#THE SILKSONG IS REAL

1 messages · Page 10 of 1

rose granite
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Thought they did?

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But maybe not enough

brave flower
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yeah that seems likely

rose granite
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Worth noting though that they're very easy to deal with if you just spam dash attacks.

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They do not know how to deal with that, nor do most enemies.

brave flower
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yeah they just end up taking longer for me

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im trying to farm up to 1060

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ive got 2 craft metal and im 2 tools away

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so im gonna get ||buzzsaws, scuttlebrace, the key and the crafting kit|| all at once

rose granite
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Small note about the baby I stole ||I like that it continues to make not only noises in your inventory, but that it's directional based on how far you're away from its page.||

fathom willow
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It's awesome

brave flower
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...i think they stealth nerfed sting shards

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its now doing demonstrably less than silkspear

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that or they nerfed like

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crafting kit damage scaling

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alr we are now ||Architect|| Gaming

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i need to find like three memory thingamajigs

brave flower
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found 2 so far!

sinful stirrup
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I thinknthey give enough rodaries that it favorably converts into shards from vendor packs?

brave flower
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still prolly suboptimal for rosary farming with tools

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alr i gotta find one more, ive gotten the ones from ||bellhart shopkeeper, flintbeetle quest, pilgrim's rest, and the one in a secret chamber in the marrow||

hollow elm
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Just roaming some parts of Act 2 for rosaries to buy shard packs has been my main way to stock up fast. Some of the medium-small enemies are surprisingly loaded.

brave flower
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ALRIGHT

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TIME TO DO MOUNT FAY WITH ||ARCHITECT||

elfin ravine
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Damn, final boss got hands

inner fog
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I realized there’s usually ||a particular “web” formation wherever you can Needolin for dialogue||

autumn kettle
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what an incredible boss

inner fog
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~~when the ||Lace|| is ||lost!|| whenthecrit ~~

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but fr

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it’s peak

rose granite
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Fun facts, if you end a boss phase too fast (by dealing damage before their roar finishes) the boss music doesn't trigger ||also if you go to the confessional booth in Underworks after destroying the machine behind it, the message is warped so only a few choice words are heard. Pharloom is never forgiven.||

brave flower
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ok mount fay is the best area in the game

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brutal but fair platforming challenge with Emotional Support Shakra at the bottom

rose granite
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It honestly might be the place that improved my own platforming the most

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||well technically best unlocks, if you haven't decided on your silkshot yet||

hot mango
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I got a crest. ||FUCK THE WITCH CREST QUEST THE CREST ISN’T EVEN THAT GOOD!!!||

autumn kettle
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i hope it gets minor touch ups on its bind, and architect gets minor tuning down on its ability to enable tool spam

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and then i think I'm perfectly happy with all of the crests in comparison to each other

hot mango
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||I JUST WANTED TO STOP LISTENING TO THE BABY IN MY INVENTORY TO STOP SCREAMING!!!||

autumn kettle
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||witch's|| moveset is incredibly satisfying and cool

hot mango
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||It is, but it’s ability to heal is even worse than Beast’s, which is saying something||

autumn kettle
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yuh, i think its bind needs to be a bit faster or have a bit more reach

hot mango
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||I tested it out and I think it heals 1 mask per enemy hit||

autumn kettle
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or have a better conversion rate in some way

hot mango
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||Which in a boss fight is downright unusable. Outside a boss fight it’s still downright unusuable||

autumn kettle
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||so three hits on a boss gives 3 masks||

hot mango
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||I just got it so I haven’t tested it much, but it only deals one hit so same thing||

autumn kettle
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it does?

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||huh, multibinder is mandatory then||

hot mango
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||Again I just got it so could be wrong||

autumn kettle
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||because that makes it deal four hits||

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gotcha

hot mango
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Still compared to ||Beast|| that’s way harder to use

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||The bind has to come out near instantly for that to work||

autumn kettle
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yeah it def needs some kind of tune up, however minor

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for ease of usability

hot mango
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||Maybe a discounted bind cost?||

autumn kettle
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it's probably got some crazy deeps if you're goated but some kind of way to make it less punishing outside of higher skill brackets would probably be warranted

brave flower
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also its deeps is likely still way lower than ||architect||

hot mango
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The skill ceiling for everything in Silksong is crazy high regardless of the crest I think lowering the skill floor is fine

brave flower
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something abt Tool Build needs to be nerfed damagewise

torn sky
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I only have 2 tools right now. The Long Pin and the default throwing knives. I need to find some more.

autumn kettle
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if you have longpin you definitely have access to a third free pin tool

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and then if you have some spare cash, ||the curveclaw from hunter's march goes hard||

hot mango
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I guess ||Witch’s Bind being bad at healing|| is befitting considering it’s associated quest

autumn kettle
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...

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alt:

hot mango
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I thought I explored that whole area

autumn kettle
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||witch bind does not and cannot heal, instead giving you a cap of three deadwood masks that explode into its current damage effect when broken||

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and these don't stack with each other

hot mango
torn sky
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I'm apparently very bad at finding things as I'm still on my first silk art and second tool despite just beating widow. XD

hot mango
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||Bring back thorns of agony||

autumn kettle
hoary tulip
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if you are having a bad time with ||Witch Crest, try using Multibinder and Claw Mirror||

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and ||Silk Injector||

autumn kettle
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yeah ofc

hollow elm
hoary tulip
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it turns your Bind function into a nuclear weapon

autumn kettle
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it's a build for those tools

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nonetheless, it's sketchy

hot mango
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||I’m still annoyed about Greyroot having no explained White Lady connection||

hollow elm
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I'd worry about blowing up enemies too fast

hoary tulip
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It's rickety!

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But it's also violent

autumn kettle
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tru

hot mango
torn sky
hollow elm
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It's incredibly satisfying when I dive into range for it

autumn kettle
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would you like vague directions or nah?

torn sky
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I don't mind vague directions. Right now I'm just Doing Wishes.

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So i'm wandering about, exploring

autumn kettle
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||sail EAST, oh wayward captain||

inner fog
brave flower
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THIRD BENCH REACHED

hollow elm
vagrant spruce
hollow elm
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I think skills still have a higher damage celiling at the cost of silk, though.

inner fog
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Personally one of the big things that stood out too me on ||witch|| crest was the ||pogo making you invincible||

vagrant spruce
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it's totally doable and i didn't struggle too much on it in the grand scheme of things, but i was definitely squinting at my screen for a lot of that fight. ||I wish there was like, a white sfx when she teleports or something so it was slightly easier to see, even if it was the same speed / not any easier to react to necessarily||

proud cobalt
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||Poor Loam.||

autumn kettle
hollow elm
inner fog
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Makes sense for ||beast to have em, given the requirement to ram enemies with the pogo||

autumn kettle
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speen...

vagrant spruce
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still really enjoyed the fight, though. the only other gripe would be ||i'm not really sure if it's just... never totally safe to attack her right after she lands, given how she can instantly go into parry stance between you starting your swing -> it connecting? feels a little bit weird if so, though maybe there's a cue for which riposte she's going to do (grounded immediate or slightly delayed aerial), i just stopped hitting her then so idk if there's one i was missing LOL||

autumn kettle
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mister beast should get more spins

autumn kettle
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||jumping at her escapes both||

