#Deadlock
1 messages · Page 23 of 1
- Mo & Krill: Burrow initial knockup vertical area detection improved
- Mo & Krill: Sand Blast now deals a fixed 40 damage
- Mo & Krill: Sand Blast can now be casted while Burrowed
- Mo & Krill: Sand Blast T2 increased from -19s Cooldown to -23s
- Mo & Krill: Sand Blast T3 now also slows dash distance by 40%
These Mo & Krill changes seem very delicious.
- Sinclair: Rabbit Hex cooldown reduced from 30s to 26s
- Sinclair: Rabbit Hex radius increased from 6m to 6.5m
Do not like these Sinclair changes though. I think his rabbit hex is already really really annoying. Especially late game.
Grey Talon: Rain of Arrows cooldown reduced from 35s to 30s
- Grey Talon: Rain of Arrows T3 now also grants +30% Bullet Evasion
- Grey Talon: Guided Owl duration increased from 16s to 18s
- Grey Talon: Guided Owl T1 damage increased from +81 to +85
- Grey Talon: Guided Owl Spirit Power per kill increased from 5 to 8
Ac130 build is back
so rain of arrows 3 is like haze/mirage ignoring bullets?
He's pants
him pant.. i'm glad they kept the shape language
I mean they specifically didnt
they just made him chunky in the chest area
they just added some metalmeat to his bones
guess i should say 'i'm glad they kept his ridiculous giant landmine hand'
done the challenge on billy
fuck this game Im taking a break until the new heroes come.
I didn 60 fucking matches this last week
Important question
is 'children who kind of suck' inclusive of Bebop?
bebop finds a mystery donation for $100 in the mailbox from LashBack
if Bebop counts as a kid then Child labour
I don't think we know how old bebop is, but we also dont know how much information he was created with built in
bebop is half pinocchio and half frankestein with Miss shelley being the name of the author of the book
on to other stuff, This is how my challenge run in the chirstmas event of deadlock went
the number at the top is the KDA of the winning match, the number at the side is the matches it took me to get the win.
Oh you got through all 32?
yes
Congrats!
I see Pocket and Shiv gave a bit of trouble too
pocket is just squishy and all his damage is movement too
it was bound to be problematic
shiv I just have trouble playing as him, people say he is a free win but it doesnt change that he is feast or famine
Yeah I've never been able to grasp Shiv, folks say you can basically just spam knives but idek
I don't quite remember playing Shiv. I know it happened and I felt immortal but the specifics have dissapeared
If Rage is full, stay winning
If Rage isn't full, get Rage full
With Rage, Be The Truck, Hit The Them
Without Rage, Be The Isekai, Get Run The Over
Yeah it's definitely the rage mechanic on top of being a close range mobility fella
I don't really like the feel of maintaining it
now that it doesnt build off creeps it feels like it takes forever to build
It currently encourages skirmishing until it's built up, or ganking to then initiate teamfights
The issue with the former is that you need to farm, and fighting without killing stops money
The issue with the latter is that you're already fighting
yeah you really want to see a teamfight happening very soon and land a knife or 2 before the big brawl starts
or catch someone with decay
#voiceacting #voiceactor #voiceimpression #teto #kasane #kasaneteto #dubbing #dubbed #comicdub #tumblrOriginal comic by @Peargor!!!
Relevant for the randomest reason
Average Vindicta Experience
I just found out that Vyper's VA also did AllMind in armored core and this does not compute
I thought you meant Viper (TitanFall 2 for a sec) and I was like
Mmm yes that makes sense
That is less ricochet and more Return fire
Was thinking more about the mind- and grindset on display
yeah yeah Im just saying
You're a great friend, john. I will always visit your garage when I need brake pads. But that doesn't mean I want to lane with you.
music used:
blur by LVL UP
i think i can by The Pillows
0:00 Deadlock Guide For Employed Friends
0:31 The 5 Commandments of Laning with Me
4:12 Make Your Opponents Do Chores
6:12 Be Responsible For Nearby Bullshit...
oh shit the yearly funke vid
the update has been guaranteed
New dedicated jungler role in the subway and it's 4 lanes
The Baroness is opened and plays as a roguelike, entirely separate from the rest of the game
But
You get +20% Damage if you make it through
Average completion time, 20 minutes
Baroness surf map, only accessible via buying the key at a shop
Doorman gets +21% damage, employee benefits
Combine these, jungle role is subway surfers
ITS TIME TO PUSH THE LANES
The fact that counterspell can choose to trigger on a like, torment pulse trigger and a bebop 1000 damage bomb is really annoying
Damn, Sacrifice, Economy Game ain't it
I do wonder if they'll ever give Kinetic Dash like a cooldown or somethin
It's a lotta stuff for 1600
(Not that I think it's like nerfworthy just that tends to happen when things are that)
its way too efficient atm
like the price is also 'using movement you want to be using anyway', it's even helping you practice a skill
cultist and dash probably need a redesign
the gun side needs tweaks in general
in fairness if you dont buy extra stam yoshi comes to your house and takes you hostage
dash does have a cool cooldown technically it should probably just get some small changes numberwise
a
tbh having played a bit of lash for the challenge
I dont disagree with the statement
I wanted to start playing Lash but the complete inconsistency of most of his abilities has stopped me
...weh?
