Hello, I am trying to troubleshoot something and am out of ideas to find out what is wrong.
In short I am trying dynamic rendering(with the local read extension) and am trying to have the first pipeline output to a colour attachment, but I don't get anything to reach that color attachment. I used render doc to confirm:
-a fragment is emitted when I expect one, and does not return black according to the fragment debugger of render doc.
-according to render doc, the colour attachment at the location the shader output to is the one I intended and is listed/named correctly in the FB tab of the pipeline state(also tried outputting directly to the swapchain image with the same result)
No validation layers are complaining. I'm for now only trying to output white pixels.
Any suggestion to where I could start investigating ? any common gotchas that would fly past validation layers?
I can provide a render doc capture if it helps/is allowed.