#Elden Ring (DLC hype room)
1 messages · Page 82 of 1
yet another ds2 win
Tibia summons...
Add it to the tally
I feel like a really good addition to gravity magic would have been 'accelerate self into a fast charge'. Straight line so you can't manuver super well but it does blunt damage + a fucktonne of stance damage when you hit.
Ds2 was our first souls game so we’re always confused when we see “standard damage”
it makes me weep
Now you're thinking with gas.
i was so fucking baffled when i first played dark souls, and was like
"what the fuck is physical"
"why is there a regular type"
"and a triangle"
did not remember it changing with ds2, but i was definitely enamored with dark damage at that point
and then ds3 was back to pain-peko
although i still enjoyed dark damage there
i was bigmad when they teased me with those fuckass deep gems
and was like
hee hoo here's some non-scaling dark damage
you bitch
you loser
Wait ds3 has no dark damage?
accept it and be grateful
I know it has no hexes
Doubly fitting because that's basically Radahn's Psycho Crusher move so why not have that available to the player, damn.
Because ds1 had no hexes and ds3 wanted to be ds1+1 so badly
ds3 has dark damage and int+fth dark spells
they're not hex-category spells, but they are hexes
I also think it would have been really nice if we'd gotten a Sword Magic staff that was just like...a Good Weapon too. So you can Sword Magic Staff + Shield or such. I'd have loved to have had the Cariant Glintstone Staff have higher physical requirements but be like...a heavier, reinforced staff that is a Decently Solid Weapon. Make the Brawly Spells have a brawly staff.
unfortunately there are just
pure fth dark spells
and pure int dark spells
and then int/fth dark pyros
Guh
because they really didn't want to admit to doing hexes
It’s still comical to me that Holy Damage is still Dark in the code
Real hex hours
but yeah they were also just
They just made it look bright and golden
huge dickheads about their infusions
I used hexes a bit in ds2, they were fun
there were two types of fire and dark gems
or was it something else and dark?
i think it was fire
one just...added non-scaling damage
and the other was The Real Thing
but the first was just "get fucked bozo lmao"
i remember my grievance with this vividly
because the uhhh
I gotta give it to the old style of spell uses also
My favourite DS2 character was a hex mage with a mace and a full 'I'm a witch' getup. Mace Backstabs are just so satisfying
whatever the fucking deacons zone is called
As you just fold the other guy like laundry
gives you a deep gem
I was skeptical but it is just better
and i was like "waow early dark damage yay!"
"wait this sucks ass, it removes all my scaling"
ds2 criticals are fucking goated
i adore the spear impale
I don't hate fp but the casts amount system is just superior
i really like that it allows for rewarding gathering extra copies of a spell
Yeah i enjoyed ds1/2 having vancian casting
It was very different
i mean i also liked that part
but otherwise it's a good system
"here's a very strong spell that's very rare"
"no you can't cheese everything with it, you have three nukes"
yeah but the spells i got which were like that weren't even that good
yeah that was the flaw
they were cool and i wanted to cast more of them
DS2 letting you mess around with skeptic/simpleton spice was also wild
they were mostly ostentatious aura farming spells
die
instead of actually good
yeah
which is awful cause i would love to aura farm with subpar spells but you get like
but conceptually i like it
2 casts
and it's impossible to do anything to get more
in that way FP is superior
cause you can slot the mega nuclear super bomb and just cast it as much as you want within your fp limit
I can understand the reason for FP to let weapons play with that too but I did like the number of casts system. I think part of that is that the limited casts system played a lot more into DS1-2 caring a lot more about Resource Management. Bonfires were further apart/less immediately close to bosses, so spending resources getting to the boss was part of it.
FP our beloved
i think it worked quite well for those games
DS2 moreso because i like it more
post OnS DS1 drags the whole experience down
i think fp was disastrous for elden ring
how come?
because it solved its own problem of "too many cool spells and not enough slots to use them with" by making extra slots a bespoke item that was a reward for exploring and a couple bosses
and then made that meaningless
because you were incentivized to find The Best Spell and spam the shit out of it
ngl
instead of having all of these different util spells of different types
after giving you the ability to go with all of those types
i can't not have Placidusax Ruin
along with giving you bountiful opportunity to grab like
five casts of a bunch of common spells
so it felt very much like it was designed with ds1-2 vancian casting in mind
from, at least, a map layout-and-reward perspective
I think my ideal combo of the two would be 'FP but bigger spells either have a cooldown before they can be used again or repeating the same spell over and over in a short timeframe scales up the cost of it'
honestly i think i had like, spells and incants from every damage type locked in on my first playthrough
little bit of blackflame, some lightning, some ice, some rot, funny dragon spells, some carian sorcery as a treat, dabble a bit with some frenzyflame shit
the spell selection was too big and cool for me to settle on some meta
Additional unrelated thing: we love how the Revenant's summons are always called "family" despite them just being the family's page, cook, and butler. It's so very sweet 😌
Sebastian the goat
Why must the cursed claws be a fist weapon
Pain
god damnit devs
PLZ
let me have build diversity
they disable all the evergoal shrines on night 2
like wtf
that relic becomes almost worthless unless you triple stack them
and guess what devs
no reason to triple stack for rng damage when you can guarantee damage
like hello?
yeah, after you defeat the night 2 boss you can no longer unlock them
it's so dumb
How weird
it's not that weird given how night 2 kinda just breaks things
but it's just a dumb design decision IMO
I guess it isn't so bad with 3 players running it
because then you get 3 guaranteed
solo'd him again after another failed boss attempt
I wish I could figure out how his teleport phase works
because it's the only part that's dealing consistent damage to me at this point
just gotta solo them 8 more times
if anyone knows how the phase works lemme know
YEAHHHHH got tricephalos, largely down to a really good team that dragged me through enough bosses fast enough to get the good loot
ended up getting him with a legendery bastard stars and by continually powering up my recluse with the like
three +10% to all sorcery damage items i found lol
first main boss down
lvl 12, wayfarer
Tricephalos is Gladius
You gotta get the upper level cathedral camp Stonesword Keys to Evergaol maxx
I’ve run that build/party agenda before and it’s surreally lucrative
If you run Rune Gain Up, Evergaol = damage, and start with stonesword key relics all at once you can make unreal amounts of cash and hit lv15 without Gnoster’s help
…that’s because the night 2 boss is intended to be the last thing you do before the final boss.