Ground Strike (1) in particular is kinda hard to hit without Ability Range or a bunch of pracitce
but Flog (3) is very consistent. It's just got this thing where the more Spirit Power you have, the wider it's cone is, whic can feel a bit weird.
Death Slam has uhh
some issues, yeah. Mostly any LoS blocker will stop it, including trees, veils, etcetera.
If i had the time to play more i would have more examples, but this here is material enough in my opinion.
He needs to have some of his mechanics looked at, apart from what i show today one clip of a ground strike not hitting anyone in front of him because of a goddamn street curb, had me boiling
The flog complaint is just them not accounting for the ability wind-up innate to every abilitty (I believe)
Or, at least the wraith clip
release vyper moment
if this is too political I will delete it
I thought that was seven
Seven wouldn't work for the government
from @agabadoogi on the bad bird site
I figure in like a week or two
I made a called shot for the 19th
This makes me think slightly later but I'm sticking to it
time to open a polymarket bet
Yoshi... Deadlock... buff my mains...
Who're your mains?
Gosh
buff all of them??
Buff my mains
mood
deathy has been doing this little podcast thingy and someone from dota was invited
Welcome to The Bear Pit, the new Deadlock focused podcast brought to you by Deathy and rkryptic.
In this episode we have our first ever guest, Wander, talk a bit about himself, his past gaming experience, and how he got into Deadlock. We also discuss the future of Deadlock and what we believe is needed for it's success.
Find Wander Live on Tw...
yoshi...
Will it be a few days normal or a few valve days
probably
I bet Friday morning with a hotfix in the afternoon
sounds like either thursday or friday if we are repeating hero voting
unless its wednesday
Hero voting?
in the first batch we were voting who got unlocked first
mina just entered, the rest were added as per community votes
Looked it up, and oh I see
Each match you play gives you a vote to cast
Mina probably would have won the first vote anyway
yeah she was the first leaked and goth mommy so it was a safe call
How much was known about the six besides their portraits?
shes a brat
not much beyond vibes
some stuff was leaked
and some leaks or what you could find in the build itself
this time it will probably be the same or at the very least we will get their adjectives
like we knew doorman had some kind of teleportation and that Victor had skeleton king ult
So people who paid attention to leaks knew a little more but there wasn't official previews or anything
yeah
because Im pretty sure some of their kits were modified from leaks
I remember before Doorman did basically a mcginnis wall
that later became his cart
even if we have some ideas or the icons, dont expect the leaked ability to be the same
Yup has happened every time there's been leaks from the closed test servers
-
Respawn time at 19 minutes reduced from 35s to 30s
-
Respawn time at 30 minutes reduced from 75s to 70s
-** You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens)** -
Neutral respawn times, hp, and bounty reduced by 30% (sinner's sacrifice unaffected)
-
Urn no longer requires a drop off channel time
-
Urn is now knocked out of your hands with a light melee (instead of only with a heavy melee)
-
Urn pickup channel time is reset if you get hit with a light or heavy melee
-
Can no longer parry while channeling to pickup the urn
-
Urn carrier resist reduced from 50% to 30%
-
Down Dash stamina cost reduced from 1 to 0.5
-
Stamina Regen in the healing zone is now dramatically increased
-
Kinetic Dash: Ammo count reduced from +8 to +6
-** You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens)**
this sounds important
instant urn dropoff is big, can't take the fight slightly back from the dropoff point if you want to stop them
light melee tho
Kinetic Dash nerf? Have I been sleeping on that item?
viscous mvp urn defender
4 people per match in those games got that iten
yes
4800 soul investment bonus goes CRAZY
... Wait I also don't play a lot of gun builds and often have other gun items for that investment like cult sac or titanic mag
more stamina(good) plus more fire rate(good)
cult sac is number one
yeah it's also that yoshi shoots you in the head with a gun if you don't have extra stam
Yeah I see that
you still need a tier 2 to make the 4.8 investment
so buying the slot efficient upgrade that gives a 4.8 and is also a good item is just stonks
kinetic dash also has the big advantage that everyone can make use of that skill
meanwhile arcane surge is like....
Heroic aura and fleetfoot! That's the other ones I was thinking of
good, but not worth buying on a lot of chars
historically arcane surge is also hysterically buggy
Yeah but I've tended to get stam mastery for it
1600 souls saved is pretty enormous
I would say you might be overvaluing stamina mastery. its pretty narrow where it's better than dash or warp stone for extra movement
unless you're a lash main or similar in which case yeah mastery all the way
Yoshi saw one too many Doorman Urn clip I guess, had to shut him down
Can Ivy still ferry urn carriers?
yep
ivy and Kelvin can still provide decent urn support
but they were never on the level of doorman
lol
It's always the pepper players shit talking
..Who?
One of the upcoming characters
There's also like more fanart of her than there are frames of leaked footage
What do you mean the update is out, they added facets. Infernus is turbo busted now
they only added them for infernus nobody else got them
youre joking but its not like facets are universal in dota :P
spectre: pouts
The homophobic pepper vs the racist seven
Don't forget about the Red/Blue Abraham facets
ok its a mod
uh didnt expected the bats to be gifs.
