#y-axis on RenderTexture is flipped
6 messages · Page 1 of 1 (latest)
That is a bug
That is how OpenGL works
There was an example that “talk” about that, but I seem to not find it
@brazen jolt that is normal. It is covered in the FAQ
https://github.com/raysan5/raylib/wiki/Frequently-Asked-Questions#why-is-my-render-texture-upside-down