#pvp
1 messages · Page 67 of 1
if she can force breaks she could chip folks down with oppressive neutral but if she gets interrupted things can get real scary 4 her partner
She has to pick between doing damage and KD management
Depends on ECS cool down but at most it'll half shot u by the time u KD
11 vos is definitely not enough to play her, as Particle Ray will make them just tank first life and kill u and ur partner twice when they respawn
This video was made with Clipchamp.
Most of the time I see it doing 1/3 but thats assuming u have the double attack passive up
Because of how often you want to switch modes it's not always up by the time you want to
Just go command damage. She gets 50% double attack with spectrum/fusion in pvp.
I have absolutely no reason to go full cmd dmg
And im soa now so it doesnt even matter
Then I have every reason to tank her partical ray with my core guard being active.
Code Sarel already has one of the strongest neutrals in the game, why not make it hurt a bit more.
Cuz id switch to cmd dmg just to not do dmg anywhere else
Would rather do crit dmg
Which buffs both
That works too!
Yea it works i just dont have any confidence in oki’ing on that char
idk if the concept of oki is even relevant to cbs given how strong her neutral is LOL
im rly curious 2 c like
cl 4/4 on cbs
I mean it is no?
Ppl are still gonna mb u
Like i could do >>^XZ to recatch
Esp if the person is a literal S rank
But idk things never work out consistently for me
like say u just let them wake up uncontested
i feel like ud still be near guaranteed 2 win neutral
ppl have limited wakeup options which makes them relatively more vulnerable in that state, but cbs isnt rly concerned with ppls options 2 begin with...
It is me or CA is somewhat sexy?
most peeps gets scared and aroused at the same time.
i date one so yeah
running is for runner noobs
mhmm
i run to
bait them
or cuz
i actually need some space
but i refuse to kite
for a win
a little bit uhh
p. whipped
imho
@stable nymph

hi
LMAO
does noah havbe some kind of res?
what?
o is strinova out
@sinful anvil
i played that w michawk
open beta
i cudnt play the cs/valorant mode...
i diddnt link that
brh idk hwat tht is im not waifu player
I fw all the modes, tho idk how much the currency is gonna cost for skins
I like it more than Valorant since you don't get onetapped and doesn't make you uneccesarily tanky like on Apex
It's on the perfect balanced point
i only kno how 2 play overwatch T_T
Try to fort the nite
pov: core allowing eve not 2 care about character interactions #99999 THIS WHAT IM TALKING ABOUT
no core = she lose this
o my godd n now mingwong is here for fighters bro GET ME OUT
idk why ud expect to win anything getting awkd...
whether or not she knows thast she lose this without core??? TBD...
and FYI a lot of eves dont, and WILL go for stuff like this
unawakeneddd
LOL
core does obscene things but ppl can catch off normals from that situation so is like
??
no core in that situation = my catch
no core in that situation = they dont attempt it?
^ this
^ andd this
ok
LOL
like if it comes down 2 does core enable them 2 do something other classes cannot in that situation aka catch off awakening vs some1 who doesnt(?) have aircastabl skills
answer is just no
maybe it makes it less mechanically demanding but they pay the 5? hits of mp feed 4 it
????????????????????
if other classes
from that position u cud probably get xdropd by reds or even big circled by genesis, tbh ca herself cud probably just ^x and convert off infinite hitstun...
genesis is exceptionally goodd at catching peeps above ok
ik an cudd do it mainly bc crescent launches u
that
too
LOL
idk if she had the mp for it
since iddk what her max is
Also like he's EU and it's his alt he probably went for it bc he thought it was safe in his screen
i think eve core is 1 of the strongest systems in 2s bc ticks u out of delays + lets u lock multiple ppl down at saem time
Reason: Bad word usage
but idk i am super scheptical of eves and ravens going for stuff without core justr because
but in 1s i think it just means getting tagged by eve skill = u probably lose trade if u dont immediately enter armor/iframes
By proccing it 3 times in a row
and usually when ppl go to trade with things intentionally they're going 2 b armored/iframed
and if they're getting clippd by button randomly from somethign like say a genesis big circle it doesnt exactly take core 4 them 2 convert...
jsut because of how frequently i catch players in general in those situations if u exclude raven, eve and 1 or 2 outliers
like ok there r ppl who dont know wat they can do with awk yet and eve has big enough training wheels 2 make that irrelevant
that situation also free w/ aspd hitstun 🙄
i think im prety vehemently against aspd hitstun or rly anything that lets ppl get out of situations they shud b cooked in aka tumble, evac, weird guard nonsense, core shield, b2b, elsord from the bak, etc..,
ppl shudnt need 2 memorize how every singl char interacts w their own buttons hitstuns 2 b able to do stuff...
