#OpenGL problem (i'm sorry)
4 messages · Page 1 of 1 (latest)
it's called billboards. But if you're asking for how to do this in OpenGl, this is not the right place.
But in theory, it's api agonstic. You simply cancel out the rotation of the quad to make it always face the camera.
yeah thanks, i was searching for it name, this is more than enough