[Reply to:](#1251763655578488872 message) yeah, after you defeat the night 2 boss you can no longer unlock them
well i am embaressed i used the wrong name for both
lmao
wylder
no fucking clue why i renamed them a guardian skin???
I had 0 rune gain up with 4 evergaols and it kept giving me stamina
was very annoying lol
maybe but it seems it could be 50/50, they let you leave the zone and keep bonfires enabled (even if the bonfires themselves disable when fighting the bosses)
sigh
jfc
devs
either make enemies as they're intended
or do better QA testing
because they either introduced bugs to the adds in the duke bossfight
or
they got shadowbuffed
Can you be more specific?
spider adds no longer get staggered on one katana hit
additionally
they are waaaay more aggressive than usual
both of these feel intentional given usually when I've done the boss fight they just kinda
walk around like idiots?
uuuuuugh
so apparently
if a boss despawns on night 2
it doesn't respawn
so if you're fighting a boss that supports the ironeye ranged lifestyle
don't chase the boss from it's map location
yeh
honestly at this point
with the constant like
decisions/bugs
I'm deciding ironeye is S tier and all the other chars are B tier at best
ranged just trivalizes so much and makes a lot of these situations less likely to occur
Certainly a decision of all time
Hmm
I don't think I would classify any char as A tier with the gap ranged puts right now
(So this is why fromsoft keeps making bows meh)
[Reply to:](#1251763655578488872 message) I'm deciding ironeye is S tier and all the other chars are B tier at best
Recluse?
[Reply to:](#1251763655578488872 message) I don't think I would classify any char as A tier with the gap ranged puts right now
Recluse easily keeps up with Ironeye with optimal loadout
unfortunately she does not always get it
this doesn't include optimal/skill expression
EG best recluse with optimal would def be S tier
optimal avg recluse would be A tier, etc
both Duchess and Exec could also slide into S tier as well IMO if you assume best skill + best loadout
Raider I honestly just don't know enough cause Idk if I've seen avg raiders or terrible raiders and they're just carried by him
correction
not revenant
recluse
(Really wish Guardian was more reliable, sometimes it feels like the boss never targets you or they just ignore the shield somehow 😔)
yep
exactly why he's C for me
he'd be D for me if he didn't have his reflect relic passive
because it is hands down one of the best relic passives for any character and jumps him up a whole letter IMO
because it blends so well with his kit
if executor relic passives were better and not just good/required high skill expression he would be B+ as well
We also think match ups matter a bit, like guardian is weirdly good against the nightlord
oh yeh def
you can do a tier list for uhh
bosses in general
and then a tier list for boss enhanced modes
because it looks like what they'll do like with adel
is the enhanced bosses start in their enhanced/2nd phase mode
and will go into a 3rd phase/enhanced mode
and sometimes revert back to og form
cause like Exec is best char for fighting Adel
The sentient pest just gets a third bug friend
[Reply to:](#1251763655578488872 message) and will go into a 3rd phase/enhanced mode
while like you said, Guardian can almost endlessly tank Nightlord
we were joking the goat/jellyfish enhanced boss
is just the jellyfish attaches to the goat's back like ultron
and now you gotta deal with both at the same time lol
but uhh
if game was less kinda esoteric in certain aspects
EG bosses not staying permanently despawned on night 2 when they despawn, or some other random bug stuff that has happened
I'd move Recluse and Wylder into A tier
Exec and Duchess moving up to B+
rest stays roughly the same tho
Guardian has really weird aggro mechanics, it's funny because like
Boss hatred seems to literally be a mechanic?
It was a pleasant surprise for me when I found out that bosses keep the damage you dealt to them between nights
yeh
I accidentally d/ced just now cause I went afk while making the tier list
but the reason I was salt
is I had magma wyrm at like
5%
and he despawned
Apparently the aggro boost only activates when you block an attack
[Reply to:](#1251763655578488872 message) but it doesn't interact with Guardian's shield-up aggro boost
and I run back and he's just gone
Not too surprised by that one. In general Fromsoft bosses tend to struggle when you are operating outside of the assumed paradigm, which is why moves like "A better dodge" has historically been some of the best stuff you can do in their games.
even that's kinda iffy
I've noticed some bosses have intentionally anti-dodge designs
also some of these assholes do -not- care if you have a shield up
they have the shield explode animation
Yeah, that's in and of itself a development over the course of soulsborne.
cause the timing is so specific that you'll get hit heavy to quick rolling
I wonder if someone's made a paper or video on the arms race of soulsborne design, because it's some fun stuff to reflect on.
