Sometimes my pilot is freaking out about a collision they consider a problem.
- The BBW is coming in too hot.
- I am flying near a rock but I know there is actually no chance of collision.
- The rock in my face is literally being blasted by my gun / engines
Often these slowdowns do not help, they just drag out unimportant parts of the game and are actually annoying. So people turn this cool feature off.
This was mentioned by @dull basalt here : #1246160244292325467 message
Second: The Pilot induced slowdown should not put the manual slowdown on cooldown. OR pressing Alt to cancel it should make the cooldown shorter. As put by pulse
"pilot, I needed that adrenaline to lineup this tricky shot/Maneuver, The adrenaline I cannot use because you used it two seconds ago, and we are dead, thanks pilot."
**Potentially adrenaline time could be measured in seconds. **
Every 10 seconds of game time restore 1 second of adrenaline time
Pilot adrenaline lasts until threat gone or Alt pressed (or adrenaline time used up)
Player adrenaline lasts until all adrenaline time used up or Alt pressed.
Perhaps starting adrenaline manually costs a second of adrenaline time, if you have more than 1 second left.
This way you are rewarded for ending adrenaline ASAP.