ฐ๋ฏธ์ง€, ์— ๊ฐ, ๊ฐ•์‹ ๋ฃก ๋ฐ๋ฏธ์ง€ ์ฆ๊ฐ€ )
+11 ๊ฒฐํˆฌ๊ฐ€ ์‹ ๋ฐœ ( ๋ชจ๋“  ์Šคํ‚ฌ ๋ฐ๋ฏธ์ง€, ์— ๊ฐ, ๊ฐ•์‹ ๋ฃก ๋ฐ๋ฏธ์ง€ ์ฆ๊ฐ€ )

๊ณต๋ช…๋„ 423 ( ๋ชจ์†์ € 50, ์ตœ๋Œ€ HP 50, ...

โ–ถ Play video
#

๐Ÿ’€๐Ÿ‘

sinful anvil
#

bro

#

does any1 know who that xDryst guy is

sinful anvil
#

why is this

#

a thing?

#

like how hard is it

#

to not add stuff like this to ur game

oblique sundial
#

bro youve been playing this game for how long

#

you know how bad kog is at this kind of stuff

sinful anvil
#

there's levels to it

twin pawn
#

everyone talks ab how broken it is but u can literally walk out of it before it hits you

#

like you'd have to literally be standing there or get delayed for it to land its so funny

sinful anvil
#

ye but it seems free

#

a Just Do It โ„ข๏ธ button

#

free pressure

twin pawn
#

it can only lock on from so far (and iirc starts off on cd but ill need to double check)

sinful anvil
#

start of on cd but if cd is only 30s its nbd

twin pawn
#

depends on catch yeah

sinful anvil
#

it def looks dodgeable, but my thing is u have to dodge bc they're all inflicting stun

twin pawn
#

if youre not delaying it it wont do much to hit them bc they can also just counter delay it and smack you

#

but u can lit walk out of it

sinful anvil
#

like mid hit stun?

twin pawn
#

no you can just avoid the circle

#

it locks on to the spot you were at when jt was casted

#

just walk/run away

#

u can even move towards ur target

#

and just dodge that way

sinful anvil
#

in the clip

#

on elwiki

#

it looks like

#

the lock on was spread out a bit

twin pawn
#

he doesnt dodge it properly lol

sinful anvil
#

when the chung was juping

#

jumping*

twin pawn
#

he does not get nearly enough height to dodge the explosions

sinful anvil
#

likew if ur moving i assume it will follow u for a bit

twin pawn
#

it follows about maximum 2-3 steps

sinful anvil
#

ya

twin pawn
#

but the bulk of the mussiles are just where u were at when it was locked on initially

sinful anvil
#

a fewunits depend on how fast ur moving, but i imagine like

twin pawn
#

unless u get delayed/cannot move u can just delay it or walk away before half of them hit

sinful anvil
#

it's better than hs for winning trades

twin pawn
#

and in most cases just dodge completely

sinful anvil
#

and if not better than hs

#

simply having the additional button on your bar

#

to press on top of hs

#

would b significant

twin pawn
#

u can mb the missiles so idkkk its more dangerous to have it land

#

if its not landing its at best just an expensive force you spent money on for no reason

#

considering you must clear challenge berthe to even get it

#

better off getting crimson bloom for the mp/hp regen

sinful anvil
#

you'd def get crimson rot first

twin pawn
#

like idk i feel ppl hype saturation too much

sinful anvil
#

but sat bombing doesnt seem like a bad option to have, I think it would be great for winning trades (and if they use their mp to mana break after losing the trade then that's a plus)

twin pawn
#

its not that good if its not landing since its a) expensive
b) you need to hitstun them first for it to be practical so they cant move
c) anticipate the mb and hope they mess up so u can actually land it

sinful anvil
#

and the multi hits are fast enough to punish s uper armor

twin pawn
#

like watching ppl use it its more trouble than its worth bc at best ur just... making them run from you ig

sinful anvil
#

b and c aren't necessarily true.

b.) they don't need to be hitstunned first if you're using it to punish super armor or win a trade. Outside of those two situations, it's primary purpose isn't necessarily to land the hits, it seems like a good zoning/pressure tool because it forces people to move in order 2 avoid the hits and puts hitboxes out on the screen for u to work with.

twin pawn
#

i mean what trade are uou pressing it for

sinful anvil
#

for c.) you don't need to anticipate an mb or pray they make a mistake. It's very low-commit on your end. If they mb, they mb. If they don't, they don't, but it's not something you need to bank on.