It does seem like some bosses necessitate using surge sprint
can't you jump over Astel shockwaves
either to dodge or to just catch up to them as they run away
like Gaping requires you to surge sprint to get out of the gravity AoE
The stuff you can jump over is always a little surprising haha, but oft yeah.
not to mention it runs around like a headless chicken
all ground-crawling aoes
always
you always jump over red circles on the ground
it's remarkably consistent
Idk if you can jump the naturalborn shockwaves
timing is specific
and to be clear
it's not so much you can't dodge/jump a shockwave
it's that the 2nd shockwave seems to be timed specifically to the roll timings
so that it always hits
But yeah @arctic geyser , if you ever try out Elden Ring proper and come across a skill called Bloodhound Step, I recommend giving it a go. You'll feel rather quickly what I mean with operating outside of the expected paradigm of the bosses.
yeh
I plan to buy elden ring when it's on sale for 50% off
for right now I'm just tryharding at nightreign
which is kinda dumb cause it would be smarter to just
get ironeye setup first
I think my current biggest issue is like
pathing before night 1 rain starts
spawns are consistent enough that you can prep them
I am playing with trios so this may not be as useful for singleplayer planning
Oh gods, going from nightreign back to elden ring will take some adjustment 
fwiw
but day 1 my plan has been like
“Let me just jump off this clif- oh right”
trios>solo>duo (in trios)>randoms
I imagine it'll be trios>duos>solo>duos (in trios)>randoms when duos actually comes out
only exception would be like
enhanced bosses
like adel might actually be easier solo rn cause 2nd phase adel is a bull in a china shop
and just
refuses to quit moving lol
but then again
3 ironeyes 
At least better than going back to open world games from pre-BotW.
They're still good, but you do feel the restrictions.
- at least one church (two if you can route to one)
- camp/cathedral depending on partycomp
- mine
- evergaol if possible
--first circle constriction--
depending on where the circle goes either: - camp/cathedral rampage, clear as many as possible
- straight to the castle, sponge runes like crazy
--night 1 end-- - decide now: shifting earth gimmick or mass field boss culling
- clear everything on the way to your target/targets
--first circle constriction-- - eval if you can finish what you're doing rn: if no, straight to the castle to sponge anything left there
--night 2 end--
I'm trying to see if evergoal relic + the two bnb executor boss relics are fine
I'm just being trash rn lol
granted
I still need to learn enhanced adel 3rd boss phase
and clear enhanced adel another 8 times
I have until thursday to do it tho
what's the evergoal relic do?
permanent stat up when you clear an Evergaol
Speaking of this mfer, I had a run last night where he raided(?) and reduced our max HP. Are you supposed to just hit him until he turns aggro and you can presumably fight him to get rid of the debuff? We hadn't ever seen it before so we didn't know what you're supposed to do. He asks for 35k runes to undo it.
you can either pay him, or beat his ass while debuffed
you get different rewards for either option
paying him makes him increase your max HP and defenses
beating his ass counts as defeating a Great Enemy
oh, good to know that paying him isn't a complete waste
I feel like the game should probably signpost that though
it felt like complete dogshit and extremely unfair without knowing that paying him gives you a benefit
it does tell you, it's just obscure
it's in your active buffs/effects listing, it should be called Demon Skin Shield or something
you don't know that before you pay him though do you?
yeah like, we didn't pay him (too poor), and we didn't know you could hit him to start a fight. We went off somewhere else to try to gather runes but didn't have enough time. My friend tried hitting him a few times and did damage, but he didn't aggro and by then he was in the rain so we just had to leave
(we failed that run obviously)
I think the problem is that it's not really framed as a deal
it's just extortion lol
mm
all the boss invasions kind of work as "hey asshole I'm here to ruin your day but also you can benefit from overcoming this trial"
When I got raided by Augur, it didn't seem like you could leave the zone
until he kills you all or is slain in turn
I didn't try
Augur, you can avoid the bubble but if you do, Augur gets to sit on top of an area of the map you can no longer benefit from
You can just ignore Gnoster but like, should ya
At least Augur and Margit aren't really too bad
When Augur happened to us, it spawned right on top of us from what I can remember
maybe we just weren't paying attention or didn't know what it was and we just walked into its zone?
is it like one of the big night blobs floating in the air? We also ran into one of those (intentionally) and it just had us fight a bunch of the wraith calling enemies
there are a few different Night Blobs
one is bubbles, which has you get trapped in a cage match with Maris
another is Night Horde, which has you fight a wave of enhanced enemies for drops
there's another which is Cataclysm, which has you fight NPC players
hm, good to know
yeah, they're cool and help spice things up
they're good because they give you rewards
I think the problem with goatman is that it's not initially clear that he also grants a reward
the first time it happens to you, it just feels like the game randomly kicking you in the balls
Only one person needs to pay goatboy right?
correct
god damnit
so his stupid teleport shit
isn't an actual teleport strike or w/e
it's just a run check
to where if he does it you run as far as possible until he spawns the tornado then you use the wellsprings
I beat him twice without knowing that's how you deal with that mehcanic
Stupid tornado killed me 4 times in my previous attempt
okaaaaayyyy
I'm having the
weirdest bug?
every time I ult as executor right now it instakills me?
yeah like
I don't want this to mess up my boss fight
so I guess I'll try it once I recover my souls and am safe
hmm
I'm safe inside the bubble
I wonder if I leave the zone now if it'll kill me
the safe zone at night too yeh
I was trying to wrap up shrouded city by duplicating my weapon
Might we suggest that you stop going into the rain?
but every time I ulted for a fight it was killing me lol
Oh gods, did the servers die again?
[Reply to:](#1251763655578488872 message) i am getting "cannot play, no connection" errors
but I gotta learn where the crests for the towers are so I can help revenant and recluse players
couldn't that that one 
rip me
adel is jank with his tornados 
first time, "I'm not seeing them, guess I'm inside?" gets hit 2 seconds later
second time
, "okay, let me run back now so I don't get hit again"
spawns tornados 20 seconds later, I'm so far back I can't reach the slipstreams
There's not that many variations; I just watched a youtube video that lists them all. Some of them are pretty tricky though and I don't think the average person could find them all naturally. Especially if you don't even know what you're supposed to be looking for in the first place if you go in blind (like I did at first).