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||at least with a dash in the same direction afterwards||

vagrant spruce
inner fog
hollow elm
autumn kettle
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||I don't know if it's possible for all crests, but i can confirm specifically for shaman as the one i used lmao||

brave flower
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holy peak

vagrant spruce
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||specifically for the ground slam attacks, i mean, where she lands either straight down / the down diagonal dash. it's a lot easier if she used another attack imo||

autumn kettle
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yeah i just straight up learned to skill solution it

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which is super doable with the one you used

vagrant spruce
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yeah no i did that fight with ||taser nails|| LOL

autumn kettle
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lol

vagrant spruce
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though i did find that it's really fun to ||cross stitch HER parry animation, if you can get her to do the aerial parry you can make it super consistent. idk about the startup time on grounded parry tho||

autumn kettle
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||electro pale nails do hit like a truck||

autumn kettle
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||too fast of a riposte||

vagrant spruce
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yeah thats what i figured

inner fog
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Also, the ||drill|| tool seems like a nice punish to the riposte, particularly if your crest has a more horizontal pogo that struggles to land

autumn kettle
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ooh, interesting thought

vagrant spruce
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||after i finished the game i went to go look up numbers, apparently the highest damage output is actually taser silk burst because the taser is a flat +5 damage per hit? but i think for practical utility nails will almost always win, since you can just pop it whenever and don't need to be point blank||

autumn kettle
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i never found much use for that tool

vagrant spruce
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oh interesting, i didn't play around with that one much

autumn kettle
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I'm surprised it's flat

inner fog
vagrant spruce
# autumn kettle *huh*, interesting

isn't it? i haven't personally confirmed if ||the +5 damage is scaled the same way, but i tested a little and it did seem that the taser was making MORE of a difference on the silk burst one than the pale nails||

inner fog
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definitely feels like it was meant to be used with the diagonal pogos to help cover that blind spot below you

autumn kettle
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also, if you were looking up numbers

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||what's the shaman crest damage boost?||

vagrant spruce
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||silk burst is apparently 5x 0.7 damage instances, and if you keep tapping you can get another 5x 0.3 damage instances, so i think even without the flat taser - but it's likely going to be more with taser anyway due to multihits and rounding||

vagrant spruce
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LOL

autumn kettle
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lmfao yeah

wanton bone
vagrant spruce
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yep, apparently

inner fog
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also, do the ||shaman runes|| actually stack with the ||electricity tool?||

vagrant spruce
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oh, for the curious - i did some digging and found the item IDs for the silkshot tool, ||if anybody else wants to play around with the alternate versions they didn't claim|| - it's ||"WebShot Weaver", "WebShot Architect", "WebShot Forge"||. you can save edit (on pc) to load those in

inner fog
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while messing with different loadouts I could’ve sworn I killed an enemy with no electricity in one ||pale nail|| cast, when it took me two with elec

vagrant spruce
wanton bone
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HK had some funky stacking rules sometimes.

vagrant spruce
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I have noticed ||the pale nails have an odd hurtbox for their visual animation, if a smaller enemy is moving forwards/backwards at all it's really easy for them to go through the enemy hitbox but miss. it's super consistent at some ranges, i tested on the goons outside the grand hall ||

inner fog
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maybe they just weren’t ||voided|| when I had the tool off?

vagrant spruce
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ahhh maybe? sometimes they do that and its hard to see

inner fog
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also it seems they have the boosted health even before the visual change

autumn kettle
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they do

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can extremely firmly confirm

inner fog
vagrant spruce
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yeah they have it as soon as the animation starts i think. super noticeable on smaller enemies

vagrant spruce
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seems like ||flat damage buff that makes thread storm CRAZY good, holy shit, that's got to be insane if you can learn the fights well. i haven't done mushroom man so maybe i'll try that when i run lost lace back post mushing it. comments are ALSO telling me that volt filament sucks because it has an internal cooldown not reflected in the VFX? apparently very visible with a HP bar mod active, the important part is it's only +5 once on pale nights and only 2/4 times on normal/extended thread storm. so that migth be worth taking off, idk||

wanton bone
vagrant spruce
autumn kettle
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it also makes sense narratively

wanton bone
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I think at least for ||silkspear it's 3 x needle||

autumn kettle
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||you're using a sewing tool with thread magic||

vagrant spruce
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yeah, the damage codes are on fextra i think if people care

brave flower
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im genuinely shocked mount fay involved zero pogoing whatsoever

vagrant spruce
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which yeah i know its fextra but listen the other wikis seem to be lagging behind it. fextra comments are always the sauce, just the actual wiki entry is useless

brave flower
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i was gonna use it as an ||architect|| pogo training montage

rose granite
autumn kettle
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huh

autumn kettle
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5 up to 21

hollow elm
vagrant spruce
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yeah it is, i saw somebody break that down separately

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oh shit, does ||barbed bracelet|| affect skills? that's possibly huge

hollow elm
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It should, considering it mentions boosting needle damage

autumn kettle
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ooh

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also, what's the final count on bracelet?

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is it 1.5x?

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1.3x?

vagrant spruce
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yeah i know i just figured it was only on melee, since otherwise it'd say "damage dealt" period?

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flat according to fextra

wanton bone
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Might both source from Base Needle, in the same way nail arts in HK weren't boosted by strength.

vagrant spruce
hollow elm
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Tool damage gets wacky as you find lower capacity options, and start unloading with them.

hoary tulip
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holy shit

autumn kettle
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oho?

vagrant spruce
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yeah i think ||architect is probably the strongest crest in the game as a result. just being able to nova strike with SO many tools seems super good, especially for things like flintslate (with skill) and cogflies (less skill)||

hoary tulip
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the Flintslate ||heats you up, saving you from the cold||

vagrant spruce
autumn kettle
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OH THAT'S SO FUCKING SMART

rose granite
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Neat!

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Reminds me of how you can also ||overdose so much on the blue stuff that your health changes into a regenerative form||

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Lots of hidden interactions

hoary tulip
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there's lots of weird shit in this game

autumn kettle
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||yeah ODing on lifeblood and becoming Crack God Hornet is really fucking funny||

autumn kettle
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...i wonder if you can ||OD on purple lifeblood||

hoary tulip
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has anyone tried ||ODing on the purple drank||

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SAME BRAIN

autumn kettle
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||by collecting the world lifeblood and juicing yourself fast enough||

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lmfao

rose granite
vagrant spruce
brave flower
vagrant spruce
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sketchy == like one of those ai generated ones not like a virus site

autumn kettle
hoary tulip
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can you Quicksling plasmium phials

vagrant spruce
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i'm not sure its possible to ||OD on drank|| considering ||i don't think you can get enough drank at the same time??||

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maybe with ^ idk lol

brave flower
hoary tulip
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no that's with normal blue stuff

brave flower
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oh

hoary tulip
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we're talking about 'urple, which explodes

vagrant spruce
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yeah

brave flower
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ohh yeah

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yeah i doubt it-- ACTUALLY

vagrant spruce
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somebody go test it with quicksling

brave flower
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||theres at least one naturally spawning lifeblood plant||

inner fog
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||Imagine it works an all your health explodes a second later||

brave flower
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that might help

rose granite
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||The professor would never lie to me, would he?||

brave flower
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no hes just wrong

autumn kettle
vagrant spruce
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three, no?

autumn kettle
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i'll go test rn

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oh?