sinful anvil
#

as well as armored normals or actives like sonic blade

twin pawn
#

yeah but hs is available match start

sinful anvil
#

what ab out it?

twin pawn
#

you can mash a hs game start for a trade

sinful anvil
#

yeah

#

you can do it again in 30s

twin pawn
#

you cant do that with sb and if the person isn't actually stupid theyll walk out of it and you've lost the pressure already no

#

now you're both essentially at neutral again

sinful anvil
twin pawn
#

and depending on the character their neutral is either better than yours or equal/worse or they can super armor their way to you

sinful anvil
#

hs has that advantage over sb

#

but 30s starting cd is not a big deal

twin pawn
#

like sb is just incredibly overhyped for an incredibly mediocre force

#

if their super armor has already happened at best youre hitting them and depending on SA frames theyre able to hit you if theyre moving towards you (i.e KE) or walk out of it anyway

sinful anvil
#

idk what people say about it in general, I haven't paid attention 2 it nor do I rly care. Just from my personal observations, and limitetd exp playing against it, I think it does bring value to the table in the form of zoning/pressure, super armor punishment and hit-trade advantage.

twin pawn
#

like i can only imagine beating incredibly short SA frames

#

and even then Sip

sinful anvil
#

the timing

#

it's like Swing on PR or eve core

twin pawn
#

i mean are u assuming this person has no other buttons available when you pop it

sinful anvil
#

extended, quick multi-hitting attacks like that are effective at punishing super armor normals/actives

twin pawn
#

bc you have to pop it, it marks, and then it lands about half a second/second later

sinful anvil
#

if they had no other buttons avail

twin pawn
#

i mean i can only see it working if they have no buttons available or youre delaying them inside their armor state

#

otherwise they'll just outrun it

dim bluff
#

Panic button to reset to neutral

sinful anvil
twin pawn
#

in which case its again less dangerous than ppl think it is bc all youre doing is forcing back to neutral for 30s

dim bluff
#

That's pretty good imo

sinful anvil
#

LMAO

fiery lionBOT
#
.skwrl. has been warned

Reason: Bad word usage

twin pawn
#

and if they do have buttons to press theyll just bumrush you through it and not even care

sinful anvil
#

tbh now that i think about it, I think that's how it was used against me

#

like a month ago

#

as a 'get off me' button. I had never seen it before tho so i didnt rly know what was going on

#

i just saw the reticle

#

and was like

#

crosshair = move

#

out of the way

#

LOL

twin pawn
#

heres my shiny 7b panic button

sinful anvil
#

unless you have a gapless super armor or delay chain available to u

twin pawn
#

you can depending on your super armor frames and delay, not if ur literally just sitting there taking it

sinful anvil
#

which some characters do have

#

on certain moves

sinful anvil
#

sb will catch these gaps

#

because of how fast the multi hit is

#

It's like using Swing on PR. People say Swing is 1 of the best buttons in the game. That's in large bc of its movement component, but also because of its disjointed, multi-hitting, lingering hitboxes that it puts out.

#

to really put this skill to work, you need to use it to punish armor that people normally think they won't get meatied out of

sinful anvil
#

if you press hs and i react with sb ur getting punished. If u press sonic blade and i react with sb ur getting punished. If u dark ring on oz and i react with sb ur getting punished

#

etc

#

so i don't think it's a Godlike button, but I do think ur underselling it

twin pawn
#

under the assumption their only button ever is something that gets beat then sure but its at best a panic button and at worst an expensive button you're pressing to whiff

sinful anvil
twin pawn
#

like its an incredibly mid button

sinful anvil
twin pawn
#

considering there is 0 delay and the button has to actually land and assuming they have decent reaction speed on a super armor button they'll be fine lol...

#

like u can... run out of it

#

like a raven can shadow step through it and live

#

a PR who has hands after swing will just jump or dash out if shes not running into a literal wall

#

like how often have u actually seen this button used or been victim to it realistically

sinful anvil
# twin pawn considering there is 0 delay and the button has to actually land and assuming th...

You don't need a delay when a player is animation locked during their super armor. The button will land if it is used on a player who is animation locked in a super armor button they just pressed. It's not a matter of reaction speed when you're being multi-hit during a super armor animation and your only option is to mash either an iframe or another super armor during the vulnerable gap at the end of your current super armor animation. SB multi-hits too fast for you to out mash it, you're going to get hit.

