bug-reports
[1.28.15] MWG dishes shifts on SRA after collision leading to aiming error.
AI
Cargo vanishes once fuel runs out
Balance
Platform: Windows
Not a Bug
Gameplay
[1.28.11] Excavator/Ore physics bug on Elon interstellar E
Platform: Windows
Gameplay
[1.28.11] Ships without Nanodrone storage seem to filling up with Nanodrones from the last ship used
Fixed
Platform: Windows
Gameplay
[1.28.11] propellant use discrepancy
Platform: Windows
Gameplay
[1.28.11] Obonto station 3 relocates. loose track of all of them
Fixed
Gameplay
[solved, exclusive fullscreen shenanigans] Extremely poor performance, not utilizing system properly
Fixed
Performance
ND-Lis Kitsune
Platform: Mac
Fixed
UI
AI Audit ship kidnapped whole and brought to Encelladus to no apparent reward
Platform: Windows
Not a Bug
Gameplay
Doppler LIDAR Affected by Time Dilatation
Fixed
UI
[1.28.7] Kitsune post-dive unable to repair/replace weapon.
Fixed
Platform: Windows
Graphics
[1.28.5] CTD during return to Enceladus
Stability
Platform: Windows
[1.28.5] got yeeted after loading into Enc
Stability
Fixed
Platform: Windows
ZAP drives don't consume fuel during interlunar transit
Gameplay
[FIXED] [1.28.2, I18N] The UI is missing many characters when being rendered in Simplified Chinese
Platform: Linux
UI
[1.27.0, Radeon] Kitsune hud microseismic display broken
Fixed
UI
Graphics
Opening OMS menu while main drives are firing causes massive slowdown
Fixed
Performance
Crew Improvements
Fixed
UI
Autopilot lidar overlay shows hits in the virtual flight service
Fixed
UI
Gameplay
Combat patrol follows player after indicating they are returning
AI
Crew hotswap bug
Fixed
Platform: Windows
Gameplay
SOS Morse code by HALs are inverted. And the pauses between letters are too short.
Typo
Fixed
Sound
Rescue ship launches it's target
AI
Gameplay
[1.25.11] Poor performance while astrogating in moderately dense areas
Fixed
Performance
Game lags on sell screen
Stability
Platform: Windows
Performance
Crash when Opening in Mac
Platform: Mac
Stability
Missing Hud details (thrusters, fuel, and reactor.
Fixed
UI
[1.25.5] Game crash when returning to Encledus with rogue mining companion
Stability
Platform: Windows
[1.20.5] Strange physics interaction between lifepod in excavator jaws and anti-grav orb
Stability
Platform: Windows
Not a Bug
Gameplay
[1.20.5] NDPT-4205 PD Turret not acquiring some targets
Platform: Windows
Gameplay
[1.20.5] Missing corpses
Platform: Windows
Not a Bug
Gameplay
[1.25.2] Astrogation proximity detection based on ship rotation
Fixed
Gameplay
[Experimental: 1.25.1] Tuning Menu Does Not Save Changes
UI
[Not a bug, PEBKAC] Sooo..... about here be dragons and the new expansions menu
Platform: Windows
Not a Bug
Graphics
Typos and inconsistencies in the localization context
Typo
Not a Bug
i find this funny.
Platform: Windows
Not a Bug
Gameplay
[1.18.1] Mass Drivers continuously use energy when the button is pressed and there is no ammo
UI
Gameplay
Something is wrong with PDS
Gameplay
[1.16.10] Latest update seems to crash my system on load
Platform: Linux
Stability
[1.17.4] The MVFS grid is extremely flickery
Fixed
Platform: Windows
Graphics
Catching a Ganymede ore container in your container cradle lets you command it (No ore given)
Gameplay
[1.17.1] Ship does not align with mouse right-click in Virtual Flight Service
Gameplay
[1.17.0] BBW does not come in for docking, runs away when I attempt to dock
Fixed
Platform: Windows
Gameplay
[1.17.0] collision with big moonlet when exiting quicktravel, failure to spawn poi at lidar contact
Platform: Windows
Gameplay
Captured derelict blew up on screen but still considered captured in the fleet window
Gameplay
[1.17.0] Virtual Flight Service's shader makes AT-K225 HUD illegible due to bloom
Fixed
Platform: Windows
UI
[1.16.10] Arm wont target pirate THICC after releasing it
Gameplay
Stellarator is too cold
Balance
Sci-Fi Hardness
Not a Bug
[1.16.5] Astrogated directly into a moonlet
Stability
Platform: Windows
Gameplay
[1.16.5] HMX-2000I crashes the game when firing together with other weapons.
Stability
Fixed