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i only know of two

vagrant spruce
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||you need to grab all 3 for the quest don't you||

autumn kettle
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oh

vagrant spruce
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||like the first one in act 1/2||

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lol

autumn kettle
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no there are four pre-quest

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but only two that i'm aware of turn into nodes

vagrant spruce
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oh huh ok. i didn't know they vanish

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i do not go back there much

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lol

autumn kettle
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the other two stay as useless squishies

brave flower
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oh no its absolutely possible

vagrant spruce
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somebody screen record if you can pull it off

brave flower
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tou can use ||drank|| 3- 4 times before they explode

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so with quicksling and a couple from a naturally spawning plant

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it should work???

hoary tulip
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can you or can you not quick sling that shit tho

autumn kettle
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does quicksling double the drank?

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i would assume it doesn't

vagrant spruce
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i would assume it does?

autumn kettle
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because it works on "throwables"

vagrant spruce
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oh true

hollow elm
brave flower
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damn

autumn kettle
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yeah it doesn't

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just checked

vagrant spruce
brave flower
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ok so we'd need... 6 naturally spawning ||blue masks||

vagrant spruce
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so it's genuinely just "they grabbed that one"

autumn kettle
hollow elm
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Inventory

vagrant spruce
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topple it was just bugged on keyboard

autumn kettle
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it keeps telling me to use [the sprint button]

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but

vagrant spruce
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fixed in beta patch/should be fixed now as of real patch

autumn kettle
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OH GOD DAMMIT

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okay

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ic

vagrant spruce
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yeah

brave flower
hollow elm
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||Architecht's craft Bind|| also reloads

vagrant spruce
#

ah yeah it would wouldn't it

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thinking about optimized shaman crest build - is there anything more useful, overall, than ||volt filament|| for skill spamming? considering its apparently kinda mediocre. i assume the optimal build for dps is like ||weavelight, flea egg for more skills used, on your two crest slots. yellow vesticrest has barbed bracelet assuming it works on skills, and then blue has volt vilament /// anything else to swap out for it?||

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||i don't think spool extender would be too helpful outside of nova'ing fights immediately, it gives you exactly 1 more casts worth i think, with no benefit once you're down to waiting for regen||

autumn kettle
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that sounds right, yeah

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i prefer volt because it looks peak

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but the math probably favors flealia pretty strongly

vagrant spruce
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i'm honestly thinking you just drop ||volt|| for ||reserve bind||, unless your'e a god gamer, ||since it turns flea back on||

autumn kettle
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...actually

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probably just ||longclaw?||

vagrant spruce
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oh wait, i just realized weavelight lies a little - ||it doesn't actually give you faster regen, it gives you +1 silk regenerated max - so it's necessary w/o flea egg up otherwise you can't cast spells?||

rose granite
autumn kettle
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||shaman needle is really fucking good||

vagrant spruce
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my guiding moonlight......

autumn kettle
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interesting

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guess that was an old version

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that they haven't changed

vagrant spruce
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it does, but it's +1 max not speed of regen

autumn kettle
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yeah that's what i mean

brave flower
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so have we concluded that you cannot in fact ||OD on ourple||?

autumn kettle
#

+1 spool, not gen speed

rose granite
autumn kettle
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it's good comfort

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but it's unnecessary

vagrant spruce
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yeah i think reaper and honestly imo architect don't need it

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mostly bc i feel like architect doesn't care much about soul gained and is better off just using its insane charged attack, which is already long enough

rose granite
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Even if you don't need it, extra reach just ends up being a lot more helpful than most other things.

autumn kettle
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this just looks too cool to turn down

autumn kettle
autumn kettle
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||nailmaster's glory from HK, boosts needle art speed||

rose granite
brave flower
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OH

vagrant spruce
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tool that you probably haven't found, ||nailmaster's glory|| equivalent

brave flower
#

i love architect so much

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its so cool

vagrant spruce
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it wants pin badge, pollip pouch, and idk i think the last blue slot is less meaningful. i could see longclaw but i think i'd probably personally go for reserve bind or even a meme choice of wispfire lantern otherwise

autumn kettle
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this is probably the archi setup

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i assume injector band speeds up your reload?

vagrant spruce
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surely

autumn kettle
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hm

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doesn't seem like it

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unfort

vagrant spruce
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i think the one in your vesticrest is variably replaceable with anything you personally prefer though. injector is obviously good but you could make the same comment about even warding bell

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is weighted belt that useful? i haven't bothered to use it, honestly, but i can see it being nice

hollow elm
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Warding bell is rough, but the proc also means you didn't get blasted on top of losing heal.

inner fog
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I found it nice on wanderer for classic HK quick slash shenanigans

autumn kettle
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it's not the worst, it's mostly for spacing and better on things like wanderer and reaper

vagrant spruce
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ah wanderer probably makes great use i bet, yeha

autumn kettle
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but there aren't any other yellows you really care about

inner fog
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helps that wanderer has the extra yellow too

elfin ravine
#

dice I guess

brave flower
vagrant spruce
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i run compass because i'm lazy

autumn kettle
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i guess

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dice are just

vagrant spruce
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i think dice is funny and probably equivalent with weighted belt. neither will save you

autumn kettle
#

whatever to me

brave flower
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oh god wait

autumn kettle
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just don't get hit

elfin ravine
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they are very random, but saves you health sometimes

hollow elm
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I've mostly ran without compass unless I'm in a new area/scouting out a place without map.

brave flower
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is the thornring a flat damage increase

autumn kettle
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dice are unreliable, so whatever

vagrant spruce
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unsure. i googled around a bit and nobody seems to have tested that one and posted the results

inner fog
#

I’ve had magnet equipped for the entire game and I don’t regret it a bit. Never lacked money for a bench

brave flower
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that might be massive on archi

vagrant spruce
#

the nice thing about your yellow slots is that you can genuinely just run compass + rosary magnet + idk like grip on walls

brave flower
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bc its attacks multihit

vagrant spruce
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if you have a 3rd slot

hollow elm
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Magnet is nice for not stressing about grabbing loose beads rolling all over the place

autumn kettle
#

hey what the fuck

vagrant spruce
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and you just don't lose much

autumn kettle
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what are these jumps in damage

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is this fucking correct?

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jesus christ

elfin ravine
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I think this might be counting all charges together?

brave flower
#

yeah

vagrant spruce
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i mean yeah it definitely is

hollow elm
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Yea, max potential is the whole ammo count

vagrant spruce
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but just look at the first column

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that's still a huge jump LOL wtf

elfin ravine
#

never used the drill

vagrant spruce
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i thought they were wayy closer. that's fascinating

inner fog
hollow elm
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Drill better be worth a lot with how hard it is to land

vagrant spruce
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i'll have to try out the VV, i don't think i've used it once

elfin ravine
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how does the drill actually work?

vagrant spruce
#

its like a gigapogo i think, kinda

inner fog
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Just a straight down multi-hit pogo basically

vagrant spruce
#

or maybe like a pogo version of a charged slash

inner fog
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nice for beast with its wacky ||spindash||

brave flower
#

ARCHI BYPASSES PARRIES

vagrant spruce
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some, yeah, not everything will stagger out

elfin ravine
hollow elm
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Yea, the ||multi-hit triggers the parry, and keeps going||

autumn kettle
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architect is um

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definitely overperforming

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based on my testing

vagrant spruce
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it's almost indisputably the strongest, i think

autumn kettle
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and seemingly everyone else's

elfin ravine
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maybe I should have used it more

autumn kettle
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it really needs to take a hit or two

vagrant spruce
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shaman is probably better by virtue of needing negative quantities of skill to use if you have a good setup

hollow elm
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Archi's regular swings seem alright, bu I don't think the Tool system was scaled for it's capacity.

