#Helldivers 2: For Managed Democracy!
1 messages · Page 111 of 1
shield gen was good
shield gen my beloved
but not for squids
usefull when you have 5 FUCKING LEVIANTHS circling your extraction
I played some HD2 with one of the GFs earlier and I made the mistake of also putting on Grinder 2 from RA3. Holy hell I had to stop after a while because my heart was being weird.
like the fucking hungry hungry shark
jokes aside i'll be taking a break, been playing for 3 weeks straight of nothing but the calamari menace
the bot MO is still good
post battle for super earth i'll post my own lil feedback on it
i need to drag my rookie friend to it XD
my main problem rn is that super earth doesn't provide an interesting challenge
sure, there is a challenge
but the challenge comes from fleash mobs being merged to walls XD
but not something to carry an MO this long
Also, someone in a YT comment suggested a very fun idea for a weapon or strategem: Concussive/explosive slug autoshotgun, maybe Breaker platform.
wich i think is my main issue with super earth, the missions are fun, the biome is cool, but dragging it for a month is......ehhh
Honestly, explosive autoshotgun would be fun. Just er, maybe a little dangerous.
[Reply to:](#1204832579287519292 message) Also, someone in a YT comment suggested a very fun idea for a weapon or strategem: Concussive/explos…
13 of may, and we will see if it drags on
okay that's still two weeks
Bro.
we're at 24% fleet strength
the DSS is almost back
the order lasts until like, saturday
There's civilians on super earth?
yes
I thought there were only citizens
Actually wait, is that joke too spicy?
I mean it's on the nose for helldivers being a starship troopers reference
Supreme York, Port Mercy, they're really burning things down
Though I'll admit I don't understand why maximum stims are lowered
'found this on the ground, but damn, alas'
if there was any meaningful way to cap off HP other than 'everyone take a stim pistol' i'd be stoked for it but just bleh
like i love the roleplay of the desperation and all but healing is the least fun way to go about it imo
'welp, my limb's just broken' dead
'welp, i'm on fire' dead
So, I feel like I'm missing something
How do you destroy those illuminate towers
Cos I've thrown 500KG bombs at it, they do nothing
I don't get a hellbomb option
wich ones ?
And I don't see anything to interact with
the obelisk ? or the neuron disruptors ?
Icon for it is a tower with 2 big spikes, I don't think it was a disruptor cos my stuff wasn't disrupted
then hellbomb should be open
yeah the location where it gives you the strategem might be a little wonky
run around a bit
if not, its a disruptor and you need to find 4 lil nodes arround it
but it should offer Hellbomb
had a friend legitimately ask 'how am i supposed to know where the disruptor is' the other day we've played a lot of squids and he does know, i swear
Blue Glowing Rectangles attached to power stations n vending machines n whatall
should be four surrounding the disruptor
though i've had them randomly detonate and the disruptor turned off all on its own
think they got Stingrayed or something
The Stingray can in fact get them.
retangular and stuck to walls
the tower does have vfx going in each direction where those nodes are, so when you are looking for them you can orient from the tower
Oh nono I mean like across the whole mission, we were on our way and he got lost was just a very 'we headed to the impossibly giant beam of light overtaking the sky'
unless the helldivers 2 community locks the fuck in, super earth will fall in mere hours.
We will rebuild super earth 2 and it'll have a giant laser to destroy super earth 1 so we can defeat the illuminate menance
We're up about 1.3%/h right now.
KEEP IT UP FOR A FEW DAYS AND WE WILL NOT FALL
If the game will update and I could get more than half a game in without having stuff to do 
Dont forget, DSS support will be here before days out too
Hopefully that means something.
DSS STATUS: 98.4%
Imma be real mad if its support means nothing
This kind of makes me not want to play.
Hellpod space optimization counters the ammo part, but stims are hard capped at 2
you'll be fine with how much supplies super earth has laying around
Unless you bring a medic armour.
Then it's 4
Yep.
They’ll pry my Peak Physique out of my cold, dead hands.
I always run medic armor
Then you'll be fine, just adjust your "when do i heal" gauge to factor in the halved resource
It's what i did and between it and the heavy MOC armour i had a blast for a good 4 hours
I will say my one complaint
when this is over, i'm gonna miss the super earth tileset so much
It’s the ammo that annoys me.
Well like said HSO counters it still
so just make sure that's in the pipe and you'll still come in with full mags
that or i just got ludicrously lucky and was running multiple separate guns that were bugged and not being affected by the thing
there we go someone made a proper one
with that said, sabaton works well as a moral raiser
We got two cities don't we? No reason to doom.
We are losing, i never said we whould go withouta fight
i'm trying to find the image
BUT REDDIT ILUDES ME
Actually we're winning.
there we go
We're about 21h from lockdown on Shanghai.
operation "dragon barge"
TBH I thought HD2 was banned in China. Nope, instead they're our rally.
a shared front agaist tyranny
Apparently the squids like like, personally offended the Chinese playerbase or some shit and they did the Hot Fuzz shotgun meme.
nah you see the calamari menace commited a classic blunder
they got into a land war in asia
(completely optional wizard opinion: wouldn't calamari calamity rhyme more?)
Honestly super earth time things are going badly, here's napalm barrage is entirely on brand
PROMOTE THIS WIZARD
HE IS NOW SUPER WIZARD
it's even funnier
🖼️ Gallery: 4 Images
The Chinese helldiver community found out about Equity-On-Sea city, aka Shanghai is being invaded by the illuminates, and are all very excited about the coming mission to defend it.
The name On-sea, a direct, and seemingly deliberately terrible word-to-word translation of the IRL city name 上 (On) 海 (Sea), had ...
equality on-sea namechecking shanhgai meant it gets to remind people of several separate memes that died, including a big budget but bad scifi movie, and battlefield 4
that and don't get between any modern chinese person and their attempt at defending their country, especially virtual
because i am the way i am, here's some extra info for equality on-sea:
The chinese localization for Equality On-Sea is a pun on Yang King Pang, a branch for the Huangpu River. Used to be the very first river north of shanghai city gates, which was then used to divide the english settlement from the french settlement. which is now filled and became a major road in modern shanghai, which connects to the Bund, and is also host to one of shanghai's oldest and most busy highway.
the shanghainese term Yang King Pang has been used since concession days as a term to say something is inauthentic
most commonly attached to someone's english, calling out their poor english usage.
so it's kinda interesting to see its english name be Equality On-Sea (also the shang in shanghai CAN be translated to "on something", while the hai in shanghai means sea)
I was wondering where the name Equality-on-Sea came from. It reminded me of tiny British tourist traps like Clacton-on-Sea, which doesn't make much sense for a mega city on the opposite side of the world
Ammo and stim capacity are stabilized
URAAAAAAAAAAAA! :D
we're so back?