or have 2 go thru super hoops just 2 combo ppl
"should be cooked in"
is a pretty loaded and odd way to put it
but these things
aren't
they aren't
like the example in teh video
i posted
ok when i posted that vid i did refer to what was happening as "character interactions", but tbh maybe it would technically be better to call it character-specific interactions
from MY end
because the interaction happening in thatr video
is specific to eve
but a lot of the things you're tlaking about here, they're not character-specific mechanics, the general game mechanics that apply everywhere if you understand what's actually happening. I assume that by "situation where they should be cooked", you mean situations where you press button and the other person gets hit there4 it SHOULD be ur catch, but I don't necessarily agree with that. I think that if another player uses their understanding of game mechanix like hit stun, hitboxes, grounded/airborne state etc, to position themselves in a way that allows them to take the hit while avoiding the follow up/confirm, then they SHOULD be rewarded for doing it. And the attacker SHOULD be rewarded for recognizing the implications of the other players positioning and adjusting their approach accordingly
that back-and-forth player interaction should be a thing, especially in a game state where you have buttons that take up an entire 21:9 screen length LOL
if i stand facing my opponent not doing anything bc ik they dont have anything to stop mash out of core shield and they arent away of how the interaction works and they commit resources in2 wat they think is a sure punish
i dont think that's rly fair
core shield is hardly a matter of positioning though, at least in eves case
these arent days of ppl having time 2 learn relatively simple properties of handful of characters, u cud b farming ppl just knowledge checking some1 4 zillions of games b4 they figure out that it isnt just lag or some random freak occurrence
like it is complete nonsense 2 me that chars shud not be cooked in situations where everyoen else cooked and only thing that stops u from getting ur brains blown out fighting them is knowing how specific thing works that cud b for 1 char/class in game with like 50? classes
like this is an eve-specific anmdd
the problem with eve core shield
isn't just
like did u know richtrd has a passive that reduces how long he spends being delayed
rly relevant if u fine tune wat u do w ur delays and imo absolutely ridiculous even if u know about it
that it's a knowledge check, it's ridiculous even if you have knowledge of how it works
WHAT
LOL
kinda saem with eve core shield where even if know about it it just changes wat u can do to an eve that actually wants 2 play around it
idk abotu that???
if u do this
and then you dump into eve core shield and backsteps outand kills you for it
when you thought it was a sure punish
if ur first reaction isn't to question mark and then look back at what just happened,
then u have the zillions of knowledge checks coming...
this is ridiculous though
good luck figuring that out
LOL
ya and core shield is probably 1 of those things that's like even if u kno ur like ??? wat can i even do am i just not allowed to hit eve if shes not committing 2 an animation??
which passive is that??
@cyan quail
Reason: Bad word usage
like these things change the rules of how ur allowed to interact with a char in unreasonable ways
i dodnt even know if
eve's core
has an animation
a shield animation
like
jno
an actual shield that you can see
LOL
when raven's core comes up you know
ok he's clearly blocking me from the front
and i can probly hit him from the back
just form looking at the thing
with eve its not even clear what she's doing in the first place, and then she gets backstep into insta skill, that's insane LOL. Like the solution to both is to hit them from behind (altho raven not so much bc u can force ur way through his)
but like
tumble so strong precore raven ss rank entrance exam is basically just learning 2 zz loop
cant launch funny guard characters bc they will just pce out or maybe even reversal u if their guard procs
need to learn to crossover or launch 24/7 if u reach high enough rank to fight bms
cannot launch elesis like ever
cannot multihit cra like ever
etcetc
like maybe theres ways 2 play around these kindsa things but i think game is just bettr off without rule changing nonsense 4 ppl being hit, imposing knowledge check tax + forcing ppl 2 play around u in difficult/limiting ways when u put in disproportionately less effort of ur own is whack
i dont think eve players actually abuse core shield 2 its full extent atm either
when core shield procs i feel like almost every time it's due 2 accident
they removed 'tumbling', as in like the actual, real phenomenon that let u hop out of all sorts of combos
in 2015
they've removed nearly everything ive listed there
but ppl still complaind about 'tumbling' after that, and i think that any instance of 'tumbling' 2015 and after was legit just base game mechanix
and the game is better 4 it
like
understanding elsord physx
and your chracter's normals
also
i would dnot
include BM's evac in that list
because it's a passive with % rng chance to occur
it is rule changing nonsense that imposes knolej check tax + forces ppl 2 play around it in unreasonable/limiting way that takes 0 effort on bm's part 2 extract ginormous value from
what r
and it needed 2 go...
the "rules" to begin with
u dont htnk
like how is BM's evac a "knolej check tax". You encounter evac 1 or 2 times, immediately you're like 'ok something weird is going on here', and you investigate further b4 learning that he has the rng % passive to strafe when hit from behind
the underlying concept of addidng significance to whether or not you hit a character from in front or behind, I
i actually am in favor of
ppl had their combos/converts/extensions 4 bm, 4 tumblrs, then like 4 everyoen else
sry got tqueue
it was all saem
i think is unreasonable to ask ppl 2 learn how to zz loop as raven or autolose 2 tumblers or learn 2 crossover at a moments notice 2 not lose every combo 2 evac
theres knowing wat something is but beyond that there's knowing practical ways of dealing with it which can take loads of time + effort
and in 2024 elsord when theres infinite chars/classes it is all the more unreasonable
qi dont
i dodnt
thiunk
i dodnt think
ddiude
dude
i dont think
ok brbn
and it makes all the more difference in 2s since sometimes 2 ppl get caught together and just by having these nonsense properties they might just deny a lot of rly important things
like 4 example eve and chung had noticeably different properties when launched compared 2 rest of cast
if ur an elboy comboing 2 elboys u can do ur normal stuff ez np
i don't think the 'combo' entry barrier aka learning to zz loop was a huge deal at all in the grand scheme of things. Elsword combos were never hard to begin with, you would get them down eventually. Tumble was a consequence of how the underlying game mechanix like frame data, ground/air states, positioning on the map and etc. all interacted with each other. They had implications beyond just tumbling renas and Aishas that players could use to their advantage. I think things like evac and tumble had bigger consequences for how neutral was played than it did for the actual combo itself
but if u have an eve or chung with some1 else
suddenly a lot of launches r now off limits
unless ur ok with some1 dropping...