#

full stop.

twin pawn
#

rrriiiiight

sinful anvil
#

It's a not a matter of whether or not you "have hands", or whether or not you have "decent reaction speed", it's going to hit you during the gap in your protection chain, assuming that gap exists.

twin pawn
#

lol

sinful anvil
#

?

twin pawn
#

what

sinful anvil
twin pawn
#

mhm

sinful anvil
#

?

twin pawn
#

?

sinful anvil
#

You think I'm lying?

twin pawn
#

a little yeah

sinful anvil
#

do you have a raven?

twin pawn
#

do you have sb?

sinful anvil
#

do you have a raven with sb? we can log on and test

#

ill have a PR come and swing u

twin pawn
#

saturation bombing is challenge only

#

and we cleared berthe challenge not even 4 months ago

#

nobody has sb lmao

sinful anvil
#

every FB has sb...

twin pawn
#

saturation bombing

sinful anvil
#

sonic blade

twin pawn
#

and no i dont have a raven theyre low prio for my collection

sinful anvil
#

hmmm

#

well do you agree that sonic blade gets punished by PR's Swing?

twin pawn
#

ill give you swing i wont give you sat bomb

sinful anvil
# twin pawn ill give you swing i wont give you sat bomb

if you give me swing you'd have to give me sat bomb, because swing's slower multi-hit makes it more of a toss up than sat bomb. Depending on the timing of the multi-hits, there's a chance that raven's armor could end right after 1 of the swing hits. If this happens, there's enough time before the next swing hit for him to maybe mash obten or a follow-up SA. Maybe.

This isn't the case with sat bomb. The hit rate is too high for him to have a realistic chance of getting a mash off during the time between 2 hits.

empty ore
#

Sonic slash

#

not sonic blade

sinful anvil
#

thx

hollow hound
#

Balanced, of course.

dusk dock
#

you can just escape or MB it

#

unlike Sword Fall

#

LOL

hollow hound
#

Balanced, of course.

dusk dock
#

You already know

mystic elbow
#

IMs cant cycle sword fall though

#

๐Ÿ˜„

dusk dock
#

cycle?

mystic elbow
#

Yall pretty much just use starfall right after it ends

#

IMs arent doing that

dusk dock
#

ah

#

i see

#

I only have that one clip versus that particular IM

#

it was so funny

sinful anvil
#

@cyan quail

twin pawn
#

panzaaa busta

cyan quail
#

Wut

dusk dock
sinful anvil
#

@cyan quail

fiery lionBOT
#
.skwrl. has been warned

Reason: Bad word usage

sinful anvil
#

.

twin pawn
#

im snitching

#

to god

dusk dock
#

Today is my birthday!!!

#

I require some assistance.

#

Does anyone here know how to play Ain 3rd path in PvP?

#

Looking for someone to help me towards the right direction.

empty ore
dusk dock
#

what skills to use and neutral besides derp dive

dusk dock
empty ore
#

A basic bar

#

You stack Gottvergassen sense

#

Mod

#

Fessln should be evil trait

#

Neutral consists of >>^XZ in the air or >>ZZ looping on the ground

#

XXXX or XXX<X with moder thrown in for KD reduction.

#

Put Fesseln on them and watch them suffer.

#

Got lots of mp and they're running? Befreiung Feld.

#

Got mp burning Fesseln on and got some mp? Chaos feld and watch that mp of theirs burn away.

#

Or you can just be broken and press Gott and watch thier hp melt away.

#

Gott also gets stronger depending on how much max mp you have.

#

A key thing to remember is your ruler of the abyss buff

#

If these two are lit up

#

Your next skill gets a 15% damage increase. So you can use two weak skills, get the buff, awaken and gott for big damage.

dusk dock
#

@empty ore Thank you. One last question.

#

What's Ain's escape skill?