vagrant spruce
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because you can entirely run around and wait for enough soul regen to spam spells

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but archi seems to be cracked out considering you like. can just buy infinite shell shards for minimal effort, i guess

hollow elm
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I think the cost of Skills is another factor holding them back compared to tool spam

elfin ravine
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I mainly didn't want to use Architect because I don't want to care about shards

vagrant spruce
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well i think skills obliterate tools for everything than the hardest boss fights, to be fair

hollow elm
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True, and the shard cost hurts more when you're throwing them all over the place

elfin ravine
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having to farm shard bundles is just annoying

vagrant spruce
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no shard cost and just with shaman w/ nails you can obliterate every enemy in the open world. if you go into a miniboss with full soul you can often kill the entire thing with like 6 casts in a row

hollow elm
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It's a speedbump in Act 2, but I can see it being a hassle with 20 carry limit

vagrant spruce
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i don't think so - you just bank rosaries and go back to buy more

autumn kettle
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shaman's also a monster, but it seems to require more overall setup

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and is less burst-capable

vagrant spruce
autumn kettle
#

and that

vagrant spruce
autumn kettle
#

oh right flealia

vagrant spruce
#

especially if theyre getting the bonuses from barbed bracelet

autumn kettle
#

i haven't used that one

#

keep forgetting about it

hollow elm
#

I still want to try using Reaper a bit more with the ||mirror, multibind, injector|| combo, since it's loops well with bonus silk after bind.

hoary tulip
#

okay

vagrant spruce
hollow elm
#

I will warn it will blow out your eyes with every bind using that combo.

vagrant spruce
#

... though i suppose apparently the red tool damage table says they're pretty good

hollow elm
#

Tacks are passive damage, can throw aprox x3 before they desapwn.

elfin ravine
#

you can just scatter them around and they do damage

autumn kettle
#

and output burst

vagrant spruce
#

yeah, fair. i was using the air spikes for that, idr their name

autumn kettle
#

sting shards?

#

hornet's HK shrapnel mines?

hollow elm
#

I've absolutely melted a mini-boss with x3 tacks, and 1+1 Sting Shards.

vagrant spruce
#

sure. man, they're the air spikes to me

#

yea

brave flower
#

im a little sad architect is so busted

vagrant spruce
#

i think i just picked up tacks really late lol

brave flower
#

i just want to use the funny drill and contraptions

rose granite
rose granite
#

You don't need to spam all the tools

autumn kettle
#

this is also just...such a long fucking great slash

hollow elm
#

The thing about Architect for me is it takes work to get the tools to make it functional, and it's fine outside of melting hard encounters.

brave flower
autumn kettle
#

it is

#

it's got about as much reach

brave flower
#

btw archi horizontal range is ABSURD

autumn kettle
#

but less safety on it

brave flower
#

all its horizontal attacks move it forward

vagrant spruce
#

i think the only crests id like touched a little bit would be archi, and maybe give a little buff to beast, idk. i feel like theres a world where beast could just get like more than 3 masks worth of lifestea on its bind

#

give it like 5 / 10 with multibind, or something

elfin ravine
hollow elm
#

I'll try to make a more silk focused build later too, but the difficulty in getting silk in Act 1, and partway through Act 2 is rough. ||Somewhat thematic too, considering how much of Citadel is powered by Cogwork contraptions.||

brave flower
#

i feel like theres a world where witch crest bind also refunds silk per hit

autumn kettle
#

huh

#

interesting suggestion

vagrant spruce
#

i forgot witch crest existed tbh. i feel like its almost intentionally the weakest

brave flower
#

i get that thats reaper's thing but it would certainly help how difficult it is to heal with it

autumn kettle
#

it hits like a truck

#

its bind is not for healing, it's for slaughter

vagrant spruce
#

i tested and the bind doesnt' seem to buff your damage by that much?

hollow elm
#

Beast is intentionally limited because it's buffed to high hell after it's accelerated bind.

vagrant spruce
#

it didn't increase my TTK on random fodder

hollow elm
#

I've mainly noticed: ||lifesteal, range boost, attack speed boost. I've heard it gets bonus damage too?||

vagrant spruce
#

it definitely doesn't get bonus damage

elfin ravine
hollow elm
#

I'll probably mess around with Witch when I can, hopefully more info about it later.

vagrant spruce
#

idk. maybe my problem is just that without injector band, it's a bit of a long animation to use to get your super mode, and the super mode didn't seem worth the effective chargeup time it has

brave flower
#

btw does the faydown cloak always make you immune to cold?

hollow elm
#

Beast's default bind speed already felt fast to me

vagrant spruce
#

cold yes, ice water no

brave flower
#

yeah i knew abt the ice water part

#

what would an architect nerf look like btw

brave flower
#

would it just be like
nerfing polyp pouch, or

hollow elm
#

Polyp Pouch does feel a bit too impactful to not run on Architect especially.

vagrant spruce
#

i also think, oddly enough, beast crest gets obliterated by witch crest for lifesteal if you build for it

brave flower
#

witch and beast feel like theyre meant for specific builds

#

witch is like

vagrant spruce
#

witch crest is oddly good at healing considering it damages + heals at the same time, and heals really fast, its just hard to heal with

hollow elm
#

I've been getting more practice with Beast, and mainly want some form of backup heal outside of aggro situations.

brave flower
#

warding bell??, mirrors, uhh multibinder, injector

#

wow thats a lot of blue

hollow elm
#

Warding Bell is more of a backup plan

brave flower
#

what does it actually do btw, is it like

#

super armor while binding so you dont eat shit if you get hit?

vagrant spruce
#

you don't take the damage but you still lose the silk/cancel the heal

elfin ravine
#

if you get hit while binding, you don't take damage

#

and do some damage around you

#

but you still lose the silk, yeah

brave flower
#

ah i see

vagrant spruce
#

warding bell doesnt do damage around you

brave flower
#

that sucks

elfin ravine
#

yeah it's not actually that good

brave flower
#

id rather it be the opposite 9 times out of 10

elfin ravine
#

getting your heal interrupted still sucks majorly with it

vagrant spruce
#

oh yeah its also kinda funny how much weaker architect silkshot is vs. the other options

hollow elm
#

I'd take injector before Warding, though it's good that Warding comes first.

hollow elm
elfin ravine
brave flower
#

injector feels mandatory 100% of the time on every crest

vagrant spruce
elfin ravine
#

but Injector is also just really good

brave flower
#

its so good

elfin ravine
#

the bind speed is very noticeable

hollow elm
#

I've tried to limit myself to without Injector unless also using Multibind.

vagrant spruce
#

these won't make sense if you haven't seen a video of it, but the main relevant part is that while its not hard to land - it's going to underperform vs. other tools with a similar niche, imo

#

(damage numbers)

elfin ravine
#

Archi shot does less total damage?