after a certain point you your zz loop you know how to combo etc you're good to go. If you really understood underlying gaming mechancis then you dont even necessarily need zz loop to combo tumblrs
and
idk even hten
idk it's just weird
idr wat era 2014 elsoerd was for raven vs rena matchup but i highly recommend u
to talk about tumble alongside the other features because
try 2 imagine playing bm as ws in that format and c how long it takes 2 learn that
and ask urself if that is reasonable skill floor
ok the thing is
vs most rena/aisha i actually think you are chilling after a certain point ngl
liek
aa point that's not that far off
however ik how absolutely cancerous the renas/aishas could make things for raven bc of all of the implications of tumble, 100%
also he had core
by 2014
ok
mans was liberated
like playing raven alt i remember having to spend so much time learning how 2 combo specific chars like tumblers or eves or chungs and is like
wat did that bring 2 the game
why did i need 2 learn all that y cant things just work saem on ever1
t could make it a nightmare
and that kinda thing was probably big part of why i was like ??? @ that scrubs video meme bc in many cases just seeing how some1 approached comboing wud tell u a lot about how good they were
if they look like they dunno how 2 handle tumblers
like 100% they r below 140 ap tier
if they cant crossover comfortably they are obviously not fighting or at least winning above bm land ap tier
chungs heavy stance was a kool mechanic that made for some interesting and engaging interactions prior to guard
wat did having to learn specifix of comboing different chars bring 2 game
was just dumb tax every1 had 2 pay
tumble was a consequence of a bunch of different game mechanix and i think even tho
meanwhiel some chars just got to flat out ignore it
like cem zzz active w no care in the world
th eway they came together on rena and aisha was 😬, but outside of that
those mechanix brought counterplay to the table
vs crap like SD, YR, ironhowling chung nonsense and etc
even after they removed the true tumble as we knew it in s1
trhose underlying mechanix were still part of the game and they applied
to all hits and interactions on all characters in every situ,
like i dont enjoy having 2 lab out interactions just to "counterplay" my way to being able 2 do same thing i get to do to everyone else -- there's no reward and oftentiems even w proper counterplay i need 2 use more kd/weaker hits just 2 keep my combo
cool, and you stopped having to do that for tumble after s1 tumble was removed
but my point is that the mechanix that came together to cause tumble
in the first place
were universal and not character specific
that's why weiyan could houdini out of so many interactions even when he wasn't bumping torrents or running net balancer LOL
and idc about how those things came about, just that they were in the game at all... even wen there was no tumble there was sd/lk guards, elesis airstoics, elboy bakattax, cc resist, etc every1 needed to learn 2 play around
that made dealing with those charactrs unreasonably more annoying
how they came about
is important though
because
we're tlaking abotu the didffernce between
literall
acting as pseudo -dmg taken passive or +kd taken 4 no good reason even if ppl played around them
intentional passives
that ddevs put onto character specifically
to make them
difficult
to combo
i am talking about how i want everyone being hit 2 behave in effectively the same way
so ppl dont need to waste their time learning specific interactions that r completely 1sided and do nothing 2 improve gameplay experience
when we already had methods in the game to make ourselves difficult to confirm + combo on pretty much every single character in the game
it was universal, all you needed to know was
er all you needed
was knowledge of your or your opponent's characters normals, the frame data
like any other fighting game
any fighting game*
sry
#elsord not an fg
and i think that's fdine
fine
i think u should have basic knowledge of a character's normals and what they do
as well as a character's movement and how it works
i dont think
you should be required
to know that richtr has a random passive that reduces the amount of time he spends in screen freezes
wth even is that LOL
you cant pick that up at all from just playing against him either
well
actuall
y
actually jk you can if you know your characters specific frame data, how + you are at the aspdd u play at andd etc
but i think it wudd stil b hard to call out
especially when lag
like going bak 2 wat led to this ginormous tangent in aspd affecting hitstun, i think is jsut awful idea since it just means stacking ur way to enuf aspd 2 change how interactions occur relative 2 how opponents expect
or making some things leaky in some situations/vs some chars
in a normal game
i would agree
tbh
nah
f that
i agree in elsord too tbh like overall
i like that aspd doesnt affect hit stun LOL
i dont like how they changed game physx/cucked certain character's ability 2 use those game mechanix 2 their addvantage tho, andd that's primarily b ecause of how much absolutely busted + briandead abilities there are in the game rn
was the tightrope BM had to walk on in order to catch and lockdodwn tumblrs pre-core excessive?
yes
absolutely
but we're at the complete opposite end of the spectrum rn
and you seem
to stan that
you seem to like it a lot, but I personally think it's ridiculous. There should be some execution and mechancis involved in confirming off of your own hits from difficult positions and watnot
right now
your character's skill
skills
literally confirm your catches for you, automatically, no th ought no brain no nothing. You don't have to give much if any consideration to your opponents position on the map
and
you might say
that it's cancer and extra to have to worry about stuff like that but bro elsword is a PLATFORMER
we r just here 2 play rps...
