community-ideas

1146 threads · Page 2 of 23

Destruction Persistence 11 messages
gameplay mechanic immersion
Update for EIME Derelict Dialogue 4 messages
story event immersion
Recon drone failures / Line of sight mechanic 6 messages
gameplay mechanic immersion
In-depth cockpit sounds and VFXs 4 messages
quality of life immersion
Ships that have been in dock a long while visually gather ring dust & shake it off during launch 2 messages
immersion
users think they are locked down by Dorito 67 messages
gameplay mechanic
Reactor Extras 5 messages
gameplay mechanic new equipment
Option to make adrenaline activation player only 29 messages
quality of life
Allow Drones to affect HAL rotation 24 messages
quality of life immersion
Tetsuo to use other metals 18 messages
gameplay mechanic quality of life
Changing cosmetic recoil in highstress stress mounts to be less noticable 25 messages
immersion
be able to use maint drones offensively 22 messages
gameplay mechanic immersion
Solid Rocket Boosters 7 messages
new equipment
Ship collection achievement(s) 4 messages
achievement
Game Telemetry 7 messages
immersion other idea
let us hide/ignore Astro POIs 2 messages
quality of life
Playerbase access to 3D models for non-player ships and other objects? 2 messages
other idea
Headhunting (contracted Bounty Hunting) 14 messages
immersion achievement
Ideas I thought about in my 60 hours playthrough 9 messages
gameplay mechanic quality of life immersion
EMP Pulse Generator 49 messages
new equipment on backlog
PD-CLXXX Ideas 104 messages
immersion new equipment rebalancing
Overhaul for NT mining AI 6 messages
gameplay mechanic quality of life immersion
Ship type indicator on LIDAR. 6 messages
quality of life immersion
Toggle On/Off Contact Text in Pilot Screen 2 messages
quality of life
Obonto Autopilot 9 messages
new equipment
Obonto Habitat Damage Model and Persistence 2 messages
immersion other idea
Another Vectored Torch 21 messages
new equipment
More heavily gimballed torches 10 messages
gameplay mechanic immersion new equipment rebalancing
Increase the AP Max Velocity of the modified Titan to 195 m/s 7 messages
gameplay mechanic
Search and Rescue 48 messages
story event immersion gameplay mechanic quality of life achievement
Disabled ships can request propellant 2 messages
gameplay mechanic story event immersion
Obonto Hab basic repairs service. 2 messages
quality of life immersion
Ship with a Nano-Drone launcher built into the Bay 4 messages
new ship
AR-1500 Manipulator variants/Use of suction for mining. 37 messages
gameplay mechanic new equipment
Hardpoint renaming 2 messages
immersion
Visually distinct MPU processing area 2 messages
quality of life
Visually and geometrically diverse generic moonlets 5 messages
gameplay mechanic story event immersion
New autopilot for manual flyers. 11 messages
new equipment
Building your own station from the destroyed Obonto Habitat 30 messages
gameplay mechanic immersion achievement
Two-jawed OCP variant, for space mining 2 messages
new ship
Manipulator arm should constantly target nearest. 26 messages
quality of life
Make NPCs aware and averse of engine danger zones 3 messages
gameplay mechanic quality of life immersion
Funnel Titan variant ("Charybdis"? "Dragon"? "Wawelski"?) 47 messages
new ship
External MPU pod 12 messages
new equipment
New Ship Idea: Dual Cargo Bays 44 messages
new ship
QOL Stress point Optimization 26 messages
quality of life
More Mineral Types 6 messages
gameplay mechanic rebalancing
NDCI display minimum range 40 messages
quality of life
Tutorialize semi-auto flight style 3 messages
quality of life
XASER to the Face Achievement 5 messages
achievement