Jesus christ
you know I was thinking of joining that server for a bit
they turned them on
also in the spam there was gore, it was needed
if x doesnt stop well punish you
first mistake honestly
just double the slow mode
if it keeps up set it to 30 minutes
most people will get bored
and in the case of devs asking to let people spam, just make a dedicated channel for it till the patch comes out, and ban the ones that abuse it with bad gifs/stickers
they did do that, it just got a bit unruly being like 200k people
sounds like they have plenty of space to ban :3
https://bskye.app/profile/shuuko.bsky.social/post/3md24klumos2r @ivory reef @mystic breach
nsfw profile otherwise

lmao people treating it as the pentagon
is this the same image as HL3 rumor a while back with day of the week changed?
Unless you're bringing day over day comparisons I don't wanna hear "busy during lunch hour"
yes
I think this was actually posted for deadlock back in August
https://www.rxddit.com/r/DeadlockTheGame/comments/1qk6xdg/the_whole_deadlock_community_right_now/ (no sound in original either)
Its here!
They all look so gpod!
yeah these designs fuck
All the characters with big aoe abilities eating so good off the new items
Recharging Rush sounds like a damage meter so doing 600 to one hero counts as much as 200 damage to three heroes
Calico get out of the vents
Viscous Mains: "I hate that gun is the meta"
Yoshi: *releases two items that incentivize gun viscous even more >:) *
Is it me or could Celeste be a Kpop Demon Hunters villain
OTOH... what happens if Recharging Rush needs less damage than Vindicta ult does?
Something about her hair idek
Emergency balance update
Oh dang, forgot to not ping
I <3 pings because I channel hop a lot
Thinking what other charge abilities might be really funny with it
Like McGinnis turrets, esp if it works on minions
Speaking of Viscous and the new items, Puddle Punch does melee damage (weapon damage) and is charge based.
Punch Viscous stocks rising.
Oh wait just noticed it specifies weapon damage, that does calm it down some, okay
That'll teach me to read
Turret McGinnis might still like it for her second gun item tho
probably <@&1277035919182008330> is wise at this time
patch dropped:
https://playdeadlock.com/oldgods
oooooooo
the two new gun items
holy shit
that's such a low damage threshold for rush lol
Relatively high cooldown however
It also forces a specific rhythm, since it would reasonably activate too early if you keep an eye on your cds
I can confirm that Viscous Puddle Punch can trigger Recharging Rush, immediately refunding a charge.
So share this with stuff like uh...
IDK not many characters have melee abilites + charge abilities. Drifer I guess. But it still does enable some rapid charge punishment, especially early game.
Though much less likely to be wasted if it's an ability you open with
i might play w/ the new no-grind mode
I think getting it twice in an extended fight is gonna be common
since that removes the bit that sucks most
imfernus stonks no
catalyst goes insane with eithe
rem is so little guy
I like the new pick 3 game mode
update broke the game
oh?
can't aim cursor is stuck happened to the whole lobby oops
the whole lobby is at least Kinda Funny instead of deeply frustrating for a couple folks
new game mode
goldeneye mode...
new gamemode fun asf
Silver is making me 😳
I think silver is doing that to a lot of people
Bi-panic, yes.
So... Calico can use the new tunnels in the map as Ava, what happens if you're in a tunnel when the timer runs out?
You are either stuck or if you are in a space where you can't be while normal sized you rapidly die
Good to know
I assume if there's room to stand, you just have to wait around for cooldown
The new game mode is insane. Really interesting exciting stuff.
you are stuck
Yes. There's actually a kind-of ridiculous amount of walkable space in the tiny tunnels, full of tiny boxes that only Calico (Ava) and Rem (supposedly) are able to access.
They should also let Mo and Krill burrow through them IMO
Ivy?
new gamemode makes deadlock actually fun to me
Ivy is pretty normal sized I think
I was unsure because she is critter shaped.
Ivy is not smol, no.
And Vyper slithering through tunnels would be funny but she'd probably run out of slide speed in a lot of them
the new map is banging but a little janky
yeah i think she's getting voted in first
here's a heap of (most of) the unique items you can get in Street Brawl. There's six not included because I don't have the item path to spawn it :(
Shrink ray is realy funny
Yeah, it's an entire underground routing system that only Calico and Rem are able to use.
Also apparently a few spots that Dynamo can teleport into
Which makes me curious if Doorman can get a door in there
Which if so, can be really mean to banish someone to the backrooms
doors take significantly more headroom than a character
probably some jank spots with overlapping hulls but the problem with doors is that you can't place them in places you should be able to fit them
not the converse
at least when I played
Yeah but there's also some large spaces down there so I wonder if there's any in sight of the right gaps
First game of street brawl after not playing deadlock for a while. Still have no idea what's going on but was fun
Billy Big Bonk 😌
Does anyone know where we can find info on the kits for the new characters? I've only been able to grab spotty bits and bobs myself
There's nothing official out yet and I expect we'll only get details as they get voted into the roster over the next three weeks
Graves reportedly plays like Undying from DoTAs 2
Put down summoning totem
Respawn weirdly
But can also throw an exploding zombie at people
Fair, I was asking if anyone knew any good leaks
what leaks are available are really low res pictures from last month and likely unreliable. you could search for pictures posted in this channel and find a few.