I think it was the moving trunk one but it dissappeared cause night 2
I don't care that you're giving me god tier raider relics game
I'm not playing raider
Why not?
I keep thinking Wylder and Raider are the same guy because of how little Raider discussion I've seen
He's the Big Bonk Strength guy yeah
Seems.. one note
yeah, just smash the boss with your big weapon
yeah raider was the one who left zero impression on me in previews
"yep that's a guy"
doesn't help that he has probably the least sexy ultimate
actually surprisingly decent support with his ultimate since it boosts damage for everyone, but the pillar itself is a little janky, esp with how it interacts with downed players (it doesn't lift them up for some reason)
it's not bad, it just isn't sexy
his skill is pretty good though, gives you a lot of damage resist and poise and has a pretty short cooldown
The Endure Cult unsurprisingly, Endures
lol
I haven't played with him much but after playing with all the characters, I feel like he's probably one of the easier and more forgiving characters to play, assuming you like colossal weapons
Raider is also just like
not enough complexity for me lol
also he's solid but there's just so many better choices
at least to me
as determined by my biased tier list
adel+ is fairly easy
as a heads up tho
beginning is a free death for you if the initial impact lands
and then the timing is delayed compared to the other electric shockwaves
Yknow i ain't gonna lie i think i just don't like katanas in fromsoft games
I like executor don't get me wrong but i said screw it and try some other dex weapons and just
instantly enjoyed myself way more
Yeah katana is…fine? I don’t love them though
imo its got about as much complexity in its execution as Wylder's grapple, with the enhanced mini-poise break and inability to be downed / stamina regen parts
his ult is whatever though, you just kinda pop it and forget most of the time
playing Raider feels like you gotta pay more attention to what the enemy is doing than someone like Recluse
and thats from experience
I like katanas but I kinda dislike the executor's special moveset, at least while two-handing. Mostly I just use the one-handed moveset with some dual wielding attacks thrown in, and I try to just use the skill to defend before switching back to my actual weapons to attack with.
got close against Everdark Adel twice today
if we get a good run we definitely got it
we would have won but i biffed it on keeping track of the storm and it super kills me dead within seconds so i wasn't able to survive it, and i have the best revive so we got fucked
problem with exec is poise primarily
katanas require continues attacks while greatswords don't but they're painfully mid in terms of speed
granted that's fine and all when you aren't pulling aggro
but duchess has higher dps IIRC
i truly despise Adel
everyone says adel is easy
"Well fine then" ~ FROM, probably
adel is easy for most melee classes
only exception is like
guardian
but that's cause guardian has no dodge
ranged classes actually benefit more staying within melee range
it's honestly probably because people don't understand what it's like to fight him as ranged
if you fight him outside melee reach, his attacks are more likely to connect
additionally
adel's grab is stupidly fast
but melee it feels like a normal dodge
where ranged it's practically the same timing as melee
also IIRC
all the ranged classes get 1-shot by the grab
and depending on what level/how tanky, also get one-shot by the non big grab
I think recluse/revenant have hardest time fighting him
because cast times are slower than most melee strikes
so they're likely to get animation locked into something instead of just whiff and then being able to dodge
a lot of the other bosses are not nearly as quick for their attacks
EG jellyfish is a non threat to ranged outside of sleep
the other thing is like
player averages
on average a player is more likely to be melee
just cause they're more melee classes
so adel is easier than most cause melee doesn't struggle on that fight nearly as much as the other bosses
That's the thing. Exec is primarily a tank character imo. I did great with him as the sole melee character when my friends were playing Ironeye and Recluse. I feel like thinking of him as a dps is a mistake.
well yeh
I rank him B alongside Duchess for the average player because he's got some tankiness due to parry built in. Duchess I'd rank higher if she was easier to play but IIRC a lot of players struggle with her
Fighting Adel sucks and doesn't feel good because it's like fighting the golden hippo all over again only with more HP, an annoying as fuck AoE, and despite all logic having a bigger arena doesn't help the situation.
yeh but that's most bosses
Hmm
jellyfish is mechanically the easiest
No it...really isn't, actually.
We wonder how much nightreign being multiplayer affects how people play the game
is it not? I thought most bosses get some sorta AOE that ignores what you do?
The "most bosses" part, that is. Other bosses are more interesting/fun to fight, Adel is just a fucking slog.
oh I mean in that case
libra and jellyfish are the worst by far lmao
they're so painfully boring, goat is less annoying cause funneh
but in terms of AOE, I think maybe sentient pest doesn't have annoying AOE but I can't remember
oh well technically
Like, do people get more aggressive and make more mistakes against tough bosses (e.g. how bell bearing hunter is significantly more difficult in this game than in base game even with the same moveset that a lot of players might have memorized by now. Though he admittedly does a lot more damage now)
[Reply to:](#1251763655578488872 message) We wonder how much nightreign being multiplayer affects how people play the game
doggo doesn't
It rather negatively affects my enjoyment, it turns out, because the 40-ish playtime is effectively a really long run to the boss that you're not even guaranteed to get to.
bell hunter breaks expectations of most enemies
and ultimately, is the biggest slog of a fight in a game that almost punishes you for taking it
the only benefit for fighting him is he's one of the few bosses that isn't a legendary-rated boss that drops legendary gear more than the others
so theoretically
abusing night 2 mechanics you net yourself a free legendary as long as you don't mess up and somehow lock yourself out of lvl 15
assuming you can get to him
(Though we do also think bell bearing is probably more difficult in multiplayer due to how quickly he can switch targets and how easily his attacks can hit multiple people)
...abusing night 2 mechanics?