that SHOULD be a core feature of this game, and having a relative absence of platforms, say on maps like wintery, should be a huge deal and impact how matchups are played
i seriously hate that, because a lot of this game's counterplay to super busted stuff came down to positioning and platform play, understanding how to go between ground/air states, when and where to make those transitions and etc
and btw
idr if you were aorund
i think you were
2018
when
FL was bustedd
i think u were on skyhighfish
ya
yeeah so
flame wall
as AN vs FL, that was an 8:2 matchup minimum, legit hardly anything you could do
but even then
nah that matchup was actually jsut cancer. 1 of the only 'solutions' i could even come up w/ vs that nonsense was to go into free training and count how long AN's base hit stun was, hcheck how it multiplied w/ attack speed, then count how frequently flame wall actually hit
w/ the hope being that getting grazed by flame wall didnt = automatic game over bc maybe u can mash out LOL
when the game is in a state like that
like ya i agree game is better off if we can play around map/platforms/etc but rn game is well beyond pandoras box lid opening & we have critical mass of nonsense where ur not fixing problems without outright deleting half the cast
and since that obviously isnt going 2 happen
betr 2 just call 4 everyone 2 b made equally s2pid
i have a hard time getting behind the idea that the FL shouldn't have to worry about learning character-specific interactions and having to go through the 'arduous' process of, god forbid, having to ADJUST THEIR APPROACH TO A MATCHUP DEPENDING ON WHO THEY'RE PLAYING AGAINST!! 😱 😱
GOD FORBID the FL hvae to turn on brain and do something like THAT
like
more like betr 2 just leave all the busted counterplay nonsense
in the game
because ridiculous busted offense requires ridiculous busted defense iiwii
and nothing
is more obnoxious
Reason: Bad word usage
like i complained about cbs since back when electra just came out
than going in2 a game where there is literally nothing u can do to force the person ur playing against to think twice about pressing some braindead autowin button on their bar while watching hentizzle on their 2nd monitor or w/e it is ppl do while playing CBS
but in that case
idk how u can complain ab out aspd hit stun being yoinked from the game when 1 of the only ways to counterplay infinite screen freeze setplay nonsense
the only way 2 counterplay infinite cbs nonsense was to bully air out of playing cbs and hope no1 else decent @ her would break mutual agreement between all reasonable eve players 2 not play her
is to literally change your character's frame data to a point where your character is able to contest some specific skill on your opponent's bar
LOL
they aren't interacting with you
adn the answer
literaly just hoping ur opponent is several tiers below u as a pilot 2 have a chance bc character is that unreasonabel
is to bypass the player and literally just adress the skill(s) thats autowinning the game for them
like cbs back then cud just clock u for tasers wat r u gonna do with ur aspd
what
play thru vpn and hope they misjudge wat can actually be confirmed??
in this ex if we had aspd hitstun i cud win a situation like this ez
is it rly misjudging when frame data can vary between
2 ppl playing the same character
LLLOL
actually tbh
i do remmeber
bc
after i did that aspd nonsense in response to flamewall
well
fieting nonsense w asymetric nonsense & matches just come down 2 mashers' ability 2 create mashing knowledge check situations & mashee's patience 2 look 4 confirms they r sure r safe...
u could do the same thing to core, it didn't guarantee that you get out of every core confirm, but it at least made eve core confirms dependent on timing, which then made them contestable
but you couldnd't just "wait for a guaranteed safe situation", yoiu now
had to interact with me because the timing of your initial hit and the 1st + 2nd hits of core followup actually matter now
Reason: Bad word usage
so now u actually have to pay attention 2 wdef im doing because it has significance for u
like 2018 era skyhighfish if i wanted 2 b patient i just wait 4 needles cutting with my extra 1mp/s passive mp regen
impatient thing 2 do is run in look 4 kugel/taser but if im just going to clock my way to guaranteed neutral wins
not rly much any1 can do about it shy of hoping to tank 4 resources + i hope i dont clock for mp to mb them tanking me 4 resources
and if i do something like last-secondd stomp on an awaken > meb confirm, or i guess awaken kugel or w/e, and the initial kugel hit insta-grounds me with a light hit stun, i could recover before the core followup andd mash spinning crescent/assault kick/maxpain/whatever skill
it took the autolose out of those interactionsn
which, imo, was like step 1
step 2 is addressing stuff like this
which is still mad difficult
but it at least puts u at the starting line. U cant even begin to think about what u gonna do about needles cutting clock when, even if u do manage 2 catch him he just autowins the interaction no-contest because his character is just better than urs in those situations
now that we have reasonably contestable interactions, we can address the raid boss of how to deal w/ infini clock in2 w/e skill
an du kno what
fine with me ok
but it's j ust obnoxious as hell when kog goes out of their way to make it easier for the ppl who r already playing characters with braindead autowin buttons/abilities by removing everyone else's options
plus, having the freedom n flexibility to make adjustments to all of the little detailed aspects of ur character is a huge part of what makes an MMO an MMO, imo
when ppl say 'elsord's not a fighting game', I'd b like 'yeah ofc not', and then ^ this is what I think of
fighting game u choose ur character and go, devs decide all the base stats n features of ur character and then they remain static u just have to work w/ them
mmo u spendd time building ur character and can customize all those base stats n features iiwii
and mind u that was 1 of the BIG
i think if not 4 relatively small playerbase of relatively yung playrs we wudv settled upon harder metas even in wat we thought were the better days
between changes there can b interesting period of ppl searching 4 meta
wym by settled upon ahrder metaS?
but once is settled i think at higher lvs of play where we r concerned there shud just b relatively strict meta where u either conform 2 meta or lose aka not considerd higher lv of play
aka functionaly not that diferent from fietign game where every1 of a char is saem...