Rats
seven seems very strong in street brawl
2nd time I played our team was warden Dynamo seven lash
all team fight ults all the time
I played some talon and got mvp, everyone is usually clumped up so each arrow is hitting multiple people
Also 700 dmg arrows plus mystic reverb is disgusting
eh Seven still gets scope crept by the newer heroes
but he's atleast somewhat useable
mobaisms kinda dictate harassers + cc will win over everything else
only unfortunate fact about brawlfact is still got randos that are hyper greedy
good news is matches are quick lol
How good are the default builds?
Not very
best to just grab one of the top rated builds using the browser
all builds will be a little bad right now probably
Weekly updated Deadlock hero tier list and best builds by Deathy. Pro player builds from Eternus 6 ranked players. Find optimal item builds and hero rankings.
Ok
this has a list of curated builds for each hero
Just click on the hero to get the build id
Ok
I am 2 and 0 with punch haze
brawl matches are faster if you care
that's what they've been playing
I like how brawl reduces lots of the macro play down which makes it feel a lot easier for newer players
The shorter fights help a lot too
Yes, W and M1 :v
how are you build crafting with it?
to me it's the same "I have no idea what items do but it sounds like it does something"
like I'm def a uhh
timmy
Idk what items do I just like mashing buttons and m1
i mean
you build craft like youd do in a rogue like
i had spirit leech in the first round of 3
so i went for a spirit heavy build
you think I build craft in rogue likes?
I just go "yeah this looks like it lets my ability do this"
thats build craft
I didn't beat Kernel Hearts sinner difficulty by thinking about my choices, I was like "man I don't like either of these options, this one just looks like it does more damage"
when you pick a thing that works with your build
thats build craft
yeh but I feel like I don't get it still tho, as far as like, items working together
like I can go "ooo lifesteal" and just click the shiny green item
yeah thats it
but what about what my team builds and the enemy builds and counterpicking and build pathing items together?
your only concern about your team is like, working around big ults
dynamo/lash/geist/moe and krill
things that let you focus people uninterupted or bring them real low
oh so not actually items, just action footsies?
yeah
idk why id ever care about my teams items unless im in vc on discord and can communicate with people i know will listen
and even then, its on them to call active items they have
if i have a focus lens, its on me to call that im putting it on someone
not on them to notice i put it on someone
see I thought the average moba player thinks about things like that so I assumed I was ultra casual by not paying attention
at some point it becomes worth thinking about it yes
but im not gonna sit there minute 1 of a dota game and think about the phantom assassins bkb
😭
thats a minute 20 concern
I thought that was a 1 minute concern that you just play around, that's what I always did in any ranked moba
I pay very little attention to teammie items unless searching for counters
Mostly just "oh those are weird bars" at the end of a match
like to be clear when I play casually I don't even look
I just go "hit buttons, are they dying? no, I must not be hitting buttons gooder enough"
I just wanna know if i have to buy knockdown or not
pocket or mina = knockdown for me
buy knockdown
Nono
or dynamo or haze
I mean if they have it
dynamo or haze I just win the 1v1
oh true
I dont wanna buy Fourth Knockdown etc
pocket or mina can run and I always get so sad 😭
but honestly an enemy on knockdown ill start thinking about it when it hits me
pocket and mina will just dodge the knock though
and no earlier
Slowing Hex makes mina sad
yeah slowing hex is where it's at for mina
mina you just knockdown when she ults
ye
same with seven and bebop
it's what I miss about vindicta is just shooting them in the face with a sniper
I don't know usually mina has her dodge up and can use it while ulting
seven and bebop 100% though knock is great
if I'm trash talking to myself I just call mina low skill and move on, regardless of how true it is
cause otherwise Idk how to cope when mina gets away
oh my god he slides on his little pillow https://www.reddit.com/r/DeadlockTheGame/comments/1ql4ct0/exploring_the_new_vents_as_rem/
I do worry about hitting his liddol hitbox
hit the person playing them?
look if you somehow figure out how to do that through the internet, you should twitch stream without a facecam and just like, dumpster lobbies by jiggling ethernet ports from people's computers through the internet
no one can prove you're cheating
make enough money to retire, then just silently dissappear
hell become a pngtuber
make yourself a can opener
Definitely needs some tuning but its sweet yeah
like trophy collector should not really be an item you can get haha
Rem was definitely favored to win the poll before the portraits were revealed, but now it looks like Silver
I mean like
I think there are multiple layers to it
some characters and builds just care about raw efficiency of stats and number go up
almost singleplayer game style
and then there is like really specific item pick counterpick matchup stuff, I need this to counter this and I need this to lock them off that so if I can bait this then I can do that stuff
I can give dota examples there
I feel like in deadlock its like mostly the former esp in the like, street brawl mode, but the latter does come up
but for something like this mode you can get pretty far on just the former
(it also depends a bit on char choice)
also that depends entirely if the game gives you counter choices
like in dota its extremely important to be able to figure these things out for some characters and matchups
like sure, I will pick gun defense if the enemy is haze/drifter/wraith and.... i dunno, Mirage?