Yep.
blessed
THE BOTDIVERS PAID OFF, THANK YOU LADS
It's still climbing.
We've breached +6.2%/hr.
Current estimations is security within 4:10.
The funniest bit is that the illuminate thing is 7.8% and we're crushing that
That is it's draining 7.8% every hour, and we're just... Well. Crazy overwhelming that
Equality on sea becoming this rallying point is just lovely
And very very very funny
hmm, my PC shut down again at the conclusion of a game
started since I started using lossless upscaling
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LETS FUCKING GO
Also the asthetics of the bot divers slamming into super earth having emergency repaired the DSS is great
As soon as the MO finished, the Bot front "collapsed" as everyone returned to Earth.
so to sum up
we went in there, kicked the bots door down, burned their couch, stole their beer cans, and went back home
Yep. Also we're at +6.8%/hr.
As soon as I say that, we slam up to +8%!
So when are the bots gonna take over the station
Given half the circuits in there must be bot based now
the base was made with bot parts originaly
and doubt it, the DSS arc of the story is generally regarded as....not good
soo many major orders
That's why it'll be fun to blow it up
(I know they won't permanently cut a game system they spent time developing)
(Unless it's the TCS mission)
lmao
Major order: Save the DSS or Lose the Ability to Measure your Windscreen Wiper
I came home just in time to play one bot match before the objective was completed
ngl my enjoyment was reignited by that refresher
I hope the squids get something wild (...and stop phasing through walls) for the final phase
Huh, I didn't get my reward for the bot major objective
I did a couple both missions the other day
I would love this game to be less janky for me
It goes out in batches
Mine always comes late because of my user name, I suspect you're in the same bag
We'll at least I'll get that reward probably
my PC turned off on the reward screen so I hope I'm still eligible for the reward
lmao
I just realized I'm able to run lossless upscaling for divers... on my integrated GPU
comically smooth performance here I come
Question, where is this visible?
Ah, found the app
NVM
As an aside, Equality-On-Sea is about right for Shanghai. That circle about lines up with the rural town of Chumikan, in Russia.
[Reply to:](#1204832579287519292 message) because i am the way i am, here's some extra info for equality on-sea:
The chinese localization for … 📎
Well it's hard to tell if it lines up exactly, because it's a giant circle, but y'know. :3
cities also slowly move over time anyway
though that's a bit much
Though iirc super earth switched to super cities(heh) at some point, so probably moved most people into those, shanghai proper might not even exist anymore
Actually yeah I took a proper look at the map and it's saying shanghais north of korea??
i was using the small indent as reference to circle
wait did i fucking circle shandong instead?
I think the flavor text says something about "this is the place where the great equality agreement was signed, where it was put into law that humanity is the most equal species in the entire galaxy"
I get that that's where it's from in-universe, but why the on-sea part? It's equally likely to be called Equalitopia or somethin
Because it's on the sea
And Shanghai can be translated as "On the Sea" or similar
on-sea
one of the translations to english Shang has is "on (something)"
translation of hai is sea
on-sea
If you mean in character reason, no idea
The name pretty clearly is just devs referencing the IRL city just like with New York
which stratagem is this?
Shandongs south of beijing..
thought i circled this dent:
Like reds shandong roughly, greens shanghai roughly
HUH?
northeast edge of the circles next to korea
i definitely misunderstood the scale
considering philippines to its SE
unless that's japan?
that's very much japan yes :v
man, my geography is so bad
Geolgraphy
So we're in one of the "we're so back" spikes again huh lmao
easier said then done
Well with the eagle blockade lasting 6 days, unless they just artifaclly go "mmm no" kinda hard to lose
If Equality on the Sea falls I could see that affecting some things
at this point i doubt it's going to fall
we have it at +6%/h
<@&1206091872716595200> Let's get involved in a land war in super asia https://discord.com/channels/426286410496999425/1377390015499206709
FRV
And game crash as I was extracting 😦
these DSS strafing runs are killing me more than the squids and my teammates combined
You’re not joking. Think a good 70% of my deaths today have been getting strafed out of nowhere
Just saying
I love how when I bring an RR or AT emplacement the Leviathans play keep away for the entire round
When I bring something else, there are a half dozen of the fucking things with pinpoint accuracy from across the map
they have pinpoint accuracy. but only to explode Helldivers Specifically.
I perfectly managed to kill a harvy with an eagle strafe, and my teammate who was behind it.
Brought a tear to my eye it did.
Especially considering that you now have 3 reinforcements per helldiver
Who the fuck thought it was a good idea to give the Friendly Fire for Everybody buff to the DSS
Super Earth!*
*Who may actually be really bad at this
Because normally, the Eagle Buff is great and a godsend. However, Super Earth is a bit different.
It does actually annoy me that you can't accurately predict the way eagle 1 is going to fly
Which isn't super an issue sometimes but I've had too many whiffed strafes because of not realizing there was a building behind
Strafing runs are useless
Because the angle of attack shifts automatically to avoid buildings on super earth
And most of the time this means you miss what you were throwing the strategem at
And about one time in twenty you just straight up die because the eagle decided to come in at an angle around 180 degrees from where you threw it
They're not useless, I still get good work out of them
Just more frustrating than they normally are
Super Earth has affected a lot of strats. For Example, in the narrow alleys, my gas strikes sometimes just whiff into a building and don't block the path I wanted them to.
Napalm has been working alright. Still subject to the unpredictable angles but does very well if you do your diligence to maintain a safe distance.
What pisses me off the most in these levels is votless and ESPECIALLY fleshmobs phasing through the ground to kill you
The flashmob phasing is really irritating. It's not been a huge issue, but when it is it sucks
People bringing mortar sentries on defense missions has been problematic due to that, yeah.
