I'm following the vkguide.dev but not using vk-bootstrap. I am trying to enable the synchronization2 extension to continue with the tutorial. I keep getting errors from the validation layer when trying to use vkCmdPipelineBarrier2() saying the feature is not enabled. I'm at a bit of a loss. The code for my initialization is in this file on github: https://github.com/Biggkahuna98/QuestEngine/blob/main/Engine/Source/VulkanRHI/VkInit.cpp
GitHub
A 2D/3D Vulkan Game Engine written in C++. Contribute to Biggkahuna98/QuestEngine development by creating an account on GitHub.