#Helldivers 2: For Managed Democracy!

1 messages · Page 124 of 1

glacial light
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I saw someone take one out with the expendable napalm

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Which seems cool

oblique lotus
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more that dodging the strafe attack is iffy

stone bridge
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That's why you bring Inflammable armour on Oshaune

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Enormously mitigates the damage

glacial light
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One thing i want to try once i get the sc is the double edged sickle with imflammable armor

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It seems like a combo that'd go hard with supply pack for just stimming then going full rambo

cobalt patrol
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Extra Padding Medium armor does plenty of work vs bugs, I very rarely die and I've run through the middle of hoards.

Make sure you've got vit booster on the team somewhere though, medium and heavy armor get really shafted if you don't

stone bridge
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Yes

glacial light
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Oh yea vit booster is noticeable now

cobalt patrol
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I mean, i think its' ntoicable with Light even, but i'm all hyper aware. (It takes you from 2 melee hits to kill to 3, which is a pretty big diff. It makes it so 3 melee hits can't kill medium armor too)

woven forge
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...I've been always running around in heavy versus Terminids.

cobalt patrol
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Okay, i gotta figure out how to bribe Pelican-2 to stop dropping my Mech on my head

woven forge
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it's fine?

woven forge
cobalt patrol
# woven forge it's fine?

I mean, if it works for you, more power. I'm a medium armor extra padding stan, because the combo of medium armor mobiltiy and stamina with heavy armor level survaibltiy lets you get up to So Much Bullshit on Super Helldive

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and as the Prophet of Audacity, i am here for So Much Bullshit

woven forge
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the general feeling I get is that you need to space them out well and cut them down at range

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...I will say, Ballistic Shields help a lot against Terminids.

cobalt patrol
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Yeah, i likke medium armor for when that plan fails

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and i can pull the Fart and Run stratergy

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(Drop gas grenade, que yakkety sax music, pop boosted stim. We're outta here!)

woven forge
cobalt patrol
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I don't have to be faster than the nids. I just have to be faster than my teamate 😄

woven forge
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I don't even die when I do it! Most of the time.

cobalt patrol
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(But also, being able to run my little leggies off helps a lot as a solo-heavy player)

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Eg last mission while everyone did the main objectives, i was inthe caves clearing out all the side objs

knotty folio
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Not my cup of tea - I usually run light or medium Unflinching - but absolutely viable

knotty folio
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Helldivers are a more renewable resource than exosuits

spare verge
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pelican 2, please do not put the mech on the roof of the cave

steady flameBOT
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Oh hey they finally made it so melee weapons show their correct pen values

verbal summit
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Heavy pen melee when

graceful bluff
stone bridge
woven forge
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yeaa, I've not been doing Super Helldive

cobalt patrol
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But you def need a mobility pack of some kind

sweet surge
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Looks like all those vids about the next warbond got struck down

glacial light
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Destroying the pod means it's just extra stuck out of line of sight

quick plinth
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Saw the leaks, this is about leaks

||STEALTH DIVERSSSSSSSSSS YEAHHH BABAYYY THAT'S WHAT I'M TALKING ABOUT AAAAAAAAAAAAAAAAAAAA||

glacial light
cobalt patrol
glacial light
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Man mechs are a lot tankier against bots now

supple siren
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They kind of needed to be

glacial light
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Having a 4 exosuit team going into caves is such mech hours

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Makes it so easy to push deep into caves

unreal merlin
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I do like how when the team commits to it, Helldiver mechs kind of kick the ass of anything and everything. Super Earth could be deploying platoons of these things in organized military actions and absolutely sweep the floor with any of its enemies.

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Illuminate Blitz mission? Send in 4x mechs and then absolutely steamroll everything in your way.

glacial light
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They sort of do

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The SEAF use mechs as well

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They're like not as armored and act as like long range support but carry much more ammo and can be reloaded

knotty folio
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I assume that's mentioned in lore or was in HD1? I don't think I've ever seen them using those in HD2, at least

glacial light
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It's a 2 thing

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You can find SEAF mech wrecks that looks different from Patriot and the other one witba lore blurb on it being a SEAF mech

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Have I've died reading the in mission lore blurbs? Absolutely

unreal merlin
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Is that the ones with the elongated cockpits

glacial light
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I have no clue, a wrecked mech looks similar to me, I just recognize the patriot and emancipator

unreal merlin
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these ones are what I'm referring to, I love how menacing the elongated cockpit is

cobalt patrol
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I do love how the legs are deisnged such that you can see how they'd fold up to reduce the mech down to a boxy shape for transport

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also i do just enjoy that the helldivers are powerful enough to live up to the disposable bullet vibes they've got going on

unreal merlin
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For as horrible as the casualty rates can be, sometimes you just have an unstoppable streak where the amount of destruction caused by one diver is just ridiculous.

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Even disregarding orbital support, a single helldiver is capable of causing so much mayhem.

strange vine
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Most of it is because of stims really

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If you didnt have stims youd be dying waaaay more

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Which is why a seaf game where the biggest difference is you dont have stims would be neat

knotty folio
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Shame they don't have active ones but also fair enough

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That would be a pain to code and probably lead to so many deaths to getting stepped on by SEAF

glacial light
knotty folio
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I figure it's just a matter of Helldivers not being deployed somewhere with the logistics and equipment/crew needed to reload them

glacial light
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I think they're meant to be disposable

knotty folio
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So they don't bother putting in the equipment to let them be reloaded

knotty folio
unreal merlin
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the mechs can be recovered, repaired, and reloaded AFTER the planet is taken

quick plinth
unreal merlin
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I've seen the leaked content via youtube video, I can confirm it's pretty sicknasty.

barren iron
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even the most useless helldiver gets atleast 5 kills before death

unreal merlin
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The presence of high-casualty missions implies the existence of low-casualty missions, and we can take solace in that. Clueless

graceful bluff
glacial light
glacial light
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Very cost efficient

knotty folio
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(And I somehow doubt that the description of that armor is completely accurate)

glacial light
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The SEAF gear is probably made to last to last cause theyre the ones holding ground so they might be there for months or years

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Helldivers are in and out in like 60 minutes at most

glacial light
odd arch
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we can optimize this

glacial light
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That's helldivers gear

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Rail gun has an unsafe mode

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Mechs can't be reloaded

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It's optimized to make use of the like 40 minutes we're on the ground

knotty folio
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Just based on vibes I kind of assume Super Earth buys the lowest bid gear for SEAF, and if it falls apart two weeks into a two-year deployment, sucks to be those SEAF

glacial light
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SEAF soldier gear you can just hand to another soldier.
Helldivers gear being in the enemy backlines is probably scrap long before anyone can get it

knotty folio
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Maximum late-stage capitalism incompetency

glacial light
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Seeing the SEAF fight in cities, they're not bad

knotty folio
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They're a lot more coordinated than most Helldivers squads

glacial light
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I've seen like 8 of them clear a medium nest followed by half a heavy nest

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They got EATs and guns

knotty folio
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And grenades!

glacial light
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A rare trait amongst helldivers

odd arch
knotty folio
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I usually don't clip my squadmates with shrapnel from the Eruptor, that's close enough to teamwork for me

glacial light
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You mean you're close enough to your allies to friendly fire?

knotty folio
glacial light
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Why aren't you on the other side of the map with cleared objectives

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Along with another random

knotty folio
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That's how I avoid hitting them with shrapnel

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Can't get clipped if we're not in the same zip code

odd arch
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eruptor shrapneln't cone breaks my heart but it also means that if I start to believe I can ragdoll my allies out of getting surrounded by bugs without hitting them with any shrapnel

glacial light
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I've become jaded only playing pubs and learned to solo most objectives. Only at diff 7 but I'll get back to helldive once I get used to things again

odd arch
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works flawlessly half of the time

glacial light
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I use talon to help teammates

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Emancipator is goated for solo objectives

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Love just marching into a heavy nest, stalker lair, or jammer and taking it out solo

knotty folio
unreal merlin
glacial light
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I often just shoot to the side to stagger the bugs or berserkers on teammates

knotty folio
glacial light
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Exact same load out lol

unreal merlin
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If they're weak enough, hunters, voteless, scavengers, raiders, etc

glacial light
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Eruptor, talon, termite (eying pyrotech)

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Eruptor has always been my favorite and now it's a monster. One shots bile bugs, 2 shots fleshmobs, one shots strider and shielded devastators

knotty folio
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It's just such a satisfying weapon to use

glacial light
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The sniper grenade

knotty folio
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I've been making an effort to use other weapons of late because I was running out of customizations to spend req slips on :P

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Punisher Plasma is a ton of fun in Oshaune, the stagger + AoE is amazing against pred strain

glacial light
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Ive grown to like the ultimatum cause I run supply pack so ammo isn't an issue