#

ew

hollow elm
#

That really needs a buff then

vagrant spruce
#

yes, thouhg it's much better at landing than forge iirc

hollow elm
#

I've heard of recoil on Forge's shots

elfin ravine
#

I did take Weaver myself

#

and it seemed pretty good

inner fog
#

less total damage and less ammo than forge wtf

brave flower
#

my GOAT the 12th architect is washed 😭

vagrant spruce
#

(skip to end, first is locations)

inner fog
#

Like, did they accidentally make the damage-per-shot 1 less than intended with the architect variant?

elfin ravine
#

ah I see, the Forge one does fire a lot faster

vagrant spruce
#

from another comment i saw - genuinely possibly. the damage is like, 7 on the first / 4 / 3 on the subsequents or something (not like first fired but first that contacts)

hoary tulip
#

Uhh re Warding Bell

elfin ravine
#

still kinda like Weaver the most I think

hoary tulip
#

I’ll point out that using it prevents Silk leaks

#

Which is a godsend

vagrant spruce
#

so it's possible that it's not supposed to be limited like that, and it was an oversight, i think. idk

#

warding bell still consumes the silk spent for healing?

hoary tulip
#

Yes

autumn kettle
hoary tulip
#

But if you get hit while Binding your ENTIRE silk bar leaks

autumn kettle
#

which isn't a problem in boss fights, really

hoary tulip
#

Unless you use Warding Bell

vagrant spruce
#

ah, interesting - didn't notice that during my playthrough

vagrant spruce
#

since i mostly stopped getting hit during heals once i learned "that's bad, don't do that" and then in the endgame ||getting hit by most enemies leaks some soul anyway because of voided||

inner fog
#

but alas

hoary tulip
#

It already wipes out enemy wave encounters on its own

vagrant spruce
inner fog
#

Oh yeah, doesn’t exactly need a multibind effect lol

vagrant spruce
#

weaver kinda becomes "silkspear as a tool", which i personally value more than the sustained damage of forge anyway

inner fog
#

but a little alteration would’ve been neat, like some of the special charm combos in HK

hoary tulip
#

Tbh we’re still discovering a lot of combo interactions in Skong

vagrant spruce
#

hm. i haven't tested poison weaver silkshot. i wonder if it looks cool

brave flower
#

PURPLE LASER.

vagrant spruce
#

i'm about to test, hold up, launching silksong

hoary tulip
#

For example: ||Silkspeed Anklets + Scuttlebrace makes you la creatura||

vagrant spruce
#

that's not a unique interaction tho, right? you're just faster

inner fog
hoary tulip
#

No

#

It is unique

vagrant spruce
#

oh shit ok i gotta try

hoary tulip
#

You become much more able to scale walls

vagrant spruce
#

ah but it's not like a new animation or anything

hoary tulip
#

It is

brave flower
#

hey do either volt filament or polyp pouch interact with wispfire lantern

hot mango
vagrant spruce
#

no idts, i'll check in a sec tho

hoary tulip
#

||You get Silkspeed particle effects while in the scuttlebrace motion||

brave flower
hollow elm
#

Silksong pacing of items/upgrades seems to acocunt for the scale of the game much better, but ough I'm swinginging at walls everywhere trying to sniff out loot.

elfin ravine
vagrant spruce
#

ok yeah the only difference is that you're faster and its slightly better, there's no specific interaction otherwise w/ scuttle like there was in HK with dream wielder dream shield or anything

elfin ravine
vagrant spruce
elfin ravine
#

Which also reminds me, anyone actually used Quick Sling?

hollow elm
#

I've found at least two sections now just getting bored, and noticing a background detail.

elfin ravine
#

The || double tool throw ||

vagrant spruce
#

i tried it, idk, i'm sure its good for burst but i wasn't super impressed

#

i'd rather just throw 2 most of the time, no?

hollow elm
brave flower
#

i dont think quicksling is very good mostly bc it actively lowers your total damage output from tools when you have polyp pouch equipped

elfin ravine
#

hmm, yeah that's true

vagrant spruce
#

no on the wispfire with volt or pollip. didn't expect it to work but i did try

autumn kettle
elfin ravine
#

how much silk do the wisps consume?

inner fog
#

One per wisp

vagrant spruce
#

1 bar and they fire fast enough to kinda make it hard to keep your silk full

#

i don't think its very good, their tracking is mediocre at best

wanton bone
#

Ah, Glowing Womb. Good to see you’re still actively bad.

vagrant spruce
#

the tracking is genuinely worse than glowing womb

brave flower
#

thats my WOAT right there

vagrant spruce
#

since those guys (sans def crest) didn't die on impact with walls/floors, they had to hit an enemy

#

the wisp does

wanton bone
#

Lmao. Amazing.

#

Wisps might have dps at least a bit above “non-existent”

vagrant spruce
#

oh man, the voltvessel into water is crazy, lemme screen record that

#

oh come on discord

brave flower
#

ZUEEEEEES

hollow elm
#

lmao holy shit

vagrant spruce
#

??? why am i unable to upload a mkv without it showing up fucked

hoary tulip
#

hold up

vagrant spruce
#

normally there's a delay tbc, in water it insta detonates

hoary tulip
#

here

vagrant spruce
#

just mp4'd it instead, whatever

brave flower
#

thats nuts

hoary tulip
#

it makes a hell of a sound too

brave flower
#

those r act 3, right?

vagrant spruce
#

nope

inner fog
#

2, actually!

brave flower
#

👁️

vagrant spruce
#

they're just pretty well hidden, and relatively late in act 2

hollow elm
#

Act 2 is wildly huge

brave flower
#

ok i know what my next major objective is

inner fog
#

Hidden room in the ||Memorium||

vagrant spruce
#

||memorium, top right, go through a hidden passage wall on the floor right below the boss floor (the last exhibition floor)||

hoary tulip
#

they work similarly with the transformed version btw

brave flower
#

i havent found ||memorium|| yet

hoary tulip
#

obliterates the entire surface of the water you use it on

brave flower
#

im VERY early act 2, i kinda dropped everything and bumrushed architect

vagrant spruce
#

it appears that the water effect happens any time the beam hits the water, but it'll just only explode instantly if it lands in water

inner fog
#

just look for the Inconspicuous green moss, you’ll know when you see it

vagrant spruce
#

i think you need wings to enter that place but idr

brave flower
brave flower
vagrant spruce
#

huh. voltvessel might be the only one to not get a visual makeover with poison as well, btw, which is interesting

brave flower
#

its just already ourple

inner fog
#

already ourple

brave flower
#

yeah

#

you get it

vagrant spruce
#

yeah i just expected like poison drops lol

hoary tulip
#

changes the appearance of the initial projectile

brave flower
#

i also gotta grab flintslate, poison flintslate is absurd

vagrant spruce
#

ah true good catch. just no icon change or droplets

brave flower
#

polyp pouch sneaking its way into nail builds as well as tool builds 💀

elfin ravine
#

how are the bola form of voltvessel btw?

inner fog
#

Not sure how you poison lightning, but 🤷

hollow elm
#

I guess something to combust with the strike

hoary tulip
inner fog
vagrant spruce
#

bola is probably easier to use than stake but the stake dmg is better on single target

inner fog
#

completely free to do so

hoary tulip
#

anyone got tips for Act III: ||Flea Dodge||

vagrant spruce
#

the stake is surprisingly easy to land once you know the timing (so you don't throw right before the enemy moves)

inner fog
vagrant spruce
#

hm. the lightning doesn't seem to actually deal any poison at all, which is a little tragic - i know it doesnt' make a ton of sense but that'd have been cool

hoary tulip
#

damn

vagrant spruce
#

like you can poison if you hit with the stake or the bola itself, just not the lightning blasts. oh well

hot mango
#

God I’m still thinking about ||Greyroot snapping Hornet’s fucking neck- it doesn’t help that every time Hornet dies with the parasite it snaps her neck again and infests the cocoon||

elfin ravine
#

never died with it

hot mango
#

I had no idea where to go + couldn’t bind so it happened frequently

autumn kettle
#

||you can pogo the fleas, but i never really needed to||

#

||well, except the gigaflea||

#

||i pogo'd them a bit||

vagrant spruce
#

also i love hornet next to her memory crystal sculptures

elfin ravine
hoary tulip
#

damn it!