im not sure i follo
i think customization shud fall away at higher lvs of play
the thing is, the way u use that "shud" word always makes me mad uncomfortable
because
if ppl arent metascumming is bc gameplay hasnt developed to that point yet
while I agree that a stricter meta very well may develop eventually at higher lvs of play where we r concerned,
that stricter meta is going 2 b a consequence of us fully embracing the freedom of customization offered 2 us by MMO's and taking it as far as we can
the result may b a meta that looks very strict and hashed out, but that freedom of customization is what lead to it
and it's still there
in the background
all the time
in practice just feels like no cusotmization r
even in games where no changes are implemented in them
no
in practice
it feels like
the opposite
rly chose to run wm because i love how it looks
the process by which we arrive at that point
boy i just love how 7w looks
is thru making use of that freedom of customization
i dont mean dress up but ye some ppl that's a part of it 2
but like the reason y certain gear pieces look cool to us
also has a lot to do w the fact that htey were strong at a certain poiont in time so ud c a lot of top players using them
and end up associating the equips w/ vibes but w/e
dress up is dress up
LOL
i sidnt mean literaly how it looks LOL just poking at how everyoen runs same setups
ya
we all wardrobe over it but we all use 7w bc hard meta :/
but keep in mind
for the longest time
and htisis what i mean
by the freedom of customization being super relevant as a core part of the process that we engage in in order 2 arrive at 'stricter metas'
is that
for the longest time, before set effects began to power creep super hard to the point that the fx/stats u cud get on even a single accessory slot was a rly huge deal
I sat on my season 1 SD equipment sets for a REALLY long time and was lowkey ready to swap in a cheeky 2pce if i saw a situation where i thought it might help out
bc after those initial SD sets released w/ their unique set fx, the new SD's dropped and the new set effects were dungeon only
with the exception of like weapon-specific effectts i think? and that kept being the case for a while. But I was always rdy to swap in a cheeky alterasia 2-pce w/ the "10% chance to remove abnormal state when being attacked" or w/e LOL
ppl wudnt even necessarily realize u had it on until they checked ur gear, u would just somehow never manage to get a tripple stacked attribute on u
during a time where u cudnt just have 500 all resists 💀
or bm would cut tendon u and the debuff wud magikly disappear on hit...
like is that not just game being undeveloped enuf that ur still able 2 search 4 meta
but then evrything power creep and now u can ooutright awaken to remove ur debuffs so w/e. But point is u just never know, that 'freedom of customization' aspect is always at play as a core feature of the game
even in games with no customization that have not been changed since they release
like melee
their meta still changes an evolves at top lv play
ok this guy just puille udp on a chung deliberately laggy as hell to try and grease me hello
low kick just straight up dodesnt work in lag LOL
but ya meta is never 100% static
tbh hgold u p
WAIT
@stable nymph wasnt it you
who was teamed up with brian
when we had the group huddle night b4 tournament and a aron came up w/ the idea to hide him n kevin's light IV swaps until finals vs u and brian. Deliberately using plagued or w/e throughout there bracket
then they pulled the switcharoo in grand finals and won
ya
even tho they literally went like
freaking
idk
iddr the specific #'S but htey playedd TONS of practtice games vs u guys adn i think they only won like
2 or 3
it was some abysmally low number
💀
tbh i htink i was spectating for most of them LOL
we were rly worried about the u + brian cud not think of what 2 do
and then a aron was like
💡 🕵️
LOL
that is like perfect example...
like idk if that's customization or meta argument so much as it is that there wasnt rly stable equilibrium bc gear swaps ok + cant cover all element resists
but the light procs were something that worked well specifically against ur comp, i forgot why
i think brian was running some super armor grease
was he playing ele?
LOL
OH YEAH BRIAN FL
LMAO
they werent something that worked super well specificaly against our comp, they workd well in general undr those sparring settings because no1 cud stack much resist
they worked REALLY well
against
brian's FL
with all of her super armor and stoic strong
like u cud argue it worked well against stoic but i think it wud b strong against any comp
making it super ez for him to dive in and make space for u to fly around and clock
idt so
i think vs other comps they ahd dway better options with their plague procs or w/e
i think a aron might have even ha d an attribute-specific passive
ya
but i cant remember
nb had dark/light proc chance inc or w/e?
sometihng like that
he would dget mileage out of it too
i think he oculd dreddudce
reduce ppls res or smth
but the thing is petri has ALWAYS been an obnoxious option
vs reds
bc of how they play aroundd stoic and have lots of armored actives relative to every1 else (at the time back then, not now LOL)
it was petri into like 0 light res with dc having ricocheting bullets
any comp pmuch gets frozen moment kevin lands bullets
it was legit perfect for what they were strugglin gwith vs u, and brian had a hard time adjusting his gameplan of going in and causing problems 1v2
yeah but u kept getting hit w/ ricochets
bc brian kept face tanking the light
and then hget proc'd
and becomes free ricochet target
the light didnt affect me nearly as much bc i had separate light res set bc i was prepared...