It's a bigger issue on the static rocket defense mission
I can handle fleshmobs phasing on most missions but on the asset defense it can get highly annoying
Trying to hold the high ground above the gate and getting slapped from underground
Getting killed by eagle storm is just a luck issue
Not on Super Earth
Eagle Storm is fine on normal maps, but on Super Earth they have MUCH more unpredictable firing lanes
On open maps you can easily have a whole operation with Eagle Storm and nobody getting killed by it
On Super Earth it's regularly happening to me two or three times per map
I wonder if it's the enemy phasing issue, so they get right on top of you for the eagle to target
Shrimply parry the bullets
kept happening to me on one of the generator defence maps with friendly mortars
they'd spawn under the landing pad and burrow through concrete under us
I think urban legends will be my next purchase because I want to use the shield like a parry buckler btw
with a side of covering my team but if that happens to happen, nice
I'm very curious if they'll have some kind ofs pecial event for making it to 100%
wouyldnt surprise me that hte gm would respond
just with a "hahaha, holy shit what the hell helldivers"
EQUALITY ON SEA STANDS UNBROKEN
Stream or Download (Extended, DJ GUN Remix, Inst, Acapella)
https://avex.lnk.to/5kdTk
GAS GAS GAS by MANUEL (Taken from SUPER EUROBEAT presents INITIAL D)
Written by S.OLIVA - F.CONTINI
Produced by DAVE RODGERS & ALBERT CONTINI
Lyric Video Produced by Eurobeat Union
【SUPER EUROBEAT OFFICIAL WEB】
https://avex.jp/eurobeat/
Do you like my ...
iluminate fleet power ? 13%
Equality on sea ? 97% liberation
Plans of total calamari calamity ? crushed
Democracy ? protected
squids ? sushimy in the open markets of Equality
Provided to YouTube by The Orchard Enterprises
Invaders Must Die · The Prodigy · Liam Howlett · Nick Halkes
Invaders Must Die
℗ 2009 Take Me To The Hospital under exclusive license to Cooking Vinyl Ltd
Released on: 2009-11-08
Producer, Mixer: Liam Howlett
Producer: James Rushent
Auto-generated by YouTube.
you know what ya gotta do, fellas
NA diver wishing y'all good hunting as i go to bed
spoke too soon ! spoke too soon
https://discord.com/channels/426286410496999425/1377581049105743892 <@&1206091872716595200> dive time
Yeah, I'm taking some time off the Squids to go murder some Bugs, I just need the rotation for a bit.
Are shotguns still good for bugs?
yeag
shotguns rule yeah
pretty much all of them are good but the pump actions have a shitload of stagger that helps a bunch against Predator Strains
The Halt doesn't but if you're an ace at swapping ammo types you can do one better and stun groups instead
I'm thinking like, shotgun, grenade pistol for nests, gas throwable, machine gun support
that's definitely good, just make sure you bring stratagems for chargers/bts
gas grenade also busts nests btw
Ah good to know thanks
Laser and airstrike for chargers and such
honestly full choke and duckbill invalidate the other two
when would you want large circular spread, or only a little choke
even with the less accuracy required argument... that hardly applies to videogames because a shot that was not (a major contribution to) a killshot is equal to a miss and also most enemies stand upright so you're probably not missing them vertically
not critique just thinking loud
Breaker Incendiary for the large circular spread.
Get an entire group on fire.
I wish the Spray & Pray was better agaisnt Overseers, but they just eat it. :(
I use it and eruptor 50/50
I find the time to kill on them acceptable considering how well it does vs the rest
Whereas I find them a major threat so..
full choke?
Half choke, not able to get full yet.
it's a pretty major upgrade vs them
I haven't done the math but I feel it does a good bit more damage than regular breaker when all pellets hit
16x15 vs 11x30, so yeah.
Aim center mass with half/full choke, and just hold down the trigger, it'll chunk em out pretty quick
At the cost of like half the mag, sadly. :(
Eh, but then they're dead.
So i dont see it as an issue, perosnally 😛
what support weapon are you running?
Typically RR?
Ahh, hmm, yeah, that aint gonna solve your problems then
Honestly, if you're running RR you're better iwht something like the deadeye or a similar thing that can delete overseers fast - Liberator, Lib Carbine, Purifier etc
WWell, yeah, AP3 lets you get through their hats
Tenderizer flays em good
and it'll break the armor real fast
I like MG sentries for them
Tenderiser, really? That's a gun I always had wished was good, so maybe this is its time to shine.
Problem there is at least on high diff you will get swarmed
okay I just like MG sentries in general
Sure, but Tenderiser will also mulch Voteless.
It is a very, very good answer to overseers, just isnt perfectly reliable at high diff
what's the green medium pen heavy rifle called
MNy answer is using and abusing good ol' AC
Diligence counter sniper
nah assault rifle
o yeah adjudicator
Fishgun
FishFAL you mean?
(You do need to land one flak shot direct, ideally the first one, but if you do a second one remotely near will send the overseer hurtling away)
It is incredibly amusing
Performs like a FAL too
Tenderizer is good, it's a Liberator with 50% more damage but less mag size
I really like adjudicator for squids but eruptor and spray fit into ny loadouts better
Apparently genuinely though, that weird of the Adjudicator above and behind the trigger grip is actually a FAL part.
Hilasriously, i really dont like the Tenderizer because... it's noise is very weak sounding ;.;
At least according to Jonathan Ferguson, Keeper of Firearms and Artillery at the Royal Armouries Museum in Leeds.
I mean that can be fixed if you want
it's a fun change of pace to go for headshots on voteless exclusively because I'd rather not spend the entire match reloading and looking for ammo
like yeah it's a con of the weapon
but I like it
and overseers don't enjoy being hit by it
Hoenstly, learning you can drop voteless in a single headshot with a lot of weapons is a big deal
I wish first person was a bit better
very hard to pin down what is it about it but there's something I don't vibe with
Also i dont know what deteirmiens it, but cewrtian weapons like the Talon and Deadeye will over-pen Voteless
which you can use to drop multiple ones
Also the Dominator does it.
I was going to say that werids me out becuase i thoguht the domiantor was epxlosive, but no, it's just the werid not bolter
(actual bolter when).
That's the Suppressor from the first game.
The implication here being gib it back.
Gib Big Guns
Game isn't built for first person, you can't move or drive vehicles in first person, only ads
I mean aiming
Eruptor says hello.
Weapon sway and barrelstuffing feels unnatural when most fps games don't feature either
Theres also prob like
Specific things involving the sights vs barrel gooberness
And this doesnt get into the issues of like
Clipping or invisible walls
I treat it as more jank than a fallout game in first person
theyve removed that, now in first person ADS mode the bullets come out the center of the sights
and the flamer mains rejoiced
hopefully if I play this game for a few more years I will be able to remember which gun is scythe and which is sickle
The Sickle is the rapid fire one, the Scythe is the beam one, right?
oh look another review bomb this time for... checks notes people not understanding that the MO is to hold SUPER EARTH and not EoS?
I don’t look at those.
neither do i but i saw someone posting about it elsewhere
Correct
Wrong way arpund
Ibthink
Scythe is like more of a weapon while sickle is more of a farming tool that's how I remember them
Sickle having generally been less than the scythe up till now with the modifications.
Actually I got it wrong lol
They’re both farming tools.

Maybe when I'm old n in a retirement home ill get it right
Yeah but in my mind scythe is more weapony
I remember it because the scythe is used for longer swings to cut grass, while a sickle is for shorter cuts.
