#StellarSeeker's LCPs and Sundry

42 messages · Page 1 of 1 (latest)

wet kiln
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I told myself that I would start making LCPs for my scope-creeped-to-all-hell project when COMP/CON V3 came out. Lo and behold, V3 is being rolled out, so now I feel obligated to at least upload what I have ready.

The playerside LCP requires BallisticM0use's Emitter Weapons Module homebrew to be installed. Link found here:https://discordapp.com/channels/426286410496999425/1215498710038085712/1376687158005469204

Also, link to my WIP homebrew manufacturer here: Here is a link to almost the ENTIRE project so far
https://docs.google.com/document/d/1z1dDU-TrUsYKtABprwGVjUCKusfR28lXeJ-aBHuH_ik/edit?usp=sharing

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God help me.

wary basalt
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Looks intimidating lol

wet kiln
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Some of these are altframes so it's not as bad

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but I am still trapped in a hell of my own making lmao

strong lava
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worlds most scope creeped individual of all time

wet kiln
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I'm probably paring down the amount of mechs so I can put the unused ones into a different project

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but I still made them all lmaooooo

vernal rapids
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oh my goodness

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good luck stellar

wet kiln
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I have replaced the link in the pinned post with one that links to the entirety of the project I've done so far.

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There's.

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a LOT.

wet kiln
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As you can see, I'm going to be in the LCP mines for the rest of my life

vernal rapids
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god speed

strong lava
wet kiln
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I have actually just completed 4 more licenses for this so I may be good

wet kiln
strong lava
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man you're gonna be playtesting this stuff for the rest of your days

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how does scope creep get this bad

wet kiln
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¯_(ツ)_/¯

strong lava
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does the marlow not have traits?

wet kiln
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no that's me fucking up

strong lava
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ah ok

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that makes more sense

wet kiln
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I'll release the fix tomorrow when I have the next 4 done

wet kiln
wet kiln
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That's all the Big 4 frames done. Just have the 1st party altframes, talents, and new manufacturers to go

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fuck i gotta do some quick bugfixing

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okay now it's good

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This update also includes BallisticM0use's Emitter Module homebrew because I don't know how to make a third-party LCP a dependency

wet kiln
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Okay I've fixed it so it now has proper dependencies.

wet kiln
wary basalt
wet kiln
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scope creep is so real

wet kiln
# wet kiln help

the green goblin mask is whispering to me
it's giving me cool naming schemes and lore ideas.
...after I make the release LCP.

wet kiln
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0.0.9 is out, with a few changes:
-Added several more Emitter Weapons, giving GMS (with the Emitter homebrew dependency) a total of 8 Emitter weapons - 2 for every mount size
--Added 3 new Auxiliary weapons for GMS, giving GMS 16 new non-Emitter weapons
-Replaced the CELESTINE Alabaster with the LSAM Ierakumos, a new Death's Head variant frame. For those who enjoyed the Alabaster, fear not-it's being moved to the planned TNF altframe manufacturer for 0.1.0