yeah
it primarily affected brian
100%
LOL
it griefed u by extension but def was primarily affecting brian
didnt u both
have full res sets
u guys
were swapping
like idt it's an argument relating 2 customization nor do i think it had anything 2 do with comp
throughout tournament
ehhhhhhhhhhhhhhhhh
i had separate sets, brian didnt
like tell me what comp with 1 player having 0 light res
plays well in2 double light projectiel team
sec
i think more than anything that was just brian not coming in prepared 4 such a thing
if there were rules about swapping resistances it cud b an unstable equilibrium situation in which no strategy domin8s others, but there would still b some form of meta restricting what gets played at highest lvs
i dodn't think any character
cared as muhc about light procs as reds did
thats y it was so under resisted b4 it affected stun duration
it was under resisted because it was absolutely dog water if resisted against
rena certainly didnt..
it was still
rly good vs armor assuming u were actually getting procs
and iirc a aron had resalso i thought
you werent allowe
to swap sets
allowedd
at 200 res ur trading ur ability to combo/force breaks to occasionally "win" occasional superarmor interaction
it would b
more than just an occasional super armor interaction
with a character like DC....
on enemy team
i think it was a really smart hail mary move but i also think it wudv worked on any comp under that ruleset
even with 0 resist
you still trade your ability to combo
i do not htink ur cooked
against 2018 petrify
with 0 res
on any char im sorry
once ppl r petrified it doesnt mattr if they r reds or not
Reason: Bad word usage
it was literally only a problem for people who were playing characters that you KNEW were going ot be getting hit a crapton as part of their core gameplan
outside of that
idr if petri still had damage redduction in 2018???
is like saying sand blast was only good vs reds lmao
for the person whose petri'dd
sand blast literally increased the damage you dealt
to bound targets
it was like getting stigma'd
i literally do not even remember that effect because if it existed it was nowhere near as consequential as
how it denied manabreaks + let u randomly beat out armor
it dealt damage to god mode WS iirc
on other hand petri may have even been redducing dealt dmg..
like if ur arguing double petrify vs 0 res would not be free vs any comp
i think that is completely delusional take
it reduces the damage you deal and mana you gain in a lot of situations
it was 100%
not
free vs any comp, and on any comp either
at the very least the renas and roses did much care about it, whether it was used vs them or they were the ones using it
30% atk decrease for 10s since 2016
i do not think i could confidently beat second rate pilots with double light 4 with my choice of partner if i were locked into 0 res vs light
i had light res set 2
which is wat kept things from being complete blowout
if i were 0 res 2 that would not have been close
we can try playing inhouse 2s with erp/mpr/etc off and 1 team having light4 and ur team with rena having 0 resists and i think itd be pretty free
2024 is diff
we can disable things until they resemble 2018...
super armor creep was not as crazy back then
dc and nb are basically same as they were back then when it comes 2 superarmor were they not
like not every character just went into a match with the expectation that htey were going to be constantly throwing out armor and taking a bunch of hits
i think DC got a huge buff
between that tourny and 2019 when kev was grinding for kr
their characters couldd catch off of hte petri too
or i think maybe it was just kev with stun shot
outside of cbs im not sure who in 2018 is getting in on dc without using superarmor 2 gorilla thru his safe buttons
i think light4 would cook rena + friend but
i also think even without light4
rena + friend is probably cooked
ya
regardless i think element swapping is about as good of an argument 4 mmo customization as 2024 p/mdef set swapping aka more of an argument against it...
it wasnt an argument in favor of mmo customization
huh wat was this tangent about then
it was an argument in favor of strict, 'developed' metas never truly being static assuming there r enuf players actively participating
but
like insted of 1 thing beating everything is just rps situation where u either resist thing A and lose to thing B or resist thing B and lose to thing A
is not static but is still a meta regardles
is like tanks staying in spawn counterswapping each other in overwatch
not strict singular meta but they r stil slaves 2 meta...
i dont htink light swap
was being slave 2 meta...
and di dodnt htinik
most ppl
at the time
we did not have enuf players actively participating 2 form a resist swapping meta 2 begin with
wud have agreed with u that petri was universally strong even vs 0 res
idk dthat is not hte 1st time weve had
resist swapping tournamnets
that tournament was like
no costumes + accessories
so resists were especially painful
Reason: Bad word usage
most ppl viewed dit as b ooty
andd i hoenstly think
it was booty
LOL
and was situationally good
vs u guys
with 0 res
ofc
i dont rly think the opinions of most ppl who could not hope 2 beat the ppl who could not hope 2 beat me rly matter tho
but petri effect has always been mid even if u have low res against it
i actually played 2s at top lv + have spent significant amount of time using petrify
i respected it enough that i made a second set specifically for light res
despite being cbs
ye but im telling u most top players did ndot
respect light like that
LOL
even
in s1
in s1 it was good on eve bc u couldd get damage off quick by reacting to procs with MEB or w/e active but like
and with add dmg in spar the dmg reduct wasw/e
but lkike
like ok tbf
4.5 sec of petri
is crazy
HOWEVER
like if those top players did not respect light like that
i dont think theyve ever needed 2 bc we were basically never playing in
such low res format
I really don't think that the way non reds played
if u had ib set + accs u had enough baseline light res 2 significantly decrease light performance
i think that a lot of ppl had like 100-150 light res at certain point
at least i did
but a lot of characters
don't want
the opponent
to get petri'd in the middle of their combo, or hell even before the middlde of their combo as their confirming u
they're*
idr if earlier tournaments didnt allow cosutmes +accs
jsut for the person to be stoic'd in place for 4 sec before being forcefully KD'dd
no mana break and less time than they would have otherwise had to build resources and deal dmg while pressuring their opponent 2 break
that decision is made for u with light proc
there is a world of difference between light at 200 allres and light as 0 res
from receiving end pov the question of whether to mb becomes
"am i ok with being forced to tank for 4.5s"
im talking baout 4s petri which seems like a 0 res thing
not to mention losing 30% atk for 10s which makes u a lot less threatening after...