#

I can't seem to find it.

empty ore
#

Dritt Stillet

#

Still one of the worst actives turned escape.

dusk dock
#

tysm

#

btw today's my birthday

#

๐Ÿ˜„

mystic elbow
#

U said this already

#

Happy birthday.

twin pawn
#

hbd

dusk dock
#

Gotta post it after Arkie's words of wisdom

#

Thank you all

empty ore
#

Happy birthday dude

coarse geyser
#

Happy Birthday!

dusk dock
#

Thanks~

sinful anvil
#

HAPPY BDAYU DEKOMLEV

celest ore
#

๐ŸŽ‚

celest ore
#

๐Ÿ˜ญ

kindred frost
#

Damn

sinful anvil
#

idk how backstep gets turned into an eacape

#

she literally has no basic dodge skill

#

every1 has basic dodge skill???

#

not roseโ€ฆ

heavy spear
hollow hound
#

Heppy berdey.

dusk dock
dusk dock
empty ore
#

Luciel don't have a basic dodge, neither does lithia

twin pawn
#

Ara doesn't either

oblique sundial
#

Luciel basic dodge is clicking v

noble pelican
#

Happy birthday!

oblique sundial
#

damn

#

s rank is actually a trash can

#

its a secret mode you can unlock by getting the first catch in 1v1 arena

mental rose
twin pawn
#

all they did was move the skill to needle sobat

#

Backstep --> her escape skill
Needle Sobat (without double tapping) --> old backstep

mental rose
#

wait

#

is it a two-skills-in-one type thing like u keep mashing the button and it will transition into backstep after sobat?

#

wait

twin pawn
#

two skill in one

twin pawn
#

yes

#

backstep happens first

#

needle sobat happens 2nd

fiery lionBOT
#
mishani has been warned

Reason: Bad word usage

mental rose
#

oh thats not bad then wdef

#

nvm

twin pawn
#

afaik only BkM has space to slot needle sobat

#

the other 3 don't

#

maybe PO can but idts

mental rose
#

yeeaaahh i think i would have always slotted it beforte but

twin pawn
#

MN doesn't have space and neither does TB

mental rose
#

ever since i thought they removed it I ve had the slot occupied so

#

now it would b awkward to put it back...

#

GOOD TO KNOW IT STILL THERE THO LOL

twin pawn
#

and u can technically replace it with Spriggan if u really wanted to bc Spriggan + Fog is funny

#

someone fogs you just press spriggan bc even when spriggan "ends) she's still in iframe for like a full 2-3s

mental rose
#

spriggan is nice but i become an int master with that skill bc my brain automatiaclly treats it like sdk

twin pawn
#

its funny when ppl blow their buttons on you bc of it but spriggan has a weird thing where it SHOULD cancel itself and give the refund and doesn't and idk why it does that

mental rose
#

crazy

#

well not crazy but

#

thats nice

twin pawn
#

it's funny

#

if spriggan cancels itself and ur fogged when she "stands" upright (like she's got a regular hitbox/is just idle) she's still in iframe

mental rose
#

thats how sdk frames used to be. Ever since renewals tho sdk becomes vulnerable in the middle of the slide ๐Ÿ’€

mental rose
#

invuln

twin pawn
#

yeah

mental rose
#

lookn like shes

twin pawn
#

for like a second or two

mental rose
#

lOL

twin pawn
#

it looks like she's hittable

#

or just idle

#

but she's just in iframe

mental rose
#

yeah

twin pawn
#

bc of fog

mental rose
#

that rings a bell for some reason

twin pawn
#

I've used it to dodge someone blowing like 400 mp on me

mental rose
#

yuppp

twin pawn
#

and its just very funny when it happens bc you can tell they think ur targetable

#

but

#

it kiiinda happens similarly with backstep but backstep isn't as safe (bc when she does land the iframe is gone) but she just takes longer

#

but backstep is also funny to use bc some people literally dont know it has iframes (?) for some reason so they will also dump buttons on you

#

needle sobat backstep not escape skill backstep

mental rose
#

yeah backstep has always been

#

oddly effective

#

inmy exp at least

#

like more effective than it looks

twin pawn
#

i think it's one of the best "non escape" skills

mental rose
#

i lawyas had a hard time punishing it

#

always*

twin pawn
#

bc it's fast, has a hitbox and she moves away from you

#

if you're not rushing her in super armor she'll probably get away/reversal

mental rose
#

and usign it alwyas go ta lot of mileage

#

yeah

twin pawn
#

and bkm can cancel combos/wakeup with it

#

so

mental rose
#

rly similar to old bfs

twin pawn
#

like of all the non-escape skill escape skills i think it's one of the most annoying

#

bc the frame to hit her at the end of it is kinda small

#

if you're not already delaying/super armoring her