Night 2 doesn't end until you go into the slime.
yeh, if you kill night 2 boss, and can make it to castle, the punishment for fighting him, which is losing time, doesn't matter
We see
That seems like a pain with the rain
doesn't get staggered like a lot of other bosses do
so really you can ult him for the damage but then he immediately swings and can one-shot you if you don't have max hp
at least as far as I've seen with most chars
I'm assuming he gets staggered by raider
Idk if he does against wylder
Not really!
then woof
yeah he's actually straight up tougher than a number of the actual bosses
He does not get staggered by Wylder either
He's a motherfucker to stagger even with full wind-up on Retaliate.
(Is the rain just less of an issue than it seems?)
[Reply to:](#1251763655578488872 message) That seems like a pain with the rain
Mmm
so you can path to areas if you have enough flasks and bonfires
however
you have 2 minutes once you leave the safe zone, then it practically instakills you
wait really? The graces still work out in the rain?
They do
this is excluding any buggy stuff, EG the bug I had earlier where ulting in the rain in shrouded city as executor kept insta-killing me
which by the way
for shrouded city, due to where final zone is
(ngl we think we'll still skip continuing night 2 like that)
you can actually get the weapon duplicate
you just can't feasibly get natural born void
actually not true
raider can
The issue I have with the rain is that it deals flat damage, not a percentage of your health. So low HP characters like Ironeye have way less leeway.
eh
yeah but also night 2 you're no longer like, timed against you, it's just managing health and avoiding getting hit
randoms you should obv never do it cause randoms can just force the final boss fight to start
I just mean in general
but coordinated trio do what you want
well the funny thing
is ironeye is ranged so because he trivalizes most fights, this becomes less of a problem lol
like with ironeye with crater event, I cleared out top left side of the map after being at lvl 12 with legendary starting weapon, which included fighting 2-3 field bosses
cause I just was like "well if I die but do a quarter of the HP every time, and occasionally get to ult for free damage immunity, I'll eventually clear so and so"
where like executor I couldn't do that as consistent cause due to varying attack patterns I sometimes just had to dodge instead of damage
for the normal bosses it's been alright with randoms
I would very much not enjoy fighting the enhanced bosses with randoms I suspect
We mean.
We think it's more most people don't know/don't want to do this and doing it and delaying the boss fight seems rude
[Reply to:](#1251763655578488872 message) randoms you should obv never do it cause randoms can just force the final boss fight to start
esp cause we haven't seen the rest of the enhanced bosses and if one specifically gets designed in specific ways, taking a char against them will be a punishment
even if they did, hopefully they'd be at the point to know when it's worth or not
most of the time against normal bosses it's not worth cause 3 people at lvl 13 is very similar to 3 people at lvl 15
only exceptions are like
"we should duplicate this legendary staff so both recluse players get it"
No this has been all bosses for me.
really? I've had some goober randoms but I've also had some john eldenring randoms too
tbf it is gonna be RNG
The heavy amount of RNG coupled with the timer and the randos has been mostly a negative experience and I can only take doing the same runs over and over and failing to get anywhere before I'm just done.
It's not like ER where I can just go right to the boss again after dying, or fuck off somewhere else.
hmm
I think only control you have depends on relics and char selection
assuming you're stuck before clearing most bosses
although if you're playing ironeye already I wouldn't recommend swapping chars
That's the only real control, beyond identifying which layouts are there when a run starts.
There's some control there if you play long enough and go "there's a reasonably good chance for X over here"
it's more guaranteed with shifting tides
but if you get castle you can just get hard trolled
by knights lmao
Or just the trolls throwing their fucking pots.
yeh, with those it's more dps check and being mindful with ult usage
granted at a certain point there's always solo with ironeye/wylder
but you still got the timer
at least until night 2]
and then even then it becomes pathing/resource minigame
Yeah, and if solo is only really viable with 2 or 3 of the classes it's like...well, this kind of stinks.
I think worst classes solo would be revenant, guardian, and maybe recluse.
I think most other classes solo are doable with the normal bosses
unless you mean enhanced bosses
in which case yeah mainly ironeye/wylder atm
Last time I touched the game was before enhanced bosses were thrown in so that should tell you something.
Revenant actually isn't as bad as I thought she would be solo, but I've only taken her against the dog so far so take that with a grain of salt I guess.
I do think it's a bit unfun to advertise 1 or 3 players and have so many asterisks on that
where you kinda have to mash inputs sometimes
60fps lock doesn't even bother me because I played Bloodborne on a base PS4 and I sure adapted to that quickly.
Was doing it as Rev with Ironeye and Executor and all of us got 1-shot by the grab
what level?
I have +6 to vigor as well
15
that one if adel has any buffs will one-shot exec yeh
nevermind the uhh
tornado doing bonus damage lol
The what
[Reply to:](#1251763655578488872 message) 60 fps lock punish
Also the thunderdome expanding kills you so quick
any game that runs at 60 fps can suffer latency issues that largely shouldn't happen but combined with anything else that happens, can make inputs fail entirely
so like if I play exec
If you're stuck in it you might as well drop your controller
every once in awhile my dodge input, when it's within a window of it being able to be used, can sometimes just get dropped entirely
so I have to double tap or mash
one time I was like, the entire tornado length away
and he just "nothing personel, kid" me and like
just zoom grabbed me
and I was like "nani?"
