community-ideas

1146 threads · Page 9 of 23

Garbage dump 2 messages
story event
Mid dive events having effect on crews mood. 5 messages
gameplay mechanic story event immersion
Miner's Bar 5 messages
gameplay mechanic story event quality of life immersion
External Drop Tanks 18 messages
gameplay mechanic immersion quality of life new equipment
Tetsuo HMX-2000I low stress Variant 5 messages
new equipment
Witness to hostile boarding 2 messages
story event immersion achievement
THI Patented Anomalies and Weapons Gatherer (THI PAWG) 13 messages
new equipment
Ability to adjust angle for non aim assist tools. 34 messages
gameplay mechanic
S&R variant of the ocp 42 messages
story event new ship
Allow Autopilots to assist docking arms 14 messages
gameplay mechanic quality of life immersion
The MCU 2 messages
new equipment
Ability to set maximum distance for mining companions 12 messages
gameplay mechanic quality of life
Font change for letters W and V 6 messages
quality of life
Ability to set a sideways relative velocity. 2 messages
quality of life
Ability to rotate while keeping the same relative speed as an object 3 messages
quality of life
Ore-shaper module for cargo bay 8 messages
new equipment
Mineral Priority 2 messages
gameplay mechanic
More interact options with GA station and pirates 3 messages
gameplay mechanic story event
SODAR Sensors 57 messages
other idea
Number key hotkeys for choosing response in comms 6 messages
quality of life
Aggressive pirates (and NPCs in general) 55 messages
gameplay mechanic story event immersion
NPC ships utilize a greater range of the game's equipment selections 19 messages
gameplay mechanic story event immersion
Custom ship skins/wraps 7 messages
gameplay mechanic quality of life new equipment
More varied ship recovery events 33 messages
gameplay mechanic immersion rebalancing
DAIIC "BELL" Dinghy 9 messages
gameplay mechanic immersion new equipment
Cantharus: Ship Idea 201 messages
new ship
Command-Line-Only HUD 31 messages
gameplay mechanic new equipment achievement
Tiny Hands 9 messages
gameplay mechanic new equipment
new crewmember type: soldier 3 messages
gameplay mechanic other idea
Obonto-Antonoff Ringoid Processing Unit 3 messages
quality of life new equipment
Manual Way point Targetting from Astrogation Screen 2 messages
gameplay mechanic
Manipulator arm: Flail 12 messages
new equipment other idea
Mineral Market Volatility 9 messages
rebalancing
Mix Ores 12 messages
immersion
Rotationally-locked Recon drone 16 messages
gameplay mechanic new equipment immersion
Hypervelocity Macron Accelerator (Hypervelocity accelerator of macrons? HAM ?) 53 messages
new equipment
Change background music to eurobeat if moving sideways at high speeds 4 messages
other idea
crew names in on-board maintenance system 5 messages
immersion
Point defense Laser turret 2 messages
new equipment
Ship Builder 16 messages
immersion gameplay mechanic new ship new equipment other idea
Containment Net 7 messages
gameplay mechanic immersion new equipment other idea
NTs and THICCs/THIMCs should somehow interact positively with your fuel expenditures on return burns 27 messages
gameplay mechanic quality of life immersion
Chances of anomalies appearing based on the number found so far 16 messages
gameplay mechanic
hunting pirates missions 2 messages
story event other idea
Track a specific target (ore) off-screen with LIDAR 6 messages
gameplay mechanic
Smaller UI scale for Steam Deck 3 messages
quality of life
Keep equipment instead of selling? 55 messages
gameplay mechanic quality of life
more drone Miner and container Commands 14 messages
gameplay mechanic
~~drop the rods/ reactor boost button~~ (defunct) 21 messages
gameplay mechanic
Autonomy Class for THICCs 7 messages
immersion