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Blitzer and ultimatum for bugs means I can kill a ton of chargers in caves before running out

odd arch
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I've been loyal to the eruptor even through its darkest days so yeah the effort to pull myself away from it is herculean

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it's the ideal stupid weapon

glacial light
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Supply pack and med armor I'm also glued to

odd arch
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warp pack for me

glacial light
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Supply pack being letting you spam weapons, grenades, and Stims is so nice

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I won't touch any supply drops during a mission and be guaranteed to have most Stims used around 30ish

knotty folio
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I usually run dogs just for the convenience factor of not dealing with random little greeblies

odd arch
glacial light
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Once you learn to use it well nothing else compares

odd arch
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the plasmas I bounce off of because they're powerful but feel eh and are too convenient

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like you get me right

glacial light
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What armor do you run with warp pack

odd arch
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I don't want to win the game I want big gun

knotty folio
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I wanted to like the crossbow but it just feels like a discount Eruptor :(

knotty folio
glacial light
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Oof still?

knotty folio
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Plenty of people like it, and it definitely has upsides, and is plenty usable

odd arch
glacial light
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Is stim pistol easier to aim now

odd arch
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no

glacial light
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Damn

odd arch
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the crossbow I treat as a sort of

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trading away a primary weapon for the ability to close any size and shape of nest by running through it

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it's a decent weapon but that part doesn't excite me

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well, more than decent

unreal merlin
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I miss my crossbow dearly, but the call of leveling up other weapons is strong.

knotty folio
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It is fun to run with the Ballistic or Directional Shield

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But I adore the sheer oomph of the Eruptor

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Someday I will unlock the Ultimatum. And on that day I will repeatedly explode as I forget it's not the Talon.

glacial light
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It's pretty fun with supply pack

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Without it though it has 2 shots max

cobalt patrol
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I come back with like 70-80% accuracy most missions, and real life is like.. 20% accuracy or even sub 10% for bullets fired. Which is just silly

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and then you get stuff like the Scorcher or Purifier, (or Ultimatium) which are simply insane for hand-held weaponry. Hells, even something like the Lib Carbine is kinda wacky for how much ammo a helldiver can lug, how quickly they can reload, and it never jams or stalls no matter the enivroment

glacial light
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Part of it is they're willing to give experimental weapons to helldivers or ones that can easily kill the user.

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Seafs if they live return to their families or retire.
Helldivers, SE says to loved ones like they died on the battlefield but might actually be in Cyro for a 100 years then no one alive would recognize them if they died horribly.

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Cause like modern standards if something in a 1 in 1000 chance of failure that'd result in death that's way too risky to be used for infantry and I imagine SEAF get liberators, nades, and eats because they are safe and cheap options.

cobalt patrol
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Yeah, like the RR alone has no minimum arm range and the back blast is theoretically lethal (by blapping someone to their doom)

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And whenever the hell is in Stims, which absolutely has zero long term consequences

unreal merlin
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Injury? What injury?

woven forge
quick plinth
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@graceful bluff didya get the stuff?

glacial light
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Why is it that SEAF don't use stims

graceful bluff
quick plinth
glacial light
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Ah of course

glacial light
woven forge
glacial light
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Liberators the ol reliable

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Well SEAF actually occupy territory so the chances of them reclaiming gear from a battlefield before it's taken or destroyed is quite good

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Also civilians could probably pick it up and use it for self defense

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SEAF gear except for the EATs lasts longer

spare verge
glacial light
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Its still quite impressive

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Especially since you can accurately shoot behind you while sprinting and be dead accurate with the senator

graceful bluff
verbal summit
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Stim pistoling seaf soldiers

glacial light
verbal summit
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Yeah but neither was my life so they can suck it

glacial light
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I will never walk into a jammer base again

cobalt patrol
glacial light
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Aren't the destroyers rather self sufficient? They can just warp places and send down helldivers immediately without need a logistics chain to be established in the region

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That's also terrifying they can just pop up anywhere despite no evidence of infrastructure or SE presence. Whatever station that resupplies destroyers probably has monstrous logistics networks around it

spare verge
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now I want to see how super destroyers are resupplied

glacial light
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Well it wasn't with hand carts for a new ship

spare verge
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we are told helldiver missions are ridiculously expensive, maybe part of the time limit is so they don't run out of munitions on the whole ship?

glacial light
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I always headcanon the player's level as not really the helldivers but the ship in general

spare verge
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I think it's either a common headcanon or they said at one point that the ranks you get are for your democracy officer, not your helldiver

glacial light
spare verge
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new headcanon: they "can't stay this low much longer" not because of any enemy action, but because they're burning tons of E-710 to maintain that low altitude and the mission goes overbudget if they're down there too long

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hence the time limit is the same regardless of how dangerous the area it's hovering over is

glacial light
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Something in a military that doesn't go over budget? A truly wild fictional conceit

spare verge
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the existence of overbudget missions implies the existence of underbudget missions, and we can take some solace in that

cobalt patrol
spare verge
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now I'm imagining every so often some bureaucrat on super earth runs the numbers and is like "is this amount of helldiver super destroyers really worth it compared to spending more on SEAF"

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the democratic answer is Yes, of course

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considering respawns in helldivers 1 were infinite as long as you had someone alive and I believe they didn't have any time limit either, the bureaucrats fought hard for these cost-cutting measures

glacial light
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Adding an extra dimension increased cost of equipment a lot

cobalt patrol
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It's very difficult to inflate the dimensions!

glacial light
# spare verge now I'm imagining every so often some bureaucrat on super earth runs the numbers...

I mean it sort is actually is, we're launched deep into enemy backlines and sometimes on planets with practically no usable infrastructure and do very difficult tasks in less than an hour.

For the SEAF to do the same they wouldly have to clear a vulnerable zone then build bases to then slowly push forward the front lines towards with several armies of SEAF artillery, infantry, vehicles, and mechs alongside all of the needed logistics chains to support them.

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Just yeeting divers near key defenses on planets that's basically lost or new then sending SEAF in afterwards you're good to start taking territory real fast.

cobalt patrol
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Helldivers are effectively an artillery barrage

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Chew things up so the actual infantry can claim terrain

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And rescue a class citizens!

glacial light
cobalt patrol
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Rescue** may have caveats

glacial light
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At least 20 citizens

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Or exactly 20

cobalt patrol
spare verge
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since they added the convoy objective that you can fail by not engaging with it fast enough it'd be cool if they added some sort of secondary objective that's an encircled SEAF unit to rescue

oblique lotus
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Divers are special forces and are being used as such

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Small numbers, covert backline insertion, emphasis on completing objectives then leaving

glacial light
spare verge
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the seaf unit pushed really far

oblique lotus
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Using hellpods rather than helicopters is new but "drop behind enemy lines, kill something important, leave" is pretty standard for special forces

glacial light
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Paratroopers

oblique lotus
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Paras usually intend to hold ground rather than raiding

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But yeah

glacial light
oblique lotus
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And helldivers do seem fairly effective from an attritional perspective

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A platoon sized element of helldivers drops in, takes out a battalion of bots or bugs or squids or whatever, does something important, and usually extracts without losing the entire 20 person group

glacial light
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We were circling back to the area later cause a death loop was happening with pub randos trying to get back their gear then dying to help others get the gear. I told the 8 SEAF soldiers followijg me to stop following next to the heavy bug nest and I saw them just like shooting for 95% of the time but would occasionally just EATs a bug hole I assume by accident trying to get a bug that spawned.

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We finished the map and went back to see they got over half the holes gone

cobalt patrol
cobalt patrol
glacial light
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Its my headcanon helldivers cant actually make calls to everyone and they just speeddial from a list on the destroyer terminals

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And the reason they never respond to comms or each other is cause their headset is receive only as they cant make calls

cobalt patrol
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...some people should just not be on D10

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Guy just died like 5+ t imesi n less than 4 minutes

knotty folio
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Tbf if it's Oshaune the difficulty is drastically higher than other fronts, IME

odd arch
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future MO: repeated bombardments fucked up oshaune's atmosphere, there's fire tornados now

hexed steeple
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YIPPEEE

knotty folio
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And Pred strain in particular can lead to death cycles if you're unprepared

knotty folio
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I was saying that as a joke but actually it would be sick

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Bring fireproof armor and stim through if you're getting overwhelmed

knotty folio
odd arch
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diver returning on their own legs with 102% body burns and they just put them in the freezer forever out of fear

glacial light
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I could do more than 30 if I really wanted to

knotty folio
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It's a great strat on Hellmire, if you have the supply pack - tornadoes eat hordes if you've got a good choke

glacial light
knotty folio
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Predator + Rupture hybrids

glacial light
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I use as a strat on every mission

knotty folio
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The repeated detonations have opened previously sealed caverns full of rupture strain, now we get both enemy types on each mission

glacial light
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Being able to just toss nades, eat mags, and take stims every minute and still be good on supply if you purely use selfishly.