i think the main advantage it brought to the table vs u and brian specifically is that it locked down brian and stopped him from dealing tons of FL dmg upon getting up
and locking down brian was 1 of the biggest problems they were having, because FL was nuts and could 1v2 both of while crapping out protected damage with every button she touches
that made it rly hard for them to properly address u flying around clocking MP as cbs and occasionally popping in to taser/bail out brian if things went south
it wouldv locked anyone down + stopped anyone from dealing dmg upon getting up
yeah but it particularly important in this case because of how crucial it was that they focus on catching and locking you down. Not every other character + pilot could play the role that brian was playing on your team at the time
like say if i were to have put petrify4 on my cbs against folks with 0 res and just went around djxzing, procing it to give my partner 4.5s to whack away + catch them out of it with taser, do u think it wudv mattered if there is no red on the other team
i dont th ink it wuddve mattered if u had petri or not
if u could present some1 2 brian like that on a platter he is going to melt them in 4s on FL
LOL
and i dont think
it owuldl have been nearly as obnoxious
on your cbs
because of the way u played at that time, u might have had to swtich up
how u played
that are ordinarily harmless mp feed
now turning in2 basically 10% chance touch of death?
did u even use them that much
i am p sure u primarily would skill
actives/special
i didnt use them at all
yeah
ytouwould have had to significantly change the way u playted and i rly am not sure how
LIKE
NOT TO SAY
THAT IT WOULD BE WEAK
im mjust not sure
like if question is whether that wouldve opened up opportunities 4 opponents 2 punish
answer is just no
how oppressive and autopilot it would b in comparison to freaking
DC
like
1 of the thing swe literally talkeda bout
about
was how easy it would be to get procs
there is no comparison
dc can shoot u from literally anywhere on map assuming no curve
there is a ton of comparisojn
LOL
especially if u bring ricochet into the equation, but even without
DC's neutral was nuts and both kev and a aron literally said like
it is crazy 2 me that ud put anything on the lv of cbs nonsense
like u can ask anyone who plays either dc or cbs about which 1 has an easier time just landing random hits on the other
it's going 2 b unanimous...
they werent worried about winning interactions in neutral vs CBS normals, they were worried about chasing down clocking CBS with MP to press specials that domin8d neutral
im not going to ask any DC players whether or not they think their class has it harder to compared to others
LOL
because when I imaigne cbs
switching from
they werent worried about that bc they never even got to experience that part
kiting and playig non-interactively
and then pulling up with skills that just dominate neutral
which is what i frequently saw u do
btw
when kevin's FP was losing neutral to you it would be because of htings like
he would do a careless dj. X
and you were clearly waiting for it
and would run in
jk
fly in*
beneath the dj. X and press a huge button while kevin was trying to land air shooting
and ud invuln thru the bullets and punish the heck out of him
like i rly dont understand how u think the situation plays out, im not not using normals bc i do not have confidence in their ability 2 hit
but my ability to push game to a better gamestate off landing them
thats what im saying
you need
to hit
the normals
to profc
light
and DC
i am not hitting them because i think hitting them does not make me more likely to win
the 2nd not
just appeared
b4 my eyes
in real time
LOL
tahts crazy
dam humbled...
well idk then bcs
if u asking me personally
yeah as WS i get ez oppressed by cbs normals anytime
but DC normals
air shooting covers every position on map and he outranges cbs normals
like idk
i can fire homing lasers from beyond the range of w/e i was using to punish his djx
yeah u actually went in to punish his dj.x
it was p close range
but i def had some 'if i played a to[p tier' syndrome back then
and all im sayin is
ay
air shooting's range and coverage?????
cbs trying to chase me down w/ no skill delays???

maybe im not
i might not be remembering
she doesnt need 2 b chasing u down
ur still fighting passive regen clock regardless of what her gameplan is
cbs standing on ground pewing pewing homing normals through ecs
ur just going 2 b going thru homing lasers in addition 2 the usual buttons..
brh im just running <-- and then djx off screen and shooting her
not 2 mention shes got the homing triangles..
like she's GOOD
RLY GOOD
i just dodnt know if she would be greasing as hard as freaking
DC NB would be greasing
with petri
maybe likw after u got catch u just pressed normals instead of w/e else u were doing
andd outsided of that u odnt rly change up ur gameplay much???
then maybe
buti if u dodnt change up gameplay much
like is literally just if i see opportunity to fire off djxz or launchr in2 triangles
i feel like i would be more afraid of DC just flinging hitboxes through neutral from offscreen
i get free probably ~30% chance to proc petri
and i just get petri'd without any prior catch
but ir ly dont c it ok
DC was literally set up
to get mad mileage
off of his command dmg
that was his whole thing
and it was a part ofy the attribute procs just fit in2 their gameplan so ezily
if dc can tap u from anywhere he wud b a monster even without petri vs any1 without stoic
they were already touching u up as much as they could
he was
a monster
LOL
he legit was
if the map diddnt have a curve
he was literally tapping you from anywhere
no exaggeration
LOL
would i even die in the avg sparring game
like how is he tapping me ez with dc able to shoot a zillion times but not finding kills
if it was bit more of a match
bc ur playing skyhighfish
and literally flying away
pressing ddelays if u in a dicey position
i think
how am i flying away after being tapped
u could even armor mid air...