Therefore I thought scythe was rhe "better" one aka the rapid fire
I'll just guess
Forever
Scythe is the beam laser, sickle is the pulse laser.
If I lied n said its the other way around someone would believe me
Scythe is the instrument farmers use to cut grass and a weapon cool badass goth girls use.
Sickle is one half of the USSR symbol
Don't care, aura farming based
So based in Bleach they call everyone soul reapers but they dont even have to have a scythe to aura farm
Reaping aura
I will explain the naming disparity, in Helldivers 1 the Scythe was the full-length assault rifle, while the sickle was a submachine laser
But in 2 they're both roughly AR-sized
"lowest damage" could never be me
i'm laughing crying
so the chinese front has more stories to tell
may 31th is a national holiday in china, partially to celebrate a poet who suicided in a river
chinese divers: everybody hold on, on the 31st we'll have a heroic spirit join us in the fight
he's china's very first helldiver, even
saint Qu Yuan will bless all Helldivers to the end of the war
but also dammit arrowhead why can't you just let us have that 100% progress on EOS
Amazing.
note: i'm complaining about the control number asymptoting 100%, i just wanted it having one split moment of hitting it, not hitting it and never coming down
I'm going to assume that actually showing "100% held" on any megacity would cause the spaghetti code to coil in on itself and break everything. Because if they chose to limit it, then that's just rude
the spiral code is one fuck up away from shattering the war into bits as seen with the uberdiver incident and that one planet not existing
(prefacing this with the note that this is a genuine question and not an attempt to generate discourse) why are people review bombing the game again? :(
i can imagine the never reaching 100% part made a good amount of chinese players very very sour on how the narrative was run
well, likely not just chinese players but due to equality on-sea's representation, yeah chinese players might got hit the hardest
I don't think it could hit 100% because there's still an active invasion happening, folks seem like they're being real wild about this >>;
well my argument for narratively possible for 100% for a split second would be the number is titled "control" and i interpreted it as "% human population on location's surface" so like it's probably possible to hit 100% for a split second
And I'm saying it's very much not worth review bombing a game over
but gamers are by and large petulant children
it's not worth review bombing a game NOW over i agree, considering this is a repeated performance of arrowhead forcing a narrative, iirc (wasn't creek or a different event also arrowhead just forcing an outcome?)
i feel like it's still worth verbally criticizing since the narrative is a feature that's used to attract players
I can think of many criticisms as far as like, bugs and the way the new map is.
Like primarily I can point to super earth and the lack of SC available spots as a shift towards wanting to force people to spend money on the game by slowing down the resource generation, especially when you consider it's already kinda pitiful by having the various PoI be a toss up for all the different types of resources available.
If there's any other reason then I'd just go back to what people were saying before.
"It's what they intended and the engine buggy"
<@&1206091872716595200> it is time once again
Like 0 chance they don't have a GM running the show cause nothing is sophisticated enough to have an engaging narrative without human involvement
Well that's not entirely true
Just not at this kind of LARP-y scale
And there's def points where it should happen cause it would be bad to make new content just to never use it
But if it goes past that then I can see people saying the narrative is a railroad
But fwiw people can just, choose not to engage with it and let things happen as they might
Would be funny af if they asked people to protect superearth and everyone just goes, "Nah" and they have to write a narrative surrounding that
joel when i get you joel
IT is actively known they have a GM, that's who J.O.E.L is
Thank you Penguin 
(Who is actually a guy named Joel, it's just a running joke he's some sort of dread program)
I wish Joel did more funneh
I feel like a lot of people don't know what railroading is.
Like just the bugs just use the illuminate warp tech to suddenly jump on earth in a weird clutch snipe
https://i.redd.it/srefo6r6pp3f1.png
The other thing is apprently the translation is bad
I mean in this case the unfortunate truth is even if you know it's not railroading it does still kinda feel like it
They also seem to think generating ingame content is instantaneous and like they could predict the insane things players do
So it looks like on the chinese end they could perfeclty defend
of course, helldivers is a fully democratic game, so the majority will always be successful!
whether they want to be or not.
Rather than the obvious "Oh, yeah, there's a GIANT FLEET sititng in orbit"
Oof yeah, hopefully they can pull a string or something and like, fix this gracefully
Like For Honor had ideas about doing narrative stuff early on
But that idea fell so hard on it's face cause it's pvp and they locked customization options per faction (emblem shapes) + if a faction won they got more goodies so people naturally defaulted towards playing vikings
If you wanted a (enter circle brand icon) fan or wanted easy goodies you would choose vikings
Helldivers has a much better grip on it
hmm let me put it this way, we can only liberate planets when major orders tell us too, and that feels.....bad
mostly becuse folks have their own units, working together, so it feels cheap when "oh wait we gotta wait for Joel to decide wich planet we are going to do"
Is that actually true? I thought it just depended on if something was open?
this is kind of how armies work
it is and isnt
If that's true than that is technically railroading
Hi ! this is a game.
Cause it prevents players having agency of offensive based options
but the liberation how it works currently you need close to 10k players in a world to make a diference and thats if the world has a low lberation
we're a bunch of space dipshits they release the leashes on when they want to obliterate things
it is something that got brought up a lot, specific with the recent bugdivers drama in the middle of the war
if it was 100% decided on Player Engagement basically nothing would happen because that's chaos
Arrowhead can certainly make it very hard to liberate planets by setting a high resistance percentage, but the idea is you need people to make a concerted push?
except stuff happens
If they didn't have that, it'd be a mess
its more of you needing a insane ammount of players
There's ways to get around that though tbf
The main issue with Liberation/Defence is it cares about total playerbase across the entire game
Remember the bug where the automaton resistance got set to 0%?
which doesnt make a whole lot of sense
and folks feel like this is unfair and railroady
Yeah was gonna say
If you have it based on entire player base it needs to be directed
Why are bots harder to beat becuase 70,000 people are slaying bugs?
If it was per faction, then things would be a lot smoother
But if it's based on companies/squads where people can sign up for one faction they want to fight and swap freely
(the other issue is there's no good in game way to help co-ordinate players)
wich i do agree, but at the same time i feel like helldivers is a game still in early development, and that its full fuction liberation system isnt fully "there" yet
(Even just a "The helldivers think we should do X vote for each front would help a lot)
Or heck just auto calculate that based on missions/planets/sectors they're in it could work more smoothlt
by that i mean, a system that...waht penguin said
some folks don't wana fight a specific enemy type for what ever reason
allowing the people to make choices is what keeps getting the DSS blown apart
Could tie this into accepting missions too
some don't wana fight in a certain biome
Maybe so but also why can't they make a choice to build other things like DSS
Anyway
and thus without joel giving the major orders the game kinda stales
Dive Propsperity City.
again something arrowhead is aware and wanting to change
Players also keep outright ignoring options like "attack the low resistance planet the invasion is coming from to eliminate the attack and start a liberation campaign"
That's partially becuase players dont read, but also partially because how this works is not very clear in game (Though i dont know how you make it clearer, to be honest)
They started even putting in strategic advisories
isn't democracy wonderful?