#

64 points

elfin ravine
#

I just did double jump and float, and that's enough to last until the platform comes back

hoary tulip
autumn kettle
#

lmao

#

i'm glad

vagrant spruce
#

juggle was fucked for me too lol

inner fog
#

bounce was the ez one for me

hoary tulip
#

glad we can establish that I'm getting bodied by the easy game

inner fog
#

after PoE and all the Silksong playforming segments, it came naturally

vagrant spruce
#

for bounce my rec would be like, dont be afraid to jump/hover in midair if the airspace is clear for a bit

inner fog
#

juggle and dodge whooped my ass tho lol

vagrant spruce
#

er for dodge not bounce

#

its still relatively to strafe the vertical goons, and the fleas don't track you at all

#

fwiw, there's (act 3 npc quest spoilers) ||also seth's scores to beat. 55 juggle, 95 dodge, 68 bounce. those fucking killed me, but you get a memento for it||

hoary tulip
#

I'm gonna actually mald out

#

every time I hover in midair the platform switches to be higher so I instantly die lmfao

vagrant spruce
# elfin ravine oh god

it was a bloodbath 😔 i think a lot of fleas narrowly escaped TBIs by wearing the proper safety gear

hoary tulip
#

christ

#

just barely made it to 65

#

never again

elfin ravine
#

how do you get ||Sprintmaster|| memento btw?

#

I did win against him all three times

autumn kettle
elfin ravine
#

ah okay
I did come back one time, but he still didn't say anything

vagrant spruce
#

i'm pretty sure you just gotta like bench or fast travel away and bench, then come back

#

the race is just the last race but with 2x as many laps, its not harder

proud cobalt
#

Ok I said it before partially as a joke... however... ||They do have chainsaw technology, the person I watch got to the Underworks.||

dreamy scarab
#

Starting to close in on the Citadel. Got through ||Sinner's Path|| with remarkably little gnashing of teeth (I did lose my beads once, but I converted most of them into rosaries)...seems like ||Bilewater|| wants a movement tool I don't have, though? Am I interpreting it right that I should probably move on to Blasted Steps at this point?

autumn kettle
#

||you can go through some of bilewater into an alternate path to the citadel||

#

||but most of it wants a movement tool you won't have until after you've reached said citadel, yeah||

dreamy scarab
#

thankies. ||I'm happy to take the normal route in, I'm just trying to avoid the critical path as much as possible.||

lapis siren
#

a third entrance has hit the citadel

elfin ravine
#

oh?

autumn kettle
#

oh, does the flea route take you past judge?

brave flower
#

these damn fleas man

#

next youll be telling me they let you into act 3

lapis siren
hoary tulip
#

uh

#

anyone know how to get the Sandcarver journal entry

brave flower
#

are those sandcarvers? i dont actually know

autumn kettle
#

this game is so fucking peak

hoary tulip
#

they are not sandcarvers

#

figured it out myself, you throw bombs into them at Blasted Steps

hollow elm
#

Hmm, I wonder if AoE in general hits them

green bone
solar elbow
#

late game spoilers

||what the fuck??????????????||

#

||oh shit fr?||

elfin ravine
#

Good luck

torn sky
#

I gainted a new tool. A plasium vial!

brave flower
torn sky
#

Don't have that one yet.

#

Will do

brave flower
torn sky
#

I have yes

brave flower
#

alr

#

you get it from a wish in shellwood

#

i believe it should be in the top left of the second room from bellhart

torn sky
#

I've only gotten 4/8 of the hearts so far there. XD

#

I'm still hunting the rest

#

I'm kinda Doing Wishes before I progress the main story.

brave flower
#

not a bad way to do it

#

i thiiiiink you need to beat the boss in shellwood before you can finish the polyp heart wish? dont quote me on that tho

torn sky
#

Oh yeah, I just beat widow's ass main-boss-wise.

#

And got a heap of new wishes from the new town

#

So I figured I'd get stuff done there

brave flower
#

oh then you're good to go to finish the polyp wish

#

id recommend it too, the polyp pouch is Very Very Strong

granite hedge
solar elbow
#

||man. this loom is fucked.||

hoary tulip
#

100% completion obtained, all bosses dead, all tools obtained

elfin ravine
#

Nice

hoary tulip
#

I have skonged

#

now I can rest

elfin ravine
#

Yeah I'm in a similar spot

#

Just had some trouble with the final boss still

solar elbow
#

damn. i'm at 75%

spark ether
#

[late? act 2] ||mount fay|| is fucking evil

vagrant spruce
#

L + ratio + yeah you get really good at the ||clawline|| soon enough

spark ether
#

I just wish I could practice the jump I'm fucking up without immediately freezing to death after one attempt

brave flower
#

i love mount fay

green bone
#

I feel like I am doing something wrong because I am finding exactly zero maps, Act 2

hoary tulip
#

look for rings

green bone
#

I got ||The Vaultkeeper's melody before finding the map for the Whispering Vault||

hoary tulip
#

oh

#

no that's standard

#

All the Citadel maps are tucked away in asinine places

#

part of the Citadel Experience™

spark ether
#

||that map in particular is very well hidden||

vagrant spruce
#

there's an odd number of them that are located ||directly above the bench in a hidden room, accessible by jumping/climbing into the ceiling corners||

torn sky
#

That fucking ||Skull Tyrant||, it ||killed my friend. I liked checking in on him every time I returned to bone hollow||

spark ether
#

I love how two people can have such different experiences with games

#

||I didn't know/notice I could even talk to him, so I didn't even know his name||

torn sky
#

||Pilby||

spark ether
#

||Pilby 😌 ||

#

also AAAAAA

#

one the one hand ||I finally beat* mount fay||

#

on the other hand ||I feel like I just had a heart attack bc I just got jumped by a fucking moth||

#

oh wait ||is this thing actually just a bird||?

vagrant spruce
#

yeah it's just fluffy i think

spark ether
#

it looks ||birdlike enough sitting down that my lepodopterophobia isn't freaking out as much|| so I'll take it lol

vagrant spruce
#

the idea is that you get the down feathers, which pretty clearly implicates it as a bird i think?

hidden flame
spark ether
spark ether
brave flower
spark ether
#

I was even mentally preparing myself a little and still freaked the fuck out

green bone
#

||Whiteward, just Whiteward||

hoary tulip
#

enjoying Bloodborne?

elfin ravine
#

It really just ramps up the horror significantly for a bit

green bone
#

also been getting a lot of spool upgrades

elfin ravine
#

It does feel like you suddenly get a ton of spool fragments yeah

green bone
#

|| What do you mean it didnt have the grappling hook?(whatever you use to interact with the suspended bronze rings everywhere)) either||

elfin ravine
#

Keep going

#

You're on your way to that

green bone
#

LET ME BAACKKK

#

wait nvm I was being overdramatic

solar elbow
#

how tf do i get there (v late game)

thorny bear
#

||not from shellwood||

solar elbow
#

||from blasted steps? i've been looking all over that place||

vagrant spruce
solar elbow
#

||motherfucker||

vagrant spruce
#

yep

solar elbow
#

||seth is kicking my ass :(||

hollow elm
#

(Act 2, area, tool) I think ||claw mirror|| has a (radius blast, + shaped visuals) to the explosions.

sinful stirrup
#

I like this boss a lot but their ability to just nosell your attacks, seemingly randomly, feels a little horseshit

#

||First Sinner, really cool expansion of widow||

sinful stirrup
#

Beat her! that was rad as fuck

#

Best boss in game so far

sinful stirrup
#

Same area" ||Brood mother, on the other hand, feels like shit||

hollow elm
#

(Act 2, "that room") That was significantly easier after leaving to explore for more gear. ||Finished the battle with a Silkshot blast||.