if u get tapped u eat rest of bullets...
u dont get tapped
in the first place
bc ur flying away
from the jump
brian is the 1
taking a ton of aggro
and that
was the crux
of hteir issue
that is y they said
and kevin said
that htey were relativelyt confident vs cbs if they could actually properly address the thing without also h aving to contend w/ brian nonsense on the side turning into a double 1v1
and even
efven if they split up
to have 1 of htem try to chase you down
while other dealt with brian
i think that wud b delusional take
it was never rly a true split bc of how safe u could stay while still supporting brian. So technically if 1 perspon stayed to deal w/ brian while other chased u, then the person dealing with brian was still fighting a 1v2
bc still had ez support from eve to continue doing what he was doing
mind u my memory of this not perfect ok but like this a rough recollection
my vision4 how support shud play was essentially as out of the way + feeding as little as possible
ya, which could dnot b dojne w/ brian getting petri'd 25/8
imo it was the most disgusting support played up to that point and idt any team could even take games off us wen locked in
but i think is pretty silly 4 ppl to think that bc i am playing the way i did
that cbs was not arguably strongest 1s class in the game
i didnt force or rush interactions like other cbs players of the tiem because i didnt want people
yeah but this was 2s
tanking me 2 unload on my partner
but if question is just
can i land homing cbs nonsense on ppl
i think is pretty no brainer
ya ez
i traded base eve normals against wills ip, idk how u think i cant find opportunities to use cbs normals
if kevin could land shots on me on demand he wudnt need 2 worry as much about going thru fl first...
i alrdy said, clocking kiting cbs was not easy to catch she could literally fly
DC's coverage was basically the entire map
u r massively overrating dc
but cbs i think mightr havbe been able to get above him??? on top of having the delays to get out of any sort of traps
and also
brian
abnsolutely
could not be ignored
LOL
like ur saying dc can cover basically the entire map...except the areas of the map from which cbs can fire off lasers?
if dc could so much as threaten 2 tap cbs at will u'd think dc could simply zone me out w smart positioning so nb + dc could 2v1 fl
I don't think I'm overrating DC by saying that I think DC was better at applying petri procs to ppl than cbs was
but that wasn't the case either
dude
ok
you loadd into wally castle centeer
center*
DC awakens from middle map middle platform
where are you that dc cannot hit you from some position along his dj. X range? Other than literally directly on top of his head and somehow above his max rocket jump height????
if that's such a concern y wudnt i b at max rocket jump height LOL
yeah, and above his head
so that u r hopefully within homing laser range
idk how quickly cbs can gain height and then transition back in2 flying but we kno chung dj. x vry fast up and down... but yeah if you are at his max rocket jump height hanging around there and also close enough to press mid air homing lasers
then sure u can land some normals
on him
after copping me some unique acel finally
1 hting i did notice was that those air lases w/ the armor that cbs does their range is p. local
like they arent chasing me down off screen they disappear
in 2018 it was more than sufficient
id probably be a bigger fan of the triangles tbh
can
u triangle from air
anddalso
idk if getting petri'd in the air
even brings you odwn
down*
i woul assume so??
but tbh not sure
no but tbh idk why im even bothering entertaining this conversation, ive actually used petri + played cbs + played vs dc as cbs while idt u can say any of those things
sure thing, i am js i was literally there dduring their entire training process for that tourny was even in call w/ them dudring some of the tournament matches, i talked w/ them ab out that matchup a lot and watched + brokedodwn a lot of their sets vs u and brian. I am just ayin what i saw the mentality/consensus to be going into that tournament, and i was literally up at 2am the night b4 w/ a aron talkingto him about strats when he got the petri idea right there on the spot and dwe started talking about it
the discussion itself is a bit weird because even if cbs could outperformed chung normals when it came to applying petri
we keep going on tangents aside from original point of discussion bc we don't agree on anything
we don't actually know because you never used them and dFYI i alwasy been an ecode stan DAY 1 I WAS AWLAYWAS
ALWAYS
THE FIRST ONE TO SAY IT
THEY'D BE TALKIN ON U CRAZY TALKN ABOUT HOW U DONT GOT HANDLES LIKE THAT N HOW U LEGIT JUST PLAY 2S FLY AROUND AVOID INTERACTING W/ EVERY1 THEN FLOAT IN TO PRESS SPECIALS B4 FLYIN AWAY AGAIN BRO THAT WAS THE MENTAL AT THE TIME
I WAS LIKE NAH ecode has wlasy been nidce @ 2's SINCE S1 HE BEEN PLAYING 2S IN THE SPARRING CHANNEL HE'S NOT THAT SLEEPER LIKE THAT they'dd tell me i was buggin JUST
SAYING
Sorry fam, I need that core in order to stand a chance in pvp.
id be pretty surprised if kevin actually meant that
and there it is
focus group exhibit A......
wait holy moly waitwaitwait
who is ben again
i think ive been confusing luxfac ppl for the longest time
wait is there a ben
ben in this chat?
yes
ben is uhh
he was bluemaze rena but e was also that cem
i think at some point i mixed up aaron and ben in my head LOL
in 2018 thats what they were sayin htey said 2s player but odntrly have handles like that and not good at character interactiosn or w/e it was
it was legit
like i had dmultiple legit
back-and-forths about htis
thius
this*
CE confirms are already hard is what I'm saying.