Clear readout screens in dead time when loading into/out of matches
Give a reward for reading and doing things based on that info as a secondary/tertiary reward system, has to be done in a way that influencers give this info to their viewers and then they do it without having to 100% read it themselves
Has to be worth it tho
10 supercredits for successfully completing a survey about the information you just read
DSS thingy giant space rock I cant interact with doesn't mean much.
That but would need to be tied to the action, not something that gives bad data
again i whould have 3 diferent commands, one for each opfor faction
(EG attacking this planet gives X rewards)
but yes the current system has some big flaws
And like, real-time per mission rewards
Super earth gives me less than all other missions when I don't include the major order due to the PoI being less
That's a real complaint
But I still feel like this game is leagues beyond most similar distributions
I put
hundreds
into Sea of Thieves
Oh no for sure
hours
and made like maybe 5$ from the ingame currency
maybe
i got 200 supercredits yesterday
Oh that
I....don't want to do that necessarily
Because in that case I made the most money off Lost Ark
is that not the mission rewards though
like they tend to give you a bit of everything
Because that game has pay to grind built in and once you reach the end you get to sell the pay to grind for buy able cosmetics
I think Warframe can cause the same
Technically R6S as well
At this point
I was just trying to say it doesn't feel like Helldivers is starving us
'cept that Super Earth has limited stuff
Oh for that
but there's still every other planet that exists
Yeah 100%
Super Earth the main pain is like
Needing more enemy units and build diversity
See I feel the new units are a pretty great patch for that
If anything honestly Bots are feeling very
Samey
Railgun + Any Primary solves literally every problem
Bots I like but I admit I'm a solo player
So I can do more against the bots with less things
Which means more free goofy times
Illuminates I need like
This makes sense, illuminate seems like a lot for solo
especially all city-based, stuff is just in every damn direction
Guard dog or MG or high fire rate gun, as well as some random explosive thinf that can take out harvesters + ships + something for fleshmobs
Plus eagle stuff just kinda eh for illuminate
I get way more mileage with orbital drops
Any offensive strat other than like Napalm Eagle and Orbital Gas
I've had a real struggle with into illuminate
Oh also
Most of them simply don't care
Bugs and bots I can destroy objectives from the other side of the map
( i kind of feel like that's honestly too true for bots these days )
Can kinda do it to ships at specific angles but nothing else
one hill and an antitank emplacement
and you win the whole mission
I'm honestly thankful when stuff needs you to run in and bash some code
Which can be fun, feels sort of.. Sniper Elite
pleasant hike up a mountain to settle in
Oh also
You can't solo every mission type against illuminate
Due to generator defense missions
<@&1206091872716595200> those mfs need help
It's very unfortunate about the Super President but I'm glad the Ministry of Defence has seized the fallen reins of power
Can't leave those flapping about
so honorable of him to stand in defense of his own bunker
I just hope the bunker is safe
Does this mean we're getting an election?
To replace our perfectly good military junta?
It wouldn't be very democratic to not have a president. This November: vote for your favorite figurehead!
wait prosperity fell ?
wait a minute
checks president wounds
hey these are bullet wo--
and nobody saw matheus ever again
This is perhaps a mismanaged bit of Democracy
I need to farm super credits for the newest warbond but super earth
I'm just waiting for the super president to metal wolf chaos the squids
Is there only 1 diver in equality on sea rn?
It's a bug
the most powerful diver in existence
Their Souls Are United
special thanks to the voice actors!
@Jake Walters
https://x.com/_JakeVA
@hunterlapaglia9760
https://x.com/WalmartZacEfron
music from https://youtu.be/WJLd7yI6LTo
Also what the fuck is this review bombing?
What the hell happened while I was suffering to get my PC to come back online?
Illuminates keep attacking Super Earth because their fleet isn't yet depleted
Players: Pikachuface.jpg```
Equality-on-Sea doesn't go to 100% liberation and is stuck at like 99%. This is because the squids are still attacking it and won't stop until the Great Host is defeated. Due to translation from english to chinese, there appears to be a misunderstanding that they were supposed to get it to 100% and then it would be saved, but because this is not how the mechanic works they feel cheated and railroaded by the GM(s).
Sweet liberty these people are helpless.```
to counter the quote box:
the translation mistake literally makes it a case of arrowhead not clearly communicating to "us"
It's not really their fault though, and it doesn't justify review bombing
ultimately nobody but tower of babel builder's (if the stories are to be believed) fault but yeah
ok so the game's narrative is a selling point, i don't remember it being clearly communicated how railroady it would be, and people being mad at being railroaded, especially new people hearing of this narrative, joined without having the time to figure out the underlying mechanics, is understandable (review bombing i would generally be against unless it's actual dev/publisher fuckup)
At what point was it railroaded, exactly?
as best I can tell, the gist is that the chinese playerbase thought they could fully rout the squids out of EoS and made it their mission to do so, despite that fundamentally not being possible because of linguistic inconsistency
copying homework: #1204832579287519292 message
so that translation mistake made chinese-only readers believe the progression is towards no longer needing to defend EOS
and when it is asymptoting 100%, they get the impression this is railroaded
cause "alright so you're saying no matter how hard we try, we will never reach 100%"
I think that's a fundamental misunderstanding of railroading
thx penguin for the original post
It appears to be a perception issue. Things are volatile for various reasons, good and ill
which is true but for an entirely different reason besides railroading gms trying to force the defense of super earth to follow a plot
you can't reach 100% defense because it's still actively being attacked by the squids and no amount of defending one city will change that until the whole Great Host is defeated
I can say from data mines that this absolutely hasn't been railroaded - mild spoilers here, but there are videos in the files for both ||winning and loosing|| with divergent results
honestly i'm still not understanding why the gauge can never display a 100% for even a fraction of a second
And they were talking about it in an interview the other day about how this does mean some work gets vaulted
Because The Squids Are Still Here Super Earth Is Not Safe, 100% means you can look in every direction and not see a towering nightmare fortress
like, reach 100% then get pushed back is a different perception of never reaching 100%
ok so what's the definition of "held' in this game anyway?
cause i thought it's just a case of, narratively, zero squid on the surface of the megacity
even for a fraction of a second, that felt possible
Ala bruh, so miscommunication at its finest absolutely fucking with everybody again
hoestly "hold" is way easier for me to understand from a "don't let them in" angle
Also mine lols in game earlier:
Teammate dies to one of my mines
Me: "please do not hug the mines"
Teammate #2: "why not?"
