#Alternate anchoring of HUD elements for 21:9 and 32:9 displays.

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livid needle
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I have a 49" 32:9 ultrawide. The extra vision range is amazing, but the HUD elements are anchored to the corners of the screen, which is less ideal in some circumstances. (First world problems, I know, but having to turn my head to see the HUD element is problematic.)

An option to change the anchor points would be much appreciated, though I will admit that the affected demographic will be quite small.

The simplest solution I can think of, which might make implementation more likely, would be to have 3 options of 16:9, 21:9, and 32:9, where the corners the HUD elements are anchored to are treated as being a less wide resolution.

For example, the 16:9 option would anchor the HUD to the same positions it would be on a 16:9 display, while leaving empty space past that on either side. The 21:9 option would put them past the normal 16:9 region but not all the way at the actual corners.

Then either disable the options, or just put a warning in the menu, to help people avoid picking options that would move their HUD offscreen.

unborn totem
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Probably not possible, but I'd like if these items had grabs and you could move them - onto a second monitor, to free up the viewing space. I have three monitors, but currently, can only use one.

tender cedar
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maybe just a "UI max width" slider in the options?

livid needle
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Yeah that would probably do it