#

(Act 2 tool) Hmm, ||I can confirm the Silkshot uses a bar of silk on top of the ammo.||

solar elbow
granite hedge
hollow elm
#

(Act 2) What in the unholy hell is going on in ||Putrefied Ducts. Got pointed in this direction by a wish.||

rose granite
#

Still ||it does feel a bit like Bilewater 2.0, doesn't it?||

hollow elm
#

This is more straight horror than platforming survival

umbral canyon
#

hey do you get locked out of any wishes when you start act 3? I only have the last batch of ||songclave|| ones, the ||sentinel and merchant|| ones to finish i'm pretty sure

rose granite
#

Which makes sense considering the context of the quest

umbral canyon
#

yeesh, ok yeah i've done that one ty. i have the uh ||weapon upgrades|| too which someone strongly recommended i get before starting 3

#

ok, time to go see what the business is

umbral canyon
#

oh that is a short run to the ||bad end||

#

um, i do hope killing ||lace|| doesn't lock me out of the good ending or anything?

hollow elm
#

(Act 2) ||First Sinner's head is too big, zones out Wanderer with sheer contact damage risk||

elfin ravine
hollow elm
#

Boss down, had to use dash attack a lot more than I'm used to. I can see how Wanderer's short range can be a problem later on now.

elfin ravine
#

A lot of the later bosses are very zippy

#

Need to basically chase them down to get any hits

hollow elm
#

Getting a lot of value from the ||Claw Mirror, Multibinder, and Injector Band|| Tool combo during staggers. ||Deals a ton of damage while also healing safely.||

wanton bone
#

Huh. I wonder what the routing for overdose% looks like. Seems like one of the more potentially interesting meme runs, in the same way Great Hopper had some weird skip techs.

brave flower
#

oh huh thats an interesting one

#

do they use architect or are there alternate methods?

wanton bone
#

I don't think it's routed yet, just looks like a potentially interesting non-serious run.

brave flower
#

fair!

#

my guess is that itd be like

wanton bone
#

I think Architect is the best option though.

brave flower
#

get architect -> get plasmium phial -> get enough silk for a billion refills

#

might be faster to go back to greymoor and buy a bunch of drinks for silk purposes?

wanton bone
#

||Wormways worms|| are infinite silk.

brave flower
#

OH RIGHT

torn sky
#

I got the Boomerang-like tool + poison and it's been doing work

#

A big boss can get hit like half a dozen times rapidly with one throw.

brave flower
brave flower
torn sky
brave flower
torn sky
#

Ah, that explains the explosion.

brave flower
#

yeah its awesome

formal zenith
#

has anyone done the ||balm for the wounded|| quest? i don't understand how to deal with the ||double morticians|| when i have barely any room to dodge and can't clearly see what they're doing

rose granite
#

I suspect tacks would work well there

formal zenith
#

i don't have tacks yet :/

brave flower
#

not too bad when u know where they are

formal zenith
#

feels kinda lame if you can just trivialize the fight with tools but are screwed without them

brave flower
#

(blindly exploring sinners road is atrocious)

brave flower
#

tmk

#

tools are just kinda busted rn

#

on that note i feel like Tools Themselves arent necessarily the problem

#

i think the issue is that there are so many different ways to boost them

#

between architect letting you run 3 red tools and also repair them and polyp pouch adding an absurd amount of damage to tools in general

elfin ravine
formal zenith
#

i mean i don't think it's great design to introduce an enemy in an area where you have plenty of room to dodge, then require you to beat two of them at the same time in a tiny poorly lit room

elfin ravine
#

especially if you can get both of them into the same corner

#

they only have two real attacks, the charge and the jump

#

you can just jump and pogo over the charge, and space the jump

formal zenith
#

what am i supposed to do if one of them jumps at me while i'm trying to dodge the other one charging though

elfin ravine
#

also focus on one of them if you can, to take it out quicker

umbral canyon
#

Longnail seems like it might make Beast salvageable too

formal zenith
#

aight i tried exploring sinner's road
nah lmao

brave flower
#

that place is rough

#

also im ngl i was really hoping there would be pogoing in mount fay

#

i was hoping for an architect pogo training montage

hollow elm
#

Mount Fay was more of a ||wall/ledge tech|| showcase, makes you go faster in other areas after learning.

green bone
#

I swear there are some enemy moves who are designd not to actually try to damage but to just waste your time

hoary tulip
#

usually those are a prompt to use a movement technique you haven't considered yet

#

unless it's the 360 degree AoE of pain and suffering

green bone
#

Im thinking about this guys delayed AoE (different from their ||the floor is lava attack||)

hoary tulip
#

||Run under them when they jump up for it||

green bone
#

this feels impossible

#

like on my 50th attempt

hoary tulip
#

You can stack the deck in your favor for this encounter

autumn kettle
hoary tulip
#

||Morticians|| only have one attack they can use on you if you aren't in their face

green bone
hoary tulip
#

no

green bone
#

i have no idea then

formal zenith
#

yeah idk i just cheesed it with pollip sting shard

hoary tulip
#

explore

elfin ravine
#

you can leave Forum for later

green bone
#

(also Im pretty sure Im on intended progression lvl anyways)

rose granite
green bone
rose granite
#

There are primarily two different avenues to make it easier, but yeah I got to that fight early and it sucked for pretty much the reasons fights like that can suck (and when those issues were resolved I cleared it on my second try ;p).

#

Yeah I'd say go to ||Whispering Vaults|| to get a nail upgrade, and potentially look into a tool damage one. There are also, bit of a bigger spoiler, ||two different questlines you can complete for either Garamond&Zaza or Shakra to unlock them as helpers for the fights. I don't know if both can help you for it, or if it's a question of either/or||

#

I'll fully admit that I'm not a big fan of this being the advice I'd give on it ||but more than any other kind of boss fight, arena battles against multiple adds in games tend to be a question of either CC or damage as to not get overwhelmed by the various overlapping attack patterns. Simply put it's a tad bit too chaotic if you can't burst down select foes immediately.||

rose granite
#

Ah, see that you did manage to clear it.

green bone
elfin ravine
#

||you don't necessarily, the food stuff is all accessible once you have double jump||
||but there is also just a second oil in the Vaults, that is much easier to get||

dreamy scarab
autumn kettle
thorny bear
#

post-commentated speedrun explaining everything, if anyone was curious:
https://www.youtube.com/watch?v=nWgAOLujsA0

I DID IT! I got the world record back, and with it, the first ever sub 1:10!
iIm actually very proud of this run. The movement and combat is getting so optimised now and while the category is still brutally difficult, i find it extremely enjoyable to throw myself against Pharloom's challenges.

WATCH THE RUNS LIVE! https://www.twitch.tv/bluesr
...