but that depends if I even GET the choice
I think like
if they have a seven in street brawl
anyone picks knockdown or curse any choice
and you always reroll at least once to get it
actually good you mentioned hum
I had a match with a friend
seven
got unstoppable from minute 1
so me and my friend were basically playing around seeing when he pops unstoppable to shut him down
yeah you gotta bait it or run from it
or maybe if you have the right char, someone can gun him through it
still, seven unstoppable, You prefer to not challenge that
one thing I do think they should do
is maybe allow you to have an unrestricted choice, if its a roguelite
like maybe in round 3 or 5
that would be interesting but I do like purely cobbling builds together
you having the option to buy 1 thing from the shop un bothered
that you have to work out how the fuck to make things work without like
core bits of your kit
I had a game with geist where I got 0 spirit resist or spell lifesteal
so I was just on like, I get x casts of my spells a bit back from drain
and ult
then I die
it was quite interesting to play
her gun is pretty good
yeah I just didn't get good gun stuff early
I got a like rare surge of power in the first set
and tankbuster and escalating exposure on the second I think
plus playing on 230ish ping makes gun a little worse
Australian tax?
Oceania has its own servers right? or do you have to play in NA/Asia
🖼️ Gallery: 3 Images
We already knew from some previous lines that M&K protected Pocket after Pocket was left for dead, but this confirms that they love each other as family, which is very cute.
There's a lot of hype around the new heroes but it's cool to see that the devs are still building up connections between the old ones.
See more ...
pocket suddenly has 3 cool uncles now
NZ yeah, and I play with people in the US and europe so we kinda settle on US servers
but sometimes the matchmaker puts me in europe anyway
banger from maxor from 2 days ago
I could imagine geist being very high rolly
like if you get leech expansion radregen cooldown and just spam bombs that is amazing but yeah would really benefit from some kind of enhanced choice
sometimes you just be playing green haze
look in the portal
looking so jolly
SO whimsical
like he isnt literally satan cosplaying a twink who definitely doesnt eat souls for breakfast

Though the souls
let me make my joke
No doubts
hmph
deadlock is a weird game
on one hand
you can smite someone in 0.2 seconds
on the other hand, it takes 10 minutes to die
That's skill expression bby
on one hand, you have wolf mommy, on the other, eepy little birb
That's also skill expression
nah im talking about how item progression works, moreof
i dont play mobas though, so this is like, opinion of someone who mains hypermobile melee main who cant aim
well, i can, im just not very good at it in deadlock for some reason
new gamemode is a lot easier to play around though
As someone who plays lane-fighters, the skill expression in DOTA 2 and 3 (Deadlock) is in the moment to moment gameplay, and the macro decisions of which lanes to go down, which talents to pick and items to build into
since orb discrepancy is kinda removed, plus macro
The macro game is constricted to the post-round picks, so it makes it less of an overhead issue throughout the entire game.
pre-round, technically
when it comes to like, what im good at, it's a very specific finals build
light, sword (wide arc, alt click is a charged dash for high dmg), dash, and then sonar/invis/flex-util
i used to main doomfist in overwatch
High-impact, low consistency moves, yeah
I am a lot like that
In shooters, I always lean towards shotguns or cqb weaponry (like SMGs) because I cannot lead shots for the life of me.
im very consistent on sword
generally, my KDR is about 1.8-2.2 depending on how locked in i am
and often times its 3+, highest was i think, 12.0?
lots of times its less mechanically better, and more, "better at macro/awareness than the enemy"
i think id like deadlock more if they compressed the time to kill and respawn timer
that's just how i roll
which is kinda why brawl is so much more fun, cuz you get into that compressed timespace faster and the respawn timer only really jumps in overtime
I honestly have no issue with the TTK in Deadlock, even when I'm losing. A shorter time to kill means you have less time to react to enemy actions and vice versa. While it may make it easier to catch someone unawares, it hinders interesting gameplay when you don't have recourse in situations where you are at a disadvantage.
personally im used to playing the glass cannons with huge battlefield control tools over raw damage as their "cannon"
which is why my finals build is info + anti-visibility + mobility + mobility
Scout-pilled shinobi-cel
which means
very fast ttk by raw damage
actually kinda slow because of utility + skills to escape said damage
so that's kinda why i want to play lash
Looking at my most successful Deadlock champions: I do well on Spirit-Burst Tank Shiv because I really just Slice and Dice, throw a knife, and then run away until I can bleed out an execute.
Or Viper, when I get to slither in and lay down the crime in some poor foole.
i hope deadlock comes out with someone who does this
im a melee player in the finals so as long as im looking in about a 60 degree angle towards the target i deal full damage
hypermobility melee...
but thats just yamato 
Holiday is an "ideal" protagonist for me simply because I like skill expression abilities like her headshot passive or barreul punchen. But i don't land it
Apollo, where are you my boy...?
Man I need that shit in every game
LOVE THE CRIME WOMAN
but i dont like vyper
cuz i cant aim
and mobility feels weird when there's no sprint button to me
im best on victor but i hate victor he's so boring...