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I dont so I usually spare a refill to a teammate thats low

knotty folio
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I play duos/trios a lot, so supply pack is less necessary, since there's spare supplies lying around

glacial light
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I only play pubs so its 3 other randos

knotty folio
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TBH there's usually a ton of spare supplies in quads as well if you call them in off cooldown, but you want to be coordinated for that (so the person with the least supplies is calling)

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I.e. not recommended in pubs

glacial light
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And sometimes you just need to play super reckless cause no one is daring to push forward

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Just tanking a factory strider alongside several hulks going full blast and ragdolling yourself to the jammer with a portable hellbomb then eat a supply and do a return trip maybe if you get ragdolled out of the blast instead of in it

glacial light
knotty folio
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More stims for me!

glacial light
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Oh I take them, if others didnt

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Grenades and ammo are the only things I see just left untouched

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Stims get taken fast

cobalt patrol
knotty folio
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I love finding ground grenades, that's three extra thermites

cobalt patrol
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so i'm deseprately trying to fight what turned out to be an Alpha Commander heavy seed ontop of Predator strain with a Lib Carbine and sniping things iwth my RR

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chat, it was not fun.

glacial light
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Well with supply pack and 4 charges I basically have an extra 12 nades/stims on me every 4 minutes

stone bridge
glacial light
cobalt patrol
knotty folio
cobalt patrol
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the problem was the mass of Alpha commanders. normal spawn amounts is fine, i just bullet hose the skul land take em out

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but when any given wave has 5+ of the fuckers

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where's my purifier, george ;.;

knotty folio
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Excellent for dipping out into a horde to clear a secondary or nest

knotty folio
cobalt patrol
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Harder to circle nests in caves too >.>

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and while mechs do a wonderful job, if my team isnt baking me up an Eradicotr is still gonna get swarmed under/loose it's gun arms

glacial light
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If they wont circle the perimeter and just stand ground to repel waves from nest I dont imagine they'd run through it

knotty folio
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Fair lol

stone bridge
glacial light
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I found the best way to solo with mechs in caves is just shoot sort of near your feet to stagger most of them htat can melee you

cobalt patrol
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I mean i've watched too many players try and punisher and get well, Punished.

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Lib Carbine is gneuinely really good, it was just the alpha commander spawns that pushed it over the edge

knotty folio
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Blitzer + Grenade Launcher is a fun option against preds

cobalt patrol
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and teamamtes who wernet helping

glacial light
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My gripe is when the arm clips into the cave wall and point blank destroys itself from the explosion

knotty folio
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Just don't ADS with the Blitzer when there's multiple commanders/stalkers, you want the extra CoF to stun as many as possible

glacial light
knotty folio
glacial light
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I dont think ive had that issue yet

knotty folio
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I've had it happen like three times in six missions

rare nymph
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I only had it once where my mech got wedged into the entrance of a stalker lair

glacial light
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Although after getting stuck with a too narrow path I dont try small passages

knotty folio
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Mostly when I'm not sure if the tunnel to the Stalker nest is tall enough

rare nymph
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I considered it a fair trade to kill the lair and get out with my life

oblique lotus
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Ok my issue with Oshaune besides the dragons is that I actually run out of ammo in the tunnels since I cant use my horde clear stratagems

glacial light
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I do be walking like 40m just to find the other entrance to an area

oblique lotus
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Which is a nice problem to have because my position prior was that things are too easy

knotty folio
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Yeah stalker lairs are the main culprit, some of them are tall enough but if they're not you're likely to get permastuck

oblique lotus
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Though I also really wish I had strikes available in the tunnels because I miss being able to call in cluster bombs

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Good restriction though

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Very limiting which is what I want

rare nymph
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On the upside, the wedged mech was a useful chokepoint for when I had to hold out inside the destroyed lair

glacial light
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I find that mechs might it kind of too easy

knotty folio
rare nymph
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I find mechs offer a nice reprieve where you can actually advance towards objectives in the caves on 10s

glacial light
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Even if I wasnt running supply pack if I used a mech id be through a large cave with like 2 objectives without using any personal resources then once my mech is out its usually near a ceiling opening

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I do only play on 8, getting used to the new stuff

rare nymph
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Otherwise you can’t walk 5 feet without getting blocked by a patrol + bug breach

oblique lotus
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Though I dislike how bugs currently have very difficult to kill super units rather than higher overall pressure

knotty folio
glacial light
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Yea you kind of should just spam shots cause if you save them up then its wasted if an arm gets broke

oblique lotus
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I.e. hive lords are an absolute pain and dragonroaches are very tricky but the rest of the roster is very easily covered nowadays

glacial light
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All my bug missions have been on Oshaune and I havent seen any hive lords

oblique lotus
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hive lords elsewhere

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Talking about bugs in general

stone bridge
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Dragonroaches are dead easy if you hit the wings actually

glacial light
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Ive never seen them in general since I returned recently after a year

rare nymph
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Honestly, most of the time they’re not worth fighting

spare verge
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good lord what is happening in there

glacial light
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Did they bring dual mg sentries

knotty folio
glacial light
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I get that on bug exterminates if i run mg and gat and mech

spare verge
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I brought machine gun, patriot exosuit, gatling, and mg sentry

knotty folio
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Do sentries count for shots fired?

glacial light
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Oh there you go

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Yes

knotty folio
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Huh, TIL

spare verge
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difficulty 7 extract e-710 mission on oshaune

glacial light
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I know cause I ran double sentries and I know i wasnt doing 8000+ shots with eruptor. talon. commando

spare verge
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we did not make it out but we completed the mission

knotty folio
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A common story, on Oshaune

glacial light
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For those that do 10s, does everyone run mechs

knotty folio
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If it's a cave-heavy mission, usually

stone bridge
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Mechs are a no brainer force multiplier in caves yes

knotty folio
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And not blitz

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(They're fine on Blitz but I usually run a car there)

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(Or sometimes both)

glacial light
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I don't think I've quick played into a bug planet that wasn't oshaune

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I do like emancipator in noncave missions for shooting down dragonroaches, I bet having hive lords really makes emancipators not as good

rare nymph
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Emancipators are actually better at fighting hive lords than patriots, imo

glacial light
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But are mechs good against hive lords

odd arch
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emancipator is double cannons?

knotty folio
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It's a solid option in non-cave but other options are fine as well

glacial light
#

Emancipator is the dual autocannons

odd arch
#

I don't really run patriot tbh

rare nymph
odd arch
#

the splash from the cannons is sufficient for reducing trash to acceptable numbers

glacial light
#

I tried it once I got back cause it used to be the mech but the number of rockets goes very fast on bugs and bots

rare nymph
#

Patriot is pretty nice after the buff to ammo

knotty folio
#

Not being able to blow up your own arm plus the minigun ammo buff is pretty nice

glacial light
#

Emancipator I find just handles every threat fine even if it's ammo inefficient to say unload on a charger or titan

knotty folio
#

But have to be very judicious with the rockets, yeah

rare nymph
#

I’ve been running emancipator in randoms just to round things out because most people seem to be taking patriots

glacial light
#

On cave missions I only see emancipators, I just don't see mechs outside bugs at all, some things don't change

stone bridge
#

I do think the Patriot is often the better mech choice but it has a higher skill curve

rare nymph
#

I’m talking cave missions too, in case that wasn’t clear

knotty folio
#

Definitely more of a "want to play a mech" pick than a "this is the optimal choice" one

glacial light
#

I see it, the cave missions seem to be designed to like perfect use almost 3 mechs if you only mech up before going into a cave

#

Bots if there's like no jammers or not a city its just safer to yeet orbitals so I feel like it didnt really do much if those arent present

spare verge
#

and there's often 3 objectives too so you can go through a mech per objective

#

-# at least on the difficulties I play on

knotty folio
#

If I'm bringing a second blue strat mechs also have to compete with the FRV and the FRV is just a ton of fun to drive

glacial light
#

I dont know how to drive a manual irl at all and dont care to learn which is why i never bring it

knotty folio
#

The necessity of shifting is overstated tbh

glacial light
#

I will hop in it but i had games where no one else wanted to drive it and neither do i so it was a dead slot

knotty folio
#

Just don't hold down the throttle and you'll be fine

#

You can also just leave it in second forever

glacial light
#

I just got stuck on rocks by going too fast

#

And wasnt sure if I could salvage it or its just stuck stuck.

knotty folio
#

You can bounce it upright/off obstacles with explosions, if you're using the Eruptor try to catch it on the edge of the stagger area so the shrapnel doesn't shred it