Me: "no matter what they say, they can't love you"
Teammate #2: "Damn. ;.;"
2 minutes later, teammate two is immolated by a mine and degenerates into laughter
lmao
also man this one is legit arrowhead's fault: why am i punished for being good at completing my strategem inputs fast
yeah THAT bug can go straight to hell for fumbling with my muscle memory
Gods I cannot wait for that to be fixed
I'm 100% reliant on brute force imprinting stuff in my muscle memory because of my fine motorskill issues
teammate dies
LEFT CLICK
shoots a recoilles rifle into the sidewalk
"WHAT!?"
by the companion app victory in 6 hours
helldivers if tomorrow super earth is secured it was a honor to fight beside all of you
not quite, but we're very close
speaking of, anyone up for some dives? <@&1206091872716595200>
hol' up, did they move the DSS?
...no?
i misattributed the free space optimization boost to DSS
odd, previous run didn't have free space optimization, current one does
"March of the Helldivers" from Helldivers 2 (Original Game Soundtrack) | Music by Wilbert Roget, II
► Listen to the soundtrack here: https:// soundtracks.lnk.to/helldivers2AY
► Ask your voice device to play: "Helldivers 2 Soundtrack”
ABOUT HELLDIVERS 2:
Helldivers 2 is a 3rd person squad-based shooter that sees the elite forces of the He...
I really like the field chemist armor. A shame the poison warband is shit
(I'll probably buy it any way)
gas grenades are great and gas dog is pretty solid
the steriliser is eh?
I don't remember what the booster was but if I don't remember it was probably the usual "this is not hellpod/vitality/stamina, get out of my sight"
It doesn’t have one
then at least it's not disappointing
But okay i'll give it a try for the doggo and nadeq
All i'll buy thz one with thz flechette/stun shotgun
@stone bridge Approves THis Post
also pfft, some idiot in my game was bieng gross so i used the kick emote
and punted them straight into one of my mines
this had me giggling
gas resistant armour is a bit of a scam imo because gas has no effects on divers other than damage, and the damage never comes without warning (unlike getting a cookout haircut from a teammate or clipping your own foot with the flamer) and can be very comfortably outpaced with stims
if you wear it you're planning to willingly venture into gas
Well yess but i choose my armor for drip only
The "Rants from the player base of XYZ" factions are always somewhat amusing.
but yeah I love my gas dog
it's like putting the game on pause while it has ammo
closest thing to a stun dog
gas nades are an objectively better use of their slot than backpack (esp since they close spawners) but who's a good doggy
"value in slot" is my main problem with sterilizer because while yeah I'm often running utility support slot picks, they still have a class of enemies they instantly solve
I'd rather take another form of gas than give up all firepower from the support slot...
tho minor nitpick of mine
wish prosperity had a special mission type
they should do something like vastly shorter orbital cooldowns for the last hours
give them farewell fireworks
<@&1206091872716595200> 2 divers needed to dive hells
I am, alas, lying down but have fun! Don't shoot any presidents
I can get on for one mission
we got one slot open now
<@&1206091872716595200> one slot open 2 dive
VICTORY
We got 'em
Wooo
oh no i thought that the suyper store was going to rotate back to the field chemist page
I love when we win an MO that we were clearly supposed to lose.
I wouldnt say that, they had news broadcast both for a win/lose outcome
we were never really in any danger if you ask me
It is something I’d love to see them show eventually, like what do they do if we lose SE?
Showing off whatever they had planned for that would be neat
Honestly I sort of wish we had lost, though I appreciate that they seem to have left it possible that it could have gone either way
Rather than how it was clear when the Bots showed back up or when the Illuminate fleet showed up that we were meant to lose a lot before stabilizing
I meannnn
datamined info so spoiling
||We would've pulled out and found another planet to rebuild on and make into super earth, basically like whats done in HD1 to my understanding||
Correct, ||that's how it was done in HD1||
new president just dropped
at least super earth has fast elections
You could say they have super fast elections
Yknow, i love the combat axe and its unlikely to leave my secondary slot while im running bearer of the standard armour but man
i really wish you could flip it and use the pick as a medium pen weapon
That would be nice, yeah.
And probably change its swings to vertical, that way it has-
i just want the darktide shovel.
the variant that can shift into a pick form
So now that super earth is protected, what do y’all think they’re gonna do with the super city maps?
Maybe just convert more planets into super cities?
Also I just fully read the news on the president dying
He died in his bunker with only a pistol on him
Welp
honestly i whould rework the liberation system with the following
-
each sector now has a capital world
-
helldivers cant cross to the next sector if the sector capital is under control of the enemy
that way we get to see the capital tile sets more ofthen
a last stand fitting super earth's finest 🙂↕️
True true
Not so much a leak anymore, but super cities will be part of other planets
Indeed
Automaton colony maps are amazing, imagine a factory strider convoy walking through the streets
my body is not ready for the supercity bot meatgrinder
hell yes !
I think bug ones will be very fun
Just like swarms of them crawling all over
It'd be really cool if they could like, stick to the buildings and drop down
I could see some sort of towering Megahive in the Gloom, gotta get to each side and knock out the bug holes or something
but their building pathing does tend to get.. odd
welcome back EDF
I can’t wait to fight bots in a mega city.
It’d be neat if they repurposed the maps with a reskin to portray Cyberstan.
As far as I can see, ||Cyberstan has the same designation as SE and should include an Automaton variant.||
it'd be interesting to see what the automatons get up to when not at war because the cyborgs didn't build them to destroy super earth, they built them to thrive
Automatons in the mega city biome. Spoilers, obviously:
I hope SEAF returns as some kind of stratagem
they mostly annoyed me on earth because they were stupid but like, resources-efficient AI and city maps don't play well together
also squids are kinda optimized to mulch SEAF no matter how much we try to protect them, both in being tricky for SEAF to deal with and incentivizing loadouts/playstyles where SEAF blows up in the background
They'll probably show up as an effect on city planets I imagine?
I could see them showing up rarely in regular missions now too as small holdouts
Would be cool if they were present for the escourt civilians one
It’s stupid how I get excited whenever I hear the SEAF troopers say shit like “IT’S THE HELLDIVERS!”
I had to pass a real ass willpower check when one of them shot my leg and broke it
i love the guys but wooo boy that tested me
I didn't shoot them obviously, for every love tap like that you have an EAT trooper killing a fleshmob
They just get overexcited.