That might just be a habit you've taken for granted
i like sprint 
i really just think the optimal form of gaming is hypermobility battlefield control glass cannons
which is Glitch! in Marathon!
i wouldve been so happy if doomfist was doomfist 1's doomfist i think
i wonder if deadlock will ever have a true melee character
Don't think so
But looking at Driftus, which is the shortest range guy, I wouldn't be surprised if Apollo had a low-range piercing "shot" as his main attack
like, a gun that's a big fucking sword
what that
Light-weight samurai warrior
if apollo is actual true melee i think i'd die happy
or like
the shotgun melee kinda deal
where aim is less important and raw fucking mobility is
Renowned for very quick light melee attacks and dodge-parry
I try to go for Movement Speed maxing but I haven't gotten it to work
Comfort is they key to killing
i think i do slidemaxxing
i need dash to be on q for me
my fingers dash via q these days
also, if deadlock ever lets you "scroll" through abilities
just because i said so
im disabled im a regular item bar gamer /j
but yeah im trying to get used to using 123 for my abilities
Not a bad idea to bring up tbh
at worst, it'll give a poor programmer fourteen days of overtime
Ya
scrolling is functionally a macro
left click activates "shoot"
so each scroll would simply say, "change to press 1"
or "change to press 2"
being able to tie a scroll direction with an ability oughta be possible, right?
you can do that yes
they're not used for anything at the moment
well, now you need two more directions and you're set
you can do something like
Scroll up - Ability 1
Scroll down - Ability 2
ALT + Scroll up - Ability 3
ALT + Scroll down - Ability 4
actually
wait
i know what id do
scross up for 1, scroll down for 2, press E for 3/4
q for dash (personal habit)
Hey, it's your keyboard
and side mouse button for melee
I do bind melee and parry to my side-mouse buttons
i think my platonic ideal would be
QW[JOYSTICK]
ASD
Less of a piano lesson to play the game that way
i might be tempted to try
QWER
ASDF
where E is ability 1, F is ability 2
and then scroll up/down for 3/4
and of course, altbinding to 1234
and side buttons for parry/melee
parry is such an interesting choice tbh
this game is ridiculous with the skill expression
almost excessive-feeling
The Finals actually suffers from the skill expression side of things
because it's built as a true competitive shooter, which ends up having flattening of things due to pros being able to exploit every last drop of micro, such as the ks23 + quick melee combo (120 + 30 = 150 dmg = kill) getting removed since at very high levels thats very easy to do
and then it comes down to macro, which people dont actually focus on since it's a competitive shooter and that means pure micro
so Deadlock is ironically much better suited since the core progression mechanic of orbs requires macro knowledge to use right, and specific counterplay
Oh yeah
my only issue is deadlock is kinda like tarkov in the sense of required knowledge/skill
not to the same ridiculous extent that is tarkov
but movement is quite complex, items are very important, minions, the orbs, midboss, enemy item choice, counter-picks and countering counterpicks, enemy positioning, blah blah blah
The reality of skill is that you need time to develop it. There's very few things that can cut that bone out of a game built on knowledge of the map and systems and characters and items.
Good gameplay comes out of informed choice
So you need to learn
yeah
which takes soooooo much time
some games are "flatter" with their knowledge curve
like, Apex Legends is quite a bit flatter
once more, street brawl is amazing
a varient where you get an escalating budget of say, 7/14/21/28k would be lovely too
i really love street brawl, ideal
There is a feedback loop to the lane-fighter style of gameplay
Early Macro - character choices, lane choice, first items
Early Micro - Defending early towers, getting early money
Mid Macro - Core items, counter items, objectives
Mid Micro - pushes, team fight, ganking and defense
Late Macro - Controlling opponent's farm, objectives
Late Micro - Base dives, team fight continued, base defense
Only by having good macro can you outweigh bad micro, but good macro stumbles if all you can do is get loot but lose fights. By taking a counter-item, you make an enemy less of a micro problem. But ganking a losing lane can overcome the macro issue it causes.
yeah
it's kinda why gamemodes that can compartmentalize the micro/macro aspects are nice to have
it's hard to focus on macro, but if you can reduce the overall burden somehow, it'd be lovely
i play victor a lot cuz he's an anti-punishment tool
his skills ask that you're in someone's general vicinity, he has self-heal, and then he has a revive
also
victor's jumpstart deals like, 115 damage
it heals for 100
15% of 770 is about 115
yeah
But it is based on current health, so you can hurt yourself less too
but yeah I misread bigtime
so if you're at full health you won't recover that 15
But at half healf it will recover way more, proportionally
healing tempo helps a lot
I've been maining McGinnis since big lady and little turrets are both things that appeal to me, but I've also been trialing the rest of the cast too
dear deadlock gods
She has so much lane control even outside the lane phase
make apollo true melee with hypermobility teleport behind you gameplay please
amen
awomen
athem
anonbinary
night night
🛏️
Please, all my macro and micro is mid
At least you have a lane of choice
Mina tip: she can actually reposition mid ult using sanguine retreat and dodge effects that way. Lets me dodge knockdown
I don't think any minas at our skill level can do that and it's still very useful to force her to use it off tempo
But it's not as strong as it is against others
I uhh
Didn't wanna say it but like
When I looked at what the Minas I was playing against were doing it def didn't look too hard.
But tbf I played Bastet through a lot of her changes in smite 1
So yeah what you're saying tracks Winged cause her skill ceiling is higher than what most people have explored
Doubly so with a blink item
Idk if that exists in Deadlock
I assume it does tho
Idk if Blink would be healthy cause like
If such an item existed you could cheese map position and go through floors, ceilings, and walls
Cause Smite doesn't have multiple levels
I guess it would be given how specific items are cause then you're giving up an item slot for a teleport
I would 100% use it as like Haze
warp stone is blink
apollo will definitely be high mobility, iunno about teleport behind you. I dunno about melee either.