#

If you ever do feel like practicing driving it without using a slot, Illuminate stragatem jamblers usually have one parked outside

glacial light
#

Nah im just not going to use it, between support weapon and a backpack ive got 2 slots that are very much competing with a lot of other good ones I do better wth

knotty folio
#

Fair enough

glacial light
#

I also dont like the driving in HD2

#

It feels slippery

knotty folio
#

It's so slippery

#

And the FRV is ridiculously top-heavy

#

I enjoy driving but my goodness is it jank as heck

glacial light
#

Like I didnt use vehicles in cyberpunk 2077 at all outside of mandatory quests cause it felt not easy

glacial light
knotty folio
#

I've gotten pretty good at avoiding squishing my gunner! Only happens like every other mission now

glacial light
#

Also as a passenger its fun to just drive by throw stratagems and shoot like an eruptor out the window

knotty folio
#

I think I've managed to get the gunner casualties to my driving lower than the passenger casualties to the gunner

#

I can't passenger stratagem any more because of my keybind setup D:

glacial light
#

Eruptor is like the least ideal drive by weapon but I make it work

knotty folio
#

Someday I will coordinate with a squad to bring three grenade launchers and an FRV

#

Our survival will be brief, but during that time we will be a hovercraft

glacial light
#

I ran something sort of similar, 3 man with grenade launchers and jump jets

#

And it was against bugs so we were like never in melee range

#

We became Hellhoppers that mission

#

Something I have my eyes on is the warp pack but I've never used it so idk if it'll be for me until I do

knotty folio
#

I suspect when I unlock it it will get used on a solid 50% of my missions

glacial light
#

I'm a mobility fiend but I've stuck with supply pack cause I can be real fast by just chain Stims to move faster with the booster

#

Nonstop running with no concern for stamina, it burns Stims but it's fast

steady flameBOT
#

Pfft just saw the latest in game dispatch
“380mm barrages have pissed the hive lord off. Use more of them to deal with this problem”

#

Yeah that’s logic. We didn’t use enough gun

glacial light
#

Yea how could saturating the atmosphere with exploded 380mm rounds go wrong?

#

Inb4 gunshriekers

knotty folio
#

New side objective: Destroy Scourge Explosive Shrieker nest

glacial light
#

Bomber Shriekers would be a good way to have all bug planets be taken from the lack of willing divers

oblique lotus
#

The warp pack is very good

unreal merlin
oblique lotus
#

you can warp every 6 seconds entirely safely

glacial light
#

It seems very nice for warping from stalkers or berserkers

#

I unfortunately have to get 1000 SC again and I dont really farm SC

#

Its gonna be a long time

cobalt patrol
#

One funny thing with Shriekers is that if they dive bomb a mech suit while you're walking forward, they just... Die

#

It's hilarious

#

Full on looney toons smacking into a windshield

#

I also caused havoc with the lib Carbine, where I killed enough to start a chain reaction of the corpses hitting other Shriekers starting their dives and offing them

glacial light
#

I remember when a shrieker corpse would just kill a mech

#

Early mechs were made of the finest lowest bidder cardboard

#

My turn for pub game rant, I just played an 8 where literally the entire team stood at spawn trying to take out the hive lord and ignoring the dragons.
The 3 objectives were eggs and we got unlimited emancipator and I bought my own so I was just back to back meching and solo'd all 3 objectives and the team lost like 15 reinforcements.

#

We didn't extract cause even when 2 players left the game the survivor wouldn't use the free mech and died 6 times and I got killed by being yeeted in my mech by a hive lord.

strange vine
glacial light
#

That was also funny

#

Dead Shrieker just one shot everything at the time

glacial light
#

Huh apparently pyrotech kills chargers and hulks

#

On top of basically being an incendiary grenade

stark ether
#

the sparkles are like ap5 or somthing right?

glacial light
#

Yea the lowest tier anti tank

#

It says on the wiki it does 20 tick of that anti tank flame but it applies it like 9 times so enemies are burning for like 180 anti tank damage a second for a few seconds and you can double toss a grenade in front of a titan or charger and it'll kill it if sparkles hit them

#

While being great horde killers flames on the ground

#

And it's a 6 max grenade, someone was cooking but didn't check for balancing

stark ether
#

its a sleeper grenade

glacial light
#

No one ever talks about it on reddit which surprises me

#

The only posts are like 2 or 3 that say it's lowkey OP check this video for proof

stark ether
#

thats its balance

#

it has a hidden stat for a perception filter

glacial light
#

I will say after testing everything I could to see how equipment balance has changed since last year, mostly all the options are good with sick synergy

stark ether
#

but how are the viable meme options looking?

glacial light
#

I think some options from my very limited time playing recently are kind of better overall but it's not a huge difference where you're gimping your team imo

#

That said I'm only on 8 cause I imagine a diff 10 mission now looks very different than a year ago

stark ether
#

i never really go higher than a 6 if i can help it

split parcel
#

still patiently waiting for a sterilizer buff

glacial light
#

Arc dog I found shoots the same arcs as the arc thrower which is quite strong for a dog but it will one shot teammates.
Except me and a friend did duos with arc resist and the arc guards and it was like having 2 arc throwers as turrets and we'd chain lightning off of each other while able to use our own weapons

#

If it was a 4 man it'd be a squad of 8 arc throwers firing all the time

unreal merlin
#

Arc Dog is good but spicy and if the team doesn't have the right positioning discipline (i.e. constantly running ahead and putting themselves between you and enemies, not maintaining safe buffer area) it WILL lead to a dozen instant teamkills

glacial light
#

Oh yea way too risky on pub games

unreal merlin
#

I'm not convinced lightning armor is necessary to use arcdog but it sure would help

split parcel
#

when i arc dog i typically just go off on my own. can't teamkill if the team isn't there

glacial light
#

But that one time I didn't it was great, everything was just permastunned except for titans

glacial light
#

And mines from killing her, so we can walk in each othervs line of sight rather freely

strange vine
#

Cause it bounces around

#

And the actual range of the sparks is rather short

glacial light
#

I haven't had much issues, I treat it sort of like an OPS

strange vine
#

Yeah my friend died like 9 times in a mission and like all but one of them was because of my arc dog once lmfao

glacial light
#

I see videos of like a few killing factory striders

strange vine
#

Traumatized her

#

Yeah cause striders stick around

#

A lot

#

If youre sitting in front of it

#

Not saying you cant use it for heavy killing its just unreliable to depend on it for that

glacial light
#

Who uses only grenades for anti tank

strange vine
#

When i bring a heavy pen support weapon

#

And am not bringing ultimatum

#

Grenade has to be my AT

#

anyway all arc loadout for the squad is fun

#

Everyone bring arc armor, arc thrower or de-escalator, and arc dog

#

Basically dont have to worry about friendly fire at all

glacial light
#

Another weird combo we did was gas squad, bought it on bots and threw gas everywhere and it basically shuts off most enemies. They just act confuse or shoot each other and you get ignored

#

A lot of enemies still out ranged us but basically turning off berserkers and flame hulk was pretty dope

stark ether
#

there was one group i was playing with ages ago and i was the only one allowed to bring a morter sentry on every mission

glacial light
#

I find it's pretty fine on bots, if you have the upgrade to mark priority

#

I just marked new targets off in the distance between a few shots. My friends did not have the ship upgrade and berserkers were even more deadly than usual due to the mortar

steady flameBOT
#

Ayy 2 dead hive lords under belt

glacial light
#

Do you get an achievement or something from killing one

steady flameBOT
#

Don’t think so but there’s a current minor order to kill 50k of them

#

The free mechs definitely help since they can just shred their health along with anything else on the map

glacial light
#

I'm surprised the free mechs aren't one use

#

They're just infinite on cooldown

steady flameBOT
#

Well they’re not infinite you get 3 per mission

glacial light
#

So you'd get 6 mechs if you brought your own as a stratagem

#

I didn't see a number on my free one with limited charges it and definitely used it more than once without eating into my stratagems charges

steady flameBOT
#

Huh may be buggy

#

Or we’re blind

knotty folio
#

I also didn't see the number on it on the first mission, but it showed up on later ones

#

And yeah, it turns out having 24 mechs across the squad does a number on hive lords

knotty folio
cobalt patrol
#

Okay, that was fun

#

full team all using mechs, making sure to support each other

#

I used my mech to break all the hives aroudn the place, then doubeld back to help two others take out hte hivelord

#

while one player finisehd the mission

#

and we just did plenty of epic stuff like one player using me as a distraction in my mech

#

so i held off the mega hive

#

and then they flanked and started brekaing nests

#

Even using our mechs to make a wall at the end when we needed to go

#

And seriously, omg the firesupport everyone was doing was sick as hell

#

this is just randos, but we had thigns like people getting out of mechs to porovide ground fire to a furhter awaym ech, or taking turns to kill stuff while the otehr one built distnace, then they'd cover you whiel you caughtu p

cobalt patrol
#

Welp, we all died on the blitz, but we won the bltiz

cobalt patrol
#

Also good gods the lib Carbine is so good right now

#

I'm running it with an angled foregrip+ compensator + drum mag, and it's just this perfect, shockingly low recoil bullet laser.