They’re less deliberately murderous than a Gatling sentry.
Oh yeah no i don't hold it against them just
M a n.
I had one perfectly hit me center mass with an EAT because I rounded a corner right as they were firing at a fleshmob.
you hit the EAT with your body
Perfectly cut off scream.
I loved having the SEAF.
They performed well enough.
The only real "That was rather stupid of you" is when they came rushing into support me just as I was setting off a Hellbomb.
There must have also been some Civilians in that blast radius, because I got labeled a traitor after the Hellbomb went off.
I somehow never got traitored despite my complete disregard for civilians
I started out trying to save them but quickly went "ok if you're THAT determined to run directly towards the illuminate..."
You have to kill a lot in one go to get Traitor.
I saw a civilian getting on an illuminate ship, presumably to sabotage it. I hope they survived, we need that kind of patriotism!
if they did, they'll make for a perfect helldiver.
I think theyll get mulched by the bots as well, while they could handle the troopers fairly alright the Devastators have AV3 and they only have liberators
Let alone the Heavy Devastators
at least we can keep them away and in cover for bots
i hope they teach to aim for the waist in seaf training
aw shit, now what do we do fellas
pick a planet and liberate! Preferably one that puts some space between us and them
sadly, only on major op
right now ? farm SC, medals, your free to fight what you want
I was going to dive after a nap but as soon as I started thinking about getting up a cat came to cuddle 😔
super earth architecture is really built different if anything'd still standing after our liberation campaign
forget the damage the squids did, we rooted them out EDF style
the sabaton songs pushed me to keep playing
Oh? Which ones?
Also fun fact: That's the DP-11 Champion of the People set. For.. Those who don't recognise it on first sight like me. ><
[Reply to:](#1204832579287519292 message) enjoy the art ! 📎
if there's a sabaton song to listen to while defending super earth it's this one
The official music video for Defence Of Moscow by Sabaton.
➞ EXCLUSIVE Defence Of Moscow Merch: http://sabat.one/DOMerchYouTube
➞ SUBSCRIBE for more Sabaton: https://www.youtube.com/c/Sabaton?sub_confirmation=1
Stream Defence Of Moscow: https://music.sabaton.net/DefenceOfMoscow
Sabaton discography: https://music.sabaton.net/discography
...
Well, until an hour ago you'd be right https://youtu.be/YnOpJaep6tk
►Helldivers merch: https://jonathanyoungmusic.com/pages/helldivers-2
►Get this song now: https://ffm.to/superearthundersiege
►Follow Me:
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aint sabaton!
I put on pop love songs for my Illuminate killing! 😄
HE DID IT
i just saw it
I hate how they have to say no ai nowadays
"I'm dying by the sword" said as a brag goes surprisingly hard in between all the cheesy lines
speaking of the sword is really good agaist the bugs
<@&1206091872716595200> ayo
Ollo
space for 1 more, doing bugs
Based on: https://www.youtube.com/watch?v=e_Z7st2AeaM
Music: ABBA - Gimme! Gimme! Gimme! (A Man After Midnight)
Lore accurate representation of what went down during the battle for Super Earth
<@&1206091872716595200> Time for bug
https://discord.com/channels/426286410496999425/1378457317108088973
tfw you've been trying to launch the missile for 55 years
Must be an important missile.
(that's the elapsed time since Jan 1 1970, the Unix epoch.)
<@&1206091872716595200> one more for bugs
i wonder what we're doing next
Kill 1,000,000,000 bots for raw materials to rebuild super earth.
I bet it'll be a split between killing certain numbers of bots and bugs. One for metal, one for oil.
Still is! In theory
I changed my mind on the sterilizer after running it more as a joke
it's definitely worth the support slot, especially with the current roster of other slots
Sterilizer is (was) excellent into the squids for its ability to neutralize fleshmobs instantly (they immediately swerve into a wall instead of chasing you). It's still good overall for similar reasons though bugs and bots can be pretty volatile at such close ranges.
It's not going to be winning any DPS races but it's not nothing and the crowd control can be invaluable in a team that actually capitalizes on it.
Oh yeah, gas rules. That’s why it’s my favorite grenade type.
that's gonna be the warbond i get once i eventually get super credits
the sterilizer is mostly bad vs bugs and bots because bots are too far away and bugs are often too close, but squids it's basically perfect.
though I'd use the arc thrower over it in basically any environment that's not super earth.
frustratingly, gas doesn't seem to affect overseers very much. when it does, it takes forever for confusion to kick in.
it sort of affects them but largely I just see ground overseers like. go into 'charge at you and melee' mode
I've found it gas in general excellent vs bugs
and steriliser's appeal compared to other sources of gas is that it's precise, instantly available and practically infinite
for bots I really like gas dog btw
my bot playstyle is mostly to sneak up close to them and THEN pull out the BFG
always worked great with gundog to cover my back, gas dog is a sidegrade of not preventing drops as reliably but getting even hulks off my ass
Ever since hover pack I haven't been able to use anything else until I started messing around with ballistic shield
But for bots I guess I'm a jet trooper
My bot solution is gas grenades and running away while making zoidberg noises. Works really well!
Though I am also using Deadeye + RR so my ambush potential is through the roof.
And the good ol Rocket Sentry/Shield Generator combo. (Extra fun, use this like a deployable 5th teammate so you can flank the bots while they're distracted, works a treat)
Mine is just popping heads with a tenderizer
who needs med pen when their heads cracks in 1-2 shots?
All well and good until you get bum rushed by 10 berserkers. This is why lib pen is life.
Hot take: the baseline Diligence is gassed against bots, especially with weapon customisation
One shotting Devastators in the head with a gun that's shockingly agile for being a DMR is big
they do have light armor on their chest which reduces light pen damage by 65%
Yeah but that's only their upper torso area
Very easy to just shoot the stomach instead
Rule for bots is if you've got Gamer Aim, shoot the head, if you're normal shoot the belly
You were right! proud owner of a hatchet
how's the hatchet compared to stun lance?
...or the saber or stun baton I guess
but I kinda default to stun lance as a melee weapon that exists
i have no idea, i'm still pretty new
i like it with the viper commando armor for double damage
I've heard the hatchet staggers well so I might get it for my funny bug loadout
I use the sword because I am the very model of a modern major general
That's a fun as hell combo.
