Was messing around with some mods, and was doing some combat with BBW when i noticed that the thruster plumes of my ZAPs were getting replaced with the plumes of the BBW's NTTRs. I switched off mods and headed back to the BBW, where it happened again as well
#[1.74.8] Incorrect thruster plumes around BBW
1 messages · Page 1 of 1 (latest)
What are replication steps for this?
it happened by being in the close vicinity to one of BBW's thrusters firing while you had ZAPs firing at the same time. I was using an older version from the editor, so there could always be quirks from that, i just didn't have a BBW location saved so i had to force it to spawn
I think this is just light from one torch iluminating exhaust from another torch
ok, that makes a lot more sense, i just presumed the plumes dissipated faster and didn't travel that far
ok, yeah i see it
the thing is, fusion afterburner puts out a quite large cloud outside the main plume spike
that's also related to another report, let me look that up quick
i see
I do need to figure out if this is something I want to change, or is that just emergent thing that is good as-is