#

Absolutely murks predator strain, since you can just use it in 3rd person and still target predator stalker heads really easily

#

And I've figured out how to handle alpha commanders with it - just use the accuracy to scythe a leg off

tight zephyr
#

It does the job an SMG would do, better.

strange vine
odd arch
#

epoch has demo force now??

#

weapon saved

#

like it's a solid weapon but getting stopped by a chainlink fence or a container door made me unreasonably angry with it

glacial light
#

Whats the deal with the epoch

#

Its a new one i dont recognize

normal juniper
#

it's from the control group warbond

#

it's roughly a mix btwn the scorcher/purifier and the railgun

#

so it has a charge-up energy ball projectile but is always on unsafe mode

#

wasn't really very widely used bc it had all the dangers of blowing urself up like the railgun but had kinda middling damage and no demo force

basically all risk and no reward

glacial light
#

Ah I see

#

I used too love early railgun iirc didnt have safe mode or was default unsafe and it was a monster

#

The risk reward was great once you learned to manage it

#

Man the laser sight is actually really light, not for aiming but cause teammates wont run in front of me now

steady flameBOT
#

Now it's like, actually decent?

glacial light
#

Maybe it's cause I'm not playing the highest difficulties but I get teammates running in front of me often as I run eruptor so I don't leave a visible bullet trail

#

I always make an effort if I need to cross path with a teammate to go behind them than in front

steady flameBOT
#

Then again, I don't use support weapons for their demo force really, so for me it's nothing lost for the Epoch.

glacial light
#

It just seems sensible if you get friendly fired a few times cause you walked in front of someone shooting at a big threat you would move around them from behind

steady flameBOT
#

We’ve been running the knight since we want to level it up for when we do melee-diver stuff and it’s absolutely melting things

Fang [He/him] ↩️

[Reply to:](#1204832579287519292 message) It does the job an SMG would do, better.

#

Does run out of ammo quickly

quick plinth
#

I wonder if there's a mod that makes the guarddog magazines more visible

verbal summit
#

It also thins hordes well enough as the front units get close enough to not be able to be shot at anymore so then I just shoot at the back fo the group until they get close enough for melee

glacial light
#

I just bring eruptor for everything it's very nice being to one shot most every medium unit

#

What's melee diving

steady flameBOT
#

True but we’ve already got the eruptor levelled up and wanted to try out different weapons

palolike/laura/madeline/lulu ↩️

[Reply to:](#1204832579287519292 message) When I do melee diving I bring an eruptor cus either I'm close enough to melee or I'm far away enoug…

glacial light
#

I did try the double edged sickle with fire armor, vitality booster, and supply pack for Stims and it was pretty sick

#

Since it gives you a lot of Stims I just stim before unloading if needed.

I haven't really found many combos for primaries

split parcel
#

Can also swap pacifier for pummeler depending on taste, sacrificing damage and medium pen for more shield uptime

#

Pacifier/pummeler let you stun things, and once you stun them you can quick swap to Talon and finish them off with weakpoint shots since they're stunned and your Talon has minimal recoil for unloading it a bit

#

You kill stuff a bit slower but your survivability and ammo efficiency go through the roof

glacial light
#

Ah I havent unlocked the warbond with directional shield I dont think

#

How does it differ from ballistic shield?

knotty folio
#

Can't block melee and doesn't protect you when it's not being held up (ADS with a 1h weapon), but it recharges pretty quick

#

Much larger area, which can be helpful occasionally but mostly means it catches more fire

#

Oh, and AFAIK it doesn't have any armor, unlike Ballistic Shield

steady flameBOT
#

Better against projectiles than melee

glacial light
#

Ah ok so its like a hard counter to bots and good against illuminate too?

#

I saw an interesting clip with the Variable and warp pack to teleport behind a hulk and charge and one shot them with the total setting

split parcel
glacial light
#

Oh damn

knotty folio
#

And particularly dangerous enemies like the Factory Strider's gatling turrets just chew through the HP very quickly

#

Haven't tried it against Illuminate but I assume the same is true of Harvester beams

steady flameBOT
#

All we know is misc tried it on the bug front and got eaten alive

knotty folio
#

I would like it a lot more if you could use it with other primaries and any support weapon, but unfortunately as-is I find it hard to justify bringing

#

It's not valuable enough to justify the loadout constraints it has

knotty folio
#

I wonder if it can hold up to a dragonroach strafe?

#

Though that's probably one of the cases where the size is a disadvantage, would catch a lot of damage

cobalt patrol
#

Side note, Rupture Strain is back on Ohs. Break out your purifiers & other explosive tagged weapons! (Explosives force any burrowing enemy to surface.

Well, not hive lords)

glacial light
#

Damn I just maxed out eruptor and wanted to spend credits on every weapon skin and attachment to not "waste it" by capping 50000

#

Purifier against bugs though, if I could do eruptor I'm sure I can do purifier

cobalt patrol
#

Purifier is genuinely very strong into bugs

#

Charge shots for groups, commanders & spewers

#

Rapid fire for things like Charger legs/butts

#

A good piece of tech to learn is to dive backwards when releasing the charge if things are on you

#

That was you only get winged by the explosion, usually get knocked further away and blap everything out of existence

glacial light
#

I do țhat with eruptor

#

It's got a big boom radius

cobalt patrol
#

Ah nice

#

When you can, slap the angled grip on the Purifer, it really benefits imho

#

(sway reduction + ergo boost)

glacial light
#

I'm used to eruptor'slike 20-20 ergo. 65 base ergo is like a dream to me

quick plinth
#

anyone got tips for the rupture strain (not used to them at all)

odd arch
#

anyone ever tried to play on steam deck?

cobalt patrol
#

Anything explosive forces them to surface before they finish tunneling

#

Works on chargers, works on warriors etc

quick plinth
#

guess I'll try the plas punisher

cobalt patrol
#

They take bonus damage from fire as well

quick plinth
#

crispr for close range and AMR Supply pack for most other threats, thermites wait no, no bughole kill hm

steady flameBOT
#

GL would be a good pair.

rotund marten
#

GL annihilates rupture strain

#

also good for bug holes, so you can pack a utility secondary

#

I usually go for Talon if I'm sweating Oshaune

#

since you sometimes need to swap to something that won't blow your face off when fired at point-blank range into surprise rupture warriors

steady flameBOT
#

I take Talon because well, I always take Talon unless I'm taking a sword.

knotty folio
verbal summit
#

But

#

Yknow

#

Other than that exact purpose it was extremely useless

#

I do wish it was more useful

knotty folio
#

If constellations were visible you could bring it for bile spewer seeds

verbal summit
#

Illuminate n bugs have too much melee to make it feel useful and on bots you just get constantly ragdolled cus of explosions.

#

So all in all if you brought it to be a front facing shield just bring the ballistic shield and if you brought it as a recharging shield just bring the shield backpack

#

And if you brought it cus it does both of those things then idk what to tell you other than good luck and I'm sorry

#

Cus it's just really underwhelming

#

Only use I can see for it is if seaf soldiers become a stratagem

#

And even then it's just...

rare nymph
#

I’ve had no issues with the directional shield on bots tbh

quick plinth
#

the problem with the directional for me is that it doesn't offer much benefit in comparison to the balisitc

knotty folio
#

The unlimited durability is pretty big, to be fair

#

The downsides just outweigh it

cobalt patrol
#

Directional shield is for supporting teammates, really. You wanna pull up in front of them and give them cover so you can ask advance

odd arch
#

the two approaches to directional shield I take are
a) paired with explosive resist armour
b) light flanker loadout, used as a parry buckler

#

tanking for teammates is very hard without explosive resist

#

and you have to practice dropping the shield to let rockets that are going to miss you pass

#

I'm still not sure what weapon to pair it with for tanking though, because as fun as taking the pummeler and leading the team for a leisurely stroll through a base is, troopers and devs are already stopped by the shield

#

senator definitely for rocket strider removal, but nothing in primaries speaks to me

steady flameBOT
#

Hmm, wonder how good torcher would be against rupture strain

Thinking torcher, some sort of secondary, and GL?