I was holding a grenade in the group photo for some reason
my guy kept switching to it on his own all the time that match
make it canon: thermite club
I'm still very annoyed you can't customize the killzone weapons
The AR was my go-to before the customization update dropped
Probably licencing issues unfortunately
oh for sure - it's just bad against lots of enemies at once, for mechanics reasons
Why is there an entire formation of Centurions
Where are their legionaries
The helmet plume is useless if everyone has one, it's supposed to be for identification
they've megazorded into the centurions
plumes are the play when being spartacus is the vibe
True
Asterix and Obelix
They’re there to shake dramatically when they do the big thunks
<@&1206091872716595200> Bugsbugsbugsbugsbugsbugs
https://discord.com/channels/426286410496999425/1378833218870186127
YES
Or rather, botsbotsbotsbotsbots
didn't notice the dss moved and I wanna get eagle striked some more
there's people that have made the trebuchet into an artform
fucking incredible, holy shit.
They should add an actual catapult
I, my brother and a couple of friends try out the co-op weapon, the Human Slingshot, in MGS: Peace Walker for my upcoming review of the game.
YES
Multiple functionality
Jump/hover pack troops can actually survive, so can BRAVE democracy protect users, and it gives the suicide vest passive use too
And of course the hell bomb pack
Legitimately one of the coolest things I’ve seen someone do in a video game, lol
You can support me here: https://www.patreon.com/c/EPG6
None of this is official or in any way affiliated with AGS.
<@&1206091872716595200> anyone up for some bots?
They didn't tell us the Super President was a former Helldiver
there are a few fanmade songs on bilibili as well
Also the "don't panic! remember your training! stay calm!" is realistic battle chatter, because when you're in a bad situation the best thing you can do is not panic
shame due to the major feature being the lyrics, sharing would require work i don't have energy for
I wish we had a real rangefinder for the recoilless
I love how shitty it is
Gotta have some downside to using the all round best AT option
Once you know how it works, it's pretty easy to wrangle
at least for me
Edge of the circle is 300m. Mid circle is 150m. Not sure what the inner point is, b ecause at that point who cares
it's why you see me marking things all the time in game, so i know the range and which circle i'm aiming off
I just love my graduated markings
And from there i can and do drop things at 400m
Not enough games include useful graduated markings on sights
Either they're purely cosmetic or the bullet drop is inconsequential for the ranges you shoot at
But in Helldivers they'd be highly useful
theres a bunch of mods that do that
Yeah but it's nice when that sort of stuff is in games, the AMR has em and it's nice
I honestly find the circle easier to parse for my brain
it sings to me...
my other highly desirable purchase is this
but I can't justify getting superstore items when I still have warbonds to get, most of them
<@&1206091872716595200> anyone up to dive?
divedive
Based on: https://www.youtube.com/watch?v=e_Z7st2AeaM
Music: ABBA - Gimme! Gimme! Gimme! (A Man After Midnight)
CW: violence and gore
Deserved.
rare accents tying disparate sets together W moment
the kodiak yellow tears are another
though I'm considering keeping the hazmat helmet on so my teammates know I'm unsafe to be around
I've rediscovered the joy of bugs by going gas + ballistic shield melee
Wow, more bot than bug divers on a non-MO day, what a rarity
Guessing super earth caused people to be quite tired of quantity factions :v
I hold the Yellow Line that protects Super Earth from alien tyranny. I serve Managed Democracy and my fellow patriots.
<@&1206091872716595200> It is time
Hraaaah I want to but I must go shopping
Also I was looking through some discussions and someone pointed it out that while it’s pointed out how while automatons have meat generators
Most automaton major orders consist of “kill enough automatons to gather scrap metal”
did a mission with a friend to kill those boss termanids and i killed one by dropping a machine gun pod on it by accident
Wonder how the Automatons feel when they're fighting to save Cyberstan and end Super Earth while the major Super Earth operations against them are to steal their infrastructure and loot their corpses to turn into more infrastructure
I think this might be at least part of the reason they're so pissed off at us.
#helldivers2 #SEAFgirl #drawing
Seaf girl likes cactus juice
god people in this game are such babies sometimes
I just had a dude get like, mad at me because I didn't take the time to aim his reinforce directly at his stuff in the middle of a bug breach
I had a moment where one player called in extract early so it'd be ready to go
I mistakenly thought he had a plan so I stayed with him
another spawned in late on us and thought we are extracting so they also stayed with us
the fourth was still doing objectives and fumed and left after extract instead of at any point clearing up what are we doing
A Great Alternative To Thermites On The Bot Front - Helldivers 2
Meme: https://www.reddit.com/r/Helldivers/comments/1j9kpci/is_this_brash_tactics_or_meme/
HELLDIVERS™ 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. From...
is it an alternative if it's a different niche?
because there really isn't an alternative to the thermite, considering its purpose
https://discord.com/channels/426286410496999425/1379382700967727125 <@&1206091872716595200> it's killin time
<@&1206091872716595200> 1 more for bot divin
Thank you for the games!
Our pleasure, thanks for playing!
i can kill
If anyone hasn't tried the basic B-01 Tactical armour you start with into bots, or even just in general, I highly recommend giving it a spin
It turns out that after everything armour related has been ironed out, having Heavy armour EHP with Medium mobility is actually incredibly fuckin good
unfortunately I'm a light armour addict
I don't like being randomly one tapped by headshots
which is why the fortified light set from the superstore keeps singing to me
explosive damage is the most common hardest to predict cause of death ime
I think if you're buying any light armor with super credits, I'd make it the Extra Padding one, the overall tankiness increase will save you more often unless you're particularly invested in the recoil reduction, which is fair
i will never not take heavy explosive resist into bots
i may get ragdolled around for 2 minutes but by the end i'll stand back up with 30% hp left
Mobility is too important for me to ever run Heavy unfortunately
I might extend it into my Bug loadouts, I'm not sure yet
Lately I've just been running armour based on drip
Well I always had
But only light
For past few months I've been running medium n even heavy
Also I wish there were more 1 handed primaries
Hoping to see the extended B-01 sets, especially the venus pattern
I will argue pretty fiercly in favor of lgiht armor. you do run the risk of being one tapped, no argue there
But the decreased detection raidus is actually gigantic
it sounds small, because it's just -30%
but the way a volume of a sphere works out, being 30% smaller is a huge decrease
And the other part of hte perk, the ability to get enemy info based on where your makr on the map is
just a huge amount of info i miss having when i'm not using it
Scout armour, you mean
scout is great but there are two wolves inside of me
the one that wants to do the missions and the one that wants to stick with the boys
Ah, yeah, sorry
also still trying to figure out what is the laser cannon's sound profile
the laser beam rifle might as well be silent
finally a new MO
sO
Importnat dsicovery
if you're crawling under a cannon wehn it fires
one of the orbital cannons
this kills you
New MO is defeat 5 robutt invasions
Helldiver discovers Backblast