I've been on the edge of it while it was expanding as rev and just died in seconds
that's when I realized how bad adel is for people who play outside melee range
We see
[Reply to:](#1251763655578488872 message) any game that runs at 60 fps can suffer latency issues that largely shouldn't happen but combined …
the way it spawns is also beyond fucked
cause it does an enormous fuck off combo for ages
and then it randomly drops in the middle of the tornado somewhere
several times i've gotten killed by it just because i started running
and it literally spawned the middle right behind me
and i just
don't have any way of escaping
so it's 100% just death
no matter what
oh you know what might be happening
it's so dogshit
if you're playing with others, it might try to spawn it based on the trio position
so if you start running but it got goofy for a second you might run into it
that's so bad 😭
i've been completely fucked by it spawning on my ass several times
the thunderdome fucking blows tbh
it's cool in theory but the fact it expands so fast and you just are guaranteed dead if you're too close to it while it expands makes it such a run killer
It might also have uhh
lag damage too
cause solo it's never killed me by itself
but if you're MP it might lag and tick multiple times or something
well
maybe it has and I got it confused
it literally fucking melted my hp in seconds
I could have sworn I've died only to the lightning teleport combo thing though
and i was using 2x 3+ vigor relics and one 5+ vigor relic
I would not use vigor relics unless you're using them for overworld yeh
or whatever the fathom relic gives
actually to be fair
the times I died to the teleport combo
I probably just rezed during the tornado so just missed getting hit by it due to that
given I beat enhanced adel twice solo without even understanding the tornado mechanic
ok yeah so 3+ is 60 health and the fathom one gives 100 health total
100 health is awful
like
a dog does more damage on one bite
unless it's that much health per level
but even then I wouldn't trust it
well
I take that back
I think flasks are based on max hp
and I know the uhh
"flask slowly restores HP" lets you tank dot death mechanics
anwyay i'm going to try like
like jellyfish sleep
solo or trio?
cause Revenant is just not that good for Everdark
trio
good luck
trio i did it with today was Ironeye, Executor and Revenant
like I said any char outside melee range seems scuffed to me on adel
oh in that case the extra consistent damage might just work™️
alternatively if you can get within melee range you're a lot safer I've noticed, minus any 180/360 moves
it doesn't help that like
It’s a flat +100 hp
[Reply to:](#1251763655578488872 message) unless it's that much health per level
90-95% of the useful attack spells are nerfed against Adel for Rev since almost all good damage incants that i've ever gotten are lightning or fire
unless I'm misunderstanding how the HP works
oh then 100% when you do ironeye
do uhh
poison relic from sentient pest
every level of vigor in nightreign is 20 hp iirc
and then get starting bow to purple
unless I'm scared by w/e is gonna be next enhanced 😭
(For reference, revenant at level 15 has only 780 hp, recluse has 740, and guardian has 1280)
oh
then that's not sooo bad
I just don't think it would matter much against final boss
Yeah its pretty good, especially early game
level 1 I can see mattering a lot yeh
Zullie vid with numbers for reference
https://www.youtube.com/watch?v=ztsyTDzF9Zg
With how Nightreign keeps you racing against the clock, there's little time to stop and consider what specific stat you should level, so the process had to be a bit streamlined. But even if the stats can't be seen directly, they are still being changed.
Song used: Outset Island - The Legend of Zelda: Wind Waker OST
having those relics boosts your health to lvl 5 health from the start
which is pretty fucking good
with them i have as much hp as a max level executor
at lvl 15
also not accounting for any hp boosting effects
I'd say as executor the bnb poison + ice relics are probably best in slot and then 3rd slot in w/e
esp against adel
mhm
my plan for executor is for sure Gnoster relic for the poison and poison on the charged ult
i haven't bothered with it on Rev cause uh
her claws have zero range and i don't feel like running up to Adel to try to scratch at him
ult is largely passable in enhanced adel boss fight
executor ult is likely to whiff or get staggered
oh yeh Ironeye ult is based
and IIRC
Ironeye can cancel adel's windup
I'm not 100% sure on that though
Wylder's for sure can
would love to use the ice and poison relics together but i'd need to rely on a way to do ice damage in-game
which isn't always the best idea
yeah ironeye doesn't work with the boss ice relic
cause he's bow
it's so funny to me that like
ironeye's only downside is he can't use melee relics lmao
i was thinking maybe trying Augur, Nightlord and Sentient Pest relics together
the ironeye vs melee meme is real
nightlord weapon swap is kinda meh
against adel it's extra meh due to adel only really taking bonus damage from poison
like theoretically
if you can get ice on the weapon swap you're good
I just don't know how feasible it is
or if it gets cancelled by ironeye's mark skill
but also there's other good relics
like the evergoal relic
esp if you have a dedicated trio
cause that's 3 guaranteed evergoals
I'm still annoyed that Gaping Maw is placed before the scorpion
and the scorpion drops the poison relic
from actually trolling us
Why are we doing tier lists for this again
I did a tier list based upon what I've seen cause tier lists are fun, esp when I consider different scenarios
realistically do what you want, someone IIRC has already beaten all the bosses with just their fists
plus also makes me realize some things I don't normally think about
like in example
Raider, with his ult, might be able to make traversing inside the shrouded city easier if you want a more direct route to the boss
I know he can let you enter the city from the north side of the map with his ult
just had the absolutely most bullshit nightreign thing i have ever scene
at the same exact moment i activated a banished knights evergaol
we got walked into by a wandering leonine misbegotten
AND FUCKING GANKED MY MORGIT THE FELL OMEN OR WHOEVER THE FUCK BONEY STAFFMAN
that was an utter cluster
That sounds hilarious honestly
yeh there's a boss spawn that's weirdly placed on the right side of the map
it's a red boss on day 1 that's next to the evergoal, doesn't despawn
that was exactly the evergaol lmao!!