odd arch
#

oh right there's the, crisper? that might be a good shield pairing

#

but now you don't have pen in your primary slot, unless I'm forgetting a weapon

steady flameBOT
#

Well torcher is heavy pen and GL is medium
(Crisper is also heavy pen funnily enough)

odd arch
#

I'm looking at one handed weapons for maximum shieldery

#

though if you're not going for the meme that is optional

#

just take a good primary

steady flameBOT
#

Ah wasn’t sure if that statement was directed at what we said

#

Hmm. If you wanted to use your primary with your shield then it needs to be one handed so that limits you either to SMGs or the crossbow

Alder (it/its) ↩️

[Reply to:](#1204832579287519292 message) but now you don't have pen in your primary slot, unless I'm forgetting a weapon

glacial light
#

Fire is just heavy pen at minimum

#

Napalm damage is antitank for say pyrotechs

#

Makes coyote deceptively good at mediums

cobalt patrol
#

since it's you know, Pistol-Purifier

#

This seems like a terrible combo to me

#

but hey 😄

split parcel
#

directional shield having such a quick recharge timer on the shield itself keeps it plenty durable even in comparison to ballistic shield

#

block 1k damage, wait like 5 seconds and get it all back

verbal summit
odd arch
#

the pistol flamer

verbal summit
#

9h

#

Mixed up the names

#

Anyway im only so shitty on the directional shield cus it's just so underwhelming to me

#

Ballistic shield my beloved th9

#

Not a big fan of actually using either shield with a one handed weapon cus one handed weapons just feel rather meh to me

#

Like if I might as well just bomb them and bring no shield n a better primary I'd just do better

#

I only bring ballistic shield for the fun that is melee

odd arch
#

yeah the optimal way to play the game is maximum firepower everywhere all at once

#

but I crave novelty

glacial light
#

I crave teammates that don't stand in one spot and don't eat 8 reinforcement

verbal summit
#

WHATS THAT? I COULDNT HEAR YOU OVER THE SOUND OF MY ERUPTOR

glacial light
#

Bring Eruptor to bugs

verbal summit
glacial light
#

Join the dark side

verbal summit
#

Now bring me shield with melee and I'm salivating

verbal summit
glacial light
#

Dang can you not melee and shield

verbal summit
#

I bring eruptor with melee and ballistic shield

#

I can melee n shiekd

#

That's why I'm salivating

#

🤤

glacial light
#

Imagine if they had a buckle shield and you could parry melee attacks

verbal summit
#

But if I actually used one handed weapons with the shields I'd just get bored.

glacial light
#

Energy buckler but it only blocks melee

verbal summit
#

Thing is directional shield stops bullets which is fragments of matter going fast imo it should stop explosives too cus that's also matter going fast

#

Should stop you from getting ragdolled I mean

#

Because uh

#

Wait that's not how explosions knock you down lmao

#

I may be very sleepy

#

Anyway it just should because I said so

verbal summit
#

If they are in between they are in the period of me switching weapons

glacial light
#

Or, you shoot them in melee

#

There's a reason I bring a supply pack with medic armor

verbal summit
#

Why do that if it just damages my shield n I could melee

glacial light
#

If you do it during a dive you can yeet yourself

verbal summit
#

I'll shoot at the enemies a little further behind than the front ones just before switching to melee. Thin the horde I guess. Not that they present an issue to meleeing but just that melee is slower to kill them than eruptor.

#

But I could also stand my ground with my shield

glacial light
#

I run heavy medic on bugs and can outrun them by using tactical melee explosive mid air self yeets

#

Also stim movement boost, I think my helldivers has a problem

verbal summit
#

I hire alder to bring the stim pistol while I hold the line

#

I love shield n lance so much

glacial light
#

I pure with only pubs

#

So I have negative faith in my team

verbal summit
glacial light
#

Portable hellbomb for bots in case I need to solo the jammer tower cause no one wants to go in and they're not even moving let alone doing other objectives

verbal summit
#

My pubs aren't that bad really

glacial light
#

What difficulty do you play

verbal summit
#

Idk I have a tendency to see things on the bright side anyway maybe I'm just ignoring the bad ones

#

8 or so

glacial light
#

I hope it gets better with difficulty

#

Dang I do 7-8s

verbal summit
#

8 pretty much

glacial light
#

8 with my best load out, 7 with just messing around loafout

verbal summit
#

Idk my randoms aren't that bad but maybe I just don't judge em as much or maybe I just don't pay attention or maybe I focus on the positive n forget the negative

#

Yeah I play 8 and occausoanlyl when I'm tired ill switch down to 7

#

Been thinking of switching to 9s

glacial light
#

I do notice when reinforcements go from like 20 to 12 in 5 minutes and none of them were dying to finish an objective

#

Most teams just go to wherever is pinged on the map

verbal summit
#

It's so fun to play melee

glacial light
#

The bad ones for some reason ignore pings and don't stay with the team

verbal summit
#

My melee is either flag shield eruptor and lance or it's the exact same but with an actual support weapon usually quasar

#

I tend do just do my own thing really

#

Follow my own plan

glacial light
#

The last 3 missions on 7 I was just trying out stuff and had to solo do 2 major objectives alongside the minor ones on the way while the team was on the other side

verbal summit
#

Often enough aligns with the rest of the team

#

I just play to do my silly things I wanna do I really don't pay much attention to the team

glacial light
#

They did only like light and medium nests and dying in droves to do so and really only decided to do the final objectives at like 4 reinforcements or 7 minutes left

verbal summit
#

Or rather I'll follow the team if they go somewhere sensible but sensible is just literally any nest any objective. Doesn't have to be main objective we'll get around to thaf eventually anyway is my thinking

glacial light
#

See they didn't even really do that

#

Basically never left spawn

verbal summit
#

Idk I'm just not frustrated by teammates unless they hit me when I'm meleeing the enemy

glacial light
#

Or the open air caves

#

I would rather take friendly fire if the team was helping

#

Than an absent team

verbal summit
#

Which of course happens often enough cus it's logical that it would. Tho I don't really understand why people don't draw the conclusion I'm fine even when it looks like I'm a single brick holding back a tide

#

I just don't have issues with absent teams tbh

glacial light
#

It's basically worse than solo cause a lot of reinforcements are lost and the resupply is used all the time and enemies might spawn for like 3 players on me so I can't push through without help or burning mechs

#

I just do pubs cause the joy of a good team outweighs it

#

It's the one gripe I have in the game, it's not even anything the devs did

verbal summit
#

I dunno I just have little to complain about with teams

#

They act as I expect so not much to complain

glacial light
#

Ok

#

Good for you that you get good teammates consistently and it's not an issue

verbal summit
#

Idk maybe i just have lower expectations of them

glacial light
#

You can have low expectations and something upset you

verbal summit
#

I've had bad teammates but generally people act like I expect so it's not much out of the ordinary

#

Yeah

glacial light
#

I have a pretty low expectation for customers in fast food but I still get upset if someone yells at a cashier

#

Having low expectations wouldn't suddenly make it not bother me

verbal summit
#

I'm just kinda unbothered by a lot of stuff yeah

#

I'm like a ballistic shield n lance in the face of bugs

glacial light
#

Ok, good for you. It doesn't really help or affect me

verbal summit
#

I occasionally die to bugs

#

But I stab them too

fringe quiver
#

can't you kick people in hd2?

verbal summit
#

Look sorry I didn't mean to come off as an ass I just wasn't noticing that I was having that effect

#

Notif you're not thehost

glacial light
#

Alright thanks for the clarification, it came off to me as dimissive.

It'd be like if someone complained about poverty and struggling with bills and someone else was like, we'll I'm quite well off and was a homeowner at 25 with 6 figure income. I don't have that issue I have so much disposable income.

knotty folio
verbal summit
#

I kinda don't notice I'm weird like that were I'm sort of emotionless like that. Not that it's all upsides has its downsides too

#

Actually mostly downsides

#

Anyway

#

Stabby stabby lance is super fun

knotty folio
#

I wish the lance unfolded a hair faster

verbal summit
#

In my excuse they killed me some really dumb way before I'm pretty sure

knotty folio
#

On the one hand, shame on you

#

On the other hand, that was very funny

verbal summit
verbal summit
#

And in my defence I might also just be a bit evil

knotty folio
#

Helldivers are a renewable resource anyway

verbal summit
#

And I feel like me dooming them to death isn't (it absolutely is) my fault since I gave them the opportunity to run away

glacial light
knotty folio
#

It's not guaranteed but I definitely feel like teams on 8 are a lot more volatile