Deadlock rather doesn't work with dedicated melee characters. Characters can be good at melee, but a character being just melee would have a lot of trouble interacting with the whole 'souls' mechanic thingy.
Billy is probably the closest? He's very, very good at melee. Not super high mobility though.
you can buy Magic Carpet on Billy though
blink exists in Warp Stone as others have said, but it's not a thing which lets you go through walls.
Rip
both it and Wraith's teleport get pretty aggressively stopped by walls
Warp Stone is v. fast as a blink though, though it's not super long ranged.
there is the dynamo blink but dynamo himself is still stopped by walls
Ability Range increases it but it's kinda hard to buy Ability Range (unless you're dynamo)
yeah, it can grab people through walls but cannot go through walls
Dynamo's blink is more of a slow iframey thing rather than go-fast-run-on-walls-kill-people blink
wait actually you should try The Lash if you haven't
he's pretty great
high mobility, encouraged to buy mobility items, can absolutely build for an assassiney playstyle (it's what a lot of high level players default to, I think?) Not exactly melee unless you count the whole 'does a divekick' thing
Street Brawl is a blast
haze doesn't quite do the schmoovement stuff
Doorman has a ton of fun movement options, great baseline stats and The Door is just. It's wild what the man do
He's actually someone I like some ability range on, you can just crossmap
not quite melee though
door man is ridiculously deep
i need to spend some time learning placements with the various item progressions
Can someone give me a competent guide on how the fuck do I effectively play Deadlock. I feel extremely clueless about what should I do
I have just the thing for you
You're a great friend, john. I will always visit your garage when I need brake pads. But that doesn't mean I want to lane with you.
music used:
blur by LVL UP
i think i can by The Pillows
0:00 Deadlock Guide For Employed Friends
0:31 The 5 Commandments of Laning with Me
4:12 Make Your Opponents Do Chores
6:12 Be Responsible For Nearby Bullshit...
I am technically employed but also emerald in league but I think this will work.
Thank you
Also check the pin, there's a list of builds curated by deathydl (who also makes great educational content for deadlock)
other than that video, it's just a lot of fundamentals to learn and practice over time. Movement tech, reading the map state, learning how to farm souls efficiently (lane > camps > boxes), and so on
esp. if you find good builds that are annotated to explain why items are picked
yeah most of the builds in there have some guide but not all of them (it is a lot of work to keep annotations up to date in an alpha test)
You cant go too wrong with any of the Top Daily builds though
Well you can punch the troopers to death, and has advantages in that it can't be denied
Graves gang!
doorman/paige are theoretically pretty painful experiences in lane because both have non functional guns for claiming souls at basically any range
having a literally non functional gun would be pretty difficult
Doorman has a bad gun for that? Huh
I have been unhappy securing with Kelvin's too tho
easy to have a creep die while your gun is cycling
the bullets are the size of houses but between slow travel time and slow RPM you just get fucked sometimes
Kevin is a mix of slow movement and horrendous arc
but he has beam at least
which secures for ??? reasons
I say theoretically because paige's 2 sometimes just wins lane by existing and doorman can throw atom bombs but you have to pray your teammate is breathing if you want CS
I never thought about using beam to secure in lane, hmm
I don't think it's optimal to go out and say "I will beam for CS" but I've gotten some nice value out of quickly flicking to nearby souls while I'm poking with it
Teleport behind you isn’t literal, it’s more like, being fast enough to outpace people
But yeah i wouldn’t mind if its like, a wide close range arc attack, shotgun, etc
Right click long range pierce
I should play drifter
yesss! undying is my favourite doter
I don't think she'll get in before silver rem and ven tho
I love denying souls with paige's stupid letter bullets
the timing is awful but it is possible
A few times I've tried getting High Velocity Rounds as first item on Paige just to make lane that much more oppressive
doorman gun is not good for claiming souls but it is very good for beating the shit out of your opponents
I think he's a good laner because of that but your lane mate has to be on top of claiming souls
It can be done. Paige also works well for hurting them while they go for souls though. Getting 1 creep with a melee in exchange for eating a dragon isn’t a good call but people love making it
if you do it you feel like a gigachad
its like
ultimate flex
you are simply better at them at knowing when a creep will die
yeah whenever I deny as doorman I get the awful urge to type "?" in all chat
I would never do this but
it does seem like something doorman would do
I love how our two current patrons are like
The King in Yellow
and
Really High Elf
Archmother 4 life, get this stinky hobo god out of here
Honestly though, it’s just not a book that interests me lmao
Archmother also definitely has some sort of old god thing going on
the goddess of gentrification
She's gonna turn my house into a Starbucks.
Maybe the new game mode makes it confused, though I've had similar happen in a normal game to a lesser extent
does at times feel a bit 'randomly choose between these'
huhhhhhh
I keep that off
I don't know every single build and item in the game to play with that on
huh
Ohh yeah yeah, they did this for the last crew. Everyones' shadows lingering about the lobby.