That evergaol relic at the top is so nice to have, I was playing around with it today
that one has consistently spawned in red bosses next to it
it's a very interesting spot lol
"This place reeks of failure, guess I have to do it myself"
YEAHHHH GOT YOU GNOSTER YOU BLOODY GREAT WEIRD BUG THATS IN CHARGE OF THE NIGHT TIME
thats the power of blackflame talisman on revenant and stacking additional stance breaking like four times lmao
sit down you fucking insect
Gratz
Living Pests is I think aesthetically one of my favorite bosses in Nightreign
just the two of them, vibin
The Weird Bugs from DS1/2 on a date
two bug girlfriends about to beat you to death
"We saw you across the bar and we hate your vibes, absolutely rancid."
Once a majestic dragon, Adel was driven to ruin in the wake of the night's tide. Rather than fight it though, he seems to have joined it, rising to the rank of Nightlord and now he's gone even further, as the first of the Nightlords to gain the power of an Everdark Sovereign. But nothing, not the night, nor its power has managed to quell the emp...
The gaping jaw?
A challenge to defeat, a fast big angy boi, and a keeper of relics
One thing of note about the anti-dragon effect, any attacks or spells/incantations with anti-dragon effect will stun Adel out of a grab almost instantly.
oh interesting
I assumed it was always kinda twisty tbh
and it just got tattered and wrong with the hunger
I guess it doesn't say either way
The dragon was nothing less than a wonder of the natural world.
^ but I assumed this meant it was like, odd in some unique way
Sentient Pest
Duchess remembrance spoilers:
||https://www.phixiv.net/en/artworks/131686608||
ELDENRING NIGHTREIGN/好きなだけ食べるといい
ラスボス撃破して、各キャラの追憶中…
巷のパンはこれかあっ!!めちゃうまそうです
(ソロでやってたりする分時間がかかってる)
ラスボスは野良のご友人がすごく先導上手な方だったので、あっという間に倒せました
ありがとう…、ありがとう…mm
#ELDENRING, #ELDENRING_NIGHTREIGN, #エルデンリング:ナイトレイン, #追跡者(ELDENRING:NIGHTREIGN), #レディ(ELDENRING:NIGHTREIGN)
loooooooooooool
Looked at Bayles fight again
Forgot how insanely cinematic it is
Still crazy how Igons quest progresses from finding a crippled man whimpering on the side of the road to going mano e mano with Dragon Satan
"It will be a simple Moby dick reference we wont go to crazy with it, its a side quest"
the side quest https://www.youtube.com/shorts/gCVAEF9XQK0
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Please consider leaving a like and sub if you guys enjoyed this video! I have plenty more Elden Ring contents like this, thank...
Real
depends is it eventual greatness?
Accept every deal. Always double down. Always go all in.
i'm getting it so twisted
99% of all Nightfarers give up right before they hit it big
i think the only deal i ever accept is like
day 1 eventual greatness
cause that's just a free stat doubling
An unlit candle!?
👍
the tree stump is just a little dude (that bow targeting misses when standing level lol)
EVERDARK BARON IS KILL
hooray!
swapped to Ironeye and our executor accidentally locked in Duchess
but he clutched hard by having black knife and just spamming its art
did numbers cause we were two Ironeyes and proccing marks is like, health % based
and black flame does health % damage
so it did numbers on the marks
ngl I'm a little annoyed that ironeye is the optimal S-tier IGN build or whatever because I'm excited to do cool things with a bow when I get around to picking this up and know I'm going to accidentally radiate tryhard noob vibes 😔
Ehh
IMO that's more executor/duchess
Like no offense to executor/duchess players but we're on the short end of the stick cause we're playing chars that are very clutch or perish
Ironeye marks?
or is it because of the black flame dot?
yeah, what Freyja was talking about
They are both
While applied they take more damage, and if you do enough damage it bursts for a percentage HP proc
proccing them at least iirc
10% bonus damage from all sources
I did bow-only in base elden ring and got good with the bow so I imagine that skillset should be transferrable lol
yes
Yes it is
you just have free arrows
Now like
and you know, you can't swap them
If you can solo clear goat boy's marks
You're easily one of the best ironeye players
But you don't have to, you can just ult him out of his meditation IIRC
Also if you want
oooooooh I was wondering why sometimes it seemed like the marks ended early. So if you do enough damage while an enemy is marked, it essentially does something similar to a bleed proc, a big single chunk of damage that's %health based?
yes
the amount of damage needed is also itself percentage based I think
they don't get the cool moveset though, do they?
No other char can singularly easily deal with every boss with only some problems
I do like Ironeye a lot
Idk
If you mean the dodge-thrust thing I barely ever use it when playing ironeye
I'm fairly certain Ironeye has a faster rate of fire with bows than normal, but you also can only do 4 shots in succession before there's a brief pause.