#

After bumping it down to 8 for worm hunting the other day

verbal summit
#

Idk I don't often play 9 cus if I'm playing with friends that play above 8 they just go all the way to 10 but I feel like the bigger gap is like 7-8 but maybe that's just me

knotty folio
#

Also if you've been running 8s on Oshaune 9s will be a breeze anywhere else

verbal summit
#

7-8 felt like a big gap to me anyway I guess when I switched to 8

knotty folio
#

I haven't run 7s recently but it wouldn't surprise me

verbal summit
#

Looking into my clips more n remembering my friendly fire stats I'm realising more n more that I may just be evil

glacial light
#

I'll probably jump into 9s

#

If I can do 8s on oshaune myself I could maybe do 9 with higher chances of a nice team

verbal summit
#

Mhm

#

The times I've played 10 n 9 it feels less different from 8 than 7 to 8 does

#

The aforementioned evil in me

knotty folio
#

Biggest difference is number of superheavies, really

#

You get a lot more factory striders/bts on 10, so if you don't have good answers it can be sketchy

glacial light
#

Hmm I do for titans since 2 pyrotech kills them pretty quick and grenades are basically infinite with supply pack

#

I could do that with factory strides but getting close is an issue if it's in an open field, I'll probably have to think of something for it

verbal summit
#

I tend to have a loadout where there's overlap in function in a sense. My laser pistol can deal with tiny guys n mediums, my eruptor is used on mediums up to like hulks and then my support deals with heavies n superheavies

#

Generally tho I hardly use eruptor on stuff like hulks but it works

#

1 tool for 1 job I guess. Grenades would run out too fast without supply pack and I tend to bring a different backpack

glacial light
#

It's pretty nice for hulks, 2 shots to the eye kills them

verbal summit
#

Yeah

#

Tho at these difficulties I tend to bring a quasar but now with the balance patches I wanna try epoch again

glacial light
#

I just bought that warbond for the warp pack but epoch also looks cool

verbal summit
#

I dislike rhe quasar. Like its a good weapon and it works perfectly n the projectile is fine n charge up too nothing functionally wrong with it

#

Just visually.

#

I don't like the design of the weapon it's just so boxy

#

Yeah warp pack is so worth it

glacial light
#

I like commando but it feels not enough when there's a bunch of heaviest and it's your only solution. Quasar similar that it takes too long to fire even if it's infinite

knotty folio
#

EATs remain winning, build up a reserve of them when it's quiet then quickfire eight when you get buried in heavies

verbal summit
#

Quasar jusr a matter of time n reduces what the rest of the team might have to do

glacial light
#

Well the way randos people do it's like a loop where you don't go back to where old eats would be

verbal summit
#

But when I get around to playing again I'm gonna use a build that I'll have to work on a little probably with EATS and maybe expandable napalm too and the solo silo

glacial light
#

Also I take on a more aggressive playstyle if the rest of the team is hunkering down

verbal summit
#

Cus solo silo is just so cool

glacial light
#

Often like flanking to a hill to the side to get a good view on key targets like bile mortars and devastators with eruptor

verbal summit
#

I used it to strike this factory strider on the other side of the map and seeing the missile go was so cool

glacial light
#

It feels nice like killing dozens of devastators or plasma overseers and landing every hit to one shot and your team is non the wiser you just made that fight a lot less ragdolly

knotty folio
#

I really like the AT Emplacement on bots for that

glacial light
#

I prefer commando mostly cause I can take all 4 shots with me

knotty folio
#

Setting up on a hill lets you make it so much easier for the rest of the team to push or hold an objective

glacial light
#

Whereas EATs I can only take one so not as useful on the move and I move a lot.

knotty folio
#

Plus sniping fabs

glacial light
#

Vents on the medium fabs seem wild to me

knotty folio
#

Add in thermites and that's a lot of heavy clear during a push

glacial light
#

Bugs are like, you got some strong enough for this hole? No? You're SoL

Meanwhile fabs can be taken out by like anything throwable but throwing knives

verbal summit
#

Tho these days at emplacement feels too much for superheavy stuff compared to my other stuff

knotty folio
#

I need to get better at EAT-sniping dropships

verbal summit
#

I tend to bring orbital airburst on bots n 200 kg n that's more than enough

knotty folio
#

Nothing more satisfying than popping a thruster on a strider drop

glacial light
#

I like commando for the laser tracking

#

Makes taking down gunshils easier

verbal summit
#

Oh I actually love the wasp

#

Just a little sad it's not super useful at these higher difficulties

#

But I love it

#

N against gunships I love it even more

knotty folio
#

BT holes take extra demo force

glacial light
#

It looks sick when you use it

verbal summit
#

Oh yeah I thought she was talking about normal bug holes

knotty folio
#

Wasp is great against Illuminate

#

Pops snitches and hoverseers

verbal summit
#

That too

#

God I hate the flying overseers

glacial light
#

Eruptor seems like it was made for illuminate

knotty folio
#

I need to play more against them in the new patch, I might not mind them after the survivability nerf

glacial light
#

2-3 shot fleshmobs, take down any overseer in a hit, pop the harvester shields in a shot

knotty folio
#

Also pops stragatem jambler power units and grounded warp ships!

verbal summit
#

Haven't played since before balance patches so can't say about flying overseers

#

But yeah illuminate with eruptor is nice

glacial light
#

Power units?

knotty folio
#

But yeah illuminate with eruptor is nice

verbal summit
#

Eruptor is peak

#

Illuminate is meg

#

Meh

knotty folio
verbal summit
#

So put the 2 together n it makes nice

glacial light
knotty folio
#

And kills their tesla towers, which for some reason can't be killed with normal damage

verbal summit
#

Mhm

knotty folio
verbal summit
#

Also those new beam turrets are cool

#

The enemy ones

glacial light
#

I let me teammates do it while I cover them in a mech

knotty folio
#

They're not new! Just weirdly rare spawns

knotty folio
verbal summit
#

I end up not playing mechs all that much cus they don't look as cool as I'd like

glacial light
#

I haven't seen a jammer with a fabricator attached

#

Used to be if you popped the fab it destroys the jammer

verbal summit
#

They weren't there from the beginning

glacial light
#

For context I haven't played Ina year

verbal summit
#

By new I mean as new as fleshmobs n the whales n the bomber n mortar guy

knotty folio
#

Oh huh they are newer than I'd realized

#

I think I'm unusual in that I quite like the squids

glacial light
#

Tbf Arrowhead drops content like wild for a team that size

knotty folio
#

They have a fun variety of threats that complement each other in nifty ways

verbal summit
#

I remember my friends calling it woke propaganda machine

knotty folio
#

Yea

verbal summit
#

Peak

glacial light
#

Ah

#

They scramble your stratagems thing with pop-ups of alien anime women

verbal summit
knotty folio
#

If Eruptor reliably 1shots them now I'll be happy

verbal summit
#

Didn't mean to ping gimme a sec

knotty folio
#

I know the breakpoints changed for a bunch of weapons to be 1hit headshots

glacial light
#

I want the EATs encampment just to yeet an portable hellbomb

#

Imagine the feeling of taking out a factory strider with a hellbomb catapult

oblique lotus
#

I like the quasar

#

the 3s charge is a pain but having it on tap 100% of the time is very nice

#

and importantly you don't need to be stationary to reload

#

plus it saves you a backpack slot for gundog

strange vine
#

squids have a cool theme and aesthetic but they absolutely need way more units that push it

glacial light
#

They seem a bit too easy yet annoyingly tough at times. The infantry and harvesters kind of are pushover and there's not a lot of variety compared to the albeit older factions game wise. Yet the leviathan and aircraft are annoying to take down for different reasons

cobalt patrol
#

Because the high level players have a lot of experience and are doing it for fun, so they tend to make good plays and be chill

#

And have the upgrades

odd arch
#

I'm doing it for fun so good plays are optional

#

there will be melee swings at devs

cobalt patrol
#

My experience is the players doing it for fun will make better plays in general because they're more relaxed and don't tilt

#

It's the low levels who are tryharding or have big egos that tend to be cluster bombing the team while dying constantly.

Sometimes you get low level players who are doing fine, but experience is the best teacher and just having more stuff unlocked + the game sense you build up goes so far

#

Just little things like having a good instinct for dive-throwing strat balls so that'll land at exactly the right range, etc

glacial light
#

OPS becomes mega amazing when you can pinpoint it on a tank from as far as you can throw

#

Ironic cause I'm very bad with arrows and bullet drop but long distance grenades I got good at

#

Near launch I ran the throw armor and it was a noticeable range boost I loved but it made missions too easy and probably less fun for teammates. The options back then was way smaller and they're spending like a minute just running towards a base then I yeet a 380, 120, and OPS with a dive throw from across the map and it'd be cleared before they got there.

glacial light
#

Ah my 2nd favorite gun, Blitzer is as beautiful as I remember on bugs

#

And pairs nicely with ultimatum

steady flameBOT
#

New stratagem: Davy Crocket

MissCodedVIIrOS (Her/She) ↩️

[Reply to:](#1204832579287519292 message) I want the EATs encampment just to yeet an portable hellbomb

unreal merlin
#

1.0 ultimatum

hearty pier
#

"O Impaler of the pit, what is your wisdom"

stark ether
#

it just says death

glacial light
#

I think I've taken a liking to illuminate, kind of not too threatening but light pen weapons do work there

#

Most of the enemies except harvesters can be taken out with light pen easily enough so it's refreshing to try many of those weapons for the first time but not feel like I'm just plinking off armor all the time.

#

Also cutting the horde with a sword is fun

cobalt patrol
#

ye, while i do want a bit more variety on squiddles

#

i do find them a fun faciton to fight

#

and the vibes when they first dropped were freakign iommaculate

verbal summit
#

True

split parcel
#

You can deal with anything but stingrays and leviathans I think, though you'll want something else for harvesters if your aim isn't the best

#

Cuts through voteless pretty well, 1/3 of a mag or so for overseers, and you can either oneshot or twoshot Fleshmobs with Total mode

strange vine
#

Spear and RR can one shot Flesh Mobs now

glacial light
#

The design of variable is peak in its uniqueness, I wish there was a quicker way to toggle modes though without the menu

split parcel
#

Do you use keyboard or controller?

glacial light
#

Keyboard

split parcel
# glacial light Keyboard

I think for changing weapon modes, I did some rebinding, something like

Weapon Wheel Left: Double Tap F```
hexed steeple
#

what'd you put melee on

split parcel
#

So if you want to quickly swap a profile you can do something like that

glacial light
#

So you triple tap F and change modes?

split parcel
# hexed steeple what'd you put melee on

I don't remember lol, I tried keyboard for a little bit but it feels so weird with third person + things like ergonomics making everything feel sluggish. I just remember I made some rebinds that still felt comfortable and gave it an honest shot but I just felt like controller was better for me

split parcel
#

I wanted to do it for Halt specifically to quickly change between flechette and stun rounds

glacial light
#

Oh interesting so it uses the 1st f to open the menu and pressing it again changes modes? Thats quite useful

#

Nvm Variable youre perfect

split parcel
#

Yeah it worked pretty well

split parcel
hexed steeple
#

oh yea makes sense. sadly i use my mouse buttons for grenades and backpacks

hazy oriole
#

had my first zero death hive world mission

glacial light
#

I can't wait to find out there's a new terminid enemy deep underground and its gonna spread

spare verge
#

I'm sure the SEAF soldiers enjoy being sent deeper than the helldivers into the mystery flesh pit

#

I saw the news broadcast before the dispatch and map debriefing so I saw "the helldivers have been ordered-" and I was like "we have?"

glacial light
#

SEAF are trained for prolonged engagements, helldivers are given at most an hour.

spare verge
#

on the other hand: it's spooky

weary granite
#

Turns out Oshaune has a Queen inside and we have to fight her and twenty Hive Lords.

:]

glacial light
#

Ah yes the hive queens for the hive lords

#

Inb4 the queen is the size of the core of the planet

steady flameBOT
#

Question for y’all. Which melee would you say is better for most general purpose use: Machete or hatchet? (Currently only 2 we have)

#

Honestly we’ll try both but considering we’re going bot front we’ll start out with the machete

trim breach
#

Just had a really infuriating last Oshaune mission
Uncompletable because with five minutes left on a 'Spread Democracy' objective, an Impaler spawned on the roof
Close enough to count as One Enemy Left because it was aggroed on us and could spawn tentacles, but we couldnt' do antyhign to actually hit it

knotty folio
#

Oof, that's even worse than when the nuke nursery drills land up there

#

Since at least with the drill you know it's just impossible, but the impaler dangles hope that you might be able to find a way to kill it

#

I suspect the best option is actually to run to the very opposite side of the map and hope it despawns but good luck thinking of that in the mission

tight zephyr
#

Mystery Flesh Pit National Super Park

glacial light
#

Terminid petting zoo a thing

#

Man doing illuminate with eruptor, jump pack, and arc thrower and I feel fast.

#

I feel untouchable
until a harvester shreds me

trim breach
#

Because even if it does despawn, you've moved away from the flag so you have to wait for it to raise again

knotty folio
#

Oof yeah definitely not in that time frame

cobalt patrol
glacial light
#

Huh I wonder what weapons are affected by wrong fov

glacial light
#

I've finally unlocked all 3 mobility packs between warp, hover, and jump. Now the hard part is picking one to master first.

I run Eruptor, hover let's me just escape melee swarms for a bit and rain down shrapnel on them. Jump let's me move fast and escape any bad area. Warp I can avoid attacks and move far enough to eruptor safely

rotund marten
#

damn, I missed the Oshaune campaign

#

ah well, I'm sure there will be more hives to liberate

verbal summit
#

Both are used to get out of difficult situations. Warp case also is used for mobility and moving around the enemy faster than that they can handle it seems works especially well with eruptor to peek with it and shoot then move to the next cover.

#

Anyway bots difficult situations is lots of weapons fire and lacking proper cover from all directions fire is coming from while bugs difficult situations are getting overcrowded, cover isn't so much a thing on bugs

#

So I use hover on bugs cus then I'm no longer over crowded and it lasts longer than warp and I can work on getting myself a safe spot to land

tight zephyr
#

I love the warp pack so much that I might even call it a crutch. It’s just really nice to be able to push the Leave Situation button.

strange vine
#

my tank buff wishlist:

  • increase the deadliness and accuracy of their weapons so being out of cover in front of an annihilator gets you shredded like factory strider chin turrets
  • frontal turret and chassis armor buff to AV6 so RR breakpoints now require more than 1 hit to kill the turret from the front
  • buff chassis armor to 3500 HP to match War Strider main health, so that RR takes 2 shots to the chassis to kill anywhere but the rear and forcing them to hit the turret for optimal TTK, while Spear still gets to one shot tanks from anywhere
knotty folio
#

Please nerf the RR instead of buffing tanks to the point that Expendable Anti-Tanks are ineffective

#

Or buff both tanks and EATs

glacial light
#

RR still op? Some things never change

glacial light
#

And it messing with enemy target acquisition has saved me a lot when caused by surprised by a strider on city maps and just confuses them for a solid second

#

And I can be mobile with heavy armor

#

I also discovered throw armor and hover pack is very funny on bots

#

You can just take only barrages and wipe out bases from across the map from spawn

tight zephyr
glacial light
#

I'm finally switching off medic armor and doing democracy protects

#

My matching color helmet options has opened up so much

#

What gets me is if you preview Helms in the superstore it color matches the default instead of what it'd actually looks like

#

The technology is there

tight zephyr
#

I like Peak Physique, personally.

glacial light
#

Also looking at the armor options, again. There's 4 med medic armor with same stats yet only 1 light/heavy med armor?

#

I feel like there's a slight bias in armor

#

Oh and you can charge quasar while warping, AH has truly blessed me

ripe iron
#

It feels like just about all of the armor passives have an uneven distribution among the weight classes. Democracy Protects is medium only, Siege Ready only has light and heavy variants along with the Gunslinger, etc. Maybe it'd feel a bit less skewed when charted out but the ones that people tend to like to use feel like they have been siloed into certain weights.

cobalt patrol
#

Siege Ready not being allowed on medium makes sense to me

#

as sodes Democracy protects only being on medium

#

Like i can see mechanical justifactions for those

glacial light
#

I sort of get democracy protects, it'd make light armor tougher than it should be. As for heavy no clue

#

Last warp pack posting bit for now I swear, I love how you can be real petty with some lone enemies by like warp up close, punching them, then teleport behind them to punch them.

#

It's new my favorite thing if there's no real enemies left and ship is landing to bully a random grunt

cobalt patrol
#

As long as it's not al arge dot on the screen, if you warp ontop of things they explode

knotty folio
#

Note that this includes teammates

lethal delta
#

I was thinking, an armour that would very slowly regenerate your hp in exchange for having 1/2 stims only would be very cool

knotty folio
#

Honestly, slow HP regen would be really nice as a booster

lethal delta
#

That too

knotty folio
#

I don't think it would be powerful enough it needs a downside as long as it's quite slow, just nice QoL to not need to pop a stim to top off whenever you're about to resupply

glacial light
#

Better against chip damage like with bots but worse against burst damage

knotty folio
#

I'm pretty sure any "slow regen but stims are worse" would be on the same tier as Dead Sprint

#

Unless either the regen is not slow or the stim nerf is entirely negligible

glacial light
#

Half stims to me seems worse

knotty folio
#

Yes. That would also be unusable

glacial light
#

AH can do the balancing I'm still on board with HP regen armor or booster

knotty folio
#

Stims are just so ridiculously important, anything that weakens them has to be similarly ridiculously strong

lethal delta
#

Yeah