#ship vector line in the LIDAR box

1 messages · Page 1 of 1 (latest)

zealous nacelle
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One piece of information that seems to be missing in most of the auto pilots/hud is a good way to see if you are going to hit an asteroid that is beyond line of sight. well, that's not exactly true, but some provide that information much better then others. more specifically, seeing where there is an opening in the roids when when flying at high speeds. the MA-337 Autopilot is the best at this because it puts the LIDAR inline with your ship, allowing you to use your ships vector with the LIDAR. (in all honesty if the MA-337 had fly-by-wire, it would be my main ap) if you want to do this with any other AP, it would be hard because there is no easy way to see your vector on the LIDAR box.

which brings me to my suggestion. adding a ship vector line in the LIDAR box will make reading and using the LIDAR easier when going high speeds.

delicate fox
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Having two lines to show both your velocity vector and your ship's facing direction might be good, though they'd have to be made easy to distinguish from each other. These are both already being computed and displayed as numbers in all HUDs as heading and orientation, respectively, so being mapped onto the sensor display is a logical next step.

thorny finch
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Could potentially just re-use the iconography we already get for other ships to represent the facing.

winged hornet
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Could even take it a bit farther and have ETA pips along your vector, and an option to time scale them in tuning. IE, I will reach a pip along my vector 10 seconds after the previous pip. Could be coupled with enemy vector lines for chasing targets beyond line of sight.