▶ Play video
severe swift
#

I didnt grab a map from shakra once and now shes gone ||bilewater|| does anyone know where I can find her in act 2

hoary tulip
spark ether
#

heya quick act 2 spoiler question ||does something happen in the coral tower in sands of karak later?||

#

like ||that's obviously the dude/area from the trailer||

wanton bone
#

Much later. You'll know when you need to go back.

spark ether
#

perfect, all I need to hear!

formal zenith
#

do you need any special equipment to explore ||mount fay||? i found the entrance but i noticed ||the ice effect on my masks|| so i wasn't sure if ||i'm just gonna be taking periodic damage without some kind of cold resistance||

brave flower
#

theoretically if you're fast enough you dont take any cold damage

autumn kettle
brave flower
#

if you're taking a lot of cold damage theres probably a faster route

autumn kettle
#

you can take 0 damage as long as you're decisive

formal zenith
#

all right, i'll give it a shot then

brave flower
#

i did, i can confirm it was really fun

brave flower
hoary tulip
#

This is a speed climbing challenge

brave flower
#
  • weavelight lets you harpoon more
  • ascendants grip lets you cling onto certain very important walls for longer
  • plasmium phial is more health
formal zenith
#

actually wait are you supposed to enter from somewhere other than ||the slab||

brave flower
#

nope

thorny bear
#

you should do it as soon as you have access

formal zenith
#

do you need ||the harpoon|| then?

brave flower
#

yes

formal zenith
#

ah
that's my problem lol

brave flower
thorny bear
#

wait how are you there??

brave flower
#

you can just walk outside

#

from the slab

formal zenith
#

so uh
i kinda don't know where to go atm
||i'm pretty sure i cleared out whiteward||
||i tried exploring the cogwork core but i could only access the bottom part bc i don't have a double jump yet||
||i guess i could try finishing sinner's road but it feels like it won't get me closer to progressing the main story||
am i missing something obvious

brave flower
#

maybe theres another entrance (to the underworks that is)

autumn kettle
#

and correct on the other two

formal zenith
#

ahhhh ok i found ||clawline|| this should open up a ton of areas

brave flower
#

NOW you can do mount fay :D

hollow elm
#

Mount Fay is surprisingly possible, ||especially as you learn movement quirks the layout pushes you towards using (wall-dashing into ledges).||

formal zenith
#

.....ok i really suck at using this

brave flower
formal zenith
#

i have died like 5 times trying to get out of the ||clawline|| room

#

one of those was to the gauntlet

autumn kettle
#

don't worry, i did too

#

genuinely died like a dozen times before I rebound my keys to feel good

formal zenith
#

why can you not clawline out of a jump off a ring
it feels so unintuitive

autumn kettle
#

and then it clicked and it was the best movement tool in a metroidvania I've ever used

autumn kettle
#

what you're missing is that harpoon costs 1 silk

formal zenith
#

....that would've been nice to know

autumn kettle
#

yeah the tooltip says it

#

but I also missed that

formal zenith
#

also there is definitely a window where you can't do it, i think it's while she's still spinning from the jump

autumn kettle
#

you can do it while spinning, just not immediately

formal zenith
#

what on earth is the timing for that then
because it feels like every time i try, my input gets eaten

#

and i die to lava

brave flower
#

the thing that makes clawline so brilliant to me is that they clearly knew it was unintuitive, so they immediately added a couple of areas that served as crash courses on how to use it

#

and once you get the hang of it it feels incredible

formal zenith
#

wow they actually let me skip the gauntlet out of pity

brave flower
#

wdym

formal zenith
#

i just got to the room and the exit is just open

brave flower
#

ah

formal zenith
#

i think i need to put the game down, this has been incredibly frustrating

brave flower
#

i definitely had to rebind my stuff after getting the clawline

hollow elm
#

||Two silk hearts lets you zip more without stopping as much||

autumn kettle
#

yeah i def would've as well if i hadn't missed it until act 3

formal zenith
#

i don't think the button mapping is my problem
the delay on when you can input clawline again after jumping off a ring is just really unintuitive
and if your positioning is slightly off when you try to hit a ring you just get fucked

hollow elm
#

Mmm, yea. I will say the hitbox is suprisingly forgiving, but also minimum range

formal zenith
#

where is ||weavelight|| again? is it in ||hunter's march||?

autumn kettle
#

i prommy it feels like 100x better once you adjust a bit

#

this was also my opinion for the first like

#

20 min of use

#

and then the download happened

#

ime there are two kinds of clawline experience

#

instant drift compatibility

hoary tulip
#

It does definitely take a little adjusting to, but once you get the hang of like, where in a jump arc you’re intended to use the ||harpoon||, it makes a lot of sense and feels very good to use

autumn kettle
#

and this sucks for 10-30 minutes and then drift compatibility

hoary tulip
#

The general rule of thumb is that ascending ||harpoon|| isn’t a thing and the game will never expect you to use ||harpoon|| until you’ve hit the top of your jump arc

hollow elm
autumn kettle
#

||atla innit? like atlas||

hoary tulip
#

You can do it to a degree, but any time you have to ||harpoon|| to something lower than full jump height, the game is expecting you to either use it on the way down or to short-hop

formal zenith
#

i just feel like there was a better way to introduce all the nuances of the mechanic than "lmao enjoy struggling your way out of this room for 10 minutes, hope you didn't have a ton of rosaries"
idk maybe i need to stop worrying about dying in this game, it feels like you're basically expected to die within 5 min of entering any new area

hoary tulip
#

I won’t say you for-sure are, but the game expects you to string rosaries you’re not actively using

formal zenith
hollow elm
#

Yeeea, with Act 2 especially, stringing/stockpiling stringed rosaries lets you worry less about dumping beads.

#

There's a wild degree of hidden spots in Silksong scattered all over

autumn kettle
#

people desperately need to not think they'll tech losing their rosaries, because the 20 bead tax isn't that bad

formal zenith
#

yeah i guess i just need to make a habit of visiting bellhart every time i accumulate more than 140 rosaries

autumn kettle
#

you get a ton of cash constantly

#

and there are stringers scattered around

formal zenith
#

i guess that's one nice thing about act 2, you don't need to worry about money bc the citadel is filthy rich

hollow elm
#

I've been drowning in beads in mid-late Act 2 just exploring some spots

autumn kettle
#

i ended with like 2400 without farming after like

#

early a2

hoary tulip
#

Also like

brave flower
#

you can farm rosaries horrifyingly quickly

hoary tulip
#

If you DO drop 1000 rosaries in a cocoon

brave flower
#

as early as act 1

hoary tulip
#

Use a damn Silkeater

#

Just do it

autumn kettle
#

silkeaters are an unlimited resource!

formal zenith
#

i already spent the single one i found
i assume there's a place you can get more, i just haven't found it yet

autumn kettle
#

use them

hoary tulip
#

There are like

autumn kettle
#

there are a bunch hidden in the early game

hoary tulip
#

16 in the game to find

autumn kettle
#

and then an infinite source npc

hoary tulip
#

And an unlimited source also that’s kinda tucked away

#

Fun fact

#

If you’re struggling with a boss runback

#

Silkeaters instantly get you 9 Silk gauge upon activation

brave flower
#

so does breaking a cocoon!

#

i did some very silly shit on mount fay at one point

hoary tulip
#

Yeah but if you’re running it back to a boss, your cocoon is in the boss arena

brave flower
#

i strategically placed a cocoon in a spot i wanted a silk refund and a pogo opportunity

#

it did not work but the idea was there

autumn kettle
#

lol

#

i hope silksong ends up with a death pogo skip somewhere

#

in like low%

hoary tulip
#

I did this incidentally and skipped some REALLY bad jumps in the ||Surface Ascent||

autumn kettle
#

nice

#

i adore that section

#

it's probably my favorite zone in skong