also it seems that all bows are treated as shortbows in terms of giving him rolling and running attacks with them
not sure if other characters have those bc I've never tried
other than Greatbows
those are a separate class
But yeah theyre all the same
No I mean
that'd be like saying greatswords and colossal swords are the same
Every thing that aren't those are the same
Like there's no normal bow or short bow difference
I'm not sure, I'll go test it really quick unless you already tried it
I could have sworn they were but maybe I missed something
Oh also
Idk how to get rain of arrows to work right
They were different in previous games so idk
It just kinda sucks to me
I'm pretty sure it does just suck lol
Barrage just seems the best
This is probably for the best in terms of playability with item RNG
sadly
from what I could tell, Ironeye gets faster attacks, also the spread shot on heavies
Also to be clear
okay yeah, seems like all the bows do have the same (shitty and very slow) moveset if you aren't Ironeye
Randoms is harder than solo
I didn't realize how insane the difference is with Ironeye actually
like it's significantly faster
yeah definitely
I think the pulley crossbow is probably the only ranged weapon worth using on other characters
Yeh pully crossbow builds up status stuff really quickly IIRC
Only thing faster is barrage
flat damage doesn't depend on your stats and it probably revives people faster(?). I don't know for sure if that second part is true
revive progress is AIUI purely based on weapon type and per hit, not damage based
yeah it's more like poise 'damage' than raw damage
right, but the pulley crossbow shoots a burst of 3 bolts, so it has a much higher rate of fire than normal crossbows
I don't know if all 3 bolts individually do the same amount of revive progress as a single bolt, or if they total the same amount as a single bolt, or something in between
Revenant claws iirc are like, the top tier weapon for revives
they do a lot of revive progress and can multihit yeah
I had a great idea Magic consumables in ER should scale on mind and for the pots you should be able to charge them with more fp for more damage
like you would a heavy attack
There's a King who lost his name long ago.
A world caught by the endless night, violently reaching beyond the thin veil of space and time.
And maybe what was once lost, can be found again.
Maybe Elden Ring Nightreign can answer the oldest questions we have.
Thanks to Forze for assisting me with the video and capturing the Nightreign footage. ...
What the fuck
Apparently Nameless King's name is in Nightreign!?!?!?
At least potentially
Not all Wylder players, but always a Wylder player.
#eldenring #animation #eldenringmemes #nightreign
||it’s driving me crazy that the music here is flowering night||
||Grynn||, which follows what was written in both DS1 and 3
did 2 runs for enhanced adel
beat the first one but 2nd one I goobered too many times and got hit by grabs/big swings
servers are deepfried rn
got kicked out of two really good runs on our way to try to last-minute kill Adel
NOOOO
I needed more run clears
I was going to do them when I got home 😭
Also apparently 1H katana while dual Wielding is better than 2 handing a katana as well as better than using both katanas
It's apparently faster
So like wtf fromsoft
lol
glad to see my dislike of the Executor 2H moveset is justified
dual wielding attacks can still situationally be good, basically any attacks that have you swing with both at the same time, so the jumping attack and rolling attack off the top of my head
executor's 2h moveset for katana is not good but I think it has an advantaged stagger rate?
It's only for stagger apparently but like
Raw dps there's no reason since status buildup is nerfed for 2Hs?
Wild to me
but remember
So 1H a katana is better than every other option?
[Reply to:](#1251763655578488872 message) Also apparently 1H katana while dual Wielding is better than 2 handing a katana as well as better th…
anything that has better stagger motion values also has better revive numbers
Supposedly
On exec you're usually better off just using cursed sword
It has much less stamina drain
So you can dodge and spam attacks for rez longer
damn that's fucking crazy, exec 2h katana moveset just never beats anything
what's so cursed about it
Its damage output
Has people thinking they're he/him just to get their pronouns stolen when they fail to parry
i originally thought executor was gorl so curse is just all over the place
If executor was a girl they would slide into top 10 chars of all time for me
'strongest blade in the world, howeve,r it is so fragile as to shatter when handled by any force other than the delicate touch of a lesbian .'
We really need a str based girl character tbh
Yeh
Femme horah loux when fromsoft
Maneater Mildred on standby
Berserker First Khan is showing it's gr8
They could've just given us two different body types per character but nooooo
that would be the fucking darndest thing
that would be peak
Gimme a brawler, Arcane asked 'what if a woman was huge and beat the shit out of you' and it's correct
Football pads for broad shoulders for recluse instead of pushup bra
Then again maybe people wouldn't handle femme raider in a normal and healthy manner.
Of course not
Same with twink duchess.
It'd hit tumblr like a tactical strike
I think you just made a perfect case against it actually
no
no negotiating with terrorists if people don't act normal about the character designs it's their problem
People wanting fem exec because duty honor girl
Me wanting fem exec for goth doggo katana girl
We are not the same
ngl I like transman exec
especially if any actually magical Odd Stuff went down with the identity-melding in their background
like they kept the painters body but werent quite fw it anymore
beat enhanced adel 7 times
I can maybe get another 2 wins in with only 40 min left 😭
Enhanced fulghur was
surprisingly easy
interesting
Not complaining mind you
I know normal fulghur kinda gets stuffed by a good enough guardian, enhanced was no different
Spoilers for attacks
|| His fucking super arrow shot was a bit nutty but i blocked and just ATE it all with my guard not even breaking||
Idk his attack stuff yet
This game is funny sometimes (spoiled for Everdark Fulghur attacks)
Enhanced fulghur is easier for pubs
Im actually pleased
Cause enhanced Adel was such a knowledge check with all the one shot mechanics
How are the servers doing today?
my trio is incomplete rn so i haven't tried any runs today
In this video I'm testing if any of the strongest bosses in elden ring can survive the final boss from elden ring nightreign, heolstor the nightlord.
As I'm sure you already know there's a new elden ring game out there so I decided to port its final boss and put him up against the main bosses from the base game and the shadow of the erdtree DLC...
final boss spoilers
man ||Heolstor|| is a whole ass beast
only ||Malenia, Bayle, Armored Furnace Golem and Promised Consort Radahn defeated them||
He’s a motherfucker!
mad funny that ||Promised Consort Radahn didn't even go phase 2||
||radagon gets 3shot lmao||
||frost does some fucking work against bosses||
Honorable mention to ||Rellana|| who did way better than I was expecting tbh