So svelte, Apollo
I need to figure out good items for haze for brawl
I feel like she's too gun build focused
Funny how batbook took off
Do they have lines ingame? I do keep finding fanart
Also a post about 'Geist being a better-designed vampire than Mina or Drifter' woman is not a vampire she's a crone with a ghost inside, c'mon now
Personally, like the different breeds of vamps we have.
I'm a big fan! They called Mina and Drifter 'too obvious' which.. Mina is leaning into it because she's clingy and desperate for power, fashion-minded, it makes sense. Drifter complaint doesn't even make sense to me
Just shows they can do a lot with the same base concept.
nah drifter makes sense
he's the cool chill guy vampire that is the cool guy because he isn't some tryhard
that trope
I wonder what different types of lycans there will be.
I would not describe drifter as chill
Also I wish NYC explore wasn't broken so I could practice movement.
There's workarounds AIUI
But using the workarounds means you have to do some things via console command instead of the menu
Just saw the piano used on a stream, that shit is hilarious
fun secret
dagger does 500 damage
spirit gives ammo
There's a few characters with secret little passives, Spirit gives Paige melee damage..
Do M&K get extra health from something or are they just like that
the worst part about me
I'm a fuckin hipster already
I look at the new chars and go "SCOPE CREEEEEP"
"back in my day we CLICKED HEADS, and we LIKED IT"
I respect the bellboy though
it's valves way of trying to let Splitgate exist after it flopped
I strongly suspect Venator is going to be a head clicker
did you not know that haze gains a base ammo for every 2 spirit?
it applies before ammo multipliers
It's, uh, sort of central to building haze IMO?
you think I read
you overestimate my ability to play mobas
and unestimate my skill in clicking m1
that and Fixation
yes that
essentially haze just takes ammo, spirit, attack speed and lifesteal
and like, durability
and you ignore basically everything else
for haze I just know toxic bullets + tesla bullets
fire rate + infinite magazine I think
(gun damage does not apply to Fixation)
vyper is peak
ah right you also really want shreds
Drifter's kit isn't like complicated
Not every new folk is gonna be Super Technical I bet
drifter is kinda really simple
or APR / infinite ammo
Yeah AIUI gun builds is mostly just get fire rate and maybe useful passives because you get damage incidentally from investment
if you have literally three buttons you don't get to be that complex
it's just... "abush, click enemy"
but for haze specifically you do not buy any gun damage ever
(except like, Glass sometimes)
her base gun damage is worse than ivy's
so +% is generally pretty pathetic
yamato is a very technical three buttons
charged slash is just Third Gun
flying strike obviously isn't a real button
drifter's 3 is just a stat buff
flying strike is sooo sloooow
that shit is so funny for when you see people try to break it
it looks so jank 100% of the time
and it just doesn't
this is the upside to flying strike
that's not how this works bozo get over here
the downside is it takes eight years to complete
in fairness most times I see it used you just cancel so you can slap your opponent on the ass
Drifter 2 could never be so hilarious v-v
for that sweet sweet spirit snatch proc
Oh I thought people were gonna say Yamato's 4 doesn't count because it's just a steroid
it refreshes all her abilities :v
it's cancellable???
i shan't disrespect an install super
yamato's 4 is just a button to reset her 1 2 and 3
i thought it isn't cancellable and only cancels if the target dies?
it also purges all debuffs and makes you not-quite-invincible
it's a good button
(it doesn't say it purges all debuffs, but it does)
n
no
maybe they removed it, but cancelling it to keep momentum was a large part of its use case for a while
[...] You gain immunity to negative status effects and have greatly increased bullet and spirit resist. [...]
you could just fling yourself at your opponent, get the love tap and then run their pockets with the -1 billion resist
immunity isn't quite purging
oh the immunity to negative status effects is just something completely different
it's fucked up and awful but essentially
that is specifically referring to 'disables'
Ahh I see
that works exactly the same as Unstoppable
it doesn't prevent Infernus's Afterburn or whatever
can yam 4 purge pocket 4
but Yamato's ult does purge Afterburn
(but Infernus can still reapply it)
I hate this language
probably? Divine removes it.
yeah figured was just the first thing that came to mind as an example of a debuff that would last longer than your ult
I remember some things say "non-ult", so in a non-described effect we can't assume
so if it was just "you don't suffer from debuffs from the duration" theoretically you would take 0 dot while ulting, then keep taking dot
no debuff remover and vic 2 for example specify non ult
it used to be debuff remover could purge ults
yeah, DBR specifies non-ult
so purging all is the default
Yamato's thing doesn't specify that it removes debuffs at allll
(i think it's part of turning invulnerable??? but other invuln effects don't do this????)
yeah Yamato's ult removes Affliction
it just kind of purges every debuff ever but doesn't say that it does this
dumb
im sure it will only take them a few years to fix most text irregularities
dont mind the new ones theyll introduce
anyway yes yama ult is like DI but because it's good you can't call it DI

it is worthy of the RADIOOOO drop when she pops that shit though
because you need to be Out of the area
How's Valve's track record with Dota text irregularities?

...DI?
theres still like 4 different fear variants
dragon install
and at least 2 sleep effect variants
ah
and also
dota has this long established thing
where you cant be magic immune and ethereal at the same time
cause that makes you fully immune
except for a whole year you could be
cause they changed magic immune to magic resistance
and forgot